source:
GTP/trunk/App/Demos/Illum/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/My3DGraphRes/ThirdPersonCamera.h
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852
Revision 852, 346 bytes checked in by szirmay, 18 years ago (diff) |
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[852] | 1 | #pragma once |
2 | #include "camera.h" | |
3 | ||
4 | class ThirdPersonCamera : | |
5 | public Camera | |
6 | { | |
7 | public: | |
8 | ThirdPersonCamera(void); | |
9 | ~ThirdPersonCamera(void); | |
10 | ||
11 | void SetViewandProjection(void); | |
12 | void Move(Axis axis, double distance); | |
13 | void setViewforBbox(); | |
14 | void SetPosition(Vector position); | |
15 | ||
16 | private: | |
17 | float rot; | |
18 | float yaw; | |
19 | float dist; | |
20 | ||
21 | }; |
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