1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | /**
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16 | \file
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17 | Lighting.h
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18 | \brief
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19 | Shows lighting support in OGRE. Also demonstrates the use of billboards
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20 | and controllers for automatic time-relative behaviour.
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21 | */
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22 |
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23 |
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24 | #include "ExampleApplication.h"
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25 | #include "OgreIlluminationManager.h"
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26 | #include "SceneSerializer.h"
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27 |
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28 | Light* blueLight;
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29 |
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30 | // Listener class for frame updates
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31 | class PRMDemoFrameListener : public ExampleFrameListener
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32 | {
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33 | protected:
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34 |
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35 | unsigned long framecount;
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36 | SceneNode* mainLightNode;
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37 | Light* light;
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38 |
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39 | public:
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40 | PRMDemoFrameListener(RenderWindow* window, Camera* maincam, SceneNode* lightNode, Light* l)
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41 | :ExampleFrameListener(window, maincam)
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42 |
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43 | {
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44 | mainLightNode = lightNode;
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45 | light = l;
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46 | framecount = 0;
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47 | mMoveSpeed /= 50.0;
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48 | }
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49 |
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50 | bool frameStarted(const FrameEvent& evt)
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51 | {
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52 | /* light->setDirection(mCamera->getDirection());
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53 | light->setPosition(mCamera->getPosition());
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54 | mainLightNode->setPosition(mCamera->getPosition());*/
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55 | bool result = ExampleFrameListener::frameStarted(evt);
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56 | framecount++;
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57 |
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58 | static float t = 0;
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59 | float dt = evt.timeSinceLastFrame / 4.0;
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60 | t += dt;
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61 | /*
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62 | Vector3 pos(30 * sin(t), 1, 30 * cos(t));
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63 | light->getParentSceneNode()->setPosition(pos);
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64 | Vector3 dir = -pos;
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65 | dir.normalise();
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66 | light->setDirection(dir);*/
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67 |
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68 |
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69 | return result;
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70 | }
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71 |
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72 |
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73 |
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74 | };
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75 |
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76 | /** Application class */
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77 | class PRMDemoApplication : public ExampleApplication
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78 | {
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79 |
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80 |
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81 |
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82 |
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83 | protected:
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84 | SceneNode* kupolaNode;
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85 | SceneNode* mainLightNode;
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86 | Light* mainLight;
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87 |
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88 | void loadResources(void)
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89 | {
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90 | // Initialise, parse scripts etc
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91 | ResourceGroupManager::getSingleton().initialiseResourceGroup("Bootstrap");
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92 | ResourceGroupManager::getSingleton().initialiseResourceGroup("General");
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93 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Basic");
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94 | ResourceGroupManager::getSingleton().initialiseResourceGroup("PostProc");
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95 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_PathMap");
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96 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_PathMapDemo");
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97 | }
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98 |
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99 | void createPostproc()
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100 | {
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101 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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102 | "GTP/PostProc/Glow");
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103 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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104 | "GTP/PostProc/Glow", true);
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105 | /*
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106 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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107 | "GTP/PostProc/ToneMap");
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108 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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109 | "GTP/PostProc/ToneMap", true); */
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110 | }
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111 |
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112 | void chooseSceneManager()
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113 | {
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114 | mSceneMgr = mRoot->createSceneManager("OctreeSceneManager");
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115 | //mSceneMgr = mRoot->createSceneManager("OcclusionCullingSceneManager");
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116 | }
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117 |
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118 | /*
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119 | void createScene(void) /// SHADOWACCUM
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120 | {
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121 | //std::string occlusion_cfg("OcclusionCulling.cfg");
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122 | //mSceneMgr->setWorldGeometry(occlusion_cfg);
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123 | //createPostproc();
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124 |
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125 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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126 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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127 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName("GTP/Basic/CameraDepth");
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128 | OgreIlluminationManager::getSingleton().setFocusingSM(false);
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129 | OgreIlluminationManager::getSingleton().setShadowMapSize(1024);
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130 | OgreIlluminationManager::getSingleton().setBlurShadowMap(false);
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131 | OgreIlluminationManager::getSingleton().setUseLISPSM(false);
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132 | OgreIlluminationManager::getSingleton().setAreaLigtRadius(2);
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133 |
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134 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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135 | mCamera->setPosition(0,0,0);
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136 | //mCamera->setPosition(0,100,0);
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137 | //mCamera->lookAt(0,-1,0);
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138 | mCamera->setFOVy(Radian(Degree(80)));
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139 | mCamera->setNearClipDistance(0.01);
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140 | mCamera->setFarClipDistance(1000);
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141 | // Set ambient light
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142 | mSceneMgr->setAmbientLight(ColourValue(0,0, 0));
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143 | //mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox", 500);
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144 |
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145 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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146 |
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147 | Entity* pillar = mSceneMgr->createEntity("pillar", "pillarShape.mesh");
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148 | SceneNode* pillarNode = rootNode->createChildSceneNode("pillarnode");
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149 | pillarNode->attachObject(pillar);
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150 |
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151 |
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152 | createPlane("p","GTP/Basic/ShadowReceiver/ShadowAccum",Vector3(0,-1.3,0),Vector2(20,20),Vector2(1,1));
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153 |
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154 | Light* mainLight = mSceneMgr->createLight("MainLight");
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155 | mainLight->setType(Light::LT_SPOTLIGHT);
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156 | mainLight->setCastShadows(true);
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157 | mainLight->setDiffuseColour(ColourValue::White);
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158 | mainLight->setSpecularColour(ColourValue::White);
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159 | mainLightNode = rootNode->createChildSceneNode();
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160 |
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161 | mainLightNode->setPosition(10,10,10);
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162 | mainLight->setPosition(10,10,10);
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163 | mainLight->setPowerScale(10);
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164 | mainLight->setDirection(-1,-1, -1);
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165 | mainLight->setSpotlightOuterAngle(Radian(Degree(90)));
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166 | mainLight->setAttenuation(20, 0, 0, 0);
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167 | mainLightNode->attachObject(mainLight);
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168 |
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169 | BillboardSet* bbs = mSceneMgr->createBillboardSet("bb", 1);
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170 | bbs->setDefaultDimensions(6,6);
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171 | bbs->createBillboard(Vector3::ZERO, ColourValue::White);
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172 | bbs->setMaterialName("Flare");
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173 | mainLightNode->attachObject(bbs);
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174 |
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175 | OgreIlluminationManager::getSingleton().initTechniques();
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176 | }*/
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177 | /*
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178 | void createScene(void) ///TOWERS
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179 | {
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180 | //std::string occlusion_cfg("OcclusionCulling.cfg");
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181 | //mSceneMgr->setWorldGeometry(occlusion_cfg);
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182 |
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183 | createPostproc();
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184 |
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185 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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186 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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187 | OgreIlluminationManager::getSingleton().setShadowMapSize(700);
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188 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName("GTP/Basic/Depth");
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189 | OgreIlluminationManager::getSingleton().setFocusingSM(true);
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190 | OgreIlluminationManager::getSingleton().setBlurShadowMap(false);
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191 | OgreIlluminationManager::getSingleton().setUseLISPSM(true);
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192 |
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193 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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194 | mCamera->setPosition(0,0,0);
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195 | //mCamera->setPosition(0,100,0);
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196 | //mCamera->lookAt(0,-1,0);
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197 | mCamera->setFOVy(Radian(Degree(80)));
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198 | mCamera->setNearClipDistance(0.01);
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199 | mCamera->setFarClipDistance(1000);
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200 | // Set ambient light
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201 | mSceneMgr->setAmbientLight(ColourValue(0.1, 0.1, 0.1));
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202 | mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox", 500);
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203 |
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204 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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205 |
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206 |
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207 | SceneSerializer s(mSceneMgr);
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208 | DataStreamPtr inputStream;
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209 | inputStream = ResourceGroupManager::getSingleton().openResource("towers.level"); //towers2.level
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210 | s.parseScript(inputStream, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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211 |
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212 | //createPlane("p","groundmaterial",Vector3(0,-0.3,0),Vector2(150,150));
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213 |
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214 | Light* mainLight = mSceneMgr->createLight("MainLight");
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215 | mainLight->setType(Light::LT_DIRECTIONAL);
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216 | mainLight->setCastShadows(true);
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217 | mainLight->setDiffuseColour(ColourValue::White);
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218 | mainLight->setSpecularColour(ColourValue::White);
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219 | mainLightNode = rootNode->createChildSceneNode();
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220 |
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221 | mainLightNode->setPosition(1000,1000,1000);
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222 | mainLight->setPosition(1000,1000,1000);
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223 | mainLight->setPowerScale(5);
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224 | mainLight->setDirection(-1,-1, -1);
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225 | mainLightNode->attachObject(mainLight);
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226 |
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227 | OgreIlluminationManager::getSingleton().initTechniques();
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228 | }*/
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229 |
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230 | void createScene(void) ///PATHMAP Hangar
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231 | {
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232 | std::string occlusion_cfg("OcclusionCulling.cfg");
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233 | //mSceneMgr->setWorldGeometry(occlusion_cfg);
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234 |
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235 | //createPostproc();
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236 |
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237 | OgreIlluminationManager::getSingleton().joinSharedRuns(false);
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238 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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239 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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240 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName(Light::LT_SPOTLIGHT, "GTP/Basic/Distance_Normalized");
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241 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName(Light::LT_POINT, "GTP/Basic/Distance_Normalized");
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242 | OgreIlluminationManager::getSingleton().setFocusingSM(false);
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243 | OgreIlluminationManager::getSingleton().setShadowMapSize(512);
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244 | OgreIlluminationManager::getSingleton().setBlurShadowMap(false);
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245 | OgreIlluminationManager::getSingleton().setUseLISPSM(false);
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246 |
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247 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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248 |
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249 | mCamera->setPosition(32,0.68,11);
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250 | //mCamera->setPosition(50,35,-2);
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251 | //mCamera->lookAt(0,0,0);
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252 |
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253 | mCamera->setFOVy(Radian(Degree(80)));
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254 | mCamera->setNearClipDistance(0.01);
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255 | mCamera->setFarClipDistance(1000);
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256 | // Set ambient light
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257 | mSceneMgr->setAmbientLight(ColourValue(0.1, 0.1, 0.1));
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258 | mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox", 500);
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259 |
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260 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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261 |
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262 |
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263 | SceneSerializer s(mSceneMgr);
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264 | DataStreamPtr inputStream;
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265 | inputStream = ResourceGroupManager::getSingleton().openResource("processed.level"); //towers2.level
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266 | s.parseScript(inputStream, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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267 | s.parseEntryPoints("SpacePrmEntryPoints.text");
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268 |
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269 | //createPlane("p","GTP/Basic/ShadowReceiver/Depth",Vector3(0,-0.3,0),Vector2(150,150));
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270 |
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271 | mainLight = mSceneMgr->createLight("MainLight");
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272 | mainLight->setType(Light::LT_SPOTLIGHT);
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273 | mainLight->setCastShadows(true);
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274 | mainLight->setDiffuseColour(ColourValue(1.0,0.5,0.3,1));
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275 | mainLight->setSpecularColour(ColourValue::White);
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276 | mainLightNode = rootNode->createChildSceneNode();
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277 |
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278 | mainLightNode->setPosition(30,1,0.0);
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279 | //mainLight->setPosition(30,1,0);
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280 | mainLight->setPowerScale(200);
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281 | mainLight->setDirection(-1, 0, 0);
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282 | mainLight->setSpotlightOuterAngle(Radian(Degree(90)));
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283 | mainLight->setSpotlightFalloff(1);
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284 | mainLight->setAttenuation(200, 0, 0, 1);
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285 | mainLightNode->attachObject(mainLight);
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286 | /*
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287 | blueLight = mSceneMgr->createLight("BlueLight");
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288 | blueLight->setType(Light::LT_SPOTLIGHT);
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289 | blueLight->setCastShadows(true);
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290 | blueLight->setDiffuseColour(ColourValue(0.3,0.5,1.0,1));
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291 | blueLight->setSpecularColour(ColourValue::White);
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292 | SceneNode* blueLightNode = rootNode->createChildSceneNode();
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293 |
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294 | blueLightNode->setPosition(-30,1,0.0);
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295 | //blueLight->setPosition(-30,1,0);
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296 | blueLight->setPowerScale(200);
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297 | blueLight->setDirection(1, 0, 0);
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298 | blueLight->setSpotlightOuterAngle(Radian(Degree(160)));
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299 | blueLight->setSpotlightFalloff(1);
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300 | blueLight->setAttenuation(2000, 0, 0, 1);
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301 | blueLightNode->attachObject(blueLight); */
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302 |
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303 |
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304 | OgreIlluminationManager::getSingleton().initTechniques();
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305 | }
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306 |
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307 | void createPlane(Ogre::String _name, Ogre::String _material, Ogre::Vector3 _pos, Ogre::Vector2 _size, Ogre::Vector2 _subdivisions = Ogre::Vector2(1,1))
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308 | {
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309 | Plane _plane;
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310 | _plane.normal = Vector3::UNIT_Y;
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311 | _plane.d = 0;
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312 |
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313 |
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314 | MeshManager::getSingleton().createPlane(_name + ".plane",
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315 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
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316 | _plane,_size.x,_size.y,1,1,true,1,_subdivisions.x,_subdivisions.y,Vector3::UNIT_Z);
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317 |
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318 | Entity *_entity = mSceneMgr->createEntity(_name + ".entity", _name + ".plane");
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319 | _entity->setMaterialName(_material);
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320 |
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321 | SceneNode* _node = mSceneMgr->getRootSceneNode()->createChildSceneNode(_name + ".node");
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322 | _node->attachObject(_entity);
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323 | _node->setPosition(_pos);
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324 |
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325 | }
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326 |
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327 | void createFrameListener(void)
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328 | {
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329 | // This is where we instantiate our own frame listener
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330 | mFrameListener= new PRMDemoFrameListener(mWindow,
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331 | mCamera, mainLightNode, mainLight );
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332 | mFrameListener->setPriority(1);
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333 | mRoot->addFrameListener(mFrameListener);
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334 | OgreIlluminationManager::getSingleton().setPriority(2);
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335 | mRoot->addFrameListener(&OgreIlluminationManager::getSingleton());
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336 | }
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337 |
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338 | };
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339 |
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