source:
GTP/trunk/App/Demos/Illum/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/random.cpp
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Revision 852, 275 bytes checked in by szirmay, 19 years ago (diff) |
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1 | #include "random.h" |
2 | |
3 | double UnitRandom () |
4 | { |
5 | return ((double)rand()) / RAND_MAX; |
6 | } |
7 | |
8 | double RangeRandom (double fLow, double fHigh) |
9 | { |
10 | return (fHigh-fLow)*UnitRandom() + fLow; |
11 | } |
12 | |
13 | double SymmetricRandom () |
14 | { |
15 | return 2.0f * UnitRandom() - 1.0f; |
16 | } |
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