source: GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/media/general/indirectTexturingDebugTexCoordCorrespondence_FP20.cg @ 1493

Revision 1493, 361 bytes checked in by igarcia, 18 years ago (diff)
Line 
1sampler indirectTexture: register(s0);
2
3void main_fp(float2 texCoord: TEXCOORD0,
4             float2 subTexCoord: TEXCOORD1,
5             out float4 ocolor: COLOR,
6             uniform sampler2D indirectTexture)
7{
8
9   float2 coords = texCoord + (float2(1.0, 1.0) - tex2D(indirectTexture, subTexCoord).xy);
10   ocolor = float4(coords, 0.0, 1.0);
11}
12
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