[2134] | 1 | fragment_program GTP/MultiBounce/PhotonMap_PS hlsl
|
---|
| 2 | {
|
---|
| 3 |
|
---|
| 4 | source GTPMultipleReflection.hlsl
|
---|
| 5 | entry_point MultipleRefractionPhotonMap_PS
|
---|
| 6 | target ps_3_0
|
---|
| 7 | flow_control prefer
|
---|
| 8 | }
|
---|
| 9 |
|
---|
| 10 | material GTP/MultiBounce/PhotonMap
|
---|
| 11 | {
|
---|
| 12 | technique
|
---|
| 13 | {
|
---|
| 14 | pass
|
---|
| 15 | {
|
---|
| 16 | vertex_program_ref GTP/Basic/Shaded_VS
|
---|
| 17 | {
|
---|
| 18 | param_named_auto WorldViewProj worldviewproj_matrix
|
---|
| 19 | param_named_auto World world_matrix
|
---|
| 20 | param_named_auto WorldInv inverse_world_matrix
|
---|
| 21 | }
|
---|
| 22 | fragment_program_ref GTP/MultiBounce/PhotonMap_PS
|
---|
| 23 | {
|
---|
| 24 | param_named_auto cameraPos camera_position
|
---|
| 25 | param_named lastCenter float3 0 0 0
|
---|
| 26 | param_named refIndex float 0.995
|
---|
| 27 | }
|
---|
| 28 | //cubemap of distances
|
---|
| 29 | texture_unit
|
---|
| 30 | {
|
---|
| 31 |
|
---|
| 32 | }
|
---|
| 33 | texture_unit
|
---|
| 34 | {
|
---|
| 35 | texture object_SE_0_COLORCUBEMAP_L1
|
---|
| 36 | }
|
---|
| 37 | texture_unit
|
---|
| 38 | {
|
---|
| 39 | texture object_SE_0_COLORCUBEMAP_L2
|
---|
| 40 | }
|
---|
| 41 | }
|
---|
| 42 | }
|
---|
| 43 | }
|
---|
| 44 |
|
---|
| 45 | material GTP/MultiBounce/CauCube_Triangles
|
---|
| 46 | {
|
---|
| 47 | technique
|
---|
| 48 | {
|
---|
| 49 | pass
|
---|
| 50 | {
|
---|
| 51 | cull_hardware none
|
---|
| 52 | cull_software none
|
---|
| 53 | scene_blend src_alpha one
|
---|
| 54 | depth_check off
|
---|
| 55 | vertex_program_ref GTP/Caustic/CauCube_Triangles_VS
|
---|
| 56 | {
|
---|
| 57 | param_named_auto WorldView worldview_matrix
|
---|
| 58 | param_named_auto Proj projection_matrix
|
---|
| 59 | param_named PhotonMapResolution float 64
|
---|
[2628] | 60 | param_named WorldSize float 0.02
|
---|
[2134] | 61 | }
|
---|
| 62 | fragment_program_ref GTP/Caustic/CauCube_Triangles_PS
|
---|
| 63 | {
|
---|
| 64 | param_named CausticColor float4 1 1 1 1
|
---|
| 65 | // param_named WorldSize float 6
|
---|
| 66 | param_named WorldSize float 1
|
---|
| 67 |
|
---|
| 68 | }
|
---|
| 69 | texture_unit
|
---|
| 70 | {
|
---|
| 71 | vertex_texture true
|
---|
| 72 | }
|
---|
| 73 | }
|
---|
| 74 | }
|
---|
| 75 | }
|
---|
| 76 |
|
---|
| 77 |
|
---|
| 78 | //object_SE_0_DISTANCECUBEMAP_L1
|
---|
| 79 |
|
---|
| 80 | material GTP/MultiBounce/CausticRefractor
|
---|
| 81 | {
|
---|
| 82 | technique
|
---|
| 83 | {
|
---|
| 84 | pass
|
---|
| 85 | {
|
---|
| 86 | //cull_hardware none
|
---|
| 87 | IllumTechniques
|
---|
| 88 | {
|
---|
| 89 | RenderTechnique CausticCaster
|
---|
| 90 | {
|
---|
| 91 | attenuation 1000000
|
---|
| 92 | update_interval 1
|
---|
| 93 | update_all_face true
|
---|
| 94 | photonmap_resolution 64
|
---|
| 95 | caustic_cubemap_resolution 256
|
---|
| 96 | //photon_map_material GTP/MultiBounce/PhotonMap
|
---|
| 97 | photon_map_material GTP/Caustic/PhotonMap_HitEnv
|
---|
| 98 | caustic_map_material GTP/MultiBounce/CauCube_Triangles
|
---|
| 99 | use_triangles true
|
---|
| 100 | blur_caustic_cubemap true
|
---|
| 101 | }
|
---|
| 102 | RenderTechnique ColorCubeMap
|
---|
| 103 | {
|
---|
| 104 | resolution 1024
|
---|
| 105 | update_interval 1
|
---|
| 106 | distance_calc false
|
---|
| 107 | face_angle_calc false
|
---|
| 108 | update_all_face true
|
---|
| 109 |
|
---|
| 110 | }
|
---|
| 111 | RenderTechnique DistanceCubeMap
|
---|
| 112 | {
|
---|
| 113 | resolution 1024
|
---|
| 114 | update_interval 1
|
---|
| 115 | distance_calc false
|
---|
| 116 | face_angle_calc false
|
---|
| 117 | update_all_face true
|
---|
| 118 | }
|
---|
| 119 | RenderTechnique ColorCubeMap
|
---|
| 120 | {
|
---|
| 121 | resolution 1024
|
---|
| 122 | layer 1
|
---|
| 123 | texture_unit_id 2
|
---|
| 124 | update_interval 1
|
---|
| 125 | distance_calc false
|
---|
| 126 | face_angle_calc false
|
---|
| 127 | update_all_face true
|
---|
| 128 | render_env false
|
---|
| 129 | render_self true
|
---|
| 130 | self_material GTP/MultiBounce/NormalDistanceCCW
|
---|
| 131 | }
|
---|
| 132 | RenderTechnique ColorCubeMap
|
---|
| 133 | {
|
---|
| 134 | resolution 1024
|
---|
| 135 | layer 2
|
---|
| 136 | texture_unit_id 3
|
---|
| 137 | update_interval 1
|
---|
| 138 | distance_calc false
|
---|
| 139 | face_angle_calc false
|
---|
| 140 | update_all_face true
|
---|
| 141 | render_env false
|
---|
| 142 | render_self true
|
---|
| 143 | self_material GTP/MultiBounce/NormalDistanceCW
|
---|
| 144 | }
|
---|
| 145 | }
|
---|
| 146 | vertex_program_ref GTP/Basic/Shaded_CPos_VS
|
---|
| 147 | {
|
---|
| 148 | param_named_auto WorldViewProj worldviewproj_matrix
|
---|
| 149 | param_named_auto World world_matrix
|
---|
| 150 | param_named_auto WorldInv inverse_world_matrix
|
---|
| 151 | }
|
---|
| 152 | fragment_program_ref GTP/MultiBounce/Refraction_PS
|
---|
| 153 | {
|
---|
| 154 | param_named_auto cameraPos camera_position
|
---|
| 155 | param_named refIndex float 0.995
|
---|
| 156 | param_named sFresnel float 0.04
|
---|
| 157 | }
|
---|
| 158 |
|
---|
| 159 | //Cube map of environment
|
---|
| 160 | texture_unit
|
---|
| 161 | {
|
---|
| 162 | //filtering none
|
---|
| 163 | }
|
---|
| 164 | //Cube map of environment distances
|
---|
| 165 | texture_unit
|
---|
| 166 | {
|
---|
| 167 | filtering none
|
---|
| 168 | }
|
---|
| 169 |
|
---|
| 170 | //Cube map of reflective object's normals and distances CCW
|
---|
| 171 | texture_unit
|
---|
| 172 | {
|
---|
| 173 | filtering none
|
---|
| 174 | }
|
---|
| 175 | //Cube map of reflective object's normals and distances CW
|
---|
| 176 | texture_unit
|
---|
| 177 | {
|
---|
| 178 | filtering none
|
---|
| 179 | }
|
---|
| 180 | }
|
---|
| 181 | }
|
---|
| 182 | } |
---|