1 | material GTP/EnvMap/Default
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2 | {
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3 | technique
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4 | {
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5 | pass
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6 | {
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7 | IllumTechniques
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8 | {
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9 | RenderTechnique ColorCubeMap
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10 | {
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11 | update_interval 1
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12 | update_all_face true
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13 | distance_calc false
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14 | face_angle_calc false
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15 | }
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16 | }
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17 | vertex_program_ref GTP/Basic/ShadedTex_VS
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18 | {
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19 | param_named_auto WorldViewProj worldviewproj_matrix
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20 | param_named_auto World world_matrix
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21 | param_named_auto WorldInv inverse_world_matrix
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22 | }
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23 | fragment_program_ref GTP/EnvMap/Defaut_PS
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24 | {
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25 | param_named_auto cameraPos camera_position
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26 | }
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27 | //Cube map of reflections
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28 | texture_unit
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29 | {
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30 |
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31 | }
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32 | }
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33 | }
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34 | }
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35 |
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36 | material GTP/EnvMap/Localized_Reflector
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37 | {
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38 | technique
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39 | {
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40 | pass
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41 | {
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42 | IllumTechniques
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43 | {
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44 | RenderTechnique ColorCubeMap
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45 | {
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46 | update_interval 0
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47 | update_all_face true
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48 | distance_calc true 3.5
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49 | }
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50 | RenderTechnique DistanceCubeMap
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51 | {
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52 | update_interval 0
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53 | update_all_face true
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54 | distance_calc true 3.5
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55 | }
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56 | }
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57 | vertex_program_ref GTP/Basic/ShadedTex_VS
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58 | {
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59 | param_named_auto WorldViewProj worldviewproj_matrix
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60 | param_named_auto World world_matrix
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61 | param_named_auto WorldInv inverse_world_matrix
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62 | }
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63 | fragment_program_ref GTP/EnvMap/Localized_Reflection_PS
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64 | {
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65 | param_named_auto cameraPos camera_position
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66 | param_named lastCenter float3 0 0 0
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67 | }
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68 | //Cube map for reflections and refractions
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69 | texture_unit
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70 | {
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71 |
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72 | }
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73 | //Cube map of distances
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74 | texture_unit
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75 | {
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76 |
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77 | }
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78 | }
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79 | }
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80 | }
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81 |
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82 | material GTP/EnvMap/Localized_Reflector_Refractor
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83 | {
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84 | technique
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85 | {
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86 | pass
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87 | {
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88 | IllumTechniques
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89 | {
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90 | RenderTechnique ColorCubeMap
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91 | {
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92 | update_interval 0
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93 | update_all_face true
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94 | distance_calc true 3.5
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95 | }
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96 | RenderTechnique DistanceCubeMap
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97 | {
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98 | update_interval 0
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99 | update_all_face true
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100 | distance_calc true 3.5
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101 | }
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102 | }
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103 | vertex_program_ref GTP/Basic/ShadedTex_VS
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104 | {
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105 | param_named_auto WorldViewProj worldviewproj_matrix
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106 | param_named_auto World world_matrix
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107 | param_named_auto WorldInv inverse_world_matrix
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108 | }
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109 | fragment_program_ref GTP/EnvMap/Localized_Refraction_PS
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110 | {
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111 | param_named_auto cameraPos camera_position
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112 | param_named lastCenter float3 0 0 0
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113 | param_named sFresnel float 0.104
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114 | param_named sRefraction float 0.6667
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115 | }
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116 | //Cube map for reflections and refractions
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117 | texture_unit
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118 | {
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119 |
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120 | }
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121 | //Cube map of distances
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122 | texture_unit
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123 | {
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124 |
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125 | }
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126 | }
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127 | }
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128 | }
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129 |
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130 | material GTP/EnvMap/Localized_Metal
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131 | {
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132 | technique
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133 | {
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134 | pass mainpass
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135 | {
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136 | IllumTechniques
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137 | {
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138 | RenderTechnique ColorCubeMap
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139 | {
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140 | update_interval 0
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141 | update_all_face true
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142 | distance_calc false
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143 | face_angle_calc false
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144 | }
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145 | RenderTechnique DistanceCubeMap
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146 | {
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147 | update_interval 0
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148 | update_all_face true
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149 | distance_calc false
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150 | face_angle_calc false
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151 | }
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152 | }
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153 | vertex_program_ref GTP/Basic/Shaded_VS
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154 | {
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155 | param_named_auto WorldViewProj worldviewproj_matrix
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156 | param_named_auto World world_matrix
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157 | param_named_auto WorldInv inverse_world_matrix
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158 | }
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159 | fragment_program_ref GTP/EnvMap/Localized_Metal_PS
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160 | {
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161 | param_named_auto cameraPos camera_position
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162 | param_named lastCenter float3 0 0 0
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163 | param_named F0 float3 1 1 1
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164 | }
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165 | //Cube map for reflections and refractions
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166 | texture_unit
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167 | {
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168 |
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169 | }
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170 | //Cube map of distances
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171 | texture_unit
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172 | {
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173 |
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174 | }
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175 | }
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176 | }
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177 | }
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178 |
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179 | material GTP/EnvMap/Gold : GTP/EnvMap/Localized_Metal
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180 | {
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181 | technique
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182 | {
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183 | pass mainpass
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184 | {
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185 | fragment_program_ref
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186 | {
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187 | param_named F0 float3 0.96 0.85 0.39
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188 | }
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189 | }
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190 | }
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191 | }
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192 |
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193 | material GTP/EnvMap/Silver : GTP/EnvMap/Localized_Metal
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194 | {
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195 | technique
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196 | {
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197 | pass mainpass
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198 | {
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199 | fragment_program_ref
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200 | {
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201 | param_named F0 float3 0.97 0.95 0.9
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202 | }
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203 | }
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204 | }
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205 | }
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206 |
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207 | material GTP/EnvMap/Copper : GTP/EnvMap/Localized_Metal
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208 | {
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209 | technique
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210 | {
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211 | pass mainpass
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212 | {
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213 | fragment_program_ref
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214 | {
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215 | param_named F0 float3 0.95 0.63 0.54
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216 | }
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217 | }
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218 | }
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219 | }
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220 |
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221 | material GTP/EnvMap/Alu : GTP/EnvMap/Localized_Metal
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222 | {
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223 | technique
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224 | {
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225 | pass mainpass
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226 | {
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227 | fragment_program_ref
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228 | {
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229 | param_named F0 float3 0.9 0.92 0.92
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230 | }
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231 | }
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232 | }
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233 | } |
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