1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
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2 | producer
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3 | "Shark 3D Exporter for Max v7000, Spinor GmbH (www.spinor.com), Copyright "
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4 | & "1996-2007 Spinor GmbH, shark3d_v5x0x7_t164x31u_c164x31u_enterpr_win32_a"
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5 | & "win32vc1310_release_fwin32vc1310release"
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6 | source
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7 | "L:\\isma\\shark3d\\shark3d_v5x0x6_t164x12u\\samples\\test3_empty_walk\\sr"
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8 | & "c\\res\\level\\model\\chestnut_trees.max"
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9 | format "shark3d_inst_5"
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10 | data
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11 | {
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12 | elem_array
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13 | {
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14 | ident "stdsimplepos:scene_root"
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15 | name "simplepos:scene_root"
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16 | param
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17 | {
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18 | env "env"
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19 | parent "hook"
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20 | transl 0.0 0.0 0.0
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21 | quat 0.0 0.0 0.0 1.0
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22 | }
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23 | }
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24 | {
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25 | ident "stdsimplepos:Obj_Level1_copy"
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26 | name "simplepos:Obj_Level1_copy"
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27 | param
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28 | {
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29 | env "env"
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30 | parent "simplepos:scene_root"
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31 | transl 0.339482 0.12139 1.10241
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32 | quat 0.0 0.0 0.0 1.0
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33 | }
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34 | }
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35 | {
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36 | ident "stdsimplepos:VisualSceneNode2"
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37 | name "simplepos:VisualSceneNode2"
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38 | param
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39 | {
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40 | env "env"
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41 | parent "simplepos:scene_root"
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42 | transl -0.134046 0.12139 2.78905
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43 | quat 0.0 0.0 0.0 1.0
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44 | }
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45 | }
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46 | {
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47 | ident "stdinst:Obj_Level1_copy"
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48 | name "inst:Obj_Level1_copy"
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49 | param
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50 | {
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51 | env "env"
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52 | gensuppl "gensuppl"
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53 | state "state"
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54 | model_ident
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55 | "stdmodel:level/model/chestnut_trees.s3d_model_run#Obj_Level1_"
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56 | & "copy"
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57 | model_param
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58 | {
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59 | }
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60 | shader_ident
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61 | "stdshader:levelutil/shader/direct_texturing_shmap.s3d_shader_"
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62 | & "run#direct_texturing_shmap"
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63 | shader_param
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64 | {
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65 | }
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66 | pos "simplepos:Obj_Level1_copy"
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67 | }
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68 | }
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69 | {
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70 | ident "stdinst:VisualSceneNode2"
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71 | name "inst:VisualSceneNode2"
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72 | param
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73 | {
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74 | env "env"
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75 | gensuppl "gensuppl"
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76 | state "state"
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77 | model_ident
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78 | "stdmodel:level/model/chestnut_trees.s3d_model_run#VisualScene"
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79 | & "Node2"
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80 | model_param
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81 | {
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82 | }
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83 | shader_ident
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84 | "stdshader:levelutil/shader/indirect_texturing_shmap.s3d_shade"
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85 | & "r_run#indirect_texturing_shmap"
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86 | shader_param
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87 | {
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88 | }
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89 | pos "simplepos:VisualSceneNode2"
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90 | }
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91 | }
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92 | }
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93 | $ |
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