source: GTP/trunk/App/Demos/Illum/Illumination Networks Demo [OpenGL]/src/stdafx.h @ 845

Revision 845, 583 bytes checked in by szirmay, 18 years ago (diff)
Line 
1// stdafx.h : include file for standard system include files,
2// or project specific include files that are used frequently, but
3// are changed infrequently
4//
5
6#pragma once
7
8#include <includes.h>
9
10#include <glh/glh_extensions.h>
11#include <My3DGraphRes\Camera.h>
12#include <MyCgRes\CgProgram.h>
13#include <RTTRes\RenderTexture.h>
14#include <My3DGraphRes\SkyBox.h>
15#include <My3DGraphRes\Impostor.h>
16#include <My3DGraphRes\Scene.h>
17#include <My3DGraphRes\ParticleSystem.h>
18#include "PreIllumSystem.h"
19
20// TODO: reference additional headers your program requires here
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