[2441] | 1 | vertex_program GTP/Demo/BumpMapped_VS hlsl
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| 2 | {
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| 3 | source bump.hlsl
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| 4 | entry_point BaseVS
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| 5 | target vs_2_0
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| 6 | }
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| 7 |
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| 8 | fragment_program GTP/Demo/BumpMapped_PS hlsl
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| 9 | {
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| 10 | source bump.hlsl
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| 11 | entry_point BumpPS
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| 12 | target ps_2_0
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| 13 | }
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| 14 |
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| 15 | fragment_program GTP/Demo/ParallaxMapped_PS hlsl
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| 16 | {
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| 17 | source parallax.hlsl
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| 18 | entry_point ParallaxSlopeIterationPS
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| 19 | target ps_3_0
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| 20 | }
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| 21 |
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| 22 | material towermaterial
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| 23 | {
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| 24 | technique maintechnique
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| 25 | {
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| 26 | pass mainpass
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| 27 | {
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| 28 | vertex_program_ref GTP/Demo/BumpMapped_VS
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| 29 | {
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| 30 | param_named_auto WorldViewProj worldviewproj_matrix
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| 31 | param_named_auto World world_matrix
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| 32 | param_named_auto WorldI inverse_world_matrix
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| 33 | param_named_auto wLightPos light_position 0
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| 34 | param_named_auto wCamPos camera_position
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| 35 | param_named textureRepeat float 6
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| 36 | }
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| 37 | fragment_program_ref GTP/Demo/ParallaxMapped_PS
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| 38 | {
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[2550] | 39 | param_named HEIGHT_SCALE float 0.20
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[2441] | 40 | param_named HEIGHT_BIAS float -0.04
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[2550] | 41 | param_named textureRepeat float 10
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[2441] | 42 | }
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| 43 | texture_unit color
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| 44 | {
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| 45 | texture stone.bmp
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| 46 | tex_coord_set 0
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| 47 | colour_op replace
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| 48 | }
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| 49 | texture_unit detail
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| 50 | {
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| 51 | texture towerdetailgrey.bmp
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| 52 | tex_coord_set 1
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| 53 | colour_op modulate
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| 54 | }
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| 55 | texture_unit bump
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| 56 | {
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| 57 | texture stoneNormal.dds
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| 58 | tex_coord_set 0
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| 59 | }
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| 60 |
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| 61 | }
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| 62 |
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| 63 | }
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| 64 | }
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| 65 |
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| 66 | material wallmaterial : towermaterial
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| 67 | {
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| 68 | technique maintechnique
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| 69 | {
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| 70 | pass mainpass
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| 71 | {
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| 72 | texture_unit detail
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| 73 | {
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| 74 | texture walldetailgrey.bmp
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| 75 | }
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| 76 | }
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| 77 |
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| 78 | }
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| 79 | }
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| 80 |
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| 81 |
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| 82 |
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| 83 | material towermaterialBump
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| 84 | {
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| 85 | technique maintechnique
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| 86 | {
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| 87 | pass mainpass
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| 88 | {
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| 89 | vertex_program_ref GTP/Demo/BumpMapped_VS
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| 90 | {
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| 91 | param_named_auto WorldViewProj worldviewproj_matrix
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| 92 | param_named_auto World world_matrix
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| 93 | param_named_auto WorldI inverse_world_matrix
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| 94 | param_named_auto wLightPos light_position 0
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| 95 | param_named_auto wCamPos camera_position
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| 96 | param_named textureRepeat float 6
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| 97 | }
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| 98 | fragment_program_ref GTP/Demo/BumpMapped_PS
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| 99 | {
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| 100 | }
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| 101 | texture_unit color
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| 102 | {
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| 103 | texture stone.bmp
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| 104 | tex_coord_set 0
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| 105 | colour_op replace
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| 106 | }
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| 107 | texture_unit detail
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| 108 | {
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| 109 | texture towerdetail.bmp
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| 110 | tex_coord_set 1
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| 111 | colour_op modulate
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| 112 | }
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| 113 | texture_unit bump
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| 114 | {
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| 115 | texture stoneNormal.dds
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| 116 | tex_coord_set 0
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| 117 | }
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| 118 |
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| 119 | }
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| 120 |
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| 121 | }
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| 122 | }
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| 123 |
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| 124 | material pillarmaterial
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| 125 | {
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| 126 | technique maintechnique
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| 127 | {
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| 128 | pass mainpass
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| 129 | {
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| 130 | vertex_program_ref GTP/Demo/BumpMapped_VS
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| 131 | {
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| 132 | param_named_auto WorldViewProj worldviewproj_matrix
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| 133 | param_named_auto World world_matrix
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| 134 | param_named_auto WorldI inverse_world_matrix
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| 135 | param_named_auto wLightPos light_position 0
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| 136 | param_named_auto wCamPos camera_position
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| 137 | param_named textureRepeat float 1
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| 138 | }
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| 139 | fragment_program_ref GTP/Demo/BumpMapped_PS
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| 140 | {
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| 141 | param_named HEIGHT_SCALE float -0.005
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| 142 | param_named HEIGHT_BIAS float 0.00
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| 143 | param_named textureRepeat float 1
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| 144 | }
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| 145 | texture_unit color
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| 146 | {
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| 147 | texture pillarcolor.bmp
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| 148 | colour_op modulate
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| 149 | }
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| 150 | texture_unit detail
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| 151 | {
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| 152 | texture grounddetail.bmp
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| 153 | colour_op modulate
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| 154 | }
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| 155 | texture_unit bump
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| 156 | {
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| 157 | texture pillarbump.dds
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| 158 | }
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| 159 | }
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| 160 |
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| 161 | }
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| 162 | }
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| 163 |
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| 164 | material groundmaterial : towermaterialBump
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| 165 | {
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| 166 | technique maintechnique
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| 167 | {
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| 168 | pass mainpass
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| 169 | {
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| 170 | IllumTechniques
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| 171 | {
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| 172 | RenderTechnique DepthShadowReceiver
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| 173 | {
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| 174 | max_light_count 1
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[2550] | 175 | vertex_program_name GTP/Basic/LightCPos_VS
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| 176 | fragment_program_name GTP/Basic/SM/CameraDepth_PS
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[2441] | 177 | set_light_viewproj true
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[2550] | 178 | set_light_view true
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[2441] | 179 | set_light_farplane false
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| 180 | world_view_proj_param_name WorldViewProj
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| 181 | world_param_name World
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| 182 | light_viewproj_param_name LightViewProj
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[2550] | 183 | light_view_param_name LightView
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| 184 | pass_blending one zero
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[2441] | 185 | }
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| 186 |
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| 187 |
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| 188 | }
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| 189 |
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| 190 | vertex_program_ref GTP/Demo/BumpMapped_VS
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| 191 | {
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| 192 | param_named_auto WorldViewProj worldviewproj_matrix
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| 193 | param_named_auto World world_matrix
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| 194 | param_named_auto WorldI inverse_world_matrix
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| 195 | param_named_auto wLightPos light_position 0
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| 196 | param_named_auto wCamPos camera_position
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| 197 | param_named textureRepeat float 50
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| 198 | }
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| 199 | fragment_program_ref GTP/Demo/BumpMapped_PS
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| 200 | {
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| 201 | param_named HEIGHT_SCALE float 0.16
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| 202 | param_named HEIGHT_BIAS float -0.04
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| 203 | param_named textureRepeat float 50
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| 204 | }
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| 205 | texture_unit color
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| 206 | {
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| 207 | texture ground3.bmp
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| 208 | colour_op modulate
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| 209 | }
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| 210 | texture_unit detail
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| 211 | {
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| 212 | texture grounddetail.bmp
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| 213 | colour_op modulate
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| 214 | }
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| 215 | texture_unit bump
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| 216 | {
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| 217 | texture groundbump.dds
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| 218 | }
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| 219 | }
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| 220 |
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| 221 | }
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| 222 | }
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| 223 |
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