1 | material GTP/Caustic/PhotonMap_HitEnv
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2 | {
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3 | technique
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4 | {
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5 | pass
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6 | {
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7 | vertex_program_ref GTP/Basic/Shaded_VS
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8 | {
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9 | param_named_auto WorldViewProj worldviewproj_matrix
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10 | param_named_auto World world_matrix
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11 | param_named_auto WorldInv inverse_world_matrix
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12 | }
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13 | vertex_program_ref GTP/Caustic/PhotonMapHitEnv_PS
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14 | {
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15 | param_named_auto cameraPos camera_position
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16 | param_named float3 lastCenter 0 0 0
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17 | param_named float reflIndex 0.85
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18 | }
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19 | }
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20 | }
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21 | }
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22 |
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23 | material GTP/Caustic/CauCube_PointSprite
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24 | {
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25 | technique
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26 | {
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27 | pass
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28 | {
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29 | cull_hardware none
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30 | scene_blend src_alpha one
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31 | depth_check off
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32 | point_sprites on
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33 | vertex_program_ref GTP/Caustic/CauCube_PointSprite_VS
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34 | {
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35 | param_named_auto WorldView worldview_matrix
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36 | param_named_auto Proj proj_matrix
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37 | param_named CauSpriteSize float 20.0
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38 | }
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39 | vertex_program_ref GTP/Caustic/CauCube_PointSprite_PS
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40 | {
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41 | param_named CausticColor float4 0.7 0.7 0.5 0.15
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42 | }
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43 | texture_unit
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44 | {
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45 | vertex_texture true
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46 | }
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47 | texture_unit
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48 | {
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49 | texture PowerOfPhotonHitTexel.dds
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50 | }
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51 |
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52 | }
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53 | }
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54 | }
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55 |
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56 | material GTP/Caustic/CauCube_Triangles
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57 | {
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58 | technique
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59 | {
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60 | pass
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61 | {
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62 | cull_hardware none
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63 | scene_blend src_alpha one
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64 | depth_write off
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65 | vertex_program_ref GTP/Caustic/CauCube_Triangles_VS
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66 | {
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67 | param_named_auto WorldView worldview_matrix
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68 | param_named_auto Proj proj_matrix
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69 | param_named PhotonMapResolution float 64
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70 | }
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71 | vertex_program_ref GTP/Caustic/CauCube_Triangles_PS
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72 | {
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73 | param_named CausticColor float4 0.7 0.7 0.5 1
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74 | }
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75 | texture_unit
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76 | {
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77 | vertex_texture true
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78 | }
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79 | }
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80 | }
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81 | }
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