1 | //-----------------------------------------------------------------------------
|
---|
2 | // File: DXUTMesh.cpp
|
---|
3 | //
|
---|
4 | // Desc: Support code for loading DirectX .X files.
|
---|
5 | //
|
---|
6 | // Copyright (c) Microsoft Corporation. All rights reserved.
|
---|
7 | //-----------------------------------------------------------------------------
|
---|
8 | #include "dxstdafx.h"
|
---|
9 | #include <dxfile.h>
|
---|
10 | #include <rmxfguid.h>
|
---|
11 | #include <rmxftmpl.h>
|
---|
12 | #include "DXUTMesh.h"
|
---|
13 |
|
---|
14 |
|
---|
15 |
|
---|
16 |
|
---|
17 | //-----------------------------------------------------------------------------
|
---|
18 | // Name:
|
---|
19 | // Desc:
|
---|
20 | //-----------------------------------------------------------------------------
|
---|
21 | CDXUTMesh::CDXUTMesh( LPCWSTR strName )
|
---|
22 | {
|
---|
23 | StringCchCopy( m_strName, 512, strName );
|
---|
24 | m_pSysMemMesh = NULL;
|
---|
25 | m_pLocalMesh = NULL;
|
---|
26 | m_dwNumMaterials = 0L;
|
---|
27 | m_pMaterials = NULL;
|
---|
28 | m_pTextures = NULL;
|
---|
29 | m_bUseMaterials = TRUE;
|
---|
30 | }
|
---|
31 |
|
---|
32 |
|
---|
33 |
|
---|
34 |
|
---|
35 | //-----------------------------------------------------------------------------
|
---|
36 | // Name:
|
---|
37 | // Desc:
|
---|
38 | //-----------------------------------------------------------------------------
|
---|
39 | CDXUTMesh::~CDXUTMesh()
|
---|
40 | {
|
---|
41 | Destroy();
|
---|
42 | }
|
---|
43 |
|
---|
44 |
|
---|
45 |
|
---|
46 |
|
---|
47 | //-----------------------------------------------------------------------------
|
---|
48 | // Name:
|
---|
49 | // Desc:
|
---|
50 | //-----------------------------------------------------------------------------
|
---|
51 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
52 | {
|
---|
53 | WCHAR strPath[MAX_PATH];
|
---|
54 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
|
---|
55 | LPD3DXBUFFER pMtrlBuffer = NULL;
|
---|
56 | HRESULT hr;
|
---|
57 |
|
---|
58 | // Find the path for the file, and convert it to ANSI (for the D3DX API)
|
---|
59 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
60 |
|
---|
61 | // Load the mesh
|
---|
62 | if( FAILED( hr = D3DXLoadMeshFromX( strPath, D3DXMESH_SYSTEMMEM, pd3dDevice,
|
---|
63 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
|
---|
64 | &m_dwNumMaterials, &m_pSysMemMesh ) ) )
|
---|
65 | {
|
---|
66 | return hr;
|
---|
67 | }
|
---|
68 |
|
---|
69 | // Optimize the mesh for performance
|
---|
70 | if( FAILED( hr = m_pSysMemMesh->OptimizeInplace(
|
---|
71 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
|
---|
72 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
|
---|
73 | {
|
---|
74 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
75 | SAFE_RELEASE( pMtrlBuffer );
|
---|
76 | return hr;
|
---|
77 | }
|
---|
78 |
|
---|
79 | // Set strPath to the path of the mesh file
|
---|
80 | WCHAR *pLastBSlash = wcsrchr( strPath, L'\\' );
|
---|
81 | if( pLastBSlash )
|
---|
82 | *(pLastBSlash + 1) = L'\0';
|
---|
83 | else
|
---|
84 | *strPath = L'\0';
|
---|
85 |
|
---|
86 | hr = CreateMaterials( strPath, pd3dDevice, pAdjacencyBuffer, pMtrlBuffer );
|
---|
87 |
|
---|
88 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
89 | SAFE_RELEASE( pMtrlBuffer );
|
---|
90 |
|
---|
91 | return hr;
|
---|
92 | }
|
---|
93 |
|
---|
94 |
|
---|
95 |
|
---|
96 |
|
---|
97 | //-----------------------------------------------------------------------------
|
---|
98 | // Name:
|
---|
99 | // Desc:
|
---|
100 | //-----------------------------------------------------------------------------
|
---|
101 | HRESULT CDXUTMesh::Create( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
102 | LPD3DXFILEDATA pFileData )
|
---|
103 | {
|
---|
104 | LPD3DXBUFFER pMtrlBuffer = NULL;
|
---|
105 | LPD3DXBUFFER pAdjacencyBuffer = NULL;
|
---|
106 | HRESULT hr;
|
---|
107 |
|
---|
108 | // Load the mesh from the DXFILEDATA object
|
---|
109 | if( FAILED( hr = D3DXLoadMeshFromXof( pFileData, D3DXMESH_SYSTEMMEM, pd3dDevice,
|
---|
110 | &pAdjacencyBuffer, &pMtrlBuffer, NULL,
|
---|
111 | &m_dwNumMaterials, &m_pSysMemMesh ) ) )
|
---|
112 | {
|
---|
113 | return hr;
|
---|
114 | }
|
---|
115 |
|
---|
116 | // Optimize the mesh for performance
|
---|
117 | if( FAILED( hr = m_pSysMemMesh->OptimizeInplace(
|
---|
118 | D3DXMESHOPT_COMPACT | D3DXMESHOPT_ATTRSORT | D3DXMESHOPT_VERTEXCACHE,
|
---|
119 | (DWORD*)pAdjacencyBuffer->GetBufferPointer(), NULL, NULL, NULL ) ) )
|
---|
120 | {
|
---|
121 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
122 | SAFE_RELEASE( pMtrlBuffer );
|
---|
123 | return hr;
|
---|
124 | }
|
---|
125 |
|
---|
126 | hr = CreateMaterials( L"", pd3dDevice, pAdjacencyBuffer, pMtrlBuffer );
|
---|
127 |
|
---|
128 | SAFE_RELEASE( pAdjacencyBuffer );
|
---|
129 | SAFE_RELEASE( pMtrlBuffer );
|
---|
130 |
|
---|
131 | return hr;
|
---|
132 | }
|
---|
133 |
|
---|
134 |
|
---|
135 | HRESULT CDXUTMesh::CreateMaterials( LPCWSTR strPath, IDirect3DDevice9 *pd3dDevice, ID3DXBuffer *pAdjacencyBuffer, ID3DXBuffer *pMtrlBuffer )
|
---|
136 | {
|
---|
137 | // Get material info for the mesh
|
---|
138 | // Get the array of materials out of the buffer
|
---|
139 | if( pMtrlBuffer && m_dwNumMaterials > 0 )
|
---|
140 | {
|
---|
141 | // Allocate memory for the materials and textures
|
---|
142 | D3DXMATERIAL* d3dxMtrls = (D3DXMATERIAL*)pMtrlBuffer->GetBufferPointer();
|
---|
143 | m_pMaterials = new D3DMATERIAL9[m_dwNumMaterials];
|
---|
144 | if( m_pMaterials == NULL )
|
---|
145 | return E_OUTOFMEMORY;
|
---|
146 | m_pTextures = new LPDIRECT3DBASETEXTURE9[m_dwNumMaterials];
|
---|
147 | if( m_pTextures == NULL )
|
---|
148 | return E_OUTOFMEMORY;
|
---|
149 |
|
---|
150 | // Copy each material and create its texture
|
---|
151 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
152 | {
|
---|
153 | // Copy the material
|
---|
154 | m_pMaterials[i] = d3dxMtrls[i].MatD3D;
|
---|
155 | m_pTextures[i] = NULL;
|
---|
156 |
|
---|
157 | // Create a texture
|
---|
158 | if( d3dxMtrls[i].pTextureFilename )
|
---|
159 | {
|
---|
160 | WCHAR strTexture[MAX_PATH];
|
---|
161 | WCHAR strTextureTemp[MAX_PATH];
|
---|
162 | D3DXIMAGE_INFO ImgInfo;
|
---|
163 |
|
---|
164 | // First attempt to look for texture in the same folder as the input folder.
|
---|
165 | MultiByteToWideChar( CP_ACP, 0, d3dxMtrls[i].pTextureFilename, -1, strTextureTemp, MAX_PATH );
|
---|
166 | strTextureTemp[MAX_PATH-1] = 0;
|
---|
167 |
|
---|
168 | StringCchCopy( strTexture, MAX_PATH, strPath );
|
---|
169 | StringCchCat( strTexture, MAX_PATH, strTextureTemp );
|
---|
170 |
|
---|
171 | // Inspect the texture file to determine the texture type.
|
---|
172 | if( FAILED( D3DXGetImageInfoFromFile( strTexture, &ImgInfo ) ) )
|
---|
173 | {
|
---|
174 | // Search the media folder
|
---|
175 | if( FAILED( DXUTFindDXSDKMediaFileCch( strTexture, MAX_PATH, strTextureTemp ) ) )
|
---|
176 | continue; // Can't find. Skip.
|
---|
177 |
|
---|
178 | D3DXGetImageInfoFromFile( strTexture, &ImgInfo );
|
---|
179 | }
|
---|
180 |
|
---|
181 | // Call the appropriate loader according to the texture type.
|
---|
182 | switch( ImgInfo.ResourceType )
|
---|
183 | {
|
---|
184 | case D3DRTYPE_TEXTURE:
|
---|
185 | {
|
---|
186 | IDirect3DTexture9 *pTex;
|
---|
187 | if( SUCCEEDED( D3DXCreateTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
188 | {
|
---|
189 | // Obtain the base texture interface
|
---|
190 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
191 | // Release the specialized instance
|
---|
192 | pTex->Release();
|
---|
193 | }
|
---|
194 | break;
|
---|
195 | }
|
---|
196 | case D3DRTYPE_CUBETEXTURE:
|
---|
197 | {
|
---|
198 | IDirect3DCubeTexture9 *pTex;
|
---|
199 | if( SUCCEEDED( D3DXCreateCubeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
200 | {
|
---|
201 | // Obtain the base texture interface
|
---|
202 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
203 | // Release the specialized instance
|
---|
204 | pTex->Release();
|
---|
205 | }
|
---|
206 | break;
|
---|
207 | }
|
---|
208 | case D3DRTYPE_VOLUMETEXTURE:
|
---|
209 | {
|
---|
210 | IDirect3DVolumeTexture9 *pTex;
|
---|
211 | if( SUCCEEDED( D3DXCreateVolumeTextureFromFile( pd3dDevice, strTexture, &pTex ) ) )
|
---|
212 | {
|
---|
213 | // Obtain the base texture interface
|
---|
214 | pTex->QueryInterface( IID_IDirect3DBaseTexture9, (LPVOID*)&m_pTextures[i] );
|
---|
215 | // Release the specialized instance
|
---|
216 | pTex->Release();
|
---|
217 | }
|
---|
218 | break;
|
---|
219 | }
|
---|
220 | }
|
---|
221 | }
|
---|
222 | }
|
---|
223 | }
|
---|
224 | return S_OK;
|
---|
225 | }
|
---|
226 |
|
---|
227 | //-----------------------------------------------------------------------------
|
---|
228 | // Name:
|
---|
229 | // Desc:
|
---|
230 | //-----------------------------------------------------------------------------
|
---|
231 | HRESULT CDXUTMesh::SetFVF( LPDIRECT3DDEVICE9 pd3dDevice, DWORD dwFVF )
|
---|
232 | {
|
---|
233 | LPD3DXMESH pTempSysMemMesh = NULL;
|
---|
234 | LPD3DXMESH pTempLocalMesh = NULL;
|
---|
235 |
|
---|
236 | if( m_pSysMemMesh )
|
---|
237 | {
|
---|
238 | if( FAILED( m_pSysMemMesh->CloneMeshFVF( m_pSysMemMesh->GetOptions(), dwFVF,
|
---|
239 | pd3dDevice, &pTempSysMemMesh ) ) )
|
---|
240 | return E_FAIL;
|
---|
241 | }
|
---|
242 | if( m_pLocalMesh )
|
---|
243 | {
|
---|
244 | if( FAILED( m_pLocalMesh->CloneMeshFVF( m_pLocalMesh->GetOptions(), dwFVF, pd3dDevice,
|
---|
245 | &pTempLocalMesh ) ) )
|
---|
246 | {
|
---|
247 | SAFE_RELEASE( pTempSysMemMesh );
|
---|
248 | return E_FAIL;
|
---|
249 | }
|
---|
250 | }
|
---|
251 |
|
---|
252 | DWORD dwOldFVF = 0;
|
---|
253 |
|
---|
254 | if( m_pSysMemMesh )
|
---|
255 | dwOldFVF = m_pSysMemMesh->GetFVF();
|
---|
256 |
|
---|
257 | SAFE_RELEASE( m_pSysMemMesh );
|
---|
258 | SAFE_RELEASE( m_pLocalMesh );
|
---|
259 |
|
---|
260 | if( pTempSysMemMesh ) m_pSysMemMesh = pTempSysMemMesh;
|
---|
261 | if( pTempLocalMesh ) m_pLocalMesh = pTempLocalMesh;
|
---|
262 |
|
---|
263 | // Compute normals if they are being requested and
|
---|
264 | // the old mesh does not have them.
|
---|
265 | if( !(dwOldFVF & D3DFVF_NORMAL) && dwFVF & D3DFVF_NORMAL )
|
---|
266 | {
|
---|
267 | if( m_pSysMemMesh )
|
---|
268 | D3DXComputeNormals( m_pSysMemMesh, NULL );
|
---|
269 | if( m_pLocalMesh )
|
---|
270 | D3DXComputeNormals( m_pLocalMesh, NULL );
|
---|
271 | }
|
---|
272 |
|
---|
273 | return S_OK;
|
---|
274 | }
|
---|
275 |
|
---|
276 |
|
---|
277 |
|
---|
278 |
|
---|
279 | //-----------------------------------------------------------------------------
|
---|
280 | // Name: CDXUTMesh::SetVertexDecl
|
---|
281 | // Desc: Convert the mesh to the format specified by the given vertex
|
---|
282 | // declarations.
|
---|
283 | //-----------------------------------------------------------------------------
|
---|
284 | HRESULT CDXUTMesh::SetVertexDecl( LPDIRECT3DDEVICE9 pd3dDevice, const D3DVERTEXELEMENT9 *pDecl )
|
---|
285 | {
|
---|
286 | LPD3DXMESH pTempSysMemMesh = NULL;
|
---|
287 | LPD3DXMESH pTempLocalMesh = NULL;
|
---|
288 |
|
---|
289 | if( m_pSysMemMesh )
|
---|
290 | {
|
---|
291 | if( FAILED( m_pSysMemMesh->CloneMesh( m_pSysMemMesh->GetOptions(), pDecl,
|
---|
292 | pd3dDevice, &pTempSysMemMesh ) ) )
|
---|
293 | return E_FAIL;
|
---|
294 | }
|
---|
295 |
|
---|
296 | if( m_pLocalMesh )
|
---|
297 | {
|
---|
298 | if( FAILED( m_pLocalMesh->CloneMesh( m_pLocalMesh->GetOptions(), pDecl, pd3dDevice,
|
---|
299 | &pTempLocalMesh ) ) )
|
---|
300 | {
|
---|
301 | SAFE_RELEASE( pTempSysMemMesh );
|
---|
302 | return E_FAIL;
|
---|
303 | }
|
---|
304 | }
|
---|
305 |
|
---|
306 | // Check if the old declaration contains a normal.
|
---|
307 | bool bHadNormal = false;
|
---|
308 | D3DVERTEXELEMENT9 aOldDecl[MAX_FVF_DECL_SIZE];
|
---|
309 | if( m_pSysMemMesh && SUCCEEDED( m_pSysMemMesh->GetDeclaration( aOldDecl ) ) )
|
---|
310 | {
|
---|
311 | for( UINT index = 0; index < D3DXGetDeclLength( aOldDecl ); ++index )
|
---|
312 | if( aOldDecl[index].Usage == D3DDECLUSAGE_NORMAL )
|
---|
313 | {
|
---|
314 | bHadNormal = true;
|
---|
315 | break;
|
---|
316 | }
|
---|
317 | }
|
---|
318 |
|
---|
319 | // Check if the new declaration contains a normal.
|
---|
320 | bool bHaveNormalNow = false;
|
---|
321 | D3DVERTEXELEMENT9 aNewDecl[MAX_FVF_DECL_SIZE];
|
---|
322 | if( pTempSysMemMesh && SUCCEEDED( pTempSysMemMesh->GetDeclaration( aNewDecl ) ) )
|
---|
323 | {
|
---|
324 | for( UINT index = 0; index < D3DXGetDeclLength( aNewDecl ); ++index )
|
---|
325 | if( aNewDecl[index].Usage == D3DDECLUSAGE_NORMAL )
|
---|
326 | {
|
---|
327 | bHaveNormalNow = true;
|
---|
328 | break;
|
---|
329 | }
|
---|
330 | }
|
---|
331 |
|
---|
332 | SAFE_RELEASE( m_pSysMemMesh );
|
---|
333 | SAFE_RELEASE( m_pLocalMesh );
|
---|
334 |
|
---|
335 | if( pTempSysMemMesh )
|
---|
336 | {
|
---|
337 | m_pSysMemMesh = pTempSysMemMesh;
|
---|
338 |
|
---|
339 | if( !bHadNormal && bHaveNormalNow )
|
---|
340 | {
|
---|
341 | // Compute normals in case the meshes have them
|
---|
342 | D3DXComputeNormals( m_pSysMemMesh, NULL );
|
---|
343 | }
|
---|
344 | }
|
---|
345 |
|
---|
346 | if( pTempLocalMesh )
|
---|
347 | {
|
---|
348 | m_pLocalMesh = pTempLocalMesh;
|
---|
349 |
|
---|
350 | if( !bHadNormal && bHaveNormalNow )
|
---|
351 | {
|
---|
352 | // Compute normals in case the meshes have them
|
---|
353 | D3DXComputeNormals( m_pLocalMesh, NULL );
|
---|
354 | }
|
---|
355 | }
|
---|
356 |
|
---|
357 | return S_OK;
|
---|
358 | }
|
---|
359 |
|
---|
360 |
|
---|
361 |
|
---|
362 |
|
---|
363 | //-----------------------------------------------------------------------------
|
---|
364 | // Name:
|
---|
365 | // Desc:
|
---|
366 | //-----------------------------------------------------------------------------
|
---|
367 | HRESULT CDXUTMesh::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
368 | {
|
---|
369 | if( NULL == m_pSysMemMesh )
|
---|
370 | return E_FAIL;
|
---|
371 |
|
---|
372 | // Make a local memory version of the mesh. Note: because we are passing in
|
---|
373 | // no flags, the default behavior is to clone into local memory.
|
---|
374 | if( FAILED( m_pSysMemMesh->CloneMeshFVF( D3DXMESH_MANAGED | ( m_pSysMemMesh->GetOptions() & ~D3DXMESH_SYSTEMMEM ),
|
---|
375 | m_pSysMemMesh->GetFVF(), pd3dDevice, &m_pLocalMesh ) ) )
|
---|
376 | return E_FAIL;
|
---|
377 |
|
---|
378 | return S_OK;
|
---|
379 |
|
---|
380 | }
|
---|
381 |
|
---|
382 |
|
---|
383 |
|
---|
384 |
|
---|
385 | //-----------------------------------------------------------------------------
|
---|
386 | // Name:
|
---|
387 | // Desc:
|
---|
388 | //-----------------------------------------------------------------------------
|
---|
389 | HRESULT CDXUTMesh::InvalidateDeviceObjects()
|
---|
390 | {
|
---|
391 | SAFE_RELEASE( m_pLocalMesh );
|
---|
392 |
|
---|
393 | return S_OK;
|
---|
394 | }
|
---|
395 |
|
---|
396 |
|
---|
397 |
|
---|
398 |
|
---|
399 | //-----------------------------------------------------------------------------
|
---|
400 | // Name:
|
---|
401 | // Desc:
|
---|
402 | //-----------------------------------------------------------------------------
|
---|
403 | HRESULT CDXUTMesh::Destroy()
|
---|
404 | {
|
---|
405 | InvalidateDeviceObjects();
|
---|
406 | for( UINT i=0; i<m_dwNumMaterials; i++ )
|
---|
407 | SAFE_RELEASE( m_pTextures[i] );
|
---|
408 | SAFE_DELETE_ARRAY( m_pTextures );
|
---|
409 | SAFE_DELETE_ARRAY( m_pMaterials );
|
---|
410 |
|
---|
411 | SAFE_RELEASE( m_pSysMemMesh );
|
---|
412 |
|
---|
413 | m_dwNumMaterials = 0L;
|
---|
414 |
|
---|
415 | return S_OK;
|
---|
416 | }
|
---|
417 |
|
---|
418 |
|
---|
419 |
|
---|
420 |
|
---|
421 | //-----------------------------------------------------------------------------
|
---|
422 | // Name:
|
---|
423 | // Desc:
|
---|
424 | //-----------------------------------------------------------------------------
|
---|
425 | HRESULT CDXUTMesh::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
426 | bool bDrawAlphaSubsets )
|
---|
427 | {
|
---|
428 | if( NULL == m_pLocalMesh )
|
---|
429 | return E_FAIL;
|
---|
430 |
|
---|
431 | // Frist, draw the subsets without alpha
|
---|
432 | if( bDrawOpaqueSubsets )
|
---|
433 | {
|
---|
434 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
435 | {
|
---|
436 | if( m_bUseMaterials )
|
---|
437 | {
|
---|
438 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
439 | continue;
|
---|
440 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
441 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
442 | }
|
---|
443 | m_pLocalMesh->DrawSubset( i );
|
---|
444 | }
|
---|
445 | }
|
---|
446 |
|
---|
447 | // Then, draw the subsets with alpha
|
---|
448 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
449 | {
|
---|
450 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
451 | {
|
---|
452 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
453 | continue;
|
---|
454 |
|
---|
455 | // Set the material and texture
|
---|
456 | pd3dDevice->SetMaterial( &m_pMaterials[i] );
|
---|
457 | pd3dDevice->SetTexture( 0, m_pTextures[i] );
|
---|
458 | m_pLocalMesh->DrawSubset( i );
|
---|
459 | }
|
---|
460 | }
|
---|
461 |
|
---|
462 | return S_OK;
|
---|
463 | }
|
---|
464 |
|
---|
465 |
|
---|
466 |
|
---|
467 |
|
---|
468 | //-----------------------------------------------------------------------------
|
---|
469 | // Name:
|
---|
470 | // Desc:
|
---|
471 | //-----------------------------------------------------------------------------
|
---|
472 | HRESULT CDXUTMesh::Render( ID3DXEffect *pEffect,
|
---|
473 | D3DXHANDLE hTexture,
|
---|
474 | D3DXHANDLE hDiffuse,
|
---|
475 | D3DXHANDLE hAmbient,
|
---|
476 | D3DXHANDLE hSpecular,
|
---|
477 | D3DXHANDLE hEmissive,
|
---|
478 | D3DXHANDLE hPower,
|
---|
479 | bool bDrawOpaqueSubsets,
|
---|
480 | bool bDrawAlphaSubsets )
|
---|
481 | {
|
---|
482 | if( NULL == m_pLocalMesh )
|
---|
483 | return E_FAIL;
|
---|
484 |
|
---|
485 | UINT cPasses;
|
---|
486 | // Frist, draw the subsets without alpha
|
---|
487 | if( bDrawOpaqueSubsets )
|
---|
488 | {
|
---|
489 | pEffect->Begin( &cPasses, 0 );
|
---|
490 | for( UINT p = 0; p < cPasses; ++p )
|
---|
491 | {
|
---|
492 | pEffect->BeginPass( p );
|
---|
493 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
494 | {
|
---|
495 | if( m_bUseMaterials )
|
---|
496 | {
|
---|
497 | if( m_pMaterials[i].Diffuse.a < 1.0f )
|
---|
498 | continue;
|
---|
499 | if( hTexture )
|
---|
500 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
501 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
502 | // No conversion is needed.
|
---|
503 | if( hDiffuse )
|
---|
504 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
505 | if( hAmbient )
|
---|
506 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
507 | if( hSpecular )
|
---|
508 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
509 | if( hEmissive )
|
---|
510 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
511 | if( hPower )
|
---|
512 | pEffect->SetVector( hPower, (D3DXVECTOR4*)&m_pMaterials[i].Power );
|
---|
513 | pEffect->CommitChanges();
|
---|
514 | }
|
---|
515 | m_pLocalMesh->DrawSubset( i );
|
---|
516 | }
|
---|
517 | pEffect->EndPass();
|
---|
518 | }
|
---|
519 | pEffect->End();
|
---|
520 | }
|
---|
521 |
|
---|
522 | // Then, draw the subsets with alpha
|
---|
523 | if( bDrawAlphaSubsets && m_bUseMaterials )
|
---|
524 | {
|
---|
525 | pEffect->Begin( &cPasses, 0 );
|
---|
526 | for( UINT p = 0; p < cPasses; ++p )
|
---|
527 | {
|
---|
528 | pEffect->BeginPass( p );
|
---|
529 | for( DWORD i=0; i<m_dwNumMaterials; i++ )
|
---|
530 | {
|
---|
531 | if( m_bUseMaterials )
|
---|
532 | {
|
---|
533 | if( m_pMaterials[i].Diffuse.a == 1.0f )
|
---|
534 | continue;
|
---|
535 | if( hTexture )
|
---|
536 | pEffect->SetTexture( hTexture, m_pTextures[i] );
|
---|
537 | // D3DCOLORVALUE and D3DXVECTOR4 are data-wise identical.
|
---|
538 | // No conversion is needed.
|
---|
539 | if( hDiffuse )
|
---|
540 | pEffect->SetVector( hDiffuse, (D3DXVECTOR4*)&m_pMaterials[i].Diffuse );
|
---|
541 | if( hAmbient )
|
---|
542 | pEffect->SetVector( hAmbient, (D3DXVECTOR4*)&m_pMaterials[i].Ambient );
|
---|
543 | if( hSpecular )
|
---|
544 | pEffect->SetVector( hSpecular, (D3DXVECTOR4*)&m_pMaterials[i].Specular );
|
---|
545 | if( hEmissive )
|
---|
546 | pEffect->SetVector( hEmissive, (D3DXVECTOR4*)&m_pMaterials[i].Emissive );
|
---|
547 | if( hPower )
|
---|
548 | pEffect->SetVector( hPower, (D3DXVECTOR4*)&m_pMaterials[i].Power );
|
---|
549 | pEffect->CommitChanges();
|
---|
550 | }
|
---|
551 | m_pLocalMesh->DrawSubset( i );
|
---|
552 | }
|
---|
553 | pEffect->EndPass();
|
---|
554 | }
|
---|
555 | pEffect->End();
|
---|
556 | }
|
---|
557 |
|
---|
558 | return S_OK;
|
---|
559 | }
|
---|
560 |
|
---|
561 |
|
---|
562 |
|
---|
563 |
|
---|
564 | //-----------------------------------------------------------------------------
|
---|
565 | // Name:
|
---|
566 | // Desc:
|
---|
567 | //-----------------------------------------------------------------------------
|
---|
568 | CDXUTMeshFrame::CDXUTMeshFrame( LPCWSTR strName )
|
---|
569 | {
|
---|
570 | StringCchCopy( m_strName, 512, strName );
|
---|
571 | D3DXMatrixIdentity( &m_mat );
|
---|
572 | m_pMesh = NULL;
|
---|
573 |
|
---|
574 | m_pChild = NULL;
|
---|
575 | m_pNext = NULL;
|
---|
576 | }
|
---|
577 |
|
---|
578 |
|
---|
579 |
|
---|
580 |
|
---|
581 | //-----------------------------------------------------------------------------
|
---|
582 | // Name:
|
---|
583 | // Desc:
|
---|
584 | //-----------------------------------------------------------------------------
|
---|
585 | CDXUTMeshFrame::~CDXUTMeshFrame()
|
---|
586 | {
|
---|
587 | SAFE_DELETE( m_pChild );
|
---|
588 | SAFE_DELETE( m_pNext );
|
---|
589 | }
|
---|
590 |
|
---|
591 |
|
---|
592 |
|
---|
593 |
|
---|
594 | //-----------------------------------------------------------------------------
|
---|
595 | // Name:
|
---|
596 | // Desc:
|
---|
597 | //-----------------------------------------------------------------------------
|
---|
598 | bool CDXUTMeshFrame::EnumMeshes( bool (*EnumMeshCB)(CDXUTMesh*,void*),
|
---|
599 | void* pContext )
|
---|
600 | {
|
---|
601 | if( m_pMesh )
|
---|
602 | EnumMeshCB( m_pMesh, pContext );
|
---|
603 | if( m_pChild )
|
---|
604 | m_pChild->EnumMeshes( EnumMeshCB, pContext );
|
---|
605 | if( m_pNext )
|
---|
606 | m_pNext->EnumMeshes( EnumMeshCB, pContext );
|
---|
607 |
|
---|
608 | return TRUE;
|
---|
609 | }
|
---|
610 |
|
---|
611 |
|
---|
612 |
|
---|
613 |
|
---|
614 | //-----------------------------------------------------------------------------
|
---|
615 | // Name:
|
---|
616 | // Desc:
|
---|
617 | //-----------------------------------------------------------------------------
|
---|
618 | CDXUTMesh* CDXUTMeshFrame::FindMesh( LPCWSTR strMeshName )
|
---|
619 | {
|
---|
620 | CDXUTMesh* pMesh;
|
---|
621 |
|
---|
622 | if( m_pMesh )
|
---|
623 | if( !lstrcmpi( m_pMesh->m_strName, strMeshName ) )
|
---|
624 | return m_pMesh;
|
---|
625 |
|
---|
626 | if( m_pChild )
|
---|
627 | if( NULL != ( pMesh = m_pChild->FindMesh( strMeshName ) ) )
|
---|
628 | return pMesh;
|
---|
629 |
|
---|
630 | if( m_pNext )
|
---|
631 | if( NULL != ( pMesh = m_pNext->FindMesh( strMeshName ) ) )
|
---|
632 | return pMesh;
|
---|
633 |
|
---|
634 | return NULL;
|
---|
635 | }
|
---|
636 |
|
---|
637 |
|
---|
638 |
|
---|
639 |
|
---|
640 | //-----------------------------------------------------------------------------
|
---|
641 | // Name:
|
---|
642 | // Desc:
|
---|
643 | //-----------------------------------------------------------------------------
|
---|
644 | CDXUTMeshFrame* CDXUTMeshFrame::FindFrame( LPCWSTR strFrameName )
|
---|
645 | {
|
---|
646 | CDXUTMeshFrame* pFrame;
|
---|
647 |
|
---|
648 | if( !lstrcmpi( m_strName, strFrameName ) )
|
---|
649 | return this;
|
---|
650 |
|
---|
651 | if( m_pChild )
|
---|
652 | if( NULL != ( pFrame = m_pChild->FindFrame( strFrameName ) ) )
|
---|
653 | return pFrame;
|
---|
654 |
|
---|
655 | if( m_pNext )
|
---|
656 | if( NULL != ( pFrame = m_pNext->FindFrame( strFrameName ) ) )
|
---|
657 | return pFrame;
|
---|
658 |
|
---|
659 | return NULL;
|
---|
660 | }
|
---|
661 |
|
---|
662 |
|
---|
663 |
|
---|
664 |
|
---|
665 | //-----------------------------------------------------------------------------
|
---|
666 | // Name:
|
---|
667 | // Desc:
|
---|
668 | //-----------------------------------------------------------------------------
|
---|
669 | HRESULT CDXUTMeshFrame::Destroy()
|
---|
670 | {
|
---|
671 | if( m_pMesh ) m_pMesh->Destroy();
|
---|
672 | if( m_pChild ) m_pChild->Destroy();
|
---|
673 | if( m_pNext ) m_pNext->Destroy();
|
---|
674 |
|
---|
675 | SAFE_DELETE( m_pMesh );
|
---|
676 | SAFE_DELETE( m_pNext );
|
---|
677 | SAFE_DELETE( m_pChild );
|
---|
678 |
|
---|
679 | return S_OK;
|
---|
680 | }
|
---|
681 |
|
---|
682 |
|
---|
683 |
|
---|
684 |
|
---|
685 | //-----------------------------------------------------------------------------
|
---|
686 | // Name:
|
---|
687 | // Desc:
|
---|
688 | //-----------------------------------------------------------------------------
|
---|
689 | HRESULT CDXUTMeshFrame::RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
|
---|
690 | {
|
---|
691 | if( m_pMesh ) m_pMesh->RestoreDeviceObjects( pd3dDevice );
|
---|
692 | if( m_pChild ) m_pChild->RestoreDeviceObjects( pd3dDevice );
|
---|
693 | if( m_pNext ) m_pNext->RestoreDeviceObjects( pd3dDevice );
|
---|
694 | return S_OK;
|
---|
695 | }
|
---|
696 |
|
---|
697 |
|
---|
698 |
|
---|
699 |
|
---|
700 | //-----------------------------------------------------------------------------
|
---|
701 | // Name:
|
---|
702 | // Desc:
|
---|
703 | //-----------------------------------------------------------------------------
|
---|
704 | HRESULT CDXUTMeshFrame::InvalidateDeviceObjects()
|
---|
705 | {
|
---|
706 | if( m_pMesh ) m_pMesh->InvalidateDeviceObjects();
|
---|
707 | if( m_pChild ) m_pChild->InvalidateDeviceObjects();
|
---|
708 | if( m_pNext ) m_pNext->InvalidateDeviceObjects();
|
---|
709 | return S_OK;
|
---|
710 | }
|
---|
711 |
|
---|
712 |
|
---|
713 |
|
---|
714 |
|
---|
715 | //-----------------------------------------------------------------------------
|
---|
716 | // Name:
|
---|
717 | // Desc:
|
---|
718 | //-----------------------------------------------------------------------------
|
---|
719 | HRESULT CDXUTMeshFrame::Render( LPDIRECT3DDEVICE9 pd3dDevice, bool bDrawOpaqueSubsets,
|
---|
720 | bool bDrawAlphaSubsets, D3DXMATRIX* pmatWorldMatrix )
|
---|
721 | {
|
---|
722 | // For pure devices, specify the world transform. If the world transform is not
|
---|
723 | // specified on pure devices, this function will fail.
|
---|
724 |
|
---|
725 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
726 |
|
---|
727 | if ( NULL == pmatWorldMatrix )
|
---|
728 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
729 | else
|
---|
730 | matSavedWorld = *pmatWorldMatrix;
|
---|
731 |
|
---|
732 | D3DXMatrixMultiply( &matWorld, &m_mat, &matSavedWorld );
|
---|
733 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
734 |
|
---|
735 | if( m_pMesh )
|
---|
736 | m_pMesh->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets );
|
---|
737 |
|
---|
738 | if( m_pChild )
|
---|
739 | m_pChild->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matWorld );
|
---|
740 |
|
---|
741 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
742 |
|
---|
743 | if( m_pNext )
|
---|
744 | m_pNext->Render( pd3dDevice, bDrawOpaqueSubsets, bDrawAlphaSubsets, &matSavedWorld );
|
---|
745 |
|
---|
746 | return S_OK;
|
---|
747 | }
|
---|
748 |
|
---|
749 |
|
---|
750 |
|
---|
751 |
|
---|
752 | //-----------------------------------------------------------------------------
|
---|
753 | // Name:
|
---|
754 | // Desc:
|
---|
755 | //-----------------------------------------------------------------------------
|
---|
756 | HRESULT CDXUTMeshFile::LoadFrame( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
757 | LPD3DXFILEDATA pFileData,
|
---|
758 | CDXUTMeshFrame* pParentFrame )
|
---|
759 | {
|
---|
760 | LPD3DXFILEDATA pChildData = NULL;
|
---|
761 | GUID Guid;
|
---|
762 | SIZE_T cbSize;
|
---|
763 | CDXUTMeshFrame* pCurrentFrame;
|
---|
764 | HRESULT hr;
|
---|
765 |
|
---|
766 | // Get the type of the object
|
---|
767 | if( FAILED( hr = pFileData->GetType( &Guid ) ) )
|
---|
768 | return hr;
|
---|
769 |
|
---|
770 | if( Guid == TID_D3DRMMesh )
|
---|
771 | {
|
---|
772 | hr = LoadMesh( pd3dDevice, pFileData, pParentFrame );
|
---|
773 | if( FAILED(hr) )
|
---|
774 | return hr;
|
---|
775 | }
|
---|
776 | if( Guid == TID_D3DRMFrameTransformMatrix )
|
---|
777 | {
|
---|
778 | D3DXMATRIX* pmatMatrix;
|
---|
779 | hr = pFileData->Lock(&cbSize, (LPCVOID*)&pmatMatrix );
|
---|
780 | if( FAILED(hr) )
|
---|
781 | return hr;
|
---|
782 |
|
---|
783 | // Update the parent's matrix with the new one
|
---|
784 | pParentFrame->SetMatrix( pmatMatrix );
|
---|
785 | }
|
---|
786 | if( Guid == TID_D3DRMFrame )
|
---|
787 | {
|
---|
788 | // Get the frame name
|
---|
789 | CHAR strAnsiName[512] = "";
|
---|
790 | WCHAR strName[512];
|
---|
791 | SIZE_T dwNameLength = 512;
|
---|
792 | SIZE_T cChildren;
|
---|
793 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
794 | return hr;
|
---|
795 |
|
---|
796 | WideCharToMultiByte( CP_ACP, 0, strName, -1, strAnsiName, 512, NULL, NULL );
|
---|
797 | strName[511] = 0;
|
---|
798 |
|
---|
799 | // Create the frame
|
---|
800 | pCurrentFrame = new CDXUTMeshFrame( strName );
|
---|
801 | if( pCurrentFrame == NULL )
|
---|
802 | return E_OUTOFMEMORY;
|
---|
803 |
|
---|
804 | pCurrentFrame->m_pNext = pParentFrame->m_pChild;
|
---|
805 | pParentFrame->m_pChild = pCurrentFrame;
|
---|
806 |
|
---|
807 | // Enumerate child objects
|
---|
808 | pFileData->GetChildren(&cChildren);
|
---|
809 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
810 | {
|
---|
811 | // Query the child for its FileData
|
---|
812 | hr = pFileData->GetChild(iChild, &pChildData );
|
---|
813 | if( SUCCEEDED(hr) )
|
---|
814 | {
|
---|
815 | hr = LoadFrame( pd3dDevice, pChildData, pCurrentFrame );
|
---|
816 | SAFE_RELEASE( pChildData );
|
---|
817 | }
|
---|
818 |
|
---|
819 | if( FAILED(hr) )
|
---|
820 | return hr;
|
---|
821 | }
|
---|
822 | }
|
---|
823 |
|
---|
824 | return S_OK;
|
---|
825 | }
|
---|
826 |
|
---|
827 |
|
---|
828 |
|
---|
829 |
|
---|
830 | //-----------------------------------------------------------------------------
|
---|
831 | // Name:
|
---|
832 | // Desc:
|
---|
833 | //-----------------------------------------------------------------------------
|
---|
834 | HRESULT CDXUTMeshFile::LoadMesh( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
835 | LPD3DXFILEDATA pFileData,
|
---|
836 | CDXUTMeshFrame* pParentFrame )
|
---|
837 | {
|
---|
838 | // Currently only allowing one mesh per frame
|
---|
839 | if( pParentFrame->m_pMesh )
|
---|
840 | return E_FAIL;
|
---|
841 |
|
---|
842 | // Get the mesh name
|
---|
843 | CHAR strAnsiName[512] = {0};
|
---|
844 | WCHAR strName[512];
|
---|
845 | SIZE_T dwNameLength = 512;
|
---|
846 | HRESULT hr;
|
---|
847 | if( FAILED( hr = pFileData->GetName( strAnsiName, &dwNameLength ) ) )
|
---|
848 | return hr;
|
---|
849 |
|
---|
850 | MultiByteToWideChar( CP_ACP, 0, strAnsiName, -1, strName, 512 );
|
---|
851 | strName[511] = 0;
|
---|
852 |
|
---|
853 | // Create the mesh
|
---|
854 | pParentFrame->m_pMesh = new CDXUTMesh( strName );
|
---|
855 | if( pParentFrame->m_pMesh == NULL )
|
---|
856 | return E_OUTOFMEMORY;
|
---|
857 | pParentFrame->m_pMesh->Create( pd3dDevice, pFileData );
|
---|
858 |
|
---|
859 | return S_OK;
|
---|
860 | }
|
---|
861 |
|
---|
862 |
|
---|
863 |
|
---|
864 |
|
---|
865 | //-----------------------------------------------------------------------------
|
---|
866 | // Name:
|
---|
867 | // Desc:
|
---|
868 | //-----------------------------------------------------------------------------
|
---|
869 | HRESULT CDXUTMeshFile::CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strResource, LPCWSTR strType )
|
---|
870 | {
|
---|
871 | LPD3DXFILE pDXFile = NULL;
|
---|
872 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
873 | LPD3DXFILEDATA pFileData = NULL;
|
---|
874 | HRESULT hr;
|
---|
875 | SIZE_T cChildren;
|
---|
876 |
|
---|
877 | // Create a x file object
|
---|
878 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
879 | return E_FAIL;
|
---|
880 |
|
---|
881 | // Register templates for d3drm and patch extensions.
|
---|
882 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
883 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
884 | {
|
---|
885 | SAFE_RELEASE( pDXFile );
|
---|
886 | return E_FAIL;
|
---|
887 | }
|
---|
888 |
|
---|
889 | CHAR strTypeAnsi[MAX_PATH];
|
---|
890 | CHAR strResourceAnsi[MAX_PATH];
|
---|
891 |
|
---|
892 | WideCharToMultiByte( CP_ACP, 0, strType, -1, strTypeAnsi, MAX_PATH, NULL, NULL );
|
---|
893 | strTypeAnsi[MAX_PATH-1] = 0;
|
---|
894 |
|
---|
895 | WideCharToMultiByte( CP_ACP, 0, strResource, -1, strResourceAnsi, MAX_PATH, NULL, NULL );
|
---|
896 | strResourceAnsi[MAX_PATH-1] = 0;
|
---|
897 |
|
---|
898 | D3DXF_FILELOADRESOURCE dxlr;
|
---|
899 | dxlr.hModule = NULL;
|
---|
900 | dxlr.lpName = strResourceAnsi;
|
---|
901 | dxlr.lpType = strTypeAnsi;
|
---|
902 |
|
---|
903 | // Create enum object
|
---|
904 | hr = pDXFile->CreateEnumObject( (void*)&dxlr, D3DXF_FILELOAD_FROMRESOURCE,
|
---|
905 | &pEnumObj );
|
---|
906 | if( FAILED(hr) )
|
---|
907 | {
|
---|
908 | SAFE_RELEASE( pDXFile );
|
---|
909 | return hr;
|
---|
910 | }
|
---|
911 |
|
---|
912 | // Enumerate top level objects (which are always frames)
|
---|
913 | pEnumObj->GetChildren(&cChildren);
|
---|
914 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
915 | {
|
---|
916 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
917 | if (FAILED(hr))
|
---|
918 | return hr;
|
---|
919 |
|
---|
920 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
921 | SAFE_RELEASE( pFileData );
|
---|
922 | if( FAILED(hr) )
|
---|
923 | {
|
---|
924 | SAFE_RELEASE( pEnumObj );
|
---|
925 | SAFE_RELEASE( pDXFile );
|
---|
926 | return E_FAIL;
|
---|
927 | }
|
---|
928 | }
|
---|
929 |
|
---|
930 | SAFE_RELEASE( pFileData );
|
---|
931 | SAFE_RELEASE( pEnumObj );
|
---|
932 | SAFE_RELEASE( pDXFile );
|
---|
933 |
|
---|
934 | return S_OK;
|
---|
935 | }
|
---|
936 |
|
---|
937 |
|
---|
938 |
|
---|
939 |
|
---|
940 | //-----------------------------------------------------------------------------
|
---|
941 | // Name:
|
---|
942 | // Desc:
|
---|
943 | //-----------------------------------------------------------------------------
|
---|
944 | HRESULT CDXUTMeshFile::Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename )
|
---|
945 | {
|
---|
946 | LPD3DXFILE pDXFile = NULL;
|
---|
947 | LPD3DXFILEENUMOBJECT pEnumObj = NULL;
|
---|
948 | LPD3DXFILEDATA pFileData = NULL;
|
---|
949 | HRESULT hr;
|
---|
950 | SIZE_T cChildren;
|
---|
951 |
|
---|
952 | // Create a x file object
|
---|
953 | if( FAILED( hr = D3DXFileCreate( &pDXFile ) ) )
|
---|
954 | return E_FAIL;
|
---|
955 |
|
---|
956 | // Register templates for d3drm and patch extensions.
|
---|
957 | if( FAILED( hr = pDXFile->RegisterTemplates( (void*)D3DRM_XTEMPLATES,
|
---|
958 | D3DRM_XTEMPLATE_BYTES ) ) )
|
---|
959 | {
|
---|
960 | SAFE_RELEASE( pDXFile );
|
---|
961 | return E_FAIL;
|
---|
962 | }
|
---|
963 |
|
---|
964 | // Find the path to the file, and convert it to ANSI (for the D3DXOF API)
|
---|
965 | WCHAR strPath[MAX_PATH];
|
---|
966 | CHAR strPathANSI[MAX_PATH];
|
---|
967 | DXUTFindDXSDKMediaFileCch( strPath, sizeof(strPath) / sizeof(WCHAR), strFilename );
|
---|
968 |
|
---|
969 |
|
---|
970 | WideCharToMultiByte( CP_ACP, 0, strPath, -1, strPathANSI, MAX_PATH, NULL, NULL );
|
---|
971 | strPathANSI[MAX_PATH-1] = 0;
|
---|
972 |
|
---|
973 |
|
---|
974 | // Create enum object
|
---|
975 | hr = pDXFile->CreateEnumObject( (void*)strPathANSI, D3DXF_FILELOAD_FROMFILE,
|
---|
976 | &pEnumObj );
|
---|
977 | if( FAILED(hr) )
|
---|
978 | {
|
---|
979 | SAFE_RELEASE( pDXFile );
|
---|
980 | return hr;
|
---|
981 | }
|
---|
982 |
|
---|
983 | // Enumerate top level objects (which are always frames)
|
---|
984 | pEnumObj->GetChildren(&cChildren);
|
---|
985 | for (UINT iChild = 0; iChild < cChildren; iChild++)
|
---|
986 | {
|
---|
987 | hr = pEnumObj->GetChild(iChild, &pFileData);
|
---|
988 | if (FAILED(hr))
|
---|
989 | return hr;
|
---|
990 |
|
---|
991 | hr = LoadFrame( pd3dDevice, pFileData, this );
|
---|
992 | SAFE_RELEASE( pFileData );
|
---|
993 | if( FAILED(hr) )
|
---|
994 | {
|
---|
995 | SAFE_RELEASE( pEnumObj );
|
---|
996 | SAFE_RELEASE( pDXFile );
|
---|
997 | return E_FAIL;
|
---|
998 | }
|
---|
999 | }
|
---|
1000 |
|
---|
1001 | SAFE_RELEASE( pFileData );
|
---|
1002 | SAFE_RELEASE( pEnumObj );
|
---|
1003 | SAFE_RELEASE( pDXFile );
|
---|
1004 |
|
---|
1005 | return S_OK;
|
---|
1006 | }
|
---|
1007 |
|
---|
1008 |
|
---|
1009 |
|
---|
1010 |
|
---|
1011 | //-----------------------------------------------------------------------------
|
---|
1012 | // Name:
|
---|
1013 | // Desc:
|
---|
1014 | //-----------------------------------------------------------------------------
|
---|
1015 | HRESULT CDXUTMeshFile::Render( LPDIRECT3DDEVICE9 pd3dDevice, D3DXMATRIX* pmatWorldMatrix )
|
---|
1016 | {
|
---|
1017 |
|
---|
1018 | // For pure devices, specify the world transform. If the world transform is not
|
---|
1019 | // specified on pure devices, this function will fail.
|
---|
1020 |
|
---|
1021 | // Set up the world transformation
|
---|
1022 | D3DXMATRIX matSavedWorld, matWorld;
|
---|
1023 |
|
---|
1024 | if ( NULL == pmatWorldMatrix )
|
---|
1025 | pd3dDevice->GetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1026 | else
|
---|
1027 | matSavedWorld = *pmatWorldMatrix;
|
---|
1028 |
|
---|
1029 | D3DXMatrixMultiply( &matWorld, &matSavedWorld, &m_mat );
|
---|
1030 | pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
---|
1031 |
|
---|
1032 | // Render opaque subsets in the meshes
|
---|
1033 | if( m_pChild )
|
---|
1034 | m_pChild->Render( pd3dDevice, TRUE, FALSE, &matWorld );
|
---|
1035 |
|
---|
1036 | // Enable alpha blending
|
---|
1037 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, TRUE );
|
---|
1038 | pd3dDevice->SetRenderState( D3DRS_SRCBLEND, D3DBLEND_SRCALPHA );
|
---|
1039 | pd3dDevice->SetRenderState( D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA );
|
---|
1040 |
|
---|
1041 | // Render alpha subsets in the meshes
|
---|
1042 | if( m_pChild )
|
---|
1043 | m_pChild->Render( pd3dDevice, FALSE, TRUE, &matWorld );
|
---|
1044 |
|
---|
1045 | // Restore state
|
---|
1046 | pd3dDevice->SetRenderState( D3DRS_ALPHABLENDENABLE, FALSE );
|
---|
1047 | pd3dDevice->SetTransform( D3DTS_WORLD, &matSavedWorld );
|
---|
1048 |
|
---|
1049 | return S_OK;
|
---|
1050 | }
|
---|
1051 |
|
---|
1052 |
|
---|
1053 |
|
---|
1054 |
|
---|