[2517] | 1 | ///////////////////////////////////////////////////////////////////////////////
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| 2 | //
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| 3 | // ## ######
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| 4 | // ###### ###
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| 5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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| 6 | // ########## # # #
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| 7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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| 8 | // ######### # # # All rights reserved.
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| 9 | // ## ##########
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| 10 | // ##
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| 11 | //
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| 12 | ///////////////////////////////////////////////////////////////////////////////
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| 13 |
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| 14 | // Define a local namespace for the level.
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| 15 | // All actors within the capsule can access each other without restrictions.
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| 16 | // All foreign actors outside the capsule cannot access actors
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| 17 | // within the capsule. Instead, foreign can only send commands
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| 18 | // to the capsule itself. The capsule delegates the commands
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| 19 | // in a controlled way, see below.
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| 20 | actor_ident "kit_base.capsule"
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| 21 | actor_param
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| 22 | {
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| 23 | // Delegate the action calls to all children:
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| 24 | active 1
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| 25 | // Scope string used for reporting errors:
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| 26 | scope "level"
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| 27 | // Name of the capsule actor within its own namespace.
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| 28 | // Actors within the capsule can access the capsule actor itself
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| 29 | // by this name.
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| 30 | local_name "capsule"
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| 31 | // Delegate commands from outside the capsule to this dispatcher.
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| 32 | // The dispatcher handles the commands from outside in a controlled way.
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| 33 | deleg_target "dispatch_export"
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| 34 | // Define a group of actors contained in the capsule actor.
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| 35 | // Formally, a capsule can only have a single member,
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| 36 | // but by using a group actor, it can contain any number of members.
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| 37 | child_ident "kit_base.group"
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| 38 | child_param
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| 39 | {
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| 40 | // Delegate action calls to the children.
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| 41 | active 1
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| 42 | child_array
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| 43 | {
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| 44 | // Dispatcher for commands from outside the level.
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| 45 | // Commands coming from outside the capsule are delegated
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| 46 | // to this dispatcher. This dispatcher then decides
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| 47 | // which commands are understood, and which are the target actors.
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| 48 | ident "kit_base.dispatch"
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| 49 | param
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| 50 | {
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| 51 | // Name of the actor.
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| 52 | name "dispatch_export"
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| 53 | entry_array
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| 54 | {
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| 55 | // Utility, to get a simple access to the level admin.
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| 56 | cmds "get_level"
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| 57 | targets "capsule"
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| 58 | newcmd "get_admin"
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| 59 | }
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| 60 | {
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| 61 | cmds "produce_player"
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| 62 | targets "playerproducer"
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| 63 | newcmd "produce"
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| 64 | }
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| 65 | {
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| 66 | cmds "fetch_player"
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| 67 | targets "player_set"
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| 68 | newcmd "search_noinform"
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| 69 | }
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| 70 | {
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| 71 | cmds "net_traverse"
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| 72 | targets "dispatch_content"
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| 73 | }
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| 74 | }
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| 75 | }
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| 76 | {
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| 77 | ident "kit_base.deleg"
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| 78 | param
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| 79 | {
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| 80 | name ""
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| 81 | deleg_name "env"
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| 82 | deleg_target "^env"
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| 83 | allow_no_target 0
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| 84 | enabled 1
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| 85 | }
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| 86 | }
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| 87 | {
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| 88 | ident "kit_base.deleg"
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| 89 | param
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| 90 | {
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| 91 | name ""
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| 92 | deleg_name "perchmgr"
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| 93 | deleg_target "^perchmgr"
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| 94 | allow_no_target 0
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| 95 | enabled 1
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| 96 | }
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| 97 | }
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| 98 | {
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| 99 | ident "kit_engbase.gfxmgr"
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| 100 | param
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| 101 | {
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| 102 | name "gfxmgr"
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| 103 | ident "eng_base.gfxmgr"
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| 104 | }
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| 105 | }
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| 106 | {
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| 107 | ident "kit_base.obj"
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| 108 | param
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| 109 | {
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| 110 | name "gfxsuppl"
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| 111 | obj_suppl "^envcompsuppl"
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| 112 | obj_ident "eng_base.gfxsuppl"
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| 113 | obj_param
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| 114 | {
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| 115 | env "env"
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| 116 | child_suppl "^basesuppl"
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| 117 | }
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| 118 | }
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| 119 | }
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| 120 | {
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| 121 | ident "kit_engbase.gfxassign"
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| 122 | param
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| 123 | {
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| 124 | obj "gfxsuppl"
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| 125 | gfxmgr "gfxmgr"
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| 126 | }
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| 127 | }
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| 128 | {
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| 129 | ident "kit_engbase.sndmgr"
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| 130 | param
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| 131 | {
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| 132 | name "sndmgr"
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| 133 | ident "eng_base.sndmgr"
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| 134 | }
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| 135 | }
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| 136 | {
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| 137 | ident "kit_base.obj"
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| 138 | param
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| 139 | {
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| 140 | name "stdsuppl"
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| 141 | obj_suppl "^envcompsuppl"
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| 142 | obj_ident "eng_base.sndsuppl"
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| 143 | obj_param
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| 144 | {
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| 145 | env "env"
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| 146 | child_suppl "gfxsuppl"
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| 147 | }
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| 148 | }
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| 149 | }
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| 150 | {
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| 151 | ident "kit_engbase.sndassign"
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| 152 | param
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| 153 | {
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| 154 | obj "stdsuppl"
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| 155 | sndmgr "sndmgr"
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| 156 | }
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| 157 | }
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| 158 | {
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| 159 | ident "kit_engbase.clock"
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| 160 | param
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| 161 | {
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| 162 | active 1
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| 163 | name "clock"
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| 164 | clock_suppl "stdsuppl"
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| 165 | clock_ident "clock:"
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| 166 | }
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| 167 | }
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| 168 | {
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| 169 | ident "kit_engbase.state"
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| 170 | param
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| 171 | {
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| 172 | name "state_world"
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| 173 | obj_suppl "stdsuppl"
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| 174 | obj_ident "state:"
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| 175 | }
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| 176 | }
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| 177 | {
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| 178 | ident "kit_engbase.state"
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| 179 | param
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| 180 | {
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| 181 | name "state_sky"
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| 182 | obj_suppl "stdsuppl"
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| 183 | obj_ident "state:"
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| 184 | }
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| 185 | }
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| 186 | {
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| 187 | ident "kit_base.obj"
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| 188 | param
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| 189 | {
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| 190 | name "sensorstate_world"
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| 191 | obj_suppl "stdsuppl"
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| 192 | obj_ident "stdsensorstate:"
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| 193 | obj_param
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| 194 | {
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| 195 | env "env"
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| 196 | insp_geo_ident "showsensorgeo"
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| 197 | insp_bound_ident "showsensorbound"
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| 198 | insp_geo_color 0.0 0.0 1.0
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| 199 | insp_bound_color 0.0 0.0 1.0
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| 200 | }
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| 201 | }
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| 202 | }
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| 203 | {
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| 204 | ident "kit_engobj.sim"
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| 205 | param
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| 206 | {
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| 207 | name "sim_world"
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| 208 | sim_suppl "stdsuppl"
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| 209 | sim_ident "sim:"
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| 210 | sim_param
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| 211 | {
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| 212 | env "env"
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| 213 | // When changing the step, you should change the erp
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| 214 | // by the same factor:
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| 215 | step 0.02
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| 216 | subiter 0
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| 217 | gravity 0.0 0.0 -10.0
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| 218 | erp 0.5
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| 219 | cfm 1e-4
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| 220 | max_correcting_vel 1000.0
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| 221 | overlap 0.001
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| 222 | damp 0.05
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| 223 | max_vel 10.0
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| 224 | max_spin 10.0
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| 225 | settled_pos_eps 0.01
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| 226 | settled_rot_eps 0.01
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| 227 | settled_period 1.0
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| 228 | settled_dist 1e3
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| 229 | insp_geo_ident "showphysgeo"
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| 230 | insp_bound_ident "showphysbound"
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| 231 | insp_contact_ident "showphyscontact"
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| 232 | insp_pas_geo_color 0.0 0.0 1.0
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| 233 | insp_pas_bound_color 0.0 0.0 1.0
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| 234 | insp_deact_geo_color 0.0 1.0 0.0
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| 235 | insp_deact_bound_color 0.0 1.0 0.0
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| 236 | insp_act_geo_color 1.0 0.0 0.0
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| 237 | insp_act_bound_color 1.0 0.0 0.0
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| 238 | insp_slave_geo_color 1.0 0.0 1.0
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| 239 | insp_slave_bound_color 1.0 0.0 1.0
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| 240 | insp_contact_extralen 0.2
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| 241 | insp_contact_pre_color 1.0 0.0 1.0
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| 242 | insp_contact_mid_color 0.0 0.0 1.0
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| 243 | insp_contact_post_color 0.0 1.0 1.0
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| 244 | }
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| 245 | clock "clock"
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| 246 | }
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| 247 | }
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| 248 | {
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| 249 | // Event queue.
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| 250 | // This actor manages delayed commands.
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| 251 | // Define this actor after the 3d state
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| 252 | // to avoid unnecessary delays.
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| 253 | ident "kit_base.evtmgr"
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| 254 | param
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| 255 | {
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| 256 | // Name of the event queue actor:
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| 257 | name "evtmgr"
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| 258 | active 1
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| 259 | extcfg_actor "^cfg"
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| 260 | extcfg_entry_log "log.evtmgr"
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| 261 | }
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| 262 | }
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| 263 | {
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| 264 | ident "kit_base.extern"
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| 265 | param
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| 266 | {
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| 267 | // Delegate action calls to the child:
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| 268 | name "content_extern"
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| 269 | res "level_shmap/actor/content.s3d_actor_run"
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| 270 | watch_target "content_extern"
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| 271 | watch_cmd "load_current"
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| 272 | active 1
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| 273 | }
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| 274 | }
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| 275 | {
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| 276 | // Actor containing all active players.
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| 277 | ident "kit_base.producer"
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| 278 | param
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| 279 | {
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| 280 | name "playerproducer"
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| 281 | deleg_name "player_set"
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| 282 | active 1
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| 283 | ident "kit_base.capsule"
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| 284 | param
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| 285 | {
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| 286 | scope "levelplayer"
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| 287 | local_name "capsule"
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| 288 | local_deleg_name "capsule_deleg"
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| 289 | deleg_target "dispatch_rawexport"
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| 290 | active 1
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| 291 | child_ident "kit_base.group"
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| 292 | child_param
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| 293 | {
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| 294 | // Delegate action calls to the children.
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| 295 | active 1
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| 296 | child_array
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| 297 | {
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| 298 | ident "kit_base.dispatch"
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| 299 | param
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| 300 | {
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| 301 | name "dispatch_rawexport"
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| 302 | allow_other 1
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| 303 | other_target "dispatch_export"
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| 304 | entry_array
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| 305 | }
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| 306 | }
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| 307 | {
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| 308 | // Include the character actors for this level.
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| 309 | // It is defined after the character bag
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| 310 | // since this dsc file refers the bag actor.
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| 311 | ident "kit_base.extern"
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| 312 | param
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| 313 | {
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| 314 | // Delegate action calls to the child:
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| 315 | name "levelplayerbasis_extern"
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| 316 | res "level_shmap/actor/"
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| 317 | & "levelplayerbasis.s3d_actor_run"
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| 318 | watch_target "levelplayerbasis_extern"
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| 319 | watch_cmd "load_current"
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| 320 | active 1
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| 321 | }
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| 322 | }
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| 323 | }
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| 324 | }
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| 325 | }
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| 326 | }
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| 327 | {
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| 328 | // Ignore level load time.
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| 329 | ident "kit_base.oninit"
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| 330 | param
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| 331 | {
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| 332 | target "^outside"
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| 333 | cmd "ignore_frmtime"
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| 334 | }
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| 335 | }
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| 336 | }
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| 337 | }
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