[1094] | 1 | material GameTools/PostProcBlack
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| 2 | {
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| 3 | technique
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| 4 | {
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| 5 | pass
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| 6 | {
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| 7 | vertex_program_ref GameTools/PostProc1_VS
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| 8 | {
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| 9 | }
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| 10 | fragment_program_ref GameTools/PostProc_Black
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| 11 | {
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| 12 |
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| 13 | }
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| 14 | }
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| 15 | }
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| 16 | }
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| 17 | material GameTools/PostProc1
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| 18 | {
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| 19 | technique
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| 20 | {
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| 21 | pass
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| 22 | {
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| 23 | vertex_program_ref GameTools/PostProc1_VS
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| 24 | {
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| 25 | }
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| 26 | fragment_program_ref GameTools/PostProc1_PS
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| 27 | {
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| 28 |
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| 29 | }
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| 30 | texture_unit
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| 31 | {
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| 32 | // filtering none
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| 33 | texture rockwall.tga
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| 34 | }
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| 35 | }
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| 36 | }
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| 37 | }
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| 38 |
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| 39 | material GameTools/GlowCut
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| 40 | {
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| 41 | technique
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| 42 | {
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| 43 | pass
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| 44 | {
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[1282] | 45 | vertex_program_ref GameTools/PostProc1_VS
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[1094] | 46 | {
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| 47 | }
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[1282] | 48 | fragment_program_ref GameTools/GlowCut_PS
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[1094] | 49 | {
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[1282] | 50 | param_named_auto width viewport_width
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| 51 | param_named_auto height viewport_height
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[1590] | 52 | //param_named cutValue float 10.0
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[1611] | 53 | param_named cutValue float 10.5
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| 54 | param_named timeBlur float 0.5
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[1094] | 55 |
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| 56 | }
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| 57 | texture_unit
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[1282] | 58 | {
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| 59 | //filtering none
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| 60 | }
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| 61 | texture_unit
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| 62 | {
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| 63 | //filtering none
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| 64 | }
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[1094] | 65 | }
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| 66 | }
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| 67 | }
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| 68 |
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| 69 | material GameTools/Luminance
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| 70 | {
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| 71 | technique
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| 72 | {
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| 73 | pass
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| 74 | {
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| 75 | vertex_program_ref GameTools/PostProc1_VS
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| 76 | {
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| 77 | }
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| 78 | fragment_program_ref GameTools/Luminance_PS
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| 79 | {
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| 80 | param_named_auto width viewport_width
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| 81 | param_named_auto height viewport_height
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| 82 |
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| 83 | }
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| 84 | texture_unit
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| 85 | {
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| 86 | //filtering none
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| 87 | texture rockwall.tga
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| 88 | }
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| 89 |
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| 90 | }
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| 91 | }
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| 92 | }
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| 93 |
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| 94 |
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| 95 |
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| 96 | material GameTools/GlowBlurH
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| 97 | {
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| 98 | technique
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| 99 | {
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| 100 | pass
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| 101 | {
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| 102 | vertex_program_ref GameTools/PostProc1_VS
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| 103 | {
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| 104 | }
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| 105 | fragment_program_ref GameTools/GlowBlurH_PS
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| 106 | {
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| 107 | param_named_auto width viewport_width
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| 108 | param_named_auto height viewport_height
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[1590] | 109 | param_named Stretch float 1.2
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[1094] | 110 | }
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| 111 | texture_unit
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| 112 | {
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| 113 | tex_address_mode mirror
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| 114 | texture rockwall.tga
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| 115 | }
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| 116 |
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| 117 | }
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| 118 | }
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| 119 | }
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| 120 |
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| 121 | material GameTools/GlowBlurV
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| 122 | {
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| 123 | technique
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| 124 | {
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| 125 | pass
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| 126 | {
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| 127 | vertex_program_ref GameTools/PostProc1_VS
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| 128 | {
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| 129 | }
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| 130 | fragment_program_ref GameTools/GlowBlurV_PS
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| 131 | {
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| 132 | param_named_auto width viewport_width
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| 133 | param_named_auto height viewport_height
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[1590] | 134 | param_named Stretch float 1.2
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[1094] | 135 | }
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| 136 | texture_unit
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| 137 | {
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| 138 | tex_address_mode mirror
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| 139 | texture rockwall.tga
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| 140 | }
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| 141 | }
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| 142 | }
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| 143 | }
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| 144 |
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| 145 | material GameTools/TextureCopy
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| 146 | {
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| 147 | technique
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| 148 | {
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| 149 | pass
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| 150 | {
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| 151 | vertex_program_ref GameTools/PostProc1_VS
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| 152 | {
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| 153 | }
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| 154 | fragment_program_ref GameTools/TextureCopy_PS
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| 155 | {
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| 156 | param_named_auto width viewport_width
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| 157 | param_named_auto height viewport_height
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| 158 |
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| 159 | }
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| 160 | texture_unit
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| 161 | {
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| 162 | // filtering none
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| 163 | texture rockwall.tga
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| 164 | }
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| 165 | }
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| 166 | }
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| 167 | }
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| 168 |
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| 169 | material GameTools/GlowAdd
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| 170 | {
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| 171 | technique
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| 172 | {
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| 173 | pass
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| 174 | {
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| 175 | vertex_program_ref GameTools/PostProc1_VS
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| 176 | {
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| 177 | }
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| 178 | fragment_program_ref GameTools/GlowAdd_PS
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| 179 | {
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| 180 | param_named_auto width viewport_width
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| 181 | param_named_auto height viewport_height
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| 182 |
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| 183 | }
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| 184 | texture_unit
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| 185 | {
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| 186 | // filtering none
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| 187 | texture rockwall.tga
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| 188 | }
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| 189 | texture_unit
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| 190 | {
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| 191 | // filtering none
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| 192 | texture rockwall.tga
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| 193 | }
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| 194 | }
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| 195 | }
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| 196 | }
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| 197 |
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| 198 | material GameTools/ToneMap
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| 199 | {
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| 200 | technique
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| 201 | {
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| 202 | pass
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| 203 | {
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| 204 | vertex_program_ref GameTools/PostProc1_VS
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| 205 | {
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| 206 | }
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| 207 | fragment_program_ref GameTools/ToneMap_PS
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| 208 | {
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| 209 | param_named_auto width viewport_width
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| 210 | param_named_auto height viewport_height
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| 211 | param_named Gain float 0.5
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| 212 | }
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| 213 | texture_unit
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| 214 | {
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| 215 | // filtering none
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| 216 | texture rockwall.tga
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| 217 | }
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| 218 | texture_unit
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| 219 | {
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| 220 | // filtering none
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| 221 | texture rockwall.tga
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| 222 | }
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| 223 | texture_unit
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| 224 | {
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| 225 | // filtering none
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| 226 | texture rockwall.tga
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| 227 | }
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| 228 | }
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| 229 | }
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| 230 | } |
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