1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | /**
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16 | \file
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17 | Lighting.h
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18 | \brief
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19 | Shows lighting support in OGRE. Also demonstrates the use of billboards
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20 | and controllers for automatic time-relative behaviour.
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21 | */
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22 |
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23 |
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24 | #include "ExampleApplication.h"
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25 | #include "OgreIlluminationManager.h"
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26 | #include "SpriteParticleRenderer.h"
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27 |
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28 |
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29 | // Listener class for frame updates
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30 | class ParticleDemoFrameListener : public ExampleFrameListener
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31 | {
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32 | protected:
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33 |
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34 | unsigned long framecount;
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35 |
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36 | public:
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37 | ParticleDemoFrameListener(RenderWindow* window, Camera* maincam)
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38 | :ExampleFrameListener(window, maincam)
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39 |
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40 | {
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41 | framecount = 0;
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42 | }
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43 |
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44 | bool frameStarted(const FrameEvent& evt)
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45 | {
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46 | bool result = ExampleFrameListener::frameStarted(evt);
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47 | framecount++;
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48 | return result;
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49 | }
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50 |
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51 |
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52 |
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53 | };
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54 |
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55 | /** Application class */
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56 | class ParticleDemoApplication : public ExampleApplication
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57 | {
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58 |
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59 | public:
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60 | /* virtual void go(void)
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61 | {
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62 | if (!setup())
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63 | return;
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64 |
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65 | renderScene();
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66 |
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67 | // clean up
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68 | destroyScene();
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69 | }*/
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70 |
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71 | protected:
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72 | SceneNode* kupolaNode;
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73 | SceneNode* mainLightNode;
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74 | /*
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75 | void renderScene(){
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76 |
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77 | mWindow->resetStatistics();
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78 | while(true){
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79 |
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80 |
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81 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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82 | // Pump events on Win32
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83 | MSG msg;
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84 | while( PeekMessage( &msg, NULL, 0U, 0U, PM_REMOVE ) )
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85 | {
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86 | TranslateMessage( &msg );
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87 | DispatchMessage( &msg );
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88 | }
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89 |
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90 | #endif
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91 |
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92 | if(!mRoot->_fireFrameStarted()){
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93 | break;
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94 | }
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95 | unsigned long framenum = mRoot->getCurrentFrameNumber();
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96 |
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97 | OgreIlluminationManager::getSingleton().update(framenum, mWindow);
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98 |
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99 | //mRoot->renderOneFrame();
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100 | mRoot->_updateAllRenderTargets();
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101 |
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102 | mRoot->_fireFrameEnded();
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103 |
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104 | }
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105 | }*/
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106 |
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107 | void createPostproc()
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108 | {
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109 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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110 | "GameTools/Glow");
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111 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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112 | "GameTools/Glow", true);
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113 | }
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114 |
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115 |
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116 | void createScene(void)
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117 | {
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118 | createPostproc();
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119 |
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120 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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121 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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122 |
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123 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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124 | mCamera->setPosition(0,100,240);
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125 | mCamera->setFOVy(Radian(Degree(80)));
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126 | //mCamera->setFarClipDistance(1000);
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127 | // Set ambient light
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128 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
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129 |
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130 | // Skybox
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131 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
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132 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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133 |
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134 |
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135 | ParticleSystem* pSys1 = mSceneMgr->createParticleSystem("tuzecske", "GameTools/DemoParticle1");
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136 | pSys1->setKeepParticlesInLocalSpace(false);
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137 | SceneNode *pSysNode = rootNode->createChildSceneNode();
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138 | pSysNode->attachObject(pSys1);
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139 | //pSysNode->setPosition(0,100,0);
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140 |
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141 |
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142 | //init objects
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143 | Entity* kupola = mSceneMgr->createEntity("kupola", "kupola.mesh");
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144 | Entity* head = mSceneMgr->createEntity("head", "ogrehead.mesh");
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145 |
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146 | //init nodes
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147 | kupolaNode = rootNode->createChildSceneNode( "kupola" );
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148 | kupolaNode->rotate(Vector3(0,1,0),Radian(Degree(90)));
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149 | kupolaNode->attachObject( kupola );
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150 | kupolaNode->scale(25,21,25);
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151 | kupolaNode->_updateBounds();
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152 | MeshPtr kmesh = kupola->getMesh();
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153 | kmesh->buildTangentVectors(0,1);
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154 |
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155 | SceneNode* headNode = rootNode->createChildSceneNode("head");
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156 | headNode->attachObject(head);
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157 | headNode->setScale(2,2,2);
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158 | AxisAlignedBox bbox = head->getBoundingBox();
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159 | headNode->setPosition(0, 100,0);
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160 | headNode->_updateBounds();
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161 |
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162 |
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163 | //Init lights
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164 | Light* mainLight = mSceneMgr->createLight("MainLight");
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165 | mainLight->setType(Light::LT_POINT);
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166 | mainLight->setDiffuseColour(ColourValue::White);
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167 | mainLight->setSpecularColour(ColourValue::White);
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168 | mainLightNode = rootNode->createChildSceneNode();
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169 | mainLightNode->setPosition(0,150,0);
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170 | mainLight->setPosition(mainLightNode->getWorldPosition());
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171 | mainLightNode->attachObject(mainLight);
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172 |
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173 |
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174 | {//SBB
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175 | OgreSharedRuns* sharedruns = new OgreSharedRuns();
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176 | OgreIlluminationManager::getSingleton().addSharedRuns(sharedruns);
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177 | OgreTechniqueGroup* group = new OgreTechniqueGroup();
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178 | group->addSharedRun(sharedruns);
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179 | SpriteParticleRenderer* renderer = (SpriteParticleRenderer*)pSys1->getRenderer();
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180 | OgreRenderable* rend = new OgreRenderable(renderer->getSpriteSet(), pSys1);
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181 | sharedruns->addRenderable(rend);
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182 | sharedruns->updateBounds();
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183 | Material* mat = (Material*) MaterialManager::getSingleton().getByName("GameTools/SBB").getPointer();
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184 |
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185 | OgreSBBRenderTechnique* techn =
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186 | new OgreSBBRenderTechnique(1,
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187 | mat->getTechnique(0)->getPass(0),
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188 | rend,
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189 | group
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190 | );
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191 | group->addRenderTechnique(techn);
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192 | renderer->getSpriteSet()->setRenderTechniqueGroup(group);
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193 | }
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194 |
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195 | }
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196 |
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197 | void createFrameListener(void)
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198 | {
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199 | // This is where we instantiate our own frame listener
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200 | mFrameListener= new ParticleDemoFrameListener(mWindow,
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201 | mCamera );
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202 | mRoot->addFrameListener(mFrameListener);
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203 | mRoot->addFrameListener(&OgreIlluminationManager::getSingleton());
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204 | }
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205 |
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206 | };
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207 |
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