1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
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2 | shader_array
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3 | {
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4 | name "indirect_texturing"
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5 | ident "eng_shader_std.group"
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6 | param
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7 | {
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8 | env "shaderenv"
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9 | init_method "init_method"
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10 | child_array
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11 | {
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12 | ident "eng_shader_std.modelmesh"
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13 | param
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14 | {
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15 | env "shaderenv"
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16 | methods "init_method"
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17 | usage "render"
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18 | mesh_var "mesh"
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19 | texchan_var_array "tex0" "tex1"
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20 | tex_attr_var_array "attr0" ""
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21 | }
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22 | }
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23 | {
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24 | ident "eng_shader_std.meshenter"
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25 | param
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26 | {
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27 | env "shaderenv"
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28 | mesh_var_array "mesh"
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29 | insp_ident "insp_shader_bound"
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30 | insp_rank 80000
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31 | insp_color 1.0 0.0 0.0
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32 | enter_array
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33 | {
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34 | triggers "main_trigger" "mirror_trigger"
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35 | method "main_method"
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36 | }
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37 | {
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38 | triggers "gen_shmap_trigger"
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39 | method "gen_shmap_method"
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40 | }
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41 | {
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42 | triggers "light_trigger"
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43 | method "light_method"
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44 | param_array
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45 | {
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46 | src_extvar "ext_light_cenrange"
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47 | dest_var "light_cenrange"
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48 | }
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49 | {
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50 | src_extvar "ext_light_ambient"
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51 | dest_var "light_ambient"
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52 | }
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53 | {
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54 | src_extvar "ext_light_diffuse"
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55 | dest_var "light_diffuse"
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56 | }
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57 | {
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58 | src_extvar "ext_light_specular"
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59 | dest_var "light_specular"
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60 | }
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61 | }
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62 | }
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63 | }
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64 | {
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65 | ident "eng_shader_std.paintmesh"
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66 | param
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67 | {
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68 | env "shaderenv"
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69 | rank 99999
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70 | cull_mode "none"
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71 | depth_test "less_equal"
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72 | depth_write 1
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73 | alpha_test "greater_equal"
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74 | alpha_ref 90.0
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75 | methods "gen_shmap_method"
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76 | mesh_var "mesh"
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77 | texchan_var_array "tex0" "tex1"
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78 | tex_attr_var_array "attr0"
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79 | attrmat_var_array ""
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80 | use_vertex_coloralpha 1
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81 | use_vertex_normal 1
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82 | use_vertex_point 1
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83 | shaderprog_ident
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84 | // "levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog_run"
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85 | "levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shad"
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86 | & "erprog_run"
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87 | shaderprog_param_array
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88 | }
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89 | }
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90 | {
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91 | ident "eng_shader_std.paintmesh"
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92 | param
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93 | {
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94 | env "shaderenv"
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95 | methods "main_method"
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96 | rank 34000
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97 | insp_ident "insp_shader_mesh"
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98 | depth_test "less_equal"
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99 | depth_write 1
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100 | use_vertex_coloralpha 1
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101 | use_vertex_normal 1
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102 | cull_mode "none"
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103 | alpha_test "greater_equal"
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104 | alpha_ref 90.0
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105 | mesh_var "mesh"
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106 | texchan_var_array "tex0" "tex1"
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107 | tex_attr_var_array "attr0"
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108 | attrmat_var_array ""
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109 | use_vertex_point 1
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110 | shaderprog_ident
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111 | "levelutil/shader/prog/indirect_texturing.s3d_shaderprog_run"
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112 | shaderprog_param_array
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113 | }
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114 | }
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115 | }
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116 | }
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117 | {
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118 | name "inactive"
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119 | ident ""
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120 | param
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121 | {
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122 | }
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123 | }
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124 | $ |
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