1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://www.ogre3d.org/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | You may use this sample code for anything you like, it is not covered by the
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11 | LGPL like the rest of the engine.
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12 | -----------------------------------------------------------------------------
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13 | */
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14 |
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15 | /**
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16 | \file
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17 | Lighting.h
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18 | \brief
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19 | Shows lighting support in OGRE. Also demonstrates the use of billboards
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20 | and controllers for automatic time-relative behaviour.
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21 | */
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22 |
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23 |
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24 | #include "ExampleApplication.h"
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25 | #include "OgreIlluminationManager.h"
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26 | #include "NXOgre.h"
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27 | #include "SceneSerializer.h"
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28 | #include "Characters.h"
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29 |
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30 | bool highQuality = true;
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31 |
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32 | Scene* NXScene = 0;
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33 | FPSPlayer* gFPSPlayer;
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34 |
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35 | bool PP_glowON = true;
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36 | bool PP_tonemapON = true;
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37 | bool PP_dofON = true;
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38 |
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39 | Real lightpower = 32.0;
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40 | Real glowCut = 50.6;
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41 | Real glowTimeBlur = 0.6;
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42 | Real glowStrech = 1.8;
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43 | Real glowCombine = 0.5;
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44 |
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45 | bool hallLightON = true;
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46 | bool smokeON = true;
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47 | bool smokeVisible = true;
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48 | Timer* smokeOffTimer;
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49 |
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50 | ParticleSystem* smokeSystem;
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51 |
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52 | Entity* LightButton;
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53 | Entity* SmokeButton;
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54 | SceneNode* hlNode;
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55 | SceneNode* rlNode;
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56 |
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57 | int targetCount = 6;
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58 | Vector3 targets[] = {Vector3(-8.5,-1.3, -9.8),
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59 | Vector3(-9.8,-1.3,-10.7),
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60 | Vector3(-6.5,-1.3,-11.5),
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61 | Vector3(-6.3,-1.3,-9.6),
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62 | Vector3(-7.7,-1.3,-10.6),
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63 | Vector3(-5.4,-1.3,-10.9)};
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64 |
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65 | class Scientist : FrameListener
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66 | {
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67 | public:
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68 | Scientist(String name, SceneManager* mSceneMgr)
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69 | {
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70 | scientist = mSceneMgr->createEntity(name, "scientist.mesh");
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71 | mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode();
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72 | mNode->setPosition(-7.5,-1.3,-11);
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73 | mNode->setScale(0.02,0.02,0.02);
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74 | mNode->attachObject(scientist);
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75 | scientist->setCastShadows(true);
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76 | mNode->_updateBounds();
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77 | animState = scientist->getAnimationState("idle");
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78 | animState->setEnabled(true);
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79 |
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80 | setPriority(20);
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81 | Root::getSingleton().addFrameListener(this);
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82 |
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83 | waitTimer = new Timer();
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84 | waitTimer->reset();
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85 |
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86 | wait_min = 2000;
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87 | wait_max = 5000;
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88 | waitTime = Math::RangeRandom(wait_min, wait_max);
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89 |
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90 | targetReached = true;
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91 | movespeed = 0.2;
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92 | }
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93 |
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94 | bool frameStarted(const FrameEvent& evt)
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95 | {
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96 | animState->addTime(evt.timeSinceLastFrame * 0.75);
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97 |
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98 | //mNode->translate(movespeed * 0.001 * Vector3(0,0,1), Node::TS_LOCAL);
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99 |
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100 | Vector3 pos = mNode->getWorldPosition();
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101 | dir = target - pos;
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102 | if(!targetReached && dir.length() < 0.05)
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103 | {
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104 | waitTimer->reset();
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105 | targetReached = true;
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106 | animState = scientist->getAnimationState("idle");
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107 | animState->setEnabled(true);
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108 | animState->setLoop(true);
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109 |
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110 | Vector3 look = FPSPlayer::thePlayer->getPosition() - pos;
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111 | look.y = 0;
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112 | look.normalise();
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113 | Vector3 right = -look.crossProduct(Vector3::UNIT_Y);
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114 | Quaternion q;
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115 | q.FromAxes(right,Vector3::UNIT_Y, look);
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116 | mNode->setOrientation(q);
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117 |
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118 | }
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119 |
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120 | if(!targetReached)
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121 | {
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122 | //move forward to target
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123 | mNode->translate(movespeed * evt.timeSinceLastFrame * 2 * Vector3(0,0,1), Node::TS_LOCAL);
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124 | }
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125 | else
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126 | {
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127 | //look for new target
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128 | if(waitTimer->getMilliseconds() > waitTime)
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129 | {
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130 | int nextTarget = (int)(Math::UnitRandom() * targetCount);
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131 | target = targets[nextTarget];
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132 | dir = target - mNode->getWorldPosition();
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133 | dir.normalise();
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134 | Vector3 right = -dir.crossProduct(Vector3::UNIT_Y);
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135 | Quaternion q;
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136 | q.FromAxes(right,Vector3::UNIT_Y, dir);
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137 | mNode->setOrientation(q);
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138 |
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139 | targetReached = false;
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140 | animState = scientist->getAnimationState("walk");
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141 | animState->setEnabled(true);
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142 | animState->setLoop(true);
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143 | }
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144 | }
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145 |
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146 | return true;
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147 | }
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148 |
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149 | Entity* scientist;
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150 | SceneNode* mNode;
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151 | Vector3 target;
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152 | Vector3 dir;
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153 | float movespeed;
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154 | bool targetReached;
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155 | Timer* waitTimer;
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156 | AnimationState* animState;
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157 | int wait_min;
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158 | int wait_max;
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159 | int waitTime;
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160 |
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161 | };
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162 |
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163 | // Listener class for frame updates
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164 | class SpaceStationFrameListener : public ExampleFrameListener
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165 | {
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166 | protected:
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167 |
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168 | unsigned long framecount;
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169 | SceneNode* mainLightNode;
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170 | Light* light1;
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171 | Light* light2;
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172 | SceneNode* sysNode;
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173 |
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174 | public:
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175 | SpaceStationFrameListener(RenderWindow* window, Camera* maincam, SceneNode* lightNode, Light* l, Light* l2, SceneNode* sysNode)
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176 | :ExampleFrameListener(window, maincam)
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177 |
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178 | {
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179 | mainLightNode = lightNode;
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180 | light1 = l;
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181 | light2 = l2;
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182 | framecount = 0;
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183 | mMoveSpeed /= 50.0;
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184 | this->sysNode = sysNode;
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185 |
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186 | mStatsOn = false;
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187 | showDebugOverlay(mStatsOn);
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188 | smokeOffTimer = new Timer();
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189 | smokeOffTimer->reset();
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190 | }
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191 |
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192 | bool frameStarted(const FrameEvent& evt)
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193 | {
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194 |
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195 | if(smokeOffTimer->getMilliseconds()>10)
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196 | {
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197 | if(smokeVisible)
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198 | {
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199 | smokeVisible = false;
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200 | smokeSystem->setVisible(false);
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201 | }
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202 | }
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203 |
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204 | float dt = evt.timeSinceLastFrame;
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205 | static float rotate = 0;
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206 | rotate += dt * 100.0;
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207 | hlNode->rotate(Vector3(0,1,0),Radian(-Degree(dt * 100.0)));
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208 | rlNode->rotate(Vector3(0,1,0),Radian(-Degree(dt * 100.0)));
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209 | Vector3 dir(Math::Cos(Radian(Degree(rotate))), -1.4,Math::Sin(Radian(Degree(rotate))));
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210 | dir.normalise();
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211 | if(light1)
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212 | light1->setDirection(dir);
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213 |
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214 | if(light2)
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215 | {
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216 | Vector3 pos = Vector3(-1.6,3,-25.5)+ Vector3(dir.x, 0, dir.z) * 0.3;
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217 | light2->setPosition(pos);
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218 | dir *= -1;
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219 | dir.y = -2.0;
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220 | dir.normalise();
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221 | light2->setDirection(dir);
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222 | }
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223 |
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224 | return ExampleFrameListener::frameStarted(evt);
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225 | }
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226 |
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227 | void turnSmokeOff()
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228 | {
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229 | smokeSystem->getEmitter(0)->setEmissionRate(0);
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230 | smokeOffTimer->reset();
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231 | Ogre::Material* blueMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station/bluebutton").getPointer();
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232 | blueMat->getTechnique(0)->getPass(0)->setAmbient(0.01,0.01,0.01);
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233 | if(smokeON)
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234 | SmokeButton->getParentSceneNode()->translate(0,0.02,0,Node::TS_LOCAL);
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235 | }
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236 | void lightbuttonpressed()
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237 | {
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238 | hallLightON = !hallLightON;
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239 | light2->setVisible(hallLightON);
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240 | if(!hallLightON)
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241 | {
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242 | turnSmokeOff();
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243 | smokeON = false;
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244 |
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245 | LightButton->getParentSceneNode()->translate(0,0.02,0,Node::TS_LOCAL);
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246 | Ogre::Material* redMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station/redbutton").getPointer();
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247 | redMat->getTechnique(0)->getPass(0)->setAmbient(0.1,0.01,0.01);
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248 | Ogre::Material* lampMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station_lamp").getPointer();
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249 | lampMat->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("color",Vector4(0,0,0,0));
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250 |
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251 | }
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252 | else
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253 | {
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254 | LightButton->getParentSceneNode()->translate(0,-0.02,0,Node::TS_LOCAL);
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255 | Ogre::Material* redMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station/redbutton").getPointer();
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256 | redMat->getTechnique(0)->getPass(0)->setAmbient(1,0.1,0.1);
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257 | Ogre::Material* lampMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station_lamp").getPointer();
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258 | lampMat->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("color",Vector4(20,20,20,20));
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259 | }
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260 |
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261 |
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262 |
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263 | }
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264 | void smokebuttonpressed()
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265 | {
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266 | if(hallLightON)
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267 | {
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268 | smokeON = !smokeON;
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269 | if(smokeON)
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270 | {
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271 | smokeSystem->getEmitter(0)->setEmissionRate(3);
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272 | smokeSystem->setVisible(true);
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273 | smokeVisible = true;
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274 |
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275 | SmokeButton->getParentSceneNode()->translate(0,-0.02,0,Node::TS_LOCAL);
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276 | Ogre::Material* blueMat = (Ogre::Material*) MaterialManager::getSingleton().getByName("Station/bluebutton").getPointer();
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277 | blueMat->getTechnique(0)->getPass(0)->setAmbient(0.1,0.1,1);
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278 | }
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279 | else
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280 | {
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281 | turnSmokeOff();
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282 | SmokeButton->getParentSceneNode()->translate(0,0.02,0,Node::TS_LOCAL);
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283 | }
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284 |
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285 | }
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286 | }
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287 |
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288 | bool processUnbufferedKeyInput(const FrameEvent& evt)
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289 | {
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290 | gFPSPlayer->processKeyInputs(mInputDevice);
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291 |
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292 | if (mInputDevice->isKeyDown(KC_ADD) && mTimeUntilNextToggle <= 0)
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293 | {
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294 | if (mInputDevice->isKeyDown(KC_RSHIFT))
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295 | lightpower /= 1.2;
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296 | else
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297 | lightpower *= 1.2;
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298 | light2->setPowerScale(lightpower);
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299 | mTimeUntilNextToggle = 0.2;
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300 | mWindow->setDebugText(String("LightPower ") + StringConverter::toString(lightpower));
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301 | }
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302 | if (mInputDevice->isKeyDown(KC_SUBTRACT) && mTimeUntilNextToggle <= 0)
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303 | {
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304 | if (mInputDevice->isKeyDown(KC_RSHIFT))
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305 | glowCut /= 1.2;
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306 | else
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307 | glowCut *= 1.2;
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308 | Ogre::Material* m = (Ogre::Material*) MaterialManager::getSingleton().getByName("GTP/Station/PostProc/GlowCut").getPointer();
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309 | m->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("cutValue",glowCut);
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310 | mTimeUntilNextToggle = 0.2;
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311 | mWindow->setDebugText(String("GlowCut ") + StringConverter::toString(glowCut));
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312 | }
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313 | if (mInputDevice->isKeyDown(KC_MULTIPLY) && mTimeUntilNextToggle <= 0)
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314 | {
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315 | if (mInputDevice->isKeyDown(KC_RSHIFT))
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316 | glowTimeBlur /= 1.2;
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317 | else
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318 | glowTimeBlur *= 1.2;
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319 | Ogre::Material* m = (Ogre::Material*) MaterialManager::getSingleton().getByName("GTP/Station/PostProc/GlowCut").getPointer();
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320 | m->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("timeBlur", glowTimeBlur);
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321 | mTimeUntilNextToggle = 0.2;
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322 | mWindow->setDebugText(String("GlowTimeBlur ") + StringConverter::toString(glowTimeBlur));
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323 | }
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324 | if (mInputDevice->isKeyDown(KC_M))
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325 | {
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326 | if (mInputDevice->isKeyDown(KC_RSHIFT))
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327 | glowStrech -= 0.01;
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328 | else
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329 | glowStrech += 0.01;
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330 | Ogre::Material* m = (Ogre::Material*) MaterialManager::getSingleton().getByName("GTP/Station/PostProc/GlowBlurH").getPointer();
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331 | m->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("Stretch", glowStrech);
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332 | m = (Ogre::Material*) MaterialManager::getSingleton().getByName("GTP/Station/PostProc/GlowBlurV").getPointer();
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333 | m->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("Stretch", glowStrech);
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334 | mWindow->setDebugText(String("GlowStretch ") + StringConverter::toString(glowStrech));
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335 | }
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336 | if (mInputDevice->isKeyDown(KC_N))
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337 | {
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338 | if (mInputDevice->isKeyDown(KC_RSHIFT))
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339 | glowCombine -= 0.01;
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340 | else
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341 | glowCombine += 0.01;
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342 | Ogre::Material* m = (Ogre::Material*) MaterialManager::getSingleton().getByName("GTP/Station/GlowFinalCombine").getPointer();
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343 | m->getTechnique(0)->getPass(0)->getFragmentProgramParameters()->setNamedConstant("weight2", glowCombine);
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344 | mTimeUntilNextToggle = 0.2;
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345 | mWindow->setDebugText(String("GlowCombine ") + StringConverter::toString(glowCombine));
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346 | }
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347 |
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348 | if (mInputDevice->isKeyDown(KC_3) && mTimeUntilNextToggle <= 0)
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349 | {
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350 | PP_glowON = !PP_glowON;
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351 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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352 | "GTP/Station/PostProc/Glow", PP_glowON);
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353 | mTimeUntilNextToggle = 0.2;
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354 | }
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355 | if (mInputDevice->isKeyDown(KC_4) && mTimeUntilNextToggle <= 0)
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356 | {
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357 | PP_tonemapON = !PP_tonemapON;
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358 |
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359 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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360 | "GTP/PostProc/ToneMap", PP_tonemapON);
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361 |
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362 | mTimeUntilNextToggle = 0.2;
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363 | }
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364 | if (mInputDevice->isKeyDown(KC_5) && mTimeUntilNextToggle <= 0)
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365 | {
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366 | PP_dofON = !PP_dofON;
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367 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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368 | "GTP/Moria/PostProc/DoF", PP_dofON);
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369 | mTimeUntilNextToggle = 0.2;
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370 | }
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371 |
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372 | if( mInputDevice->isKeyDown( KC_ESCAPE) )
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373 | {
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374 | return false;
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375 | }
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376 | if (mInputDevice->isKeyDown(KC_F) && mTimeUntilNextToggle <= 0)
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377 | {
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378 | mStatsOn = !mStatsOn;
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379 | showDebugOverlay(mStatsOn);
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380 |
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381 | mTimeUntilNextToggle = 1;
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382 | }
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383 | if (mInputDevice->isKeyDown(KC_SYSRQ) && mTimeUntilNextToggle <= 0)
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384 | {
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385 | char tmp[20];
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386 | sprintf(tmp, "screenshot_%d.png", ++mNumScreenShots);
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387 | mWindow->writeContentsToFile(tmp);
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388 | mTimeUntilNextToggle = 0.5;
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389 | mWindow->setDebugText(String("Wrote ") + tmp);
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390 | }
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391 | return true;
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392 | //return ExampleFrameListener::processUnbufferedKeyInput(evt);
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393 | }
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394 |
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395 | bool processUnbufferedMouseInput(const FrameEvent& evt)
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396 | {
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397 | gFPSPlayer->processMouseInputs(mInputDevice);
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398 | // return ExampleFrameListener::processUnbufferedMouseInput(evt);
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399 |
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400 | static float lasttime = 0;
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401 | float thistime = Root::getSingleton().getTimer()->getMilliseconds();
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402 | float dt = ((float)(thistime - lasttime))/ 1000.0;
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403 | lasttime = thistime;
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404 |
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405 | static float buttonChangeTime = 0;
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406 | buttonChangeTime += dt;
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407 | if( mInputDevice->getMouseButton( 1 ) && buttonChangeTime > 0.25)
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408 | {
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409 | buttonChangeTime = 0;
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410 |
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411 | Vector3 PlayerPos = FPSPlayer::thePlayer->getPosition();
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412 | float dist = (PlayerPos - Vector3(-1.5375, -0.73,-27.6)).length();
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413 | if( dist < 1 && FPSPlayer::thePlayer->getDirection().dotProduct(Vector3(0,0,-1))>0)
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414 | {
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415 | if(PlayerPos.x > -1.5375)
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416 | {
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417 | smokebuttonpressed();
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418 | }
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419 | else
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420 | {
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421 | lightbuttonpressed();
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422 | }
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423 | }
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424 | }
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425 | return true;
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426 | }
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427 | };
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428 |
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429 | /** Application class */
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430 | class SpaceStationApplication : public ExampleApplication
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431 | {
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432 |
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433 |
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434 |
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435 |
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436 | protected:
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437 | SceneNode* kupolaNode;
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438 | SceneNode* roomLightNode;
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439 | SceneNode* hallLightNode;
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440 | Light* roomLight;
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441 | Light* hallLight;
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442 | SceneNode *pSysNode;
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443 |
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444 | void loadResources(void)
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445 | {
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446 | // Initialise, parse scripts etc
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447 | ResourceGroupManager::getSingleton().initialiseResourceGroup("Bootstrap");
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448 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Basic");
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449 | ResourceGroupManager::getSingleton().initialiseResourceGroup("General");
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450 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_EnvMap");
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451 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Caustic");
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452 | ResourceGroupManager::getSingleton().initialiseResourceGroup("PostProc");
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453 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Particles");
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454 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_PathMap");
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455 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_Diffuse");
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456 | ResourceGroupManager::getSingleton().initialiseResourceGroup("GTP_SpaceStation");
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457 | }
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458 |
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459 | void createPostproc()
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460 | {
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461 | /* CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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462 | "GTP/SpaceStation/PostProc/DoF");
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463 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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464 | "GTP/SpaceStation/PostProc/DoF", true);*/
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465 |
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466 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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467 | "GTP/Station/PostProc/Glow");
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468 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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469 | "GTP/Station/PostProc/Glow", true);
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470 |
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471 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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472 | "GTP/PostProc/ToneMap");
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473 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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474 | "GTP/PostProc/ToneMap", true);
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475 | /*
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476 | CompositorManager::getSingleton().addCompositor(mWindow->getViewport(0),
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477 | "GTP/PostProc/MotionBlur");
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478 | CompositorManager::getSingleton().setCompositorEnabled(mWindow->getViewport(0),
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479 | "GTP/PostProc/MotionBlur", false);*/
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480 |
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481 | }
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482 |
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483 | void chooseSceneManager()
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484 | {
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485 | mSceneMgr = mRoot->createSceneManager("OctreeSceneManager");
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486 | //mSceneMgr = mRoot->createSceneManager("OcclusionCullingSceneManager");
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487 | }
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488 |
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489 | void createScene(void) ///TOWERS
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490 | {
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491 | roomLight = hallLight = 0;
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492 |
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493 | std::string occlusion_cfg("OcclusionCulling.cfg");
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494 | //mSceneMgr->setWorldGeometry(occlusion_cfg);
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495 |
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496 | //Overlay* mainOverlay = OverlayManager::getSingleton().getByName("MORIA/MainOverlay");
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497 | //mainOverlay->show();
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498 |
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499 | createPostproc();
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500 |
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501 | OgreIlluminationManager::getSingleton().setMainCamera(mCamera);
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502 | OgreIlluminationManager::getSingleton().setMainViewport(mWindow->getViewport(0));
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503 | OgreIlluminationManager::getSingleton().setFocusingSM(false);
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504 | OgreIlluminationManager::getSingleton().setShadowMapSize(700);
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505 | OgreIlluminationManager::getSingleton().setBlurShadowMap(highQuality);
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506 | if(highQuality)
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507 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName(Light::LT_SPOTLIGHT, "GTP/Basic/Distance_Normalized");
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508 | else
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509 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName(Light::LT_SPOTLIGHT, "GTP/Basic/Depth");//GTP/Basic/Distance_Normalize
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510 | OgreIlluminationManager::getSingleton().setShadowMapMaterialName(Light::LT_POINT, "GTP/Basic/Distance_Normalized");
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511 | OgreIlluminationManager::getSingleton().setUseLISPSM(false);
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512 | OgreIlluminationManager::getSingleton().joinSharedRuns(false);
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513 |
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514 | Root::getSingleton()._setCurrentSceneManager(mSceneMgr);
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515 | mCamera->setPosition(0,0,0);
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516 | //mCamera->setPosition(0,100,0);
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517 | //mCamera->lookAt(0,-1,0);
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518 | mCamera->setFOVy(Radian(Degree(80)));
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519 | mCamera->setNearClipDistance(0.001);
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520 | mCamera->setFarClipDistance(820);
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521 | // Set ambient light
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522 | // mSceneMgr->setAmbientLight(ColourValue(0.1, 0.1, 0.1));
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523 | //mSceneMgr->setSkyBox(true, "Examples/EveningSkyBox", 500);
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524 |
|
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525 | SceneNode* rootNode = mSceneMgr->getRootSceneNode();
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526 |
|
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527 | SceneSerializer s(mSceneMgr);
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528 | DataStreamPtr inputStream;
|
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529 | inputStream = ResourceGroupManager::getSingleton().openResource("station.level");
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530 | World* NXWorld = new World("FrameListener: no, log: html");
|
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531 | NXWorld->getPhysXDriver()->createFrameListener(90);
|
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532 | NXScene = NXWorld->createScene("Main", mSceneMgr, "gravity: yes, floor: no");
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533 | s.setScene(NXScene);
|
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534 | s.setWorld(NXWorld);
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535 | s.parseScript(inputStream, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
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536 | s.parseEntryPoints("StationPrmEntryPoints.text");
|
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537 |
|
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538 | NXScene->createActor("bound", new MeshShape("stationbound.mesh"), Vector3(0,0,0), "static: yes");
|
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539 | NXScene->createActor("bound2", new MeshShape("stationbound2.mesh"), Vector3(0,0,0), "static: yes");
|
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540 |
|
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541 | hallLight = mSceneMgr->createLight("hallLight");
|
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542 | hallLight->setType(Light::LT_SPOTLIGHT);
|
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543 | hallLight->setCastShadows(true);
|
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544 | hallLight->setDiffuseColour(ColourValue::White);
|
---|
545 | hallLight->setSpecularColour(ColourValue::White);
|
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546 | hallLightNode = rootNode->createChildSceneNode();
|
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547 |
|
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548 | //hallLightNode->setPosition(-1.6,3,-25.5);
|
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549 | hallLight->setPowerScale(200);
|
---|
550 | hallLight->setDirection(0,0,-1);
|
---|
551 | hallLightNode->attachObject(hallLight);
|
---|
552 | hallLight->setSpotlightRange(Degree(0),Degree(140));
|
---|
553 | hallLight->setAttenuation(20.0, 0, 0, 3);
|
---|
554 | hallLight->setVisible(hallLightON);
|
---|
555 |
|
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556 |
|
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557 | roomLight = mSceneMgr->createLight("roomLight");
|
---|
558 | roomLight->setType(Light::LT_SPOTLIGHT);
|
---|
559 | roomLight->setCastShadows(true);
|
---|
560 | roomLight->setDiffuseColour(ColourValue::White);
|
---|
561 | roomLight->setSpecularColour(ColourValue::White);
|
---|
562 | roomLightNode = rootNode->createChildSceneNode();
|
---|
563 |
|
---|
564 | roomLightNode->setPosition(-7.5,1,-11);
|
---|
565 | roomLight->setPowerScale(50);
|
---|
566 | roomLight->setDirection(0,0,-1);
|
---|
567 | roomLightNode->attachObject(roomLight);
|
---|
568 | roomLight->setSpotlightRange(Degree(0),Degree(140));
|
---|
569 | roomLight->setAttenuation(20.0, 0, 0, 3);
|
---|
570 | /*
|
---|
571 | BillboardSet* bbs = mSceneMgr->createBillboardSet("bb", 1);
|
---|
572 | bbs->setDefaultDimensions(0.3, 0.3);
|
---|
573 | bbs->createBillboard(Vector3::ZERO, ColourValue::White);
|
---|
574 | bbs->setMaterialName("Flare");
|
---|
575 | roomLightNode->attachObject(bbs);*/
|
---|
576 |
|
---|
577 |
|
---|
578 | Entity* CauCaster = mSceneMgr->createEntity("CauCaster", "sphere.mesh");
|
---|
579 | SceneNode* casterNode = rootNode->createChildSceneNode();
|
---|
580 | casterNode->setPosition(-1.5, 1.0, -25);
|
---|
581 | casterNode->setScale(0.75, .75, 0.75);
|
---|
582 | CauCaster->setMaterialName("SpaceStation_CausticCaster");
|
---|
583 | casterNode->attachObject(CauCaster);
|
---|
584 | casterNode->_updateBounds();
|
---|
585 | CauCaster->setCastShadows(true);
|
---|
586 |
|
---|
587 | smokeSystem = mSceneMgr->createParticleSystem("psys1", "GTP/Station/Smoke");
|
---|
588 | smokeSystem->setKeepParticlesInLocalSpace(false);
|
---|
589 | SceneNode *pSysNode = rootNode->createChildSceneNode("psys1");
|
---|
590 | pSysNode->attachObject(smokeSystem);
|
---|
591 | smokeSystem->getEmitter(0)->setPosition(Vector3(0,-3.7,0));
|
---|
592 | smokeSystem->setCastShadows(false);
|
---|
593 | pSysNode->setPosition(-1.5, 3, -25);
|
---|
594 | smokeSystem->setVisible(smokeVisible);
|
---|
595 |
|
---|
596 | LightButton = mSceneMgr->createEntity("lightButton", "cube.mesh");
|
---|
597 | SceneNode* lbNode = rootNode->createChildSceneNode();
|
---|
598 | lbNode->setScale(0.1,0.1,0.1);
|
---|
599 | lbNode->setPosition(-1.8, -0.73, -27.6);
|
---|
600 | lbNode->rotate(Vector3(1,0,0), Degree(30.0));
|
---|
601 | lbNode->attachObject(LightButton);
|
---|
602 | lbNode->translate(0,-0.02,0,Node::TS_LOCAL);
|
---|
603 | LightButton->setMaterialName("Station/redbutton");
|
---|
604 |
|
---|
605 | SmokeButton = mSceneMgr->createEntity("smokeButton", "cube.mesh");
|
---|
606 | SceneNode* sbNode = rootNode->createChildSceneNode();
|
---|
607 | sbNode->setScale(0.1,0.1,0.1);
|
---|
608 | sbNode->setPosition(-1.25, -0.73, -27.6);
|
---|
609 | sbNode->rotate(Vector3(1,0,0), Degree(30.0));
|
---|
610 | sbNode->attachObject(SmokeButton);
|
---|
611 | sbNode->translate(0,-0.02,0,Node::TS_LOCAL);
|
---|
612 | SmokeButton->setMaterialName("Station/bluebutton");
|
---|
613 |
|
---|
614 | Entity* hallLampHolder = mSceneMgr->createEntity("hallLampHolder", "hallLampHolder.mesh");
|
---|
615 | SceneNode* hlhNode = rootNode->createChildSceneNode();
|
---|
616 | hlhNode->setPosition(-1.547, 4.308, -24.242);
|
---|
617 | hlhNode->attachObject(hallLampHolder);
|
---|
618 |
|
---|
619 | Entity* hallLamp = mSceneMgr->createEntity("hallLamp", "hallLamp.mesh");
|
---|
620 | hlNode = rootNode->createChildSceneNode();
|
---|
621 | hlNode->setPosition(-1.547, 2.899, -24.242);
|
---|
622 | hlNode->attachObject(hallLamp);
|
---|
623 | hallLamp->setCastShadows(false);
|
---|
624 |
|
---|
625 | Entity* roomLamp = mSceneMgr->createEntity("roomLamp", "roomLamp.mesh");
|
---|
626 | rlNode = rootNode->createChildSceneNode();
|
---|
627 | rlNode->setPosition(-7.579, 1.000, -10.831);
|
---|
628 | rlNode->attachObject(roomLamp);
|
---|
629 | rlNode->rotate(Vector3(0,1,0),Radian(Degree(180)));
|
---|
630 | roomLamp->setCastShadows(false);
|
---|
631 |
|
---|
632 | new Scientist("scientist", mSceneMgr);
|
---|
633 | PlayerCharacter::frameListenerPriority = 30;
|
---|
634 |
|
---|
635 | gFPSPlayer = new FPSPlayer(NXScene, mSceneMgr, Vector3(0.4, 1.0, 0.35),/*Vector3(-7.5,0.0,-11)*/Vector3(0, 0.0, 11.5), 1.15, mCamera, false);
|
---|
636 | /*gFPSPlayer->addPlayerMesh("FPSarm.mesh", 0.02, false);
|
---|
637 | gFPSPlayer->addWeaponModel("sword.mesh", "joint28");
|
---|
638 |
|
---|
639 | TrollCharacter* troll = new TrollCharacter("troll1", NXScene, mSceneMgr, Vector3(1.5, 3.0, 1.2), Vector3(15, 10, 15), false);
|
---|
640 | troll->addPlayerMesh("troll.mesh", 0.05, false);
|
---|
641 | troll->addWeaponModel("trollMace.mesh", "RightHand");
|
---|
642 |
|
---|
643 | CharacterManager::getSingleton().mScene = NXScene;
|
---|
644 | CharacterManager::getSingleton().mSceneManager = mSceneMgr;*/
|
---|
645 |
|
---|
646 | OgreIlluminationManager::getSingleton().initTechniques();
|
---|
647 | }
|
---|
648 |
|
---|
649 | void createPlane(Ogre::String _name, Ogre::String _material, Ogre::Vector3 _pos, Ogre::Vector2 _size, Ogre::Vector2 _subdivisions = Ogre::Vector2(1,1))
|
---|
650 | {
|
---|
651 | Plane _plane;
|
---|
652 | _plane.normal = Vector3::UNIT_Y;
|
---|
653 | _plane.d = 0;
|
---|
654 |
|
---|
655 |
|
---|
656 | MeshManager::getSingleton().createPlane(_name + ".plane",
|
---|
657 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
---|
658 | _plane,_size.x,_size.y,1,1,true,1,_subdivisions.x,_subdivisions.y,Vector3::UNIT_Z);
|
---|
659 |
|
---|
660 | Entity *_entity = mSceneMgr->createEntity(_name + ".entity", _name + ".plane");
|
---|
661 | _entity->setMaterialName(_material);
|
---|
662 |
|
---|
663 | SceneNode* _node = mSceneMgr->getRootSceneNode()->createChildSceneNode(_name + ".node");
|
---|
664 | _node->attachObject(_entity);
|
---|
665 | _node->setPosition(_pos);
|
---|
666 |
|
---|
667 | }
|
---|
668 |
|
---|
669 | void createFrameListener(void)
|
---|
670 | {
|
---|
671 | // This is where we instantiate our own frame listener
|
---|
672 | mFrameListener= new SpaceStationFrameListener(mWindow,
|
---|
673 | mCamera, roomLightNode, roomLight, hallLight, pSysNode );
|
---|
674 | mFrameListener->setPriority(10);
|
---|
675 | mRoot->addFrameListener(mFrameListener);
|
---|
676 | // gFPSPlayer->setPriority(20);
|
---|
677 | // mRoot->addFrameListener(gFPSPlayer);
|
---|
678 | OgreIlluminationManager::getSingleton().setPriority(100);
|
---|
679 | mRoot->addFrameListener(&OgreIlluminationManager::getSingleton());
|
---|
680 |
|
---|
681 | }
|
---|
682 |
|
---|
683 | };
|
---|
684 |
|
---|