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[1862] | 1 | material colorcube |
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| 2 | { |
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| 3 | technique |
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| 4 | { |
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| 5 | pass |
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| 6 | { |
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[2095] | 7 | lighting off |
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[2054] | 8 | IllumTechniques |
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| 9 | { |
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| 10 | |
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| 11 | RenderTechnique CausticReciever |
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| 12 | { |
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| 13 | max_caster_count 10 |
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| 14 | } |
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[2139] | 15 | RenderTechnique DepthShadowReciever |
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| 16 | { |
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| 17 | max_light_count 1 |
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| 18 | vertex_program_name GameTools/ShadowMap/ShadowDistVS |
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| 19 | fragment_program_name GameTools/ShadowMap/ShadowDistPS |
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| 20 | set_light_view true |
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| 21 | set_light_farplane true |
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| 22 | } |
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[2054] | 23 | } |
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| 24 | |
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[1862] | 25 | texture_unit |
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| 26 | { |
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[2095] | 27 | texture roomcdark.PNG |
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| 28 | //texture object_SE_0_PHOTONMAP |
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| 29 | //tex_coord_set 0 |
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| 30 | //colour_op modulate |
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[1862] | 31 | } |
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| 32 | } |
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| 33 | } |
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| 34 | } |
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