1 | ///////////////////////////////////////////////////////////////////////////////
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2 | //
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3 | // ## ######
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4 | // ###### ###
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5 | // ## ############### Shark 3D Engine (www.shark3d.com)
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6 | // ########## # # #
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7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
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8 | // ######### # # # All rights reserved.
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9 | // ## ##########
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10 | // ##
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11 | //
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12 | ///////////////////////////////////////////////////////////////////////////////
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13 |
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14 | // Define a local namespace for the level.
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15 | // All actors within the capsule can access each other without restrictions.
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16 | // All foreign actors outside the capsule cannot access actors
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17 | // within the capsule. Instead, foreign can only send commands
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18 | // to the capsule itself. The capsule delegates the commands
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19 | // in a controlled way, see below.
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20 | actor_ident "kit_base.capsule"
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21 | actor_param
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22 | {
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23 | // Delegate the action calls to all children:
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24 | active 1
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25 | // Scope string used for reporting errors:
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26 | scope "level"
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27 | // Name of the capsule actor within its own namespace.
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28 | // Actors within the capsule can access the capsule actor itself
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29 | // by this name.
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30 | local_name "capsule"
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31 | // Delegate commands from outside the capsule to this dispatcher.
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32 | // The dispatcher handles the commands from outside in a controlled way.
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33 | deleg_target "dispatch_export"
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34 | // Define a group of actors contained in the capsule actor.
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35 | // Formally, a capsule can only have a single member,
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36 | // but by using a group actor, it can contain any number of members.
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37 | child_ident "kit_base.group"
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38 | child_param
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39 | {
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40 | // Delegate action calls to the children.
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41 | active 1
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42 | child_array
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43 | {
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44 | // Dispatcher for commands from outside the level.
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45 | // Commands coming from outside the capsule are delegated
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46 | // to this dispatcher. This dispatcher then decides
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47 | // which commands are understood, and which are the target actors.
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48 | ident "kit_base.dispatch"
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49 | param
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50 | {
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51 | // Name of the actor.
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52 | name "dispatch_export"
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53 | entry_array
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54 | {
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55 | // Utility, to get a simple access to the level admin.
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56 | cmds "get_level"
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57 | targets "capsule"
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58 | newcmd "get_admin"
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59 | }
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60 | {
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61 | cmds "produce_player"
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62 | targets "playerproducer"
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63 | newcmd "produce"
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64 | }
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65 | {
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66 | cmds "fetch_player"
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67 | targets "player_set"
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68 | newcmd "search_noinform"
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69 | }
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70 | {
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71 | cmds "net_traverse"
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72 | targets "dispatch_content"
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73 | }
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74 | }
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75 | }
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76 | {
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77 | ident "kit_base.deleg"
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78 | param
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79 | {
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80 | name ""
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81 | deleg_name "env"
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82 | deleg_target "^env"
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83 | allow_no_target 0
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84 | enabled 1
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85 | }
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86 | }
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87 | {
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88 | ident "kit_base.deleg"
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89 | param
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90 | {
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91 | name ""
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92 | deleg_name "perchmgr"
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93 | deleg_target "^perchmgr"
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94 | allow_no_target 0
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95 | enabled 1
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96 | }
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97 | }
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98 | {
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99 | ident "kit_engbase.gfxmgr"
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100 | param
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101 | {
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102 | name "gfxmgr"
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103 | ident "eng_base.gfxmgr"
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104 | }
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105 | }
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106 | {
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107 | ident "kit_base.obj"
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108 | param
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109 | {
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110 | name "gfxsuppl"
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111 | obj_suppl "^envcompsuppl"
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112 | obj_ident "eng_base.gfxsuppl"
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113 | obj_param
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114 | {
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115 | env "env"
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116 | child_suppl "^basesuppl"
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117 | }
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118 | }
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119 | }
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120 | {
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121 | ident "kit_engbase.gfxassign"
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122 | param
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123 | {
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124 | obj "gfxsuppl"
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125 | gfxmgr "gfxmgr"
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126 | }
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127 | }
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128 | {
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129 | ident "kit_engbase.sndmgr"
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130 | param
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131 | {
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132 | name "sndmgr"
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133 | ident "eng_base.sndmgr"
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134 | }
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135 | }
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136 | {
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137 | ident "kit_base.obj"
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138 | param
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139 | {
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140 | name "stdsuppl"
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141 | obj_suppl "^envcompsuppl"
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142 | obj_ident "eng_base.sndsuppl"
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143 | obj_param
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144 | {
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145 | env "env"
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146 | child_suppl "gfxsuppl"
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147 | }
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148 | }
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149 | }
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150 | {
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151 | ident "kit_engbase.sndassign"
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152 | param
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153 | {
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154 | obj "stdsuppl"
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155 | sndmgr "sndmgr"
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156 | }
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157 | }
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158 | {
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159 | ident "kit_engbase.clock"
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160 | param
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161 | {
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162 | active 1
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163 | name "clock"
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164 | clock_suppl "stdsuppl"
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165 | clock_ident "clock:"
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166 | }
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167 | }
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168 | {
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169 | ident "kit_engbase.state"
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170 | param
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171 | {
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172 | name "state_world"
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173 | obj_suppl "stdsuppl"
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174 | obj_ident "state:"
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175 | }
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176 | }
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177 | {
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178 | ident "kit_engbase.state"
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179 | param
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180 | {
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181 | name "state_sky"
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182 | obj_suppl "stdsuppl"
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183 | obj_ident "state:"
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184 | }
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185 | }
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186 | {
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187 | ident "kit_base.obj"
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188 | param
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189 | {
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190 | name "sensorstate_world"
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191 | obj_suppl "stdsuppl"
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192 | obj_ident "stdsensorstate:"
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193 | obj_param
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194 | {
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195 | env "env"
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196 | insp_geo_ident "showsensorgeo"
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197 | insp_bound_ident "showsensorbound"
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198 | insp_geo_color 0.0 0.0 1.0
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199 | insp_bound_color 0.0 0.0 1.0
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200 | }
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201 | }
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202 | }
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203 | {
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204 | ident "kit_engobj.sim"
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205 | param
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206 | {
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207 | name "sim_world"
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208 | sim_suppl "stdsuppl"
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209 | sim_ident "sim:"
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210 | sim_param
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211 | {
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212 | env "env"
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213 | // When changing the step, you should change the erp
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214 | // by the same factor:
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215 | step 0.02
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216 | subiter 0
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217 | gravity 0.0 0.0 -10.0
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218 | erp 0.5
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219 | cfm 1e-4
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220 | max_correcting_vel 1000.0
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221 | overlap 0.001
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222 | damp 0.05
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223 | max_vel 10.0
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224 | max_spin 10.0
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225 | settled_pos_eps 0.01
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226 | settled_rot_eps 0.01
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227 | settled_period 1.0
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228 | settled_dist 1e3
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229 | insp_geo_ident "showphysgeo"
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230 | insp_bound_ident "showphysbound"
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231 | insp_contact_ident "showphyscontact"
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232 | insp_pas_geo_color 0.0 0.0 1.0
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233 | insp_pas_bound_color 0.0 0.0 1.0
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234 | insp_deact_geo_color 0.0 1.0 0.0
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235 | insp_deact_bound_color 0.0 1.0 0.0
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236 | insp_act_geo_color 1.0 0.0 0.0
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237 | insp_act_bound_color 1.0 0.0 0.0
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238 | insp_slave_geo_color 1.0 0.0 1.0
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239 | insp_slave_bound_color 1.0 0.0 1.0
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240 | insp_contact_extralen 0.2
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241 | insp_contact_pre_color 1.0 0.0 1.0
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242 | insp_contact_mid_color 0.0 0.0 1.0
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243 | insp_contact_post_color 0.0 1.0 1.0
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244 | }
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245 | clock "clock"
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246 | }
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247 | }
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248 | {
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249 | // Event queue.
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250 | // This actor manages delayed commands.
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251 | // Define this actor after the 3d state
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252 | // to avoid unnecessary delays.
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253 | ident "kit_base.evtmgr"
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254 | param
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255 | {
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256 | // Name of the event queue actor:
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257 | name "evtmgr"
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258 | active 1
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259 | extcfg_actor "^cfg"
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260 | extcfg_entry_log "log.evtmgr"
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261 | }
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262 | }
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263 | {
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264 | ident "kit_base.extern"
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265 | param
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266 | {
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267 | // Delegate action calls to the child:
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268 | name "content_extern"
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269 | res "level_shmap/actor/content.s3d_actor_run"
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270 | watch_target "content_extern"
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271 | watch_cmd "load_current"
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272 | active 1
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273 | }
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274 | }
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275 | {
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276 | // Actor containing all active players.
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277 | ident "kit_base.producer"
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278 | param
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279 | {
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280 | name "playerproducer"
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281 | deleg_name "player_set"
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282 | active 1
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283 | ident "kit_base.capsule"
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284 | param
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285 | {
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286 | scope "levelplayer"
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287 | local_name "capsule"
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288 | local_deleg_name "capsule_deleg"
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289 | deleg_target "dispatch_rawexport"
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290 | active 1
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291 | child_ident "kit_base.group"
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292 | child_param
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293 | {
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294 | // Delegate action calls to the children.
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295 | active 1
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296 | child_array
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297 | {
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298 | ident "kit_base.dispatch"
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299 | param
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300 | {
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301 | name "dispatch_rawexport"
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302 | allow_other 1
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303 | other_target "dispatch_export"
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304 | entry_array
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305 | }
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306 | }
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307 | {
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308 | // Include the character actors for this level.
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309 | // It is defined after the character bag
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310 | // since this dsc file refers the bag actor.
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311 | ident "kit_base.extern"
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312 | param
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313 | {
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314 | // Delegate action calls to the child:
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315 | name "levelplayerbasis_extern"
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316 | res "level_shmap/actor/"
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317 | & "levelplayerbasis.s3d_actor_run"
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318 | watch_target "levelplayerbasis_extern"
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319 | watch_cmd "load_current"
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320 | active 1
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321 | }
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322 | }
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323 | }
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324 | }
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325 | }
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326 | }
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327 | {
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328 | // Ignore level load time.
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329 | ident "kit_base.oninit"
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330 | param
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331 | {
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332 | target "^outside"
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333 | cmd "ignore_frmtime"
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334 | }
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335 | }
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336 | }
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337 | }
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