Line | |
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1 | compositor GTP/PostProc/Glow
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2 | {
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3 | technique
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4 | {
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5 | texture scene target_width target_height PF_FLOAT16_RGBA
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6 | texture cut 256 256 PF_FLOAT16_RGBA
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7 | texture rt0 256 256 PF_FLOAT16_RGBA
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8 | texture rt1 256 256 PF_FLOAT16_RGBA
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9 | texture prev 256 256 PF_FLOAT16_RGBA
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10 |
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11 | target prev
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12 | {
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13 | input none
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14 | only_initial on
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15 | pass render_quad
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16 | {
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17 | material GTP/PostProc/Black
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18 | }
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19 | }
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20 | target scene
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21 | {
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22 | // Render output from previous compositor (or original scene)
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23 | input previous
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24 | }
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25 | target cut
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26 | {
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27 | input none
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28 | pass render_quad
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29 | {
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30 | material GTP/PostProc/GlowCut
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31 | input 0 scene
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32 | input 1 prev
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33 | }
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34 | }
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35 | target rt0
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36 | {
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37 | input none
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38 | pass render_quad
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39 | {
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40 | material GTP/PostProc/GlowBlurV
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41 | input 0 cut
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42 | }
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43 | }
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44 | target rt1
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45 | {
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46 | input none
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47 | pass render_quad
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48 | {
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49 | material GTP/PostProc/GlowBlurH
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50 | input 0 rt0
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51 | }
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52 | }
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53 | target prev
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54 | {
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55 | input none
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56 | pass render_quad
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57 | {
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58 | material GTP/PostProc/Copy
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59 | input 0 rt1
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60 | }
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61 | }
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62 | target_output
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63 | {
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64 | input none
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65 | pass render_quad
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66 | {
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67 | material GTP/PostProc/Add
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68 | input 0 scene
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69 | input 1 rt1
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70 | }
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71 | }
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72 | }
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73 | } |
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