1 | vertex_program GTP/Demo/BumpMapped_VS hlsl |
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2 | { |
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3 | source bump.hlsl |
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4 | entry_point BaseVS |
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5 | target vs_2_0 |
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6 | } |
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7 | |
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8 | fragment_program GTP/Demo/BumpMapped_PS hlsl |
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9 | { |
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10 | source bump.hlsl |
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11 | entry_point BumpPS |
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12 | target ps_2_0 |
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13 | } |
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14 | |
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15 | material DetailTexturedBumpBase |
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16 | { |
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17 | technique maintechnique |
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18 | { |
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19 | pass mainpass |
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20 | { |
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21 | |
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22 | vertex_program_ref GTP/Demo/BumpMapped_VS |
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23 | { |
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24 | param_named_auto WorldViewProj worldviewproj_matrix |
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25 | param_named_auto World world_matrix |
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26 | param_named_auto WorldI inverse_world_matrix |
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27 | param_named_auto wLightPos light_position 0 |
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28 | param_named_auto wCamPos camera_position |
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29 | param_named normalCoord float 0 |
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30 | } |
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31 | fragment_program_ref GTP/Demo/BumpMapped_PS |
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32 | { |
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33 | param_named_auto lightDir light_direction 0 |
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34 | } |
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35 | } |
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36 | } |
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37 | } |
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38 | |
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39 | material GreatPillarTrunk1 : DetailTexturedBumpBase |
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40 | { |
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41 | technique maintechnique |
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42 | { |
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43 | pass mainpass |
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44 | { |
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45 | ambient 1 1 1 1 |
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46 | diffuse 1 1 1 1 |
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47 | specular 0.08264 0.08264 0.08264 2 |
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48 | emissive 0 0 0 |
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49 | texture_unit tile_texture |
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50 | { |
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51 | texture marble.jpg |
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52 | } |
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53 | texture_unit detail_texture |
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54 | { |
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55 | texture greatpillardetail.png |
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56 | } |
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57 | } |
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58 | } |
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59 | } |
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60 | material GreatHallFloor : DetailTexturedBumpBase |
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61 | { |
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62 | technique maintechnique |
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63 | { |
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64 | pass mainpass |
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65 | { |
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66 | IllumTechniques |
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67 | { |
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68 | RenderTechnique DepthShadowReceiver |
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69 | { |
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70 | max_light_count 1 |
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71 | vertex_program_name GTP/Basic/LightCPos_VS |
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72 | fragment_program_name GTP/Basic/SM/Dist_VSM_PS |
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73 | set_light_view true |
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74 | set_light_farplane true |
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75 | light_viewproj_param_name LightViewProj |
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76 | light_view_param_name LightView |
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77 | light_farplane_param_name lightFarPlane |
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78 | world_view_proj_param_name WorldViewProj |
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79 | world_param_name World |
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80 | } |
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81 | } |
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82 | ambient 1 1 1 1 |
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83 | diffuse 1 1 1 1 |
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84 | specular 0.57852 0.57852 0.57852 25.49 |
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85 | emissive 0 0 0 |
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86 | vertex_program_ref GTP/Demo/BumpMapped_VS |
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87 | { |
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88 | param_named normalCoord float 1 |
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89 | } |
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90 | |
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91 | texture_unit tile_texture |
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92 | { |
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93 | texture greatHallFloorTile.jpg |
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94 | } |
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95 | texture_unit detail_texture |
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96 | { |
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97 | texture greathallfloordetail.png |
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98 | } |
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99 | } |
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100 | } |
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101 | } |
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102 | material GreatHallWall : DetailTexturedBumpBase |
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103 | { |
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104 | technique maintechnique |
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105 | { |
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106 | pass mainpass |
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107 | { |
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108 | ambient 1 1 1 1 |
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109 | diffuse 1 1 1 1 |
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110 | specular 0.08264 0.08264 0.08264 2 |
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111 | emissive 0 0 0 |
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112 | |
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113 | texture_unit tile_texture |
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114 | { |
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115 | texture moriaWall.png |
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116 | } |
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117 | texture_unit detail_texture |
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118 | { |
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119 | texture greatHallWallDetail.png |
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120 | } |
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121 | } |
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122 | } |
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123 | } |
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124 | material GreatHallPillarHead : DetailTexturedBumpBase |
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125 | { |
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126 | technique maintechnique |
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127 | { |
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128 | pass mainpass |
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129 | { |
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130 | ambient 1 1 1 1 |
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131 | diffuse 1 1 1 1 |
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132 | specular 0.08264 0.08264 0.08264 2 |
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133 | emissive 0 0 0 |
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134 | |
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135 | texture_unit tile_texture |
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136 | { |
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137 | texture marble.jpg |
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138 | } |
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139 | texture_unit detail_texture |
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140 | { |
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141 | texture pillarheaddetail.png |
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142 | } |
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143 | } |
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144 | } |
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145 | } |
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146 | |
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147 | |
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148 | material GTP/Moria/Smoke_L_Depth_Illum |
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149 | { |
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150 | technique |
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151 | { |
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152 | pass |
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153 | { |
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154 | IllumTechniques |
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155 | { |
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156 | RenderTechnique HPS |
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157 | { |
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158 | particle_script GTP/Moria/Smoke_Little |
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159 | perspective false |
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160 | vparam_radius baseRadius |
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161 | update_interval 1 |
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162 | } |
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163 | RenderTechnique SphericalBillboard |
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164 | { |
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165 | texture_unit_id 1 |
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166 | } |
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167 | RenderTechnique IllumVolume |
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168 | { |
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169 | material GTP/HPS/Smoke_IllumVolume |
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170 | update_interval 1 |
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171 | texture_unit_id 2 |
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172 | resolution 128 |
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173 | lightmatrix_param_name lightViewProj |
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174 | } |
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175 | } |
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176 | depth_check off |
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177 | depth_write off |
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178 | scene_blend alpha_blend |
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179 | vertex_program_ref GTP/HPS/Large_Depth_Illum_VS |
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180 | { |
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181 | param_named_auto worldView worldview_matrix |
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182 | param_named_auto worldViewInv inverse_worldview_matrix |
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183 | param_named_auto Proj projection_matrix |
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184 | param_named_auto width viewport_width |
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185 | param_named_auto height viewport_height |
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186 | param_named baseRadius float 1 |
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187 | } |
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188 | fragment_program_ref GTP/HPS/Large_Depth_Illum_PS |
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189 | { |
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190 | |
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191 | } |
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192 | //impostor texture |
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193 | texture_unit |
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194 | { |
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195 | //filtering none |
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196 | } |
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197 | //scene depth texture |
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198 | texture_unit |
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199 | { |
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200 | filtering none |
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201 | } |
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202 | //Ilumination volume |
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203 | texture_unit |
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204 | { |
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205 | //filtering none |
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206 | } |
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207 | } |
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208 | } |
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209 | } |
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210 | |
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