Line | |
---|
1 | #include "dxstdafx.h"
|
---|
2 | #include "texturedmaterial.h"
|
---|
3 |
|
---|
4 | TexturedMaterial::TexturedMaterial(void* pdata, int pitch, int textureSize)
|
---|
5 | :Material(Vector::RGBLIGHTYELLOW, Vector::RGBLIGHTYELLOW, 4.0)
|
---|
6 | {
|
---|
7 | this->pdata = new unsigned char[pitch * textureSize];
|
---|
8 | memcpy(this->pdata, pdata, pitch * textureSize);
|
---|
9 | this->pitch = pitch;
|
---|
10 | this->imageSize = textureSize;
|
---|
11 | }
|
---|
12 |
|
---|
13 | TexturedMaterial::~TexturedMaterial(void)
|
---|
14 | {
|
---|
15 | delete pdata;
|
---|
16 | }
|
---|
17 |
|
---|
18 | Vector TexturedMaterial::getTextureDiffuseBrdf(const Vector& atPoint) const
|
---|
19 | {
|
---|
20 | unsigned int dataIndex = floor(fabsf(atPoint.x) * imageSize) * 4 +
|
---|
21 | floor(fabsf(1.0 - fabsf(atPoint.y)) * imageSize) * pitch;
|
---|
22 | if(dataIndex >= pitch * imageSize)
|
---|
23 | return Vector::RGBBLACK;
|
---|
24 | return Vector(
|
---|
25 | pdata[dataIndex+2] / 255.0,
|
---|
26 | pdata[dataIndex+1] / 255.0,
|
---|
27 | pdata[dataIndex] / 255.0);
|
---|
28 | }
|
---|
29 |
|
---|
30 | Vector TexturedMaterial::getTextureIdealBrdf(const Vector& atPoint) const
|
---|
31 | {
|
---|
32 | return Vector::RGBBLACK;
|
---|
33 | }
|
---|
34 |
|
---|
35 | float TexturedMaterial::getTextureDiffuseAlbedo(const Vector& uv) const |
---|
36 | { |
---|
37 | return getTextureDiffuseBrdf(uv).sum() / 3.0; |
---|
38 | } |
---|
39 | |
---|
40 | float TexturedMaterial::getTextureIdealAlbedo(const Vector& uv) const |
---|
41 | { |
---|
42 | return getTextureIdealBrdf(uv).sum() / 3.0; |
---|
43 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.