[755] | 1 | //-----------------------------------------------------------------------------
|
---|
| 2 | // File: DXUTMesh.h
|
---|
| 3 | //
|
---|
| 4 | // Desc: Support code for loading DirectX .X files.
|
---|
| 5 | //
|
---|
| 6 | // Copyright (c) Microsoft Corporation. All rights reserved.
|
---|
| 7 | //-----------------------------------------------------------------------------
|
---|
| 8 | #pragma once
|
---|
| 9 | #ifndef DXUTMESH_H
|
---|
| 10 | #define DXUTMESH_H
|
---|
| 11 |
|
---|
| 12 |
|
---|
| 13 |
|
---|
| 14 |
|
---|
| 15 |
|
---|
| 16 | //-----------------------------------------------------------------------------
|
---|
| 17 | // Name: class CDXUTMesh
|
---|
| 18 | // Desc: Class for loading and rendering file-based meshes
|
---|
| 19 | //-----------------------------------------------------------------------------
|
---|
| 20 | class CDXUTMesh
|
---|
| 21 | {
|
---|
| 22 | public:
|
---|
| 23 | WCHAR m_strName[512];
|
---|
| 24 |
|
---|
| 25 | LPD3DXMESH m_pSysMemMesh; // SysMem mesh, lives through resize
|
---|
| 26 | LPD3DXMESH m_pLocalMesh; // Local mesh, rebuilt on resize
|
---|
| 27 |
|
---|
| 28 | DWORD m_dwNumMaterials; // Materials for the mesh
|
---|
| 29 | D3DMATERIAL9* m_pMaterials;
|
---|
| 30 | IDirect3DBaseTexture9** m_pTextures;
|
---|
| 31 | bool m_bUseMaterials;
|
---|
| 32 |
|
---|
| 33 | public:
|
---|
| 34 | // Rendering
|
---|
| 35 | HRESULT Render( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
| 36 | bool bDrawOpaqueSubsets = true,
|
---|
| 37 | bool bDrawAlphaSubsets = true );
|
---|
| 38 | HRESULT Render( ID3DXEffect *pEffect,
|
---|
| 39 | D3DXHANDLE hTexture = NULL,
|
---|
| 40 | D3DXHANDLE hDiffuse = NULL,
|
---|
| 41 | D3DXHANDLE hAmbient = NULL,
|
---|
| 42 | D3DXHANDLE hSpecular = NULL,
|
---|
| 43 | D3DXHANDLE hEmissive = NULL,
|
---|
| 44 | D3DXHANDLE hPower = NULL,
|
---|
| 45 | bool bDrawOpaqueSubsets = true,
|
---|
| 46 | bool bDrawAlphaSubsets = true );
|
---|
| 47 |
|
---|
| 48 | // Mesh access
|
---|
| 49 | LPD3DXMESH GetSysMemMesh() { return m_pSysMemMesh; }
|
---|
| 50 | LPD3DXMESH GetLocalMesh() { return m_pLocalMesh; }
|
---|
| 51 |
|
---|
| 52 | // Rendering options
|
---|
| 53 | void UseMeshMaterials( bool bFlag ) { m_bUseMaterials = bFlag; }
|
---|
| 54 | HRESULT SetFVF( LPDIRECT3DDEVICE9 pd3dDevice, DWORD dwFVF );
|
---|
| 55 | HRESULT SetVertexDecl( LPDIRECT3DDEVICE9 pd3dDevice, const D3DVERTEXELEMENT9 *pDecl );
|
---|
| 56 |
|
---|
| 57 | // Initializing
|
---|
| 58 | HRESULT RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice );
|
---|
| 59 | HRESULT InvalidateDeviceObjects();
|
---|
| 60 |
|
---|
| 61 | // Creation/destruction
|
---|
| 62 | HRESULT Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename );
|
---|
| 63 | HRESULT Create( LPDIRECT3DDEVICE9 pd3dDevice, LPD3DXFILEDATA pFileData );
|
---|
| 64 | HRESULT CreateMaterials( LPCWSTR strPath, IDirect3DDevice9 *pd3dDevice, ID3DXBuffer *pAdjacencyBuffer, ID3DXBuffer *pMtrlBuffer );
|
---|
| 65 | HRESULT Destroy();
|
---|
| 66 |
|
---|
| 67 | CDXUTMesh( LPCWSTR strName = L"CDXUTMeshFile_Mesh" );
|
---|
| 68 | virtual ~CDXUTMesh();
|
---|
| 69 | };
|
---|
| 70 |
|
---|
| 71 |
|
---|
| 72 |
|
---|
| 73 |
|
---|
| 74 | //-----------------------------------------------------------------------------
|
---|
| 75 | // Name: class CDXUTMeshFrame
|
---|
| 76 | // Desc: Class for loading and rendering file-based meshes
|
---|
| 77 | //-----------------------------------------------------------------------------
|
---|
| 78 | class CDXUTMeshFrame
|
---|
| 79 | {
|
---|
| 80 | public:
|
---|
| 81 | WCHAR m_strName[512];
|
---|
| 82 | D3DXMATRIX m_mat;
|
---|
| 83 | CDXUTMesh* m_pMesh;
|
---|
| 84 |
|
---|
| 85 | CDXUTMeshFrame* m_pNext;
|
---|
| 86 | CDXUTMeshFrame* m_pChild;
|
---|
| 87 |
|
---|
| 88 | public:
|
---|
| 89 | // Matrix access
|
---|
| 90 | void SetMatrix( D3DXMATRIX* pmat ) { m_mat = *pmat; }
|
---|
| 91 | D3DXMATRIX* GetMatrix() { return &m_mat; }
|
---|
| 92 |
|
---|
| 93 | CDXUTMesh* FindMesh( LPCWSTR strMeshName );
|
---|
| 94 | CDXUTMeshFrame* FindFrame( LPCWSTR strFrameName );
|
---|
| 95 | bool EnumMeshes( bool (*EnumMeshCB)(CDXUTMesh*,void*),
|
---|
| 96 | void* pContext );
|
---|
| 97 |
|
---|
| 98 | HRESULT Destroy();
|
---|
| 99 | HRESULT RestoreDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice );
|
---|
| 100 | HRESULT InvalidateDeviceObjects();
|
---|
| 101 | HRESULT Render( LPDIRECT3DDEVICE9 pd3dDevice,
|
---|
| 102 | bool bDrawOpaqueSubsets = true,
|
---|
| 103 | bool bDrawAlphaSubsets = true,
|
---|
| 104 | D3DXMATRIX* pmatWorldMatrix = NULL);
|
---|
| 105 |
|
---|
| 106 | CDXUTMeshFrame( LPCWSTR strName = L"CDXUTMeshFile_Frame" );
|
---|
| 107 | virtual ~CDXUTMeshFrame();
|
---|
| 108 | };
|
---|
| 109 |
|
---|
| 110 |
|
---|
| 111 |
|
---|
| 112 |
|
---|
| 113 | //-----------------------------------------------------------------------------
|
---|
| 114 | // Name: class CDXUTMeshFile
|
---|
| 115 | // Desc: Class for loading and rendering file-based meshes
|
---|
| 116 | //-----------------------------------------------------------------------------
|
---|
| 117 | class CDXUTMeshFile : public CDXUTMeshFrame
|
---|
| 118 | {
|
---|
| 119 | HRESULT LoadMesh( LPDIRECT3DDEVICE9 pd3dDevice, LPD3DXFILEDATA pFileData,
|
---|
| 120 | CDXUTMeshFrame* pParentFrame );
|
---|
| 121 | HRESULT LoadFrame( LPDIRECT3DDEVICE9 pd3dDevice, LPD3DXFILEDATA pFileData,
|
---|
| 122 | CDXUTMeshFrame* pParentFrame );
|
---|
| 123 | public:
|
---|
| 124 | HRESULT Create( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strFilename );
|
---|
| 125 | HRESULT CreateFromResource( LPDIRECT3DDEVICE9 pd3dDevice, LPCWSTR strResource, LPCWSTR strType );
|
---|
| 126 | // For pure devices, specify the world transform. If the world transform is not
|
---|
| 127 | // specified on pure devices, this function will fail.
|
---|
| 128 | HRESULT Render( LPDIRECT3DDEVICE9 pd3dDevice, D3DXMATRIX* pmatWorldMatrix = NULL );
|
---|
| 129 |
|
---|
| 130 | CDXUTMeshFile() : CDXUTMeshFrame( L"CDXUTMeshFile_Root" ) {}
|
---|
| 131 | };
|
---|
| 132 |
|
---|
| 133 |
|
---|
| 134 |
|
---|
| 135 | #endif
|
---|
| 136 |
|
---|
| 137 |
|
---|
| 138 |
|
---|