1 | /*********************************************************************NVMH3****
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2 |
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3 | File: cgfx_stddefs.h
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4 |
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5 | Copyright NVIDIA Corporation 2002
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6 | TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED
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7 | *AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS
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8 | OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY
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9 | AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS
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10 | BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES
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11 | WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS,
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12 | BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS)
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13 | ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF NVIDIA HAS
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14 | BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
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15 |
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16 |
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17 | Comments:
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18 |
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19 |
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20 |
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21 |
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22 | ******************************************************************************/
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23 |
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24 | #ifndef __CGFX_STDDEFS_H
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25 | #define __CGFX_STDDEFS_H
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26 |
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27 | #ifdef _WIN32
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28 | #include <windows.h>
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29 | #else
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30 | #include "nvtypes.h"
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31 | typedef unsigned int UINT;
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32 | typedef char BYTE;
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33 | typedef long HRESULT;
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34 | typedef char* LPSTR;
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35 | typedef const char* LPCSTR;
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36 | typedef void* LPVOID;
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37 | typedef const void * LPCVOID;
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38 | typedef float FLOAT;
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39 | typedef unsigned long ULONG;
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40 | #define S_OK 0x0
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41 | #define S_FALSE 0x1
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42 | #define E_FAIL 0x1
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43 | #define E_OUTOFMEMORY 0x2
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44 | #define E_INVALIDARG 0x3
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45 | #define SUCCEEDED(x) ((x) == S_OK)
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46 | #define FAILED(x) ((x) != S_OK)
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47 | #endif // _WIN32
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48 |
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49 | #endif
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