source: GTP/trunk/App/Demos/Illum/RayTraceEffects/Common/DXUTEffectMap.h @ 755

Revision 755, 4.6 KB checked in by szirmay, 19 years ago (diff)

Added a folder remotely

Line 
1//-----------------------------------------------------------------------------
2// File: DXUTEffectMap.h
3//
4// Desc: Maps the set of standard semantics and annotations to a collection
5//       of ID3DXEffect objects.
6//
7// Copyright (c) Microsoft Corporation. All rights reserved.
8//-----------------------------------------------------------------------------
9#pragma once
10#ifndef DXUT_EFFECTMAP_H
11#define DXUT_EFFECTMAP_H
12
13const int MAX_INDEX = 5;
14
15enum DXUT_SEMANTIC
16{
17    DXUT_UNKNOWN_SEMANTIC,
18
19    DXUT_Diffuse,
20    DXUT_Specular,
21    DXUT_Ambient,
22    DXUT_SpecularPower,
23    DXUT_Emissive,
24    DXUT_Normal,
25    DXUT_Height,
26    DXUT_Refraction,
27    DXUT_Opacity,
28    DXUT_Environment,
29    DXUT_EnvironmentNormal,
30    DXUT_Fresnel,
31
32    DXUT_World,
33    DXUT_WorldInverse,
34    DXUT_WorldInverseTranspose,
35    DXUT_WorldView,
36    DXUT_WorldViewInverse,
37    DXUT_WorldViewInverseTranspose,
38    DXUT_WorldViewProjection,
39    DXUT_WorldViewProjectionInverse,
40    DXUT_WorldViewProjectionInverseTranspose,
41    DXUT_View,
42    DXUT_ViewInverse,
43    DXUT_ViewInverseTranspose,
44    DXUT_ViewProjection,
45    DXUT_ViewProjectionInverse,
46    DXUT_ViewProjectionInverseTranspose,
47    DXUT_Projection,
48    DXUT_ProjectionInverse,
49    DXUT_ProjectionInverseTranspose,
50
51    DXUT_RenderTargetDimensions,
52    DXUT_RenderTargetClipping,
53    DXUT_Time,
54    DXUT_LastTime,
55    DXUT_ElapsedTime,
56    DXUT_Position,
57    DXUT_Direction,
58    DXUT_BoundingCenter,
59    DXUT_BoundingSphereSize,
60    DXUT_BoundingSphereMin,
61    DXUT_BoundingSphereMax,
62    DXUT_BoundingBoxSize,
63    DXUT_BoundingBoxMin,
64    DXUT_BoundingBoxMax,
65    DXUT_Attenuation,
66    DXUT_RenderColorTarget,
67    DXUT_RenderDepthStencilTarget,
68    DXUT_UnitsScale,
69    DXUT_StandardsGlobal,
70
71    NUM_DXUT_SEMANTICS
72};
73
74enum DXUT_OBJECT
75{
76    DXUT_UNKNOWN_OBJECT,
77
78    DXUT_Geometry,
79    DXUT_Light,
80    DXUT_Camera,
81    DXUT_Frame,
82
83    NUM_DXUT_OBJECTS
84};
85
86
87struct ParamList
88{
89        ID3DXEffect* pEffect;
90    CGrowableArray< D3DXHANDLE > ahParameters;
91
92        void Reset();
93};
94
95
96class CDXUTEffectMap
97{
98public:
99        CDXUTEffectMap() { Reset(); }
100        ~CDXUTEffectMap() { Reset(); }
101       
102        VOID    Reset();
103
104        HRESULT AddEffect( ID3DXEffect* pEffect );
105        HRESULT RemoveEffect( ID3DXEffect* pEffect );
106
107        HRESULT SetStandardParameter( const WCHAR* strSemantic, const WCHAR* strObject, DWORD dwObjectIndex, float* pData, DWORD dwDataLen, const WCHAR* strType = NULL, const WCHAR* strUnits = NULL, const WCHAR* strSpace = NULL );
108    HRESULT SetStandardParameter( DXUT_SEMANTIC eSemantic, DXUT_OBJECT eObject, DWORD dwObjectIndex, float* pData, DWORD dwDataLen, const WCHAR* strType = NULL, const WCHAR* strUnits = NULL, const WCHAR* strSpace = NULL );
109
110        HRESULT SetWorldMatrix( D3DXMATRIXA16* pWorldMatrix, const WCHAR* strUnits = NULL );
111    HRESULT SetViewMatrix( D3DXMATRIXA16* pViewMatrix, const WCHAR* strUnits = NULL );
112    HRESULT SetProjectionMatrix( D3DXMATRIXA16* pProjectionMatrix );
113   
114        static DXUT_SEMANTIC StringToSemantic( const char* cstrSemantic );
115        static DXUT_SEMANTIC StringToSemantic( const WCHAR* strSemantic );
116        static DXUT_OBJECT StringToObject( const char* cstrObject );
117        static DXUT_OBJECT StringToObject( const WCHAR* strObject );
118
119private:
120        HRESULT UpdateTransforms( DXUT_SEMANTIC eSemantic, const WCHAR* strUnits = L"m" );
121
122        D3DXMATRIXA16 m_matWorld;
123    D3DXMATRIXA16 m_matView;
124    D3DXMATRIXA16 m_matProjection;
125
126        // Database of DXUTEffect object parameter handles which are indexed accoring to
127    // Semantic, Object annotation, index, and containing mesh pointer
128    CGrowableArray<ParamList> m_Bindings[ NUM_DXUT_SEMANTICS ][ NUM_DXUT_OBJECTS ][ MAX_INDEX ];
129};
130
131
132//-------------------------------------------------------------------------------------
133inline bool StringBegins( const char* strTest, const char* strStartsWith )
134{
135    return ( 0 == _strnicmp( strTest, strStartsWith, strlen(strStartsWith) ) );
136}
137
138
139//-------------------------------------------------------------------------------------
140inline bool StringEquals( const char* strTest, const char* strEquals )
141{
142    return( 0 == _stricmp( strTest, strEquals ) );
143}
144
145
146//-------------------------------------------------------------------------------------
147inline void RemoveTrailingNumber( char* strWithoutNumber, DWORD dwBufLen, const char* str )
148{
149    StringCchCopyA( strWithoutNumber, dwBufLen, str );
150   
151    char* strIndex = strWithoutNumber + strlen(strWithoutNumber);
152
153    // If there is a digit at the end of the semantic discard it
154    while( isdigit( (BYTE) (*(strIndex-1)) ) )
155    {
156        --strIndex;
157    }
158
159    *strIndex = 0;
160}
161
162
163
164#endif //DXUT_EFFECTMAP_H
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