[2517] | 1 | // Machine-made Shark 3D Snake Text 2x0 Stream. Format: ascii.
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| 2 | shader_array
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| 3 | {
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| 4 | name "ordinary"
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| 5 | ident "eng_shader_std.group"
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| 6 | param
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| 7 | {
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| 8 | env "shaderenv"
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| 9 | init_method "init_method"
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| 10 | child_array
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| 11 | {
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| 12 | ident "eng_shader_std.modelmesh"
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| 13 | param
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| 14 | {
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| 15 | env "shaderenv"
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| 16 | methods "init_method"
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| 17 | mesh_var "mesh"
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| 18 | texchan_var_array "tex0" "normalmap"
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| 19 | tex_attr_var_array "attr0"
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| 20 | usage "render"
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| 21 | tangentu_attr_var "tangentu"
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| 22 | tangentv_attr_var "tangentv"
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| 23 | insp_ident "showmesh"
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| 24 | insp_rank 80000
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| 25 | insp_color 1.0 1.0 0.0
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| 26 | }
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| 27 | }
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| 28 | {
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| 29 | ident "eng_shader_std.modelmesh"
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| 30 | param
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| 31 | {
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| 32 | env "shaderenv"
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| 33 | methods "init_method"
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| 34 | usage "shvol_occl"
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| 35 | mesh_var "mesh_shvol_occl"
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| 36 | texchan_var_array
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| 37 | tex_attr_var_array
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| 38 | insp_ident "showocclmesh"
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| 39 | insp_rank 80000
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| 40 | insp_color 0.5 1.0 0.0
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| 41 | }
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| 42 | }
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| 43 | {
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| 44 | ident "eng_shader_std.meshenter"
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| 45 | param
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| 46 | {
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| 47 | env "shaderenv"
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| 48 | mesh_var_array "mesh"
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| 49 | insp_ident "showbound"
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| 50 | insp_rank 80000
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| 51 | insp_color 1.0 0.0 0.0
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| 52 | enter_array
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| 53 | {
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| 54 | triggers "main_trigger" "mirror_trigger"
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| 55 | method "main_method"
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| 56 | }
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| 57 | {
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| 58 | triggers "gen_shmap_trigger"
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| 59 | method "gen_shmap_method"
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| 60 | }
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| 61 | {
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| 62 | triggers "light_trigger"
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| 63 | method "light_method"
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| 64 | param_array
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| 65 | {
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| 66 | src_extvar "ext_light_cenrange"
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| 67 | dest_var "light_cenrange"
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| 68 | }
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| 69 | {
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| 70 | src_extvar "ext_light_ambient"
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| 71 | dest_var "light_ambient"
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| 72 | }
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| 73 | {
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| 74 | src_extvar "ext_light_diffuse"
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| 75 | dest_var "light_diffuse"
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| 76 | }
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| 77 | {
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| 78 | src_extvar "ext_light_specular"
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| 79 | dest_var "light_specular"
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| 80 | }
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| 81 | }
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| 82 | {
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| 83 | triggers "lightmild_trigger"
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| 84 | method "lightmild_method"
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| 85 | param_array
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| 86 | {
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| 87 | src_extvar "ext_light_cenrange"
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| 88 | dest_var "light_cenrange"
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| 89 | }
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| 90 | {
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| 91 | src_extvar "ext_light_ambient"
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| 92 | dest_var "light_ambient"
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| 93 | }
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| 94 | {
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| 95 | src_extvar "ext_light_diffuse"
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| 96 | dest_var "light_diffuse"
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| 97 | }
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| 98 | {
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| 99 | src_extvar "ext_light_specular"
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| 100 | dest_var "light_specular"
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| 101 | }
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| 102 | }
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| 103 | {
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| 104 | triggers "lightbright_trigger"
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| 105 | method "lightbright_method"
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| 106 | param_array
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| 107 | {
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| 108 | src_extvar "ext_light_cenrange"
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| 109 | dest_var "light_cenrange"
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| 110 | }
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| 111 | {
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| 112 | src_extvar "ext_light_ambient"
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| 113 | dest_var "light_ambient"
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| 114 | }
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| 115 | {
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| 116 | src_extvar "ext_light_diffuse"
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| 117 | dest_var "light_diffuse"
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| 118 | }
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| 119 | {
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| 120 | src_extvar "ext_light_specular"
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| 121 | dest_var "light_specular"
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| 122 | }
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| 123 | {
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| 124 | src_extvar "ext_light_brighttex"
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| 125 | dest_var "light_brighttex"
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| 126 | }
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| 127 | {
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| 128 | src_extvar "ext_light_brightmat"
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| 129 | dest_var "light_brightmat"
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| 130 | }
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| 131 | }
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| 132 | {
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| 133 | triggers "lightshmap_trigger"
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| 134 | method "lightshmap_method"
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| 135 | param_array
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| 136 | {
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| 137 | src_extvar "ext_light_cenrange"
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| 138 | dest_var "light_cenrange"
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| 139 | }
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| 140 | {
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| 141 | src_extvar "ext_light_ambient"
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| 142 | dest_var "light_ambient"
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| 143 | }
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| 144 | {
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| 145 | src_extvar "ext_light_diffuse"
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| 146 | dest_var "light_diffuse"
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| 147 | }
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| 148 | {
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| 149 | src_extvar "ext_light_specular"
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| 150 | dest_var "light_specular"
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| 151 | }
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| 152 | {
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| 153 | src_extvar "ext_light_projmat"
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| 154 | dest_var "light_projmat"
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| 155 | }
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| 156 | {
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| 157 | src_extvar "ext_light_shmapmat"
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| 158 | dest_var "light_shmapmat"
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| 159 | }
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| 160 | {
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| 161 | src_extvar "ext_light_projtex"
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| 162 | dest_var "light_projtex"
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| 163 | }
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| 164 | {
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| 165 | src_extvar "ext_light_shmap"
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| 166 | dest_var "light_shmap"
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| 167 | }
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| 168 | }
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| 169 | {
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| 170 | triggers "gen_brightmap_for_softshmap_trigger"
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| 171 | method "gen_brightmap_for_softshmap_method"
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| 172 | param_array
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| 173 | {
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| 174 | src_extvar "ext_light_intens"
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| 175 | dest_var "light_intens"
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| 176 | }
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| 177 | {
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| 178 | src_extvar "ext_light_projmat"
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| 179 | dest_var "light_projmat"
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| 180 | }
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| 181 | {
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| 182 | src_extvar "ext_light_shmapmat"
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| 183 | dest_var "light_shmapmat"
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| 184 | }
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| 185 | {
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| 186 | src_extvar "ext_light_projtex"
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| 187 | dest_var "light_projtex"
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| 188 | }
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| 189 | {
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| 190 | src_extvar "ext_light_shmap"
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| 191 | dest_var "light_shmap"
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| 192 | }
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| 193 | }
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| 194 | {
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| 195 | triggers "gen_brightclear_trigger"
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| 196 | method "gen_brightclear_method"
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| 197 | }
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| 198 | }
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| 199 | }
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| 200 | {
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| 201 | ident "eng_shader_std.meshenter"
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| 202 | param
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| 203 | {
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| 204 | env "shaderenv"
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| 205 | mesh_var_array "mesh_shvol_occl"
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| 206 | insp_ident "showbound"
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| 207 | insp_rank 80000
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| 208 | insp_color 1.0 0.0 0.0
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| 209 | enter_array
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| 210 | {
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| 211 | triggers "shvol_mark_trigger"
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| 212 | method "shvol_mark_method"
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| 213 | param_array
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| 214 | {
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| 215 | src_extvar "ext_light_cenrange"
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| 216 | dest_var "light_cenrange"
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| 217 | }
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| 218 | {
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| 219 | src_extvar "ext_light_shvolparam"
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| 220 | dest_var "light_shvolparam"
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| 221 | }
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| 222 | }
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| 223 | }
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| 224 | }
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| 225 | {
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| 226 | ident "eng_shader_shvol.occluder"
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| 227 | param
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| 228 | {
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| 229 | env "shaderenv"
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| 230 | methods "shvol_mark_method"
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| 231 | reverse_rank 90010
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| 232 | nonreverse_rank 90000
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| 233 | insp_ident "showocclwire"
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| 234 | rel_gap 0.01
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| 235 | backface 0
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| 236 | mesh_var "mesh_shvol_occl"
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| 237 | cenrange_var "light_cenrange"
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| 238 | shvolparam_var "light_shvolparam"
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| 239 | extrude_var "light_extrude"
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| 240 | strict_shaderprog_ident
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| 241 | "levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run"
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| 242 | strict_shaderprog_param_array
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| 243 | {
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| 244 | src_var "light_cenrange"
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| 245 | dest_progvar "prog_light_cenrange"
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| 246 | }
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| 247 | {
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| 248 | src_var "light_extrude"
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| 249 | dest_progvar "prog_light_extrude"
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| 250 | }
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| 251 | quick_shaderprog_ident
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| 252 | "levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run"
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| 253 | quick_shaderprog_param_array
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| 254 | {
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| 255 | src_var "light_cenrange"
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| 256 | dest_progvar "prog_light_cenrange"
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| 257 | }
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| 258 | {
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| 259 | src_var "light_extrude"
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| 260 | dest_progvar "prog_light_extrude"
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| 261 | }
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| 262 | }
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| 263 | }
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| 264 | {
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| 265 | ident "eng_shader_std.paintmesh"
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| 266 | param
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| 267 | {
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| 268 | env "shaderenv"
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| 269 | rank 99999
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| 270 | cull_mode "back"
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| 271 | depth_test "less_equal"
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| 272 | depth_write 1
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| 273 | methods "gen_shmap_method"
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| 274 | mesh_var "mesh"
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| 275 | texchan_var_array
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| 276 | tex_attr_var_array
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| 277 | attrmat_var_array ""
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| 278 | use_vertex_bone_wgh 1
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| 279 | use_vertex_bone_subscr 1
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| 280 | use_vertex_point 1
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| 281 | shaderprog_ident
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| 282 | "levelutil/shader/prog/gen_shmap.s3d_shaderprog_run"
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| 283 | shaderprog_param_array
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| 284 | }
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| 285 | }
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| 286 | {
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| 287 | ident "eng_shader_std.paintmesh"
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| 288 | param
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| 289 | {
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| 290 | env "shaderenv"
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| 291 | methods "main_method"
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| 292 | rank 12000
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| 293 | insp_ident "showwire"
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| 294 | cull_mode "back"
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| 295 | depth_test "less_equal"
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| 296 | depth_write 1
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| 297 | use_vertex_bone_wgh 1
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| 298 | use_vertex_bone_subscr 1
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| 299 | use_vertex_point 1
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| 300 | use_vertex_normal 0
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| 301 | color 0.0 0.0 0.0
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| 302 | mesh_var "mesh"
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| 303 | texchan_var_array
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| 304 | tex_attr_var_array
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| 305 | attrmat_var_array
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| 306 | lightarray_var ""
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| 307 | shaderprog_ident
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| 308 | "levelutil/shader/prog/plain_point.s3d_shaderprog_run"
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| 309 | shaderprog_param_array
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| 310 | }
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| 311 | }
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| 312 | {
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| 313 | ident "eng_shader_std.paintmesh"
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| 314 | param
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| 315 | {
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| 316 | env "shaderenv"
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| 317 | methods "light_method"
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| 318 | rank 99999
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| 319 | insp_ident "showwire"
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| 320 | cull_mode "back"
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| 321 | depth_test "less_equal"
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| 322 | depth_write 1
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| 323 | use_vertex_bone_wgh 1
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| 324 | use_vertex_bone_subscr 1
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| 325 | use_vertex_point 1
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| 326 | use_vertex_normal 1
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| 327 | mesh_var "mesh"
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| 328 | texchan_var_array "tex0" "normalmap"
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| 329 | tex_attr_var_array "attr0" "tangentu" "tangentv"
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| 330 | attrmat_var_array ""
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| 331 | blend_col_src_fac "one"
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| 332 | blend_col_dest_fac "inv_src_col"
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| 333 | lightarray_var ""
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| 334 | shaderprog_ident
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| 335 | "levelutil/shader/prog/bump.s3d_shaderprog_run"
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| 336 | shaderprog_param_array
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| 337 | {
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| 338 | src_var "light_cenrange"
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| 339 | dest_progvar "prog_light_cenrange"
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| 340 | }
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| 341 | {
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| 342 | src_var "light_ambient"
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| 343 | dest_progvar "prog_light_ambient"
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| 344 | }
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| 345 | {
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| 346 | src_var "light_diffuse"
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| 347 | dest_progvar "prog_light_diffuse"
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| 348 | }
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| 349 | {
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| 350 | src_var "light_specular"
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| 351 | dest_progvar "prog_light_specular"
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| 352 | }
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| 353 | }
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| 354 | }
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| 355 | {
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| 356 | ident "eng_shader_std.paintmesh"
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| 357 | param
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| 358 | {
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| 359 | env "shaderenv"
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| 360 | methods "lightmild_method"
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| 361 | rank 99999
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| 362 | insp_ident "showwire"
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| 363 | cull_mode "back"
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| 364 | depth_test "less_equal"
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| 365 | depth_write 1
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| 366 | use_vertex_bone_wgh 1
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| 367 | use_vertex_bone_subscr 1
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| 368 | use_vertex_point 1
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| 369 | use_vertex_normal 1
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| 370 | mesh_var "mesh"
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| 371 | texchan_var_array "tex0" "normalmap"
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| 372 | tex_attr_var_array "attr0" "tangentu" "tangentv"
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| 373 | attrmat_var_array ""
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| 374 | blend_col_src_fac "one"
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| 375 | blend_col_dest_fac "inv_src_col"
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| 376 | lightarray_var ""
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| 377 | shaderprog_ident
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| 378 | "levelutil/shader/prog/bump_mild.s3d_shaderprog_run"
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| 379 | shaderprog_param_array
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| 380 | {
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| 381 | src_var "light_cenrange"
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| 382 | dest_progvar "prog_light_cenrange"
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| 383 | }
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| 384 | {
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| 385 | src_var "light_ambient"
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| 386 | dest_progvar "prog_light_ambient"
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| 387 | }
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| 388 | {
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| 389 | src_var "light_diffuse"
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| 390 | dest_progvar "prog_light_diffuse"
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| 391 | }
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| 392 | {
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| 393 | src_var "light_specular"
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| 394 | dest_progvar "prog_light_specular"
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| 395 | }
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| 396 | }
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| 397 | }
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| 398 | {
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| 399 | ident "eng_shader_std.paintmesh"
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| 400 | param
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| 401 | {
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| 402 | env "shaderenv"
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| 403 | methods "lightbright_method"
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| 404 | rank 12000
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| 405 | insp_ident "showwire"
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| 406 | cull_mode "back"
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| 407 | depth_test "less_equal"
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| 408 | depth_write 0
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| 409 | mesh_var "mesh"
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| 410 | texchan_var_array "tex0" "normalmap" "light_brighttex"
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| 411 | tex_attr_var_array "attr0" "tangentu" "tangentv"
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| 412 | attrmat_var_array "" "" ""
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| 413 | blend_col_src_fac "one"
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| 414 | blend_col_dest_fac "inv_src_col"
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| 415 | use_vertex_bone_wgh 1
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| 416 | use_vertex_bone_subscr 1
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| 417 | use_vertex_point 1
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| 418 | use_vertex_normal 1
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| 419 | shaderprog_ident
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| 420 | "levelutil/shader/prog/bump_bright.s3d_shaderprog_run"
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| 421 | shaderprog_param_array
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| 422 | {
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| 423 | src_var "light_cenrange"
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| 424 | dest_progvar "prog_light_cenrange"
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| 425 | }
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| 426 | {
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| 427 | src_var "light_ambient"
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| 428 | dest_progvar "prog_light_ambient"
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| 429 | }
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| 430 | {
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| 431 | src_var "light_diffuse"
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| 432 | dest_progvar "prog_light_diffuse"
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| 433 | }
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| 434 | {
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| 435 | src_var "light_specular"
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| 436 | dest_progvar "prog_light_specular"
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| 437 | }
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| 438 | {
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| 439 | src_var "light_brightmat"
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| 440 | dest_progvar "prog_light_brightmat"
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| 441 | }
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| 442 | }
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| 443 | }
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| 444 | {
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| 445 | ident "eng_shader_std.paintmesh"
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| 446 | param
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| 447 | {
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| 448 | env "shaderenv"
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| 449 | methods "lightshmap_method"
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| 450 | rank 99999
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| 451 | insp_ident "showwire"
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| 452 | depth_test "less_equal"
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| 453 | depth_write 0
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| 454 | use_vertex_bone_wgh 1
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| 455 | use_vertex_bone_subscr 1
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| 456 | use_vertex_point 1
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| 457 | use_vertex_normal 1
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| 458 | mesh_var "mesh"
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| 459 | texchan_var_array "tex0" "normalmap" "light_projtex"
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| 460 | "light_shmap"
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| 461 | tex_attr_var_array "attr0" "tangentu" "tangentv"
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| 462 | attrmat_var_array ""
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| 463 | cull_mode "none"
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| 464 | alpha_test "greater_equal"
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| 465 | alpha_ref 110.0
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| 466 | lightarray_var ""
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| 467 | shaderprog_ident
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| 468 | "levelutil/shader/prog/bump_shmap.s3d_shaderprog_run"
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| 469 | shaderprog_param_array
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| 470 | {
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| 471 | src_var "light_cenrange"
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| 472 | dest_progvar "prog_light_cenrange"
|
---|
| 473 | }
|
---|
| 474 | {
|
---|
| 475 | src_var "light_ambient"
|
---|
| 476 | dest_progvar "prog_light_ambient"
|
---|
| 477 | }
|
---|
| 478 | {
|
---|
| 479 | src_var "light_diffuse"
|
---|
| 480 | dest_progvar "prog_light_diffuse"
|
---|
| 481 | }
|
---|
| 482 | {
|
---|
| 483 | src_var "light_specular"
|
---|
| 484 | dest_progvar "prog_light_specular"
|
---|
| 485 | }
|
---|
| 486 | {
|
---|
| 487 | src_var "light_projmat"
|
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| 488 | dest_progvar "prog_light_projmat"
|
---|
| 489 | }
|
---|
| 490 | {
|
---|
| 491 | src_var "light_shmapmat"
|
---|
| 492 | dest_progvar "prog_light_shmapmat"
|
---|
| 493 | }
|
---|
| 494 | }
|
---|
| 495 | }
|
---|
| 496 | {
|
---|
| 497 | ident "eng_shader_std.paintmesh"
|
---|
| 498 | param
|
---|
| 499 | {
|
---|
| 500 | env "shaderenv"
|
---|
| 501 | methods "gen_brightmap_for_softshmap_method"
|
---|
| 502 | rank 99999
|
---|
| 503 | cull_mode "back"
|
---|
| 504 | depth_test "less_equal"
|
---|
| 505 | depth_write 0
|
---|
| 506 | use_vertex_bone_wgh 1
|
---|
| 507 | use_vertex_bone_subscr 1
|
---|
| 508 | use_vertex_point 1
|
---|
| 509 | use_vertex_normal 1
|
---|
| 510 | mesh_var "mesh"
|
---|
| 511 | texchan_var_array "light_projtex" "light_shmap"
|
---|
| 512 | tex_attr_var_array ""
|
---|
| 513 | attrmat_var_array ""
|
---|
| 514 | alpha_test "greater_equal"
|
---|
| 515 | alpha_ref 110.0
|
---|
| 516 | lightarray_var ""
|
---|
| 517 | shaderprog_ident
|
---|
| 518 | "levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_sha"
|
---|
| 519 | & "derprog_run"
|
---|
| 520 | shaderprog_param_array
|
---|
| 521 | {
|
---|
| 522 | src_var "light_intens"
|
---|
| 523 | dest_progvar "prog_light_intens"
|
---|
| 524 | }
|
---|
| 525 | {
|
---|
| 526 | src_var "light_projmat"
|
---|
| 527 | dest_progvar "prog_light_projmat"
|
---|
| 528 | }
|
---|
| 529 | {
|
---|
| 530 | src_var "light_shmapmat"
|
---|
| 531 | dest_progvar "prog_light_shmapmat"
|
---|
| 532 | }
|
---|
| 533 | }
|
---|
| 534 | }
|
---|
| 535 | {
|
---|
| 536 | ident "eng_shader_std.paintmesh"
|
---|
| 537 | param
|
---|
| 538 | {
|
---|
| 539 | env "shaderenv"
|
---|
| 540 | methods "gen_brightclear_method"
|
---|
| 541 | rank 12000
|
---|
| 542 | cull_mode "back"
|
---|
| 543 | depth_test "less_equal"
|
---|
| 544 | depth_write 1
|
---|
| 545 | mesh_var "mesh"
|
---|
| 546 | texchan_var_array
|
---|
| 547 | tex_attr_var_array
|
---|
| 548 | attrmat_var_array
|
---|
| 549 | fog_enabled 0
|
---|
| 550 | alpha_test "greater_equal"
|
---|
| 551 | alpha_ref 110.0
|
---|
| 552 | color 0.0 0.0 0.0
|
---|
| 553 | alpha 0.0
|
---|
| 554 | use_vertex_bone_wgh 1
|
---|
| 555 | use_vertex_bone_subscr 1
|
---|
| 556 | use_vertex_point 1
|
---|
| 557 | shaderprog_ident
|
---|
| 558 | "levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run"
|
---|
| 559 | shaderprog_param_array
|
---|
| 560 | }
|
---|
| 561 | }
|
---|
| 562 | }
|
---|
| 563 | }
|
---|
| 564 | $ |
---|