[852] | 1 | /*
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| 2 | *
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| 3 | * Copyright (c) 2002, NVIDIA Corporation.
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| 4 | *
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| 5 | *
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| 6 | *
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| 7 | * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
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| 8 | * of your agreement to the following terms, and your use, installation,
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| 9 | * modification or redistribution of this NVIDIA software constitutes
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| 10 | * acceptance of these terms. If you do not agree with these terms, please do
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| 11 | * not use, install, modify or redistribute this NVIDIA software.
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| 12 | *
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| 13 | *
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| 14 | *
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| 15 | * In consideration of your agreement to abide by the following terms, and
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| 16 | * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
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| 17 | * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA
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| 18 | * Software"), to use, reproduce, modify and redistribute the NVIDIA
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| 19 | * Software, with or without modifications, in source and/or binary forms;
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| 20 | * provided that if you redistribute the NVIDIA Software, you must retain the
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| 21 | * copyright notice of NVIDIA, this notice and the following text and
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| 22 | * disclaimers in all such redistributions of the NVIDIA Software. Neither the
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| 23 | * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
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| 24 | * to endorse or promote products derived from the NVIDIA Software without
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| 25 | * specific prior written permission from NVIDIA. Except as expressly stated
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| 26 | * in this notice, no other rights or licenses express or implied, are granted
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| 27 | * by NVIDIA herein, including but not limited to any patent rights that may be
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| 28 | * infringed by your derivative works or by other works in which the NVIDIA
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| 29 | * Software may be incorporated. No hardware is licensed hereunder.
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| 30 | *
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| 31 | *
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| 32 | *
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| 33 | * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
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| 34 | * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
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| 35 | * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
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| 36 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
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| 37 | * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
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| 38 | *
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| 39 | *
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| 40 | *
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| 41 | * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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| 42 | * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
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| 43 | * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| 44 | * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
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| 45 | * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
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| 46 | * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
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| 47 | * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
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| 48 | * OF THE POSSIBILITY OF SUCH DAMAGE.
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| 49 | *
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| 50 | */
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| 51 |
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| 52 | /*
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| 53 | * The following macro invocations define the supported CG profiles.
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| 54 | *
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| 55 | * The macros have the form :
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| 56 | *
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| 57 | * CG_PROFILE_MACRO(name, compiler_id, compiler_opt)
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| 58 | *
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| 59 | * name : The name of the profile. Used consistently with the API.
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| 60 | * compiler_id : The identifier string for the profile used by the compiler.
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| 61 | * compiler_id_caps : compiler_id in caps.
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| 62 | * compiler_opt : The command-line switch used to force compilation into
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| 63 | * the profile.
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| 64 | * int_id : Integer enumerant associated with this bind location.
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| 65 | * vertex_profile : Non-zero if this is a vertex profile, otherwise it
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| 66 | * is considered to be a fragment profile.
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| 67 | *
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| 68 | *
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| 69 | */
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| 70 |
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| 71 | #define CG_IN_PROFILES_INCLUDE
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| 72 |
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| 73 | #include <Cg/cgGL_profiles.h>
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| 74 |
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| 75 |
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| 76 | CG_PROFILE_MACRO(DX9Vertex11,vs_1_1,VS_1_1,"vs_1_1",6153,1)
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| 77 | CG_PROFILE_MACRO(DX9Vertex20,vs_2_0,VS_2_0,"vs_2_0",6154,1)
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| 78 | CG_PROFILE_MACRO(DX9Vertex2x,vs_2_x,VS_2_X,"vs_2_x",6155,1)
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| 79 |
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| 80 | CG_PROFILE_MACRO(DX9Pixel11,ps_1_1,PS_1_1,"ps_1_1",6159,0)
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| 81 | CG_PROFILE_MACRO(DX9Pixel12,ps_1_2,PS_1_2,"ps_1_2",6160,0)
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| 82 | CG_PROFILE_MACRO(DX9Pixel13,ps_1_3,PS_1_3,"ps_1_3",6161,0)
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| 83 | CG_PROFILE_MACRO(DX9Pixel20,ps_2_0,PS_2_0,"ps_2_0",6162,0)
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| 84 | CG_PROFILE_MACRO(DX9Pixel2x,ps_2_x,PS_2_X,"ps_2_x",6163,0)
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| 85 |
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| 86 |
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| 87 | #undef CG_PROFILE_MACRO
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| 88 | #undef CG_IN_PROFILES_INCLUDE
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