source: GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/OGRE/IBRTreesOGRE/media/general/indirectTexturingDebugTextureAtlasFitting_FP20.cg @ 1493

Revision 1493, 404 bytes checked in by igarcia, 18 years ago (diff)
Line 
1void main_fp(float2 texCoord: TEXCOORD0,
2             float2 subTexCoord: TEXCOORD1,
3             out float4 ocolor: COLOR,
4             uniform sampler2D indirectTexture)
5{
6   float epsilon = 1.0/256.0;
7
8   ocolor = ( ( (tex2D(indirectTexture,subTexCoord).x - epsilon) != 0.0) && ( (tex2D(indirectTexture,subTexCoord).y + epsilon) != 0.0) ) ? float4(0.3, 0.3, 0.3, 1.0) : float4(1.0, 0.0, 0.0, 1.0);
9}
Note: See TracBrowser for help on using the repository browser.