1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
|
---|
2 | shader_array
|
---|
3 | {
|
---|
4 | name "ordinary"
|
---|
5 | ident "eng_shader_std.group"
|
---|
6 | param
|
---|
7 | {
|
---|
8 | env "shaderenv"
|
---|
9 | init_method "init_method"
|
---|
10 | child_array
|
---|
11 | {
|
---|
12 | ident "eng_shader_std.modelmesh"
|
---|
13 | param
|
---|
14 | {
|
---|
15 | env "shaderenv"
|
---|
16 | methods "init_method"
|
---|
17 | mesh_var "mesh"
|
---|
18 | texchan_var_array "tex0" "normalmap"
|
---|
19 | tex_attr_var_array "attr0"
|
---|
20 | usage "render"
|
---|
21 | tangentu_attr_var "tangentu"
|
---|
22 | tangentv_attr_var "tangentv"
|
---|
23 | insp_ident "showmesh"
|
---|
24 | insp_rank 80000
|
---|
25 | insp_color 1.0 1.0 0.0
|
---|
26 | }
|
---|
27 | }
|
---|
28 | {
|
---|
29 | ident "eng_shader_std.modelmesh"
|
---|
30 | param
|
---|
31 | {
|
---|
32 | env "shaderenv"
|
---|
33 | methods "init_method"
|
---|
34 | usage "shvol_occl"
|
---|
35 | mesh_var "mesh_shvol_occl"
|
---|
36 | texchan_var_array
|
---|
37 | tex_attr_var_array
|
---|
38 | insp_ident "showocclmesh"
|
---|
39 | insp_rank 80000
|
---|
40 | insp_color 0.5 1.0 0.0
|
---|
41 | }
|
---|
42 | }
|
---|
43 | {
|
---|
44 | ident "eng_shader_std.meshenter"
|
---|
45 | param
|
---|
46 | {
|
---|
47 | env "shaderenv"
|
---|
48 | mesh_var_array "mesh"
|
---|
49 | insp_ident "showbound"
|
---|
50 | insp_rank 80000
|
---|
51 | insp_color 1.0 0.0 0.0
|
---|
52 | enter_array
|
---|
53 | {
|
---|
54 | triggers "main_trigger" "mirror_trigger"
|
---|
55 | method "main_method"
|
---|
56 | }
|
---|
57 | {
|
---|
58 | triggers "gen_shmap_trigger"
|
---|
59 | method "gen_shmap_method"
|
---|
60 | }
|
---|
61 | {
|
---|
62 | triggers "light_trigger"
|
---|
63 | method "light_method"
|
---|
64 | param_array
|
---|
65 | {
|
---|
66 | src_extvar "ext_light_cenrange"
|
---|
67 | dest_var "light_cenrange"
|
---|
68 | }
|
---|
69 | {
|
---|
70 | src_extvar "ext_light_ambient"
|
---|
71 | dest_var "light_ambient"
|
---|
72 | }
|
---|
73 | {
|
---|
74 | src_extvar "ext_light_diffuse"
|
---|
75 | dest_var "light_diffuse"
|
---|
76 | }
|
---|
77 | {
|
---|
78 | src_extvar "ext_light_specular"
|
---|
79 | dest_var "light_specular"
|
---|
80 | }
|
---|
81 | }
|
---|
82 | {
|
---|
83 | triggers "lightmild_trigger"
|
---|
84 | method "lightmild_method"
|
---|
85 | param_array
|
---|
86 | {
|
---|
87 | src_extvar "ext_light_cenrange"
|
---|
88 | dest_var "light_cenrange"
|
---|
89 | }
|
---|
90 | {
|
---|
91 | src_extvar "ext_light_ambient"
|
---|
92 | dest_var "light_ambient"
|
---|
93 | }
|
---|
94 | {
|
---|
95 | src_extvar "ext_light_diffuse"
|
---|
96 | dest_var "light_diffuse"
|
---|
97 | }
|
---|
98 | {
|
---|
99 | src_extvar "ext_light_specular"
|
---|
100 | dest_var "light_specular"
|
---|
101 | }
|
---|
102 | }
|
---|
103 | {
|
---|
104 | triggers "lightbright_trigger"
|
---|
105 | method "lightbright_method"
|
---|
106 | param_array
|
---|
107 | {
|
---|
108 | src_extvar "ext_light_cenrange"
|
---|
109 | dest_var "light_cenrange"
|
---|
110 | }
|
---|
111 | {
|
---|
112 | src_extvar "ext_light_ambient"
|
---|
113 | dest_var "light_ambient"
|
---|
114 | }
|
---|
115 | {
|
---|
116 | src_extvar "ext_light_diffuse"
|
---|
117 | dest_var "light_diffuse"
|
---|
118 | }
|
---|
119 | {
|
---|
120 | src_extvar "ext_light_specular"
|
---|
121 | dest_var "light_specular"
|
---|
122 | }
|
---|
123 | {
|
---|
124 | src_extvar "ext_light_brighttex"
|
---|
125 | dest_var "light_brighttex"
|
---|
126 | }
|
---|
127 | {
|
---|
128 | src_extvar "ext_light_brightmat"
|
---|
129 | dest_var "light_brightmat"
|
---|
130 | }
|
---|
131 | }
|
---|
132 | {
|
---|
133 | triggers "lightshmap_trigger"
|
---|
134 | method "lightshmap_method"
|
---|
135 | param_array
|
---|
136 | {
|
---|
137 | src_extvar "ext_light_cenrange"
|
---|
138 | dest_var "light_cenrange"
|
---|
139 | }
|
---|
140 | {
|
---|
141 | src_extvar "ext_light_ambient"
|
---|
142 | dest_var "light_ambient"
|
---|
143 | }
|
---|
144 | {
|
---|
145 | src_extvar "ext_light_diffuse"
|
---|
146 | dest_var "light_diffuse"
|
---|
147 | }
|
---|
148 | {
|
---|
149 | src_extvar "ext_light_specular"
|
---|
150 | dest_var "light_specular"
|
---|
151 | }
|
---|
152 | {
|
---|
153 | src_extvar "ext_light_projmat"
|
---|
154 | dest_var "light_projmat"
|
---|
155 | }
|
---|
156 | {
|
---|
157 | src_extvar "ext_light_shmapmat"
|
---|
158 | dest_var "light_shmapmat"
|
---|
159 | }
|
---|
160 | {
|
---|
161 | src_extvar "ext_light_projtex"
|
---|
162 | dest_var "light_projtex"
|
---|
163 | }
|
---|
164 | {
|
---|
165 | src_extvar "ext_light_shmap"
|
---|
166 | dest_var "light_shmap"
|
---|
167 | }
|
---|
168 | }
|
---|
169 | {
|
---|
170 | triggers "gen_brightmap_for_softshmap_trigger"
|
---|
171 | method "gen_brightmap_for_softshmap_method"
|
---|
172 | param_array
|
---|
173 | {
|
---|
174 | src_extvar "ext_light_intens"
|
---|
175 | dest_var "light_intens"
|
---|
176 | }
|
---|
177 | {
|
---|
178 | src_extvar "ext_light_projmat"
|
---|
179 | dest_var "light_projmat"
|
---|
180 | }
|
---|
181 | {
|
---|
182 | src_extvar "ext_light_shmapmat"
|
---|
183 | dest_var "light_shmapmat"
|
---|
184 | }
|
---|
185 | {
|
---|
186 | src_extvar "ext_light_projtex"
|
---|
187 | dest_var "light_projtex"
|
---|
188 | }
|
---|
189 | {
|
---|
190 | src_extvar "ext_light_shmap"
|
---|
191 | dest_var "light_shmap"
|
---|
192 | }
|
---|
193 | }
|
---|
194 | {
|
---|
195 | triggers "gen_brightclear_trigger"
|
---|
196 | method "gen_brightclear_method"
|
---|
197 | }
|
---|
198 | }
|
---|
199 | }
|
---|
200 | {
|
---|
201 | ident "eng_shader_std.meshenter"
|
---|
202 | param
|
---|
203 | {
|
---|
204 | env "shaderenv"
|
---|
205 | mesh_var_array "mesh_shvol_occl"
|
---|
206 | insp_ident "showbound"
|
---|
207 | insp_rank 80000
|
---|
208 | insp_color 1.0 0.0 0.0
|
---|
209 | enter_array
|
---|
210 | {
|
---|
211 | triggers "shvol_mark_trigger"
|
---|
212 | method "shvol_mark_method"
|
---|
213 | param_array
|
---|
214 | {
|
---|
215 | src_extvar "ext_light_cenrange"
|
---|
216 | dest_var "light_cenrange"
|
---|
217 | }
|
---|
218 | {
|
---|
219 | src_extvar "ext_light_shvolparam"
|
---|
220 | dest_var "light_shvolparam"
|
---|
221 | }
|
---|
222 | }
|
---|
223 | }
|
---|
224 | }
|
---|
225 | {
|
---|
226 | ident "eng_shader_shvol.occluder"
|
---|
227 | param
|
---|
228 | {
|
---|
229 | env "shaderenv"
|
---|
230 | methods "shvol_mark_method"
|
---|
231 | reverse_rank 90010
|
---|
232 | nonreverse_rank 90000
|
---|
233 | insp_ident "showocclwire"
|
---|
234 | rel_gap 0.01
|
---|
235 | backface 0
|
---|
236 | mesh_var "mesh_shvol_occl"
|
---|
237 | cenrange_var "light_cenrange"
|
---|
238 | shvolparam_var "light_shvolparam"
|
---|
239 | extrude_var "light_extrude"
|
---|
240 | strict_shaderprog_ident
|
---|
241 | "levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run"
|
---|
242 | strict_shaderprog_param_array
|
---|
243 | {
|
---|
244 | src_var "light_cenrange"
|
---|
245 | dest_progvar "prog_light_cenrange"
|
---|
246 | }
|
---|
247 | {
|
---|
248 | src_var "light_extrude"
|
---|
249 | dest_progvar "prog_light_extrude"
|
---|
250 | }
|
---|
251 | quick_shaderprog_ident
|
---|
252 | "levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run"
|
---|
253 | quick_shaderprog_param_array
|
---|
254 | {
|
---|
255 | src_var "light_cenrange"
|
---|
256 | dest_progvar "prog_light_cenrange"
|
---|
257 | }
|
---|
258 | {
|
---|
259 | src_var "light_extrude"
|
---|
260 | dest_progvar "prog_light_extrude"
|
---|
261 | }
|
---|
262 | }
|
---|
263 | }
|
---|
264 | {
|
---|
265 | ident "eng_shader_std.paintmesh"
|
---|
266 | param
|
---|
267 | {
|
---|
268 | env "shaderenv"
|
---|
269 | rank 99999
|
---|
270 | cull_mode "back"
|
---|
271 | depth_test "less_equal"
|
---|
272 | depth_write 1
|
---|
273 | methods "gen_shmap_method"
|
---|
274 | mesh_var "mesh"
|
---|
275 | texchan_var_array
|
---|
276 | tex_attr_var_array
|
---|
277 | attrmat_var_array ""
|
---|
278 | use_vertex_bone_wgh 1
|
---|
279 | use_vertex_bone_subscr 1
|
---|
280 | use_vertex_point 1
|
---|
281 | shaderprog_ident
|
---|
282 | "levelutil/shader/prog/gen_shmap.s3d_shaderprog_run"
|
---|
283 | shaderprog_param_array
|
---|
284 | }
|
---|
285 | }
|
---|
286 | {
|
---|
287 | ident "eng_shader_std.paintmesh"
|
---|
288 | param
|
---|
289 | {
|
---|
290 | env "shaderenv"
|
---|
291 | methods "main_method"
|
---|
292 | rank 12000
|
---|
293 | insp_ident "showwire"
|
---|
294 | cull_mode "back"
|
---|
295 | depth_test "less_equal"
|
---|
296 | depth_write 1
|
---|
297 | use_vertex_bone_wgh 1
|
---|
298 | use_vertex_bone_subscr 1
|
---|
299 | use_vertex_point 1
|
---|
300 | use_vertex_normal 0
|
---|
301 | color 0.0 0.0 0.0
|
---|
302 | mesh_var "mesh"
|
---|
303 | texchan_var_array
|
---|
304 | tex_attr_var_array
|
---|
305 | attrmat_var_array
|
---|
306 | lightarray_var ""
|
---|
307 | shaderprog_ident
|
---|
308 | "levelutil/shader/prog/plain_point.s3d_shaderprog_run"
|
---|
309 | shaderprog_param_array
|
---|
310 | }
|
---|
311 | }
|
---|
312 | {
|
---|
313 | ident "eng_shader_std.paintmesh"
|
---|
314 | param
|
---|
315 | {
|
---|
316 | env "shaderenv"
|
---|
317 | methods "light_method"
|
---|
318 | rank 99999
|
---|
319 | insp_ident "showwire"
|
---|
320 | cull_mode "back"
|
---|
321 | depth_test "less_equal"
|
---|
322 | depth_write 1
|
---|
323 | use_vertex_bone_wgh 1
|
---|
324 | use_vertex_bone_subscr 1
|
---|
325 | use_vertex_point 1
|
---|
326 | use_vertex_normal 1
|
---|
327 | mesh_var "mesh"
|
---|
328 | texchan_var_array "tex0" "normalmap"
|
---|
329 | tex_attr_var_array "attr0" "tangentu" "tangentv"
|
---|
330 | attrmat_var_array ""
|
---|
331 | blend_col_src_fac "one"
|
---|
332 | blend_col_dest_fac "inv_src_col"
|
---|
333 | lightarray_var ""
|
---|
334 | shaderprog_ident
|
---|
335 | "levelutil/shader/prog/bump.s3d_shaderprog_run"
|
---|
336 | shaderprog_param_array
|
---|
337 | {
|
---|
338 | src_var "light_cenrange"
|
---|
339 | dest_progvar "prog_light_cenrange"
|
---|
340 | }
|
---|
341 | {
|
---|
342 | src_var "light_ambient"
|
---|
343 | dest_progvar "prog_light_ambient"
|
---|
344 | }
|
---|
345 | {
|
---|
346 | src_var "light_diffuse"
|
---|
347 | dest_progvar "prog_light_diffuse"
|
---|
348 | }
|
---|
349 | {
|
---|
350 | src_var "light_specular"
|
---|
351 | dest_progvar "prog_light_specular"
|
---|
352 | }
|
---|
353 | }
|
---|
354 | }
|
---|
355 | {
|
---|
356 | ident "eng_shader_std.paintmesh"
|
---|
357 | param
|
---|
358 | {
|
---|
359 | env "shaderenv"
|
---|
360 | methods "lightmild_method"
|
---|
361 | rank 99999
|
---|
362 | insp_ident "showwire"
|
---|
363 | cull_mode "back"
|
---|
364 | depth_test "less_equal"
|
---|
365 | depth_write 1
|
---|
366 | use_vertex_bone_wgh 1
|
---|
367 | use_vertex_bone_subscr 1
|
---|
368 | use_vertex_point 1
|
---|
369 | use_vertex_normal 1
|
---|
370 | mesh_var "mesh"
|
---|
371 | texchan_var_array "tex0" "normalmap"
|
---|
372 | tex_attr_var_array "attr0" "tangentu" "tangentv"
|
---|
373 | attrmat_var_array ""
|
---|
374 | blend_col_src_fac "one"
|
---|
375 | blend_col_dest_fac "inv_src_col"
|
---|
376 | lightarray_var ""
|
---|
377 | shaderprog_ident
|
---|
378 | "levelutil/shader/prog/bump_mild.s3d_shaderprog_run"
|
---|
379 | shaderprog_param_array
|
---|
380 | {
|
---|
381 | src_var "light_cenrange"
|
---|
382 | dest_progvar "prog_light_cenrange"
|
---|
383 | }
|
---|
384 | {
|
---|
385 | src_var "light_ambient"
|
---|
386 | dest_progvar "prog_light_ambient"
|
---|
387 | }
|
---|
388 | {
|
---|
389 | src_var "light_diffuse"
|
---|
390 | dest_progvar "prog_light_diffuse"
|
---|
391 | }
|
---|
392 | {
|
---|
393 | src_var "light_specular"
|
---|
394 | dest_progvar "prog_light_specular"
|
---|
395 | }
|
---|
396 | }
|
---|
397 | }
|
---|
398 | {
|
---|
399 | ident "eng_shader_std.paintmesh"
|
---|
400 | param
|
---|
401 | {
|
---|
402 | env "shaderenv"
|
---|
403 | methods "lightbright_method"
|
---|
404 | rank 12000
|
---|
405 | insp_ident "showwire"
|
---|
406 | cull_mode "back"
|
---|
407 | depth_test "less_equal"
|
---|
408 | depth_write 0
|
---|
409 | mesh_var "mesh"
|
---|
410 | texchan_var_array "tex0" "normalmap" "light_brighttex"
|
---|
411 | tex_attr_var_array "attr0" "tangentu" "tangentv"
|
---|
412 | attrmat_var_array "" "" ""
|
---|
413 | blend_col_src_fac "one"
|
---|
414 | blend_col_dest_fac "inv_src_col"
|
---|
415 | use_vertex_bone_wgh 1
|
---|
416 | use_vertex_bone_subscr 1
|
---|
417 | use_vertex_point 1
|
---|
418 | use_vertex_normal 1
|
---|
419 | shaderprog_ident
|
---|
420 | "levelutil/shader/prog/bump_bright.s3d_shaderprog_run"
|
---|
421 | shaderprog_param_array
|
---|
422 | {
|
---|
423 | src_var "light_cenrange"
|
---|
424 | dest_progvar "prog_light_cenrange"
|
---|
425 | }
|
---|
426 | {
|
---|
427 | src_var "light_ambient"
|
---|
428 | dest_progvar "prog_light_ambient"
|
---|
429 | }
|
---|
430 | {
|
---|
431 | src_var "light_diffuse"
|
---|
432 | dest_progvar "prog_light_diffuse"
|
---|
433 | }
|
---|
434 | {
|
---|
435 | src_var "light_specular"
|
---|
436 | dest_progvar "prog_light_specular"
|
---|
437 | }
|
---|
438 | {
|
---|
439 | src_var "light_brightmat"
|
---|
440 | dest_progvar "prog_light_brightmat"
|
---|
441 | }
|
---|
442 | }
|
---|
443 | }
|
---|
444 | {
|
---|
445 | ident "eng_shader_std.paintmesh"
|
---|
446 | param
|
---|
447 | {
|
---|
448 | env "shaderenv"
|
---|
449 | methods "lightshmap_method"
|
---|
450 | rank 99999
|
---|
451 | insp_ident "showwire"
|
---|
452 | depth_test "less_equal"
|
---|
453 | depth_write 0
|
---|
454 | use_vertex_bone_wgh 1
|
---|
455 | use_vertex_bone_subscr 1
|
---|
456 | use_vertex_point 1
|
---|
457 | use_vertex_normal 1
|
---|
458 | mesh_var "mesh"
|
---|
459 | texchan_var_array "tex0" "normalmap" "light_projtex"
|
---|
460 | "light_shmap"
|
---|
461 | tex_attr_var_array "attr0" "tangentu" "tangentv"
|
---|
462 | attrmat_var_array ""
|
---|
463 | cull_mode "none"
|
---|
464 | alpha_test "greater_equal"
|
---|
465 | alpha_ref 110.0
|
---|
466 | lightarray_var ""
|
---|
467 | shaderprog_ident
|
---|
468 | "levelutil/shader/prog/bump_shmap.s3d_shaderprog_run"
|
---|
469 | shaderprog_param_array
|
---|
470 | {
|
---|
471 | src_var "light_cenrange"
|
---|
472 | dest_progvar "prog_light_cenrange"
|
---|
473 | }
|
---|
474 | {
|
---|
475 | src_var "light_ambient"
|
---|
476 | dest_progvar "prog_light_ambient"
|
---|
477 | }
|
---|
478 | {
|
---|
479 | src_var "light_diffuse"
|
---|
480 | dest_progvar "prog_light_diffuse"
|
---|
481 | }
|
---|
482 | {
|
---|
483 | src_var "light_specular"
|
---|
484 | dest_progvar "prog_light_specular"
|
---|
485 | }
|
---|
486 | {
|
---|
487 | src_var "light_projmat"
|
---|
488 | dest_progvar "prog_light_projmat"
|
---|
489 | }
|
---|
490 | {
|
---|
491 | src_var "light_shmapmat"
|
---|
492 | dest_progvar "prog_light_shmapmat"
|
---|
493 | }
|
---|
494 | }
|
---|
495 | }
|
---|
496 | {
|
---|
497 | ident "eng_shader_std.paintmesh"
|
---|
498 | param
|
---|
499 | {
|
---|
500 | env "shaderenv"
|
---|
501 | methods "gen_brightmap_for_softshmap_method"
|
---|
502 | rank 99999
|
---|
503 | cull_mode "back"
|
---|
504 | depth_test "less_equal"
|
---|
505 | depth_write 0
|
---|
506 | use_vertex_bone_wgh 1
|
---|
507 | use_vertex_bone_subscr 1
|
---|
508 | use_vertex_point 1
|
---|
509 | use_vertex_normal 1
|
---|
510 | mesh_var "mesh"
|
---|
511 | texchan_var_array "light_projtex" "light_shmap"
|
---|
512 | tex_attr_var_array ""
|
---|
513 | attrmat_var_array ""
|
---|
514 | alpha_test "greater_equal"
|
---|
515 | alpha_ref 110.0
|
---|
516 | lightarray_var ""
|
---|
517 | shaderprog_ident
|
---|
518 | "levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_sha"
|
---|
519 | & "derprog_run"
|
---|
520 | shaderprog_param_array
|
---|
521 | {
|
---|
522 | src_var "light_intens"
|
---|
523 | dest_progvar "prog_light_intens"
|
---|
524 | }
|
---|
525 | {
|
---|
526 | src_var "light_projmat"
|
---|
527 | dest_progvar "prog_light_projmat"
|
---|
528 | }
|
---|
529 | {
|
---|
530 | src_var "light_shmapmat"
|
---|
531 | dest_progvar "prog_light_shmapmat"
|
---|
532 | }
|
---|
533 | }
|
---|
534 | }
|
---|
535 | {
|
---|
536 | ident "eng_shader_std.paintmesh"
|
---|
537 | param
|
---|
538 | {
|
---|
539 | env "shaderenv"
|
---|
540 | methods "gen_brightclear_method"
|
---|
541 | rank 12000
|
---|
542 | cull_mode "back"
|
---|
543 | depth_test "less_equal"
|
---|
544 | depth_write 1
|
---|
545 | mesh_var "mesh"
|
---|
546 | texchan_var_array
|
---|
547 | tex_attr_var_array
|
---|
548 | attrmat_var_array
|
---|
549 | fog_enabled 0
|
---|
550 | alpha_test "greater_equal"
|
---|
551 | alpha_ref 110.0
|
---|
552 | color 0.0 0.0 0.0
|
---|
553 | alpha 0.0
|
---|
554 | use_vertex_bone_wgh 1
|
---|
555 | use_vertex_bone_subscr 1
|
---|
556 | use_vertex_point 1
|
---|
557 | shaderprog_ident
|
---|
558 | "levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run"
|
---|
559 | shaderprog_param_array
|
---|
560 | }
|
---|
561 | }
|
---|
562 | }
|
---|
563 | }
|
---|
564 | $ |
---|