Line | |
---|
1 |
|
---|
2 |
|
---|
3 | material kupolalambert2
|
---|
4 | {
|
---|
5 |
|
---|
6 | technique
|
---|
7 | {
|
---|
8 | pass
|
---|
9 | {
|
---|
10 | IllumTechniques
|
---|
11 | {
|
---|
12 |
|
---|
13 | RenderTechnique CausticReciever
|
---|
14 | {
|
---|
15 | max_caster_count 10
|
---|
16 | }
|
---|
17 | //RenderTechnique DepthShadowReciever
|
---|
18 | //{
|
---|
19 |
|
---|
20 | //}
|
---|
21 | }
|
---|
22 |
|
---|
23 | scene_blend none
|
---|
24 | scene_blend_op add
|
---|
25 | scene_blend_op_alpha add
|
---|
26 | scene_blend_alpha none
|
---|
27 |
|
---|
28 | lighting off
|
---|
29 |
|
---|
30 | vertex_program_ref GameTools/CausticSoftShadowVS
|
---|
31 | {
|
---|
32 | //param_named_auto world_IT inverse_transpose_world_matrix
|
---|
33 | param_named_auto worldViewProj worldviewproj_matrix
|
---|
34 | param_named_auto world world_matrix
|
---|
35 | }
|
---|
36 | fragment_program_ref GameTools/CausticSoftShadowPS
|
---|
37 | {
|
---|
38 | param_named_auto world_IT inverse_transpose_world_matrix
|
---|
39 | param_named_auto cameraPos camera_position
|
---|
40 | param_named_auto lightPosition light_position 0
|
---|
41 | }
|
---|
42 |
|
---|
43 | texture_unit
|
---|
44 | {
|
---|
45 | texture falt2.tga
|
---|
46 | }
|
---|
47 |
|
---|
48 | texture_unit //bump
|
---|
49 | {
|
---|
50 | texture falnormal.dds
|
---|
51 | }
|
---|
52 | }
|
---|
53 | }
|
---|
54 | }
|
---|
55 |
|
---|
56 |
|
---|
57 | material kupolalambert5
|
---|
58 | {
|
---|
59 | technique
|
---|
60 | {
|
---|
61 | pass
|
---|
62 | {
|
---|
63 | IllumTechniques
|
---|
64 | {
|
---|
65 |
|
---|
66 | RenderTechnique CausticReciever
|
---|
67 | {
|
---|
68 | max_caster_count 10
|
---|
69 | }
|
---|
70 | //RenderTechnique DepthShadowReciever
|
---|
71 | //{
|
---|
72 |
|
---|
73 | //}
|
---|
74 | }
|
---|
75 |
|
---|
76 | scene_blend none
|
---|
77 | scene_blend_op add
|
---|
78 | scene_blend_op_alpha add
|
---|
79 | scene_blend_alpha none
|
---|
80 |
|
---|
81 | lighting off
|
---|
82 |
|
---|
83 | vertex_program_ref GameTools/CausticSoftShadowVS
|
---|
84 | {
|
---|
85 | param_named_auto worldViewProj worldviewproj_matrix
|
---|
86 | param_named_auto world world_matrix
|
---|
87 | //param_named_auto world_IT inverse_transpose_world_matrix
|
---|
88 | }
|
---|
89 | fragment_program_ref GameTools/CausticSoftShadowPS
|
---|
90 | {
|
---|
91 | param_named_auto world_IT inverse_transpose_world_matrix
|
---|
92 | param_named_auto cameraPos camera_position
|
---|
93 | param_named_auto lightPosition light_position 0
|
---|
94 | }
|
---|
95 |
|
---|
96 | texture_unit
|
---|
97 | {
|
---|
98 | texture talaj2.tga
|
---|
99 | }
|
---|
100 |
|
---|
101 | texture_unit
|
---|
102 | {
|
---|
103 | texture talajnormal.dds
|
---|
104 | }
|
---|
105 |
|
---|
106 |
|
---|
107 |
|
---|
108 | }
|
---|
109 | }
|
---|
110 | }
|
---|
111 |
|
---|
112 |
|
---|
113 | material kupolafal_low
|
---|
114 | {
|
---|
115 |
|
---|
116 | technique
|
---|
117 | {
|
---|
118 | pass
|
---|
119 | {
|
---|
120 |
|
---|
121 | texture_unit
|
---|
122 | {
|
---|
123 | texture falt2.tga
|
---|
124 | }
|
---|
125 |
|
---|
126 | }
|
---|
127 | }
|
---|
128 | }
|
---|
129 |
|
---|
130 |
|
---|
131 | material kupolatalaj_low
|
---|
132 | {
|
---|
133 | technique
|
---|
134 | {
|
---|
135 | pass
|
---|
136 | {
|
---|
137 |
|
---|
138 | texture_unit
|
---|
139 | {
|
---|
140 | texture talaj2.tga
|
---|
141 | }
|
---|
142 |
|
---|
143 | }
|
---|
144 | }
|
---|
145 | }
|
---|
146 |
|
---|
Note: See
TracBrowser
for help on using the repository browser.