[845] | 1 | // GlutRTTAlap.cpp : Defines the entry point for the console application.
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| 2 | //
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| 3 |
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| 4 | #include "stdafx.h"
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| 5 | #include "ThirdPersonCamera.h"
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| 6 | #include <random.h>
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| 7 | #include <stdio.h>
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| 8 |
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| 9 | Scene theScene;
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| 10 | ThirdPersonCamera theCamera;
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| 11 | PreIllumSystem *theSystem;
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| 12 |
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| 13 | bool headsup=true;
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| 14 |
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| 15 | bool anim_on=false;
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| 16 | char* therendermode;
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| 17 | int rendermode=0;
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| 18 |
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| 19 | SkyBox theSkyBox;
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| 20 |
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| 21 | float lightposangle1=0.4;
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| 22 | float lightposangle2=1.2;
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| 23 |
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| 24 | bool isrecording=false;
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| 25 | int framenum;
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| 26 |
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| 27 | Vector SkyColor(0,0,0);
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| 28 |
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| 29 | Vector LightPos(0,5,-5);
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| 30 | //Vector LightColor(3,1.5,0);
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| 31 | Vector LightColor(4.6,4.6,5.1);
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| 32 | //Vector LightColor(0,0,0);
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| 33 |
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| 34 | Vector LightPos2(1,-10,-1);
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| 35 | //Vector LightColor2(0.7,0.4,0.5);
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| 36 | Vector LightColor2(5.6,5.7,6);
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| 37 | //Vector LightColor2(1,0,0);
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| 38 |
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| 39 | Vector positions[2];
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| 40 | float angle=0;
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| 41 |
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| 42 | unsigned int lastTime;
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| 43 | unsigned int frameRate=0;
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| 44 | unsigned int frameRateLast=0;
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| 45 | unsigned int timeElapsed;
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| 46 | unsigned int LastDtTime=0;
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| 47 | unsigned int Dt=0;
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| 48 | bool start=true;
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| 49 |
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| 50 | int direction=0;
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| 51 |
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| 52 | Impostor ScreenQuad;
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| 53 |
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| 54 | RenderTexture PhaseTexture;
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| 55 | CgProgram PhaseProgram;
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| 56 |
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| 57 |
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| 58 | void drawFrameRate(char *str, void *font, GLclampf r, GLclampf g, GLclampf b,
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| 59 | GLfloat x, GLfloat y) {
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| 60 | /* font: font to use, e.g., GLUT_BITMAP_HELVETICA_10
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| 61 | r, g, b: text colour
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| 62 | x, y: text position in window: range [0,0] (bottom left of window)
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| 63 | to [1,1] (top right of window). */
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| 64 |
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| 65 | char *ch;
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| 66 | GLint matrixMode;
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| 67 | GLboolean lightingOn;
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| 68 |
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| 69 | lightingOn= glIsEnabled(GL_LIGHTING); /* lighting on? */
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| 70 | if (lightingOn) glDisable(GL_LIGHTING);
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| 71 |
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| 72 | glGetIntegerv(GL_MATRIX_MODE, &matrixMode); /* matrix mode? */
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| 73 |
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| 74 | glMatrixMode(GL_PROJECTION);
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| 75 | glPushMatrix();
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| 76 | glLoadIdentity();
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| 77 | gluOrtho2D(0.0, 1.0, 0.0, 1.0);
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| 78 | glMatrixMode(GL_MODELVIEW);
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| 79 | glPushMatrix();
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| 80 | glLoadIdentity();
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| 81 | glPushAttrib(GL_COLOR_BUFFER_BIT); /* save current colour */
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| 82 | glColor4f(r, g, b,1);
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| 83 | glRasterPos3f(x, y, 0.0);
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| 84 | for(ch= str; *ch; ch++) {
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| 85 | glutBitmapCharacter(font, (int)*ch);
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| 86 | }
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| 87 | glPopAttrib();
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| 88 | glPopMatrix();
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| 89 | glMatrixMode(GL_PROJECTION);
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| 90 | glPopMatrix();
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| 91 | glMatrixMode(matrixMode);
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| 92 | if (lightingOn) glEnable(GL_LIGHTING);
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| 93 | glColor4f(1, 1, 1,1);
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| 94 | }
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| 95 |
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| 96 | void calculateFrameRate()
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| 97 | {
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| 98 | unsigned int thisTime=(unsigned)timeGetTime();
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| 99 | timeElapsed=thisTime-lastTime;
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| 100 | Dt=thisTime-LastDtTime;
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| 101 | LastDtTime=thisTime;
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| 102 | frameRate++;
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| 103 | if(timeElapsed>1000)
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| 104 | {
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| 105 | lastTime=thisTime;
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| 106 | frameRateLast=frameRate;
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| 107 | frameRate=0;
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| 108 | }
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| 109 | }
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| 110 |
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| 111 | void RenderPhaseTexture()
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| 112 | {
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| 113 | PhaseTexture.EnableTarget();
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| 114 | PhaseProgram.Enable();
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| 115 |
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| 116 | glClearColor(1,1,1,1);
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| 117 | glClear(GL_COLOR_BUFFER_BIT);
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| 118 |
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| 119 | glDisable(GL_DEPTH_TEST);
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| 120 | ScreenQuad.DisplayScreenQuad();
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| 121 | glEnable(GL_DEPTH_TEST);
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| 122 |
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| 123 | PhaseProgram.Disable();
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| 124 | PhaseTexture.DisableTarget();
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| 125 | PhaseTexture.BindColorBuffer();
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| 126 | }
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| 127 |
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| 128 | static void display()
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| 129 | {
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| 130 |
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| 131 | LightPos=Vector(cos(lightposangle1)*cos(lightposangle2),sin(lightposangle2),sin(lightposangle1)*cos(lightposangle2));
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| 132 | LightPos=LightPos*6;
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| 133 |
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| 134 | theSystem->setSkyColor(SkyColor);
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| 135 |
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| 136 | calculateFrameRate();
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| 137 |
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| 138 | if(anim_on)
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| 139 | angle+=0.5;
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| 140 |
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| 141 | if(start)
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| 142 | {
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| 143 | Dt=0;timeElapsed=0;
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| 144 | start=false;
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| 145 | }
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| 146 |
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| 147 | float x=cos(angle/180*3.14)*10;
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| 148 | float y=sin(angle/180*3.14)*10;
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| 149 | //float z=sin(angle/180*30+0.45)*1.5;
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| 150 | //LightPos.x=x;
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| 151 | //LightPos.z=y;
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| 152 | //LightPos.y=0;
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| 153 |
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| 154 |
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| 155 |
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| 156 | glEnable(GL_DEPTH_TEST);
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| 157 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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| 158 |
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| 159 | theSkyBox.Display(theCamera);
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| 160 |
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| 161 | theCamera.SetViewandProjection();
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| 162 | //theScene.Display(false);
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| 163 |
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| 164 | glDisable(GL_LIGHTING);
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| 165 | glColor3f(LightColor.x/2.5,LightColor.y/2.5,LightColor.z/2.5);
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| 166 | glPushMatrix();
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| 167 | glTranslatef(LightPos.x,LightPos.y,LightPos.z);
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| 168 | glutSolidSphere(0.1,5,5);
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| 169 | glPopMatrix();
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| 170 |
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| 171 |
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| 172 | theSystem->Refresh(LightPos,LightPos2,LightColor,LightColor2);
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| 173 |
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| 174 | glDisable(GL_LIGHTING);
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| 175 | glColor3f(LightColor2.x/2.5,LightColor2.y/2.5,LightColor2.z/2.5);
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| 176 | glPushMatrix();
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| 177 | glTranslatef(LightPos2.x,LightPos2.y,LightPos2.z);
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| 178 | glutSolidSphere(0.1,5,5);
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| 179 | glPopMatrix();
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| 180 |
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| 181 | therendermode="Default Dislay";
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| 182 | if(rendermode==0)
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| 183 | theSystem->Display();
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| 184 | else
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| 185 | therendermode=theSystem->DisplayTexture(rendermode);
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| 186 |
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| 187 | char fr[255];
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| 188 | if(headsup)
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| 189 | {
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| 190 | sprintf( fr,"FPS:%u Iterate:%i RenderMode:%s Albedo:%f Opacity:%f",frameRateLast,theSystem->m_IterateCount,therendermode,theSystem->getAlbedo(),theSystem->getOpacity());
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| 191 | }
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| 192 | else
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| 193 | {
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| 194 | sprintf( fr,"LCol1: r:%.2f g:%.2f b:%.2f LCol2: r:%.2f g:%.2f b:%.2f SkyC: r:%.2f g:%.2f b:%.2f"
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| 195 | ,LightColor.x,LightColor.y,LightColor.z
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| 196 | ,LightColor2.x,LightColor2.y,LightColor2.z
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| 197 | ,SkyColor.x,SkyColor.y,SkyColor.z);
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| 198 | }
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| 199 | //sprintf( fr,"campos:%f %f %f lookat:%f %f %f",theCamera.getPosition().x,theCamera.getPosition().y,theCamera.getPosition().z,
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| 200 | // theCamera.getLookAt().x,theCamera.getLookAt().y,theCamera.getLookAt().z);
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| 201 | drawFrameRate(fr, GLUT_BITMAP_HELVETICA_10, 1.0f, 0.0f, 1.0f, 0.05, 0.95 );
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| 202 |
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| 203 | glutSwapBuffers();
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| 204 |
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| 205 | glutReportErrors();
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| 206 |
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| 207 | if(isrecording)
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| 208 | {
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| 209 | framenum++;
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| 210 | ilutGLScreenie();
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| 211 | char fname[25];
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| 212 | sprintf( fname,"img%i.tga",framenum);
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| 213 | rename("screen0.tga",fname);
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| 214 | }
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| 215 | }
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| 216 |
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| 217 |
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| 218 | void idle()
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| 219 | {
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| 220 | glutPostRedisplay();
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| 221 | }
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| 222 |
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| 223 | void getExts(void)
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| 224 | {
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| 225 | if(! glh_init_extensions(
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| 226 | "GL_ARB_multitexture "
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| 227 | "WGL_ARB_pbuffer "
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| 228 | "WGL_ARB_pixel_format "
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| 229 | "WGL_ARB_render_texture "
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| 230 | "GL_NV_vertex_program "
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| 231 | "GL_NV_fragment_program "
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| 232 | // "GL_ARB_vertex_program "
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| 233 | // "GL_ARB_fragment_program "
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| 234 | // "WGL_NV_float_buffer"
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| 235 | "GL_ARB_vertex_buffer_object "
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| 236 | "GL_ATI_draw_buffers "
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| 237 | "GL_EXT_blend_equation_separate "
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| 238 | "GL_EXT_blend_minmax "
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| 239 | "GL_EXT_blend_func_separate "
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| 240 | "GL_ARB_point_sprite "
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| 241 | "GL_ARB_point_parameters "
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| 242 | "GL_EXT_blend_color "
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| 243 | //"GL_EXT_pixel_buffer_object "
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| 244 | )) {
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| 245 | fprintf(stderr, "Error - required extensions were not supported: %s", glh_get_unsupported_extensions());
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| 246 | exit(-1);
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| 247 | }
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| 248 | }
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| 249 |
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| 250 | void specialkey(int key, int x, int y)
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| 251 | {
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| 252 | switch(key)
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| 253 | {
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| 254 | case GLUT_KEY_F1:
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| 255 | if(glutGetModifiers())
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| 256 | {
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| 257 | theSystem->m_IterateCount--;
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| 258 | if(theSystem->m_IterateCount==-1)
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| 259 | theSystem->m_IterateCount=0;
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| 260 | }
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| 261 | else
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| 262 | theSystem->m_IterateCount++;
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| 263 | break;
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| 264 |
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| 265 | case GLUT_KEY_F2:
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| 266 | if(glutGetModifiers())
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| 267 | {
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| 268 | theSystem->DecreaseAlbedo();
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| 269 | }
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| 270 | else
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| 271 | theSystem->IncreaseAlbedo();
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| 272 | break;
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| 273 |
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| 274 | case GLUT_KEY_F3:
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| 275 | if(glutGetModifiers())
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| 276 | {
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| 277 | theSystem->DecreaseOpacity();
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| 278 | }
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| 279 | else
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| 280 | theSystem->IncreaseOpacity();
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| 281 | break;
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| 282 |
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| 283 | case GLUT_KEY_F4:
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| 284 | if(glutGetModifiers())
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| 285 | {
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| 286 | LightColor.x-=0.1;
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| 287 | if(LightColor.x<0)LightColor.x=0;
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| 288 | }
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| 289 | else
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| 290 | {
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| 291 | LightColor.x+=0.1;
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| 292 | if(LightColor.x>6)LightColor.x=6;
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| 293 | }
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| 294 | break;
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| 295 | case GLUT_KEY_F5:
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| 296 | if(glutGetModifiers())
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| 297 | {
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| 298 | LightColor.y-=0.1;
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| 299 | if(LightColor.y<0)LightColor.y=0;
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| 300 | }
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| 301 | else
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| 302 | {
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| 303 | LightColor.y+=0.1;
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| 304 | if(LightColor.y>6)LightColor.y=6;
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| 305 | }
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| 306 | break;
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| 307 | case GLUT_KEY_F6:
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| 308 | if(glutGetModifiers())
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| 309 | {
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| 310 | LightColor.z-=0.1;
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| 311 | if(LightColor.z<0)LightColor.z=0;
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| 312 | }
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| 313 | else
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| 314 | {
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| 315 | LightColor.z+=0.1;
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| 316 | if(LightColor.z>6)LightColor.z=6;
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| 317 | }
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| 318 | break;
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| 319 |
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| 320 |
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| 321 | case GLUT_KEY_F7:
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| 322 | if(glutGetModifiers())
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| 323 | {
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| 324 | LightColor2.x-=0.1;
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| 325 | if(LightColor2.x<0)LightColor2.x=0;
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| 326 | }
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| 327 | else
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| 328 | {
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| 329 | LightColor2.x+=0.1;
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| 330 | if(LightColor2.x>6)LightColor2.x=6;
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| 331 | }
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| 332 | break;
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| 333 | case GLUT_KEY_F8:
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| 334 | if(glutGetModifiers())
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| 335 | {
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| 336 | LightColor2.y-=0.1;
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| 337 | if(LightColor2.y<0)LightColor2.y=0;
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| 338 | }
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| 339 | else
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| 340 | {
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| 341 | LightColor2.y+=0.1;
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| 342 | if(LightColor2.y>6)LightColor2.y=6;
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| 343 | }
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| 344 | break;
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| 345 | case GLUT_KEY_F9:
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| 346 | if(glutGetModifiers())
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| 347 | {
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| 348 | LightColor2.z-=0.1;
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| 349 | if(LightColor2.z<0)LightColor2.z=0;
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| 350 | }
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| 351 | else
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| 352 | {
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| 353 | LightColor2.z+=0.1;
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| 354 | if(LightColor2.z>6)LightColor2.z=6;
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| 355 | }
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| 356 | break;
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| 357 |
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| 358 |
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| 359 | case GLUT_KEY_F10:
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| 360 | if(glutGetModifiers())
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| 361 | {
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| 362 | SkyColor.x-=0.1;
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| 363 | if(SkyColor.x<0)SkyColor.x=0;
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| 364 | }
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| 365 | else
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| 366 | {
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| 367 | SkyColor.x+=0.1;
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| 368 | if(SkyColor.x>6)SkyColor.x=6;
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| 369 | }
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| 370 | break;
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| 371 | case GLUT_KEY_F11:
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| 372 | if(glutGetModifiers())
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| 373 | {
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| 374 | SkyColor.y-=0.1;
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| 375 | if(SkyColor.y<0)SkyColor.y=0;
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| 376 | }
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| 377 | else
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| 378 | {
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| 379 | SkyColor.y+=0.1;
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| 380 | if(SkyColor.y>6)SkyColor.y=6;
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| 381 | }
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| 382 | break;
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| 383 | case GLUT_KEY_F12:
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| 384 | if(glutGetModifiers())
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| 385 | {
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| 386 | SkyColor.z-=0.1;
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| 387 | if(SkyColor.z<0)SkyColor.z=0;
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| 388 | }
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| 389 | else
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| 390 | {
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| 391 | SkyColor.z+=0.1;
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| 392 | if(SkyColor.z>6)SkyColor.z=6;
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| 393 | }
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| 394 | break;
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| 395 | /*
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| 396 | case GLUT_KEY_LEFT:
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| 397 | //theCamera.Rotate(AXIS_Y,1);
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| 398 | theCamera.Rotate(Vector(0,1,0));
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| 399 | break;
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| 400 | case GLUT_KEY_RIGHT:
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| 401 | //theCamera.Rotate(AXIS_Y,-1);
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| 402 | theCamera.Rotate(Vector(0,-1,0));
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| 403 | break;
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| 404 | case GLUT_KEY_UP:
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| 405 | //theCamera.Rotate(AXIS_X,1);
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| 406 | theCamera.Rotate(Vector(1,0,0));
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| 407 | break;
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| 408 | case GLUT_KEY_DOWN:
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| 409 | //theCamera.Rotate(AXIS_X,-1);
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| 410 | theCamera.Rotate(Vector(-1,0,0));
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| 411 | break;
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| 412 |
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| 413 | */
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| 414 | case GLUT_KEY_LEFT:
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| 415 | lightposangle1+=0.02;
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| 416 | break;
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| 417 | case GLUT_KEY_RIGHT:
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| 418 | lightposangle1-=0.02;
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| 419 | break;
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| 420 | case GLUT_KEY_UP:
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| 421 | lightposangle2+=0.02;
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| 422 | break;
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| 423 | case GLUT_KEY_DOWN:
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| 424 | lightposangle2-=0.02;
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| 425 | break;
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| 426 | }
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| 427 | }
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| 428 |
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| 429 | static void keyboard(unsigned char key, int x, int y)
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| 430 | {
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| 431 |
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| 432 | switch(key)
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| 433 | {
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| 434 | case 27:
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| 435 | exit(0);
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| 436 | break;
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| 437 |
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| 438 | case ' ':
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| 439 | anim_on=!anim_on;
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| 440 | break;
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| 441 |
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| 442 | case 'w':
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| 443 | theCamera.Move(AXIS_Z,0.1);
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| 444 | break;
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| 445 | case 's':
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| 446 | theCamera.Move(AXIS_Z,-0.1);
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| 447 | break;
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| 448 | case 'd':
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| 449 | theCamera.Move(AXIS_X,0.1);
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| 450 | break;
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| 451 | case 'a':
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| 452 | theCamera.Move(AXIS_X,-0.1);
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| 453 | break;
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| 454 |
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| 455 | case 'r':
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| 456 | theCamera.Move(AXIS_Y,0.1);
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| 457 | break;
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| 458 | case 'f':
|
---|
| 459 | theCamera.Move(AXIS_Y,-0.1);
|
---|
| 460 | break;
|
---|
| 461 |
|
---|
| 462 | case 'l':
|
---|
| 463 | rendermode++;
|
---|
| 464 | if(rendermode==7)
|
---|
| 465 | rendermode=0;
|
---|
| 466 | break;
|
---|
| 467 |
|
---|
| 468 | case 'L':
|
---|
| 469 | rendermode--;
|
---|
| 470 | if(rendermode==-1)
|
---|
| 471 | rendermode=6;
|
---|
| 472 | break;
|
---|
| 473 |
|
---|
| 474 | case 'm':
|
---|
| 475 | ilutGLScreenie();//screenshot
|
---|
| 476 | break;
|
---|
| 477 |
|
---|
| 478 | case 'p':
|
---|
| 479 | theSystem->ResetIllumTexture();
|
---|
| 480 | break;
|
---|
| 481 | case 'o':
|
---|
| 482 | isrecording=!isrecording;
|
---|
| 483 | break;
|
---|
| 484 | case 'h':
|
---|
| 485 | headsup=!headsup;
|
---|
| 486 | break;
|
---|
| 487 | }
|
---|
| 488 | }
|
---|
| 489 |
|
---|
| 490 | void initOpenGL()
|
---|
| 491 | {
|
---|
| 492 | srand( (unsigned)timeGetTime() );
|
---|
| 493 |
|
---|
| 494 | glEnable(GL_DEPTH_TEST);
|
---|
| 495 | glClearDepth(1.0);
|
---|
| 496 | //glClearColor(.6, .5, 1.0, 0.0);
|
---|
| 497 | glClearColor(.6, .6, 0.6, 0.0);
|
---|
| 498 |
|
---|
| 499 | getExts();
|
---|
| 500 | /*
|
---|
| 501 | theCamera.Move(AXIS_X,0);
|
---|
| 502 | theCamera.Move(AXIS_Y,0);
|
---|
| 503 | theCamera.Move(AXIS_Z,-3); */
|
---|
| 504 | //theCamera.Rotate(AXIS_Y,115);
|
---|
| 505 | //theCamera.Rotate(AXIS_X,0);
|
---|
| 506 |
|
---|
| 507 | theCamera.setFarClipDistance(100);
|
---|
| 508 | theCamera.setNearClipDistance(0.01);
|
---|
| 509 |
|
---|
| 510 | theSkyBox.Initialize("bluedream");
|
---|
| 511 | //theSkyBox.Initialize("simple");
|
---|
| 512 |
|
---|
| 513 | //theScene.Load("thinker.txt");
|
---|
| 514 |
|
---|
| 515 | theSystem=new PreIllumSystem;
|
---|
| 516 | theSystem->SetEyeCamera(&theCamera);
|
---|
| 517 | theSystem->Init(512,128);
|
---|
| 518 | }
|
---|
| 519 |
|
---|
| 520 | int _tmain(int argc, _TCHAR* argv[])
|
---|
| 521 | {
|
---|
| 522 | //srand(timeGetTime());
|
---|
| 523 | glutInit(&argc, argv);
|
---|
| 524 | ilInit();
|
---|
| 525 | iluInit();
|
---|
| 526 | ilutRenderer(ILUT_OPENGL);
|
---|
| 527 |
|
---|
| 528 | glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
|
---|
| 529 | glutInitWindowSize(512, 512);
|
---|
| 530 | glutCreateWindow("GlutRTTAlap");
|
---|
| 531 |
|
---|
| 532 | initOpenGL();
|
---|
| 533 |
|
---|
| 534 | glutSpecialFunc(specialkey);
|
---|
| 535 | glutKeyboardFunc(keyboard);
|
---|
| 536 | glutDisplayFunc(display);
|
---|
| 537 |
|
---|
| 538 | glutIdleFunc(idle);
|
---|
| 539 |
|
---|
| 540 | glutMainLoop();
|
---|
| 541 |
|
---|
| 542 | return 0;
|
---|
| 543 | }
|
---|
| 544 |
|
---|
| 545 |
|
---|