[1080] | 1 | /*
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| 2 | -----------------------------------------------------------------------------
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| 3 | This source file is part of OGRE
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| 4 | (Object-oriented Graphics Rendering Engine)
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| 5 | For the latest info, see http://www.ogre3d.org/
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| 6 |
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| 7 | Copyright (c) 2000-2005 The OGRE Team
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| 8 | Also see acknowledgements in Readme.html
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| 9 |
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| 10 | You may use this sample code for anything you like, it is not covered by the
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| 11 | LGPL like the rest of the engine.
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| 12 | -----------------------------------------------------------------------------
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| 13 | */
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| 14 |
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| 15 | /**
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| 16 | \file
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| 17 | Lighting.h
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| 18 | \brief
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| 19 | Shows lighting support in OGRE. Also demonstrates the use of billboards
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| 20 | and controllers for automatic time-relative behaviour.
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| 21 | */
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| 22 |
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| 23 |
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| 24 | #include "ExampleApplication.h"
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| 25 | #include "OgreIlluminationManager.h"
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| 26 | #include "SceneSerializer.h"
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| 27 |
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| 28 |
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| 29 | // Listener class for frame updates
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| 30 | class PRMDemoFrameListener : public ExampleFrameListener
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| 31 | {
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| 32 | protected:
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| 33 |
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| 34 | unsigned long framecount;
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| 35 |
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| 36 | public:
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| 37 | PRMDemoFrameListener(RenderWindow* window, Camera* maincam)
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| 38 | :ExampleFrameListener(window, maincam)
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| 39 |
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| 40 | {
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| 41 | framecount = 0;
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| 42 | }
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| 43 |
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| 44 | bool frameStarted(const FrameEvent& evt)
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| 45 | {
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| 46 | bool result = ExampleFrameListener::frameStarted(evt);
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| 47 | framecount++;
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| 48 | return result;
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| 49 | }
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| 50 |
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| 51 |
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| 52 |
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| 53 | };
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| 54 |
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| 55 | /** Application class */
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| 56 | class PRMDemoApplication : public ExampleApplication
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| 57 | {
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| 58 |
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| 59 |
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| 60 |
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[2025] | 61 |
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[1080] | 62 | protected:
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| 63 | SceneNode* kupolaNode;
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| 64 | SceneNode* mainLightNode;
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[2025] | 65 |
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| 66 | void loadResources(void)
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| 67 | {
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| 68 | // Initialise, parse scripts etc
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| 69 | ResourceGroupManager::getSingleton().initialiseResourceGroup("Bootstrap");
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| 70 | ResourceGroupManager::getSingleton().initialiseResourceGroup("General");
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| 71 | ResourceGroupManager::getSingleton().initialiseResourceGroup("PostProc");
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[1080] | 72 | }
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| 73 |
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| 74 | void createPostproc()
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[2025] | 75 | {
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[1080] | 76 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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[2025] | 77 | "GTP/PostProc/Glow");
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[1080] | 78 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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[2025] | 79 | "GTP/PostProc/Glow", true);
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| 80 |
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| 81 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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| 82 | "GTP/PostProc/ToneMap");
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| 83 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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| 84 | "GTP/PostProc/ToneMap", true);
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[1080] | 85 | }
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| 86 |
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| 87 |
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| 88 | void createScene(void)
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| 89 | {
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| 90 | //createPostproc();
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| 91 |
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| 92 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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| 93 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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[1132] | 94 | OgreIlluminationManager::getSingleton().setShadowMapSize(512);
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[1080] | 95 |
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| 96 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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[1132] | 97 | mCamera->setPosition(0,20,40);
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| 98 | //mCamera->setPosition(0,100,0);
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[1127] | 99 | //mCamera->lookAt(0,-1,0);
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[1080] | 100 | mCamera->setFOVy(Radian(Degree(80)));
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| 101 | //mCamera->setFarClipDistance(1000);
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| 102 | // Set ambient light
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| 103 | mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
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| 104 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox");
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| 105 |
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| 106 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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[1132] | 107 |
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[1080] | 108 | SceneSerializer s(mSceneMgr);
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| 109 | DataStreamPtr inputStream;
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| 110 | inputStream = ResourceGroupManager::getSingleton().openResource("level.txt");
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| 111 | s.parseScript(inputStream, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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[1132] | 112 |
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| 113 | /* Entity* lepcso = mSceneMgr->createEntity("lepcso","stairs.mesh");
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[1117] | 114 | SceneNode* lNode = rootNode->createChildSceneNode("l");
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[1132] | 115 | lNode->attachObject(lepcso);*/
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[1117] | 116 |
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[1132] | 117 | createPlane("p","lambert1",Vector3(0,-20,0),Vector2(100,100));
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[1080] | 118 |
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| 119 | Light* mainLight = mSceneMgr->createLight("MainLight");
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[1086] | 120 | mainLight->setType(Light::LT_DIRECTIONAL);
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[1080] | 121 | mainLight->setDiffuseColour(ColourValue::White);
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| 122 | mainLight->setSpecularColour(ColourValue::White);
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| 123 | mainLightNode = rootNode->createChildSceneNode();
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| 124 |
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| 125 | mainLightNode->setPosition(0,0,0);
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| 126 | mainLight->setPosition(mainLightNode->getWorldPosition());
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[1132] | 127 | mainLight->setDirection(-1,-1, 0);
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[1080] | 128 | mainLightNode->attachObject(mainLight);
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[1086] | 129 |
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| 130 | OgreIlluminationManager::getSingleton().initTechniques();
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[1080] | 131 | }
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[1117] | 132 |
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| 133 | void createPlane(Ogre::String _name, Ogre::String _material, Ogre::Vector3 _pos, Ogre::Vector2 _size, Ogre::Vector2 _subdivisions = Ogre::Vector2(1,1)) {
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| 134 | Plane _plane;
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| 135 | _plane.normal = Vector3::UNIT_Y;
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| 136 | _plane.d = 0;
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[1080] | 137 |
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[1117] | 138 |
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| 139 | MeshManager::getSingleton().createPlane(_name + ".plane",
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| 140 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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| 141 | _plane,_size.x,_size.y,1,1,true,1,_subdivisions.x,_subdivisions.y,Vector3::UNIT_Z);
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| 142 |
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| 143 | Entity *_entity = mSceneMgr->createEntity(_name + ".entity", _name + ".plane");
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| 144 | _entity->setMaterialName(_material);
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| 145 |
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| 146 | SceneNode* _node = mSceneMgr->getRootSceneNode()->createChildSceneNode(_name + ".node");
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| 147 | _node->attachObject(_entity);
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| 148 | _node->setPosition(_pos);
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| 149 |
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| 150 | }
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| 151 |
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[1080] | 152 | void createFrameListener(void)
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| 153 | {
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| 154 | // This is where we instantiate our own frame listener
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| 155 | mFrameListener= new PRMDemoFrameListener(mWindow,
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| 156 | mCamera );
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[2025] | 157 | mFrameListener->setPriority(1);
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| 158 | mRoot->addFrameListener(mFrameListener);
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| 159 | OgreIlluminationManager::getSingleton().setPriority(2);
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| 160 | mRoot->addFrameListener(&OgreIlluminationManager::getSingleton());
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[1080] | 161 | }
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| 162 |
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| 163 | };
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| 164 |
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