source: GTP/trunk/App/Demos/Illum/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/My3DGraphRes/ThirdPersonCamera.h @ 852

Revision 852, 346 bytes checked in by szirmay, 18 years ago (diff)
Line 
1#pragma once
2#include "camera.h"
3
4class ThirdPersonCamera :
5        public Camera
6{
7public:
8        ThirdPersonCamera(void);
9        ~ThirdPersonCamera(void);
10
11        void SetViewandProjection(void);
12        void Move(Axis axis, double distance);
13        void setViewforBbox();
14        void SetPosition(Vector position);
15       
16private:
17        float rot;
18        float yaw;
19        float dist;
20
21};
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