# Resource locations to be added to the 'boostrap' path # This also contains the minimum you need to use the Ogre example framework [Bootstrap] Zip=../../Media/packs/OgreCore.zip # Resource locations to be added to the default path [General] FileSystem=../../Media FileSystem=../../Media/fonts FileSystem=../../Media/materials/programs FileSystem=../../Media/materials/scripts FileSystem=../../Media/materials/textures FileSystem=../../Media/models FileSystem=../../Media/overlays FileSystem=../../Media/particle FileSystem=../../Media/gui Zip=../../Media/packs/cubemapsJS.zip Zip=../../Media/packs/smokealphaclip.zip [GTP_Demo] FileSystem=../../Media/Demo [GTP_Basic] FileSystem=../../Media/materials/GTPBasic [PostProc] FileSystem=../../Media/materials/GTPPostProc [GTP_Particles] FileSystem=../../Media/materials/GTPParticles [GTP_EnvMap] FileSystem=../../Media/materials/GTPEnvMap [GTP_Caustic] FileSystem=../../Media/materials/GTPCaustic [GTP_Diffuse] FileSystem=../../Media/materials/GTPAdvancedEnvMap/diffuse [GTP_MultiBounce_Shared] FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce [GTP_MultipleReflection] FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleReflection [GTP_MultipleRefraction] FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleRefraction #[GTP_MultipleCausticRefraction] #FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleCausticRefraction [GTP_MultipleReflection_MinMax] FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleReflectionMinMax [GTP_MultipleRefraction_MinMax] FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleRefractionMinMax #[GTP_MultipleCausticRefraction_MinMax] #FileSystem=../../Media/materials/GTPAdvancedEnvMap/multibounce/multipleCausticRefractionMinMax