1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
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2 | shader_array
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3 | {
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4 | name "indirect_texturing_shmap"
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5 | ident "eng_shader_std.group"
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6 | param
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7 | {
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8 | env "shaderenv"
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9 | init_method "init_method"
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10 | child_array
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11 | {
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12 | ident "eng_shader_std.modelmesh"
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13 | param
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14 | {
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15 | env "shaderenv"
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16 | methods "init_method"
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17 | usage "render"
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18 | mesh_var "mesh"
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19 | texchan_var_array "tex0" "tex1"
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20 | tex_attr_var_array "attr0" ""
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21 | }
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22 | }
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23 | {
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24 | ident "eng_shader_std.meshenter"
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25 | param
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26 | {
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27 | env "shaderenv"
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28 | mesh_var_array "mesh"
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29 | insp_ident "showbound"
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30 | insp_rank 80000
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31 | insp_color 1.0 0.0 0.0
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32 | enter_array
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33 | {
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34 | triggers "main_trigger" "mirror_trigger"
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35 | method "main_method"
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36 | }
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37 | {
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38 | triggers "gen_shmap_trigger"
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39 | method "gen_shmap_method"
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40 | }
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41 | {
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42 | triggers "lightshmap_trigger"
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43 | method "lightshmap_method"
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44 | param_array
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45 | {
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46 | src_extvar "ext_light_cenrange"
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47 | dest_var "light_cenrange"
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48 | }
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49 | {
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50 | src_extvar "ext_light_ambient"
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51 | dest_var "light_ambient"
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52 | }
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53 | {
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54 | src_extvar "ext_light_diffuse"
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55 | dest_var "light_diffuse"
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56 | }
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57 | {
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58 | src_extvar "ext_light_specular"
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59 | dest_var "light_specular"
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60 | }
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61 | {
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62 | src_extvar "ext_light_projmat"
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63 | dest_var "light_projmat"
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64 | }
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65 | {
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66 | src_extvar "ext_light_shmapmat"
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67 | dest_var "light_shmapmat"
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68 | }
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69 | {
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70 | src_extvar "ext_light_projtex"
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71 | dest_var "light_projtex"
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72 | }
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73 | {
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74 | src_extvar "ext_light_shmap"
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75 | dest_var "light_shmap"
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76 | }
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77 | }
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78 | }
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79 | }
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80 | {
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81 | ident "eng_shader_std.paintmesh"
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82 | param
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83 | {
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84 | env "shaderenv"
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85 | rank 99999
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86 | cull_mode "none"
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87 | depth_test "less_equal"
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88 | depth_write 1
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89 | alpha_test "greater_equal"
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90 | alpha_ref 80.0
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91 | methods "gen_shmap_method"
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92 | mesh_var "mesh"
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93 | texchan_var_array "tex0" "tex1"
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94 | tex_attr_var_array "attr0"
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95 | attrmat_var_array ""
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96 | use_vertex_coloralpha 1
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97 | use_vertex_normal 1
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98 | use_vertex_point 1
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99 | shaderprog_ident
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100 | "levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_sh"
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101 | & "aderprog_run"
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102 | shaderprog_param_array
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103 | }
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104 | }
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105 | {
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106 | ident "eng_shader_std.paintmesh"
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107 | param
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108 | {
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109 | env "shaderenv"
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110 | methods "main_method"
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111 | rank 12000
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112 | insp_ident "showwire"
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113 | cull_mode "none"
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114 | alpha_test "greater_equal"
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115 | alpha_ref 80.0
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116 | depth_test "less_equal"
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117 | depth_write 1
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118 | use_vertex_coloralpha 1
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119 | use_vertex_normal 1
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120 | use_vertex_point 1
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121 | mesh_var "mesh"
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122 | texchan_var_array "tex0" "tex1"
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123 | tex_attr_var_array "attr0"
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124 | attrmat_var_array
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125 | lightarray_var ""
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126 | shaderprog_ident
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127 | "levelutil/shader/prog/indirect_texturing_black.s3d_shader"
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128 | & "prog_run"
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129 | shaderprog_param_array
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130 | }
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131 | }
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132 | {
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133 | ident "eng_shader_std.paintmesh"
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134 | param
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135 | {
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136 | env "shaderenv"
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137 | methods "lightshmap_method"
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138 | rank 99999
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139 | insp_ident "showwire"
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140 | depth_test "less_equal"
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141 | depth_write 0
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142 | use_vertex_coloralpha 1
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143 | use_vertex_normal 1
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144 | use_vertex_point 1
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145 | mesh_var "mesh"
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146 | texchan_var_array "tex0" "tex1" "light_projtex" "light_shmap"
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147 | tex_attr_var_array "attr0" "tangentu" "tangentv"
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148 | attrmat_var_array ""
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149 | cull_mode "none"
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150 | alpha_test "greater_equal"
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151 | alpha_ref 80.0
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152 | lightarray_var ""
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153 | shaderprog_ident
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154 | "levelutil/shader/prog/indirect_texturing_shmap.s3d_shader"
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155 | & "prog_run"
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156 | shaderprog_param_array
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157 | {
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158 | src_var "light_cenrange"
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159 | dest_progvar "prog_light_cenrange"
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160 | }
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161 | {
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162 | src_var "light_ambient"
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163 | dest_progvar "prog_light_ambient"
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164 | }
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165 | {
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166 | src_var "light_diffuse"
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167 | dest_progvar "prog_light_diffuse"
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168 | }
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169 | {
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170 | src_var "light_specular"
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171 | dest_progvar "prog_light_specular"
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172 | }
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173 | {
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174 | src_var "light_projmat"
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175 | dest_progvar "prog_light_projmat"
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176 | }
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177 | {
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178 | src_var "light_shmapmat"
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179 | dest_progvar "prog_light_shmapmat"
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180 | }
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181 | }
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182 | }
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183 | }
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184 | }
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185 | {
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186 | name "inactive"
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187 | ident ""
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188 | param
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189 | {
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190 | }
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191 | }
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192 | $ |
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