source:
GTP/trunk/App/Demos/Illum/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/My3DGraphRes/Texture.h
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852
Revision 852, 398 bytes checked in by szirmay, 18 years ago (diff) |
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Rev | Line | |
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[852] | 1 | #pragma once |
2 | ||
3 | //#include <GL/gl.h> | |
4 | #include <includes.h> | |
5 | ||
6 | ||
7 | class Texture | |
8 | { | |
9 | public: | |
10 | Texture(void); | |
11 | ~Texture(void); | |
12 | ||
13 | void LoadImage(void); | |
14 | GLuint getTextureHandler(){return m_TextureHandler;} | |
15 | void setTextureHandler(GLuint handler){m_TextureHandler=handler;} | |
16 | void setFilename(char* filename){m_Filename=filename;} | |
17 | ||
18 | private: | |
19 | GLuint m_TextureHandler; | |
20 | char* m_Filename; | |
21 | }; |
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