[755] | 1 | //--------------------------------------------------------------------------------------
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| 2 | // File: DXUTSettingsDlg.cpp
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| 3 | //
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| 4 | // Copyright (c) Microsoft Corporation. All rights reserved
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| 5 | //--------------------------------------------------------------------------------------
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| 6 | #pragma once
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| 7 | #ifndef DXUT_SETTINGS_H
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| 8 | #define DXUT_SETTINGS_H
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| 9 |
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| 10 |
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| 11 | //--------------------------------------------------------------------------------------
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| 12 | // Control IDs
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| 13 | //--------------------------------------------------------------------------------------
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| 14 | #define DXUTSETTINGSDLG_STATIC -1
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| 15 | #define DXUTSETTINGSDLG_OK 1
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| 16 | #define DXUTSETTINGSDLG_CANCEL 2
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| 17 | #define DXUTSETTINGSDLG_ADAPTER 3
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| 18 | #define DXUTSETTINGSDLG_DEVICE_TYPE 4
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| 19 | #define DXUTSETTINGSDLG_WINDOWED 5
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| 20 | #define DXUTSETTINGSDLG_FULLSCREEN 6
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| 21 | #define DXUTSETTINGSDLG_ADAPTER_FORMAT 7
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| 22 | #define DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL 8
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| 23 | #define DXUTSETTINGSDLG_RESOLUTION 9
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| 24 | #define DXUTSETTINGSDLG_RESOLUTION_LABEL 10
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| 25 | #define DXUTSETTINGSDLG_REFRESH_RATE 11
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| 26 | #define DXUTSETTINGSDLG_REFRESH_RATE_LABEL 12
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| 27 | #define DXUTSETTINGSDLG_BACK_BUFFER_FORMAT 13
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| 28 | #define DXUTSETTINGSDLG_DEPTH_STENCIL 14
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| 29 | #define DXUTSETTINGSDLG_MULTISAMPLE_TYPE 15
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| 30 | #define DXUTSETTINGSDLG_MULTISAMPLE_QUALITY 16
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| 31 | #define DXUTSETTINGSDLG_VERTEX_PROCESSING 17
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| 32 | #define DXUTSETTINGSDLG_PRESENT_INTERVAL 18
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| 33 | #define DXUTSETTINGSDLG_DEVICECLIP 19
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| 34 | #define DXUTSETTINGSDLG_WINDOWED_GROUP 0x0100
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| 35 |
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| 36 |
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| 37 | //--------------------------------------------------------------------------------------
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| 38 | // Dialog for selection of device settings
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| 39 | // Use DXUTGetSettingsDialog() to access global instance
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| 40 | // To control the contents of the dialog, use the CD3DEnumeration class.
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| 41 | //--------------------------------------------------------------------------------------
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| 42 | class CD3DSettingsDlg
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| 43 | {
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| 44 | public:
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| 45 | HRESULT OnCreateDevice( IDirect3DDevice9* pd3dDevice );
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| 46 | HRESULT Refresh();
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| 47 | HRESULT OnResetDevice();
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| 48 | HRESULT OnLostDevice();
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| 49 | HRESULT OnRender( float fElapsedTime );
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| 50 | HRESULT OnDestroyDevice();
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| 51 |
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| 52 | CDXUTDialog* GetDialogControl() { return &m_Dialog; }
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| 53 |
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| 54 | LRESULT HandleMessages( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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| 55 |
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| 56 | ~CD3DSettingsDlg();
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| 57 |
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| 58 | protected:
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| 59 | friend CD3DSettingsDlg* DXUTGetSettingsDialog();
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| 60 |
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| 61 | // Use DXUTGetSettingsDialog() to access global instance
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| 62 | CD3DSettingsDlg();
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| 63 |
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| 64 | void CreateControls();
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| 65 | HRESULT SetDeviceSettingsFromUI();
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| 66 |
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| 67 | void OnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
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| 68 | static void WINAPI StaticOnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
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| 69 |
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| 70 | CD3DEnumAdapterInfo* GetCurrentAdapterInfo();
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| 71 | CD3DEnumDeviceInfo* GetCurrentDeviceInfo();
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| 72 | CD3DEnumDeviceSettingsCombo* GetCurrentDeviceSettingsCombo();
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| 73 |
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| 74 | void AddAdapter( const WCHAR* strDescription, UINT iAdapter );
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| 75 | UINT GetSelectedAdapter();
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| 76 |
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| 77 | void AddDeviceType( D3DDEVTYPE devType );
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| 78 | D3DDEVTYPE GetSelectedDeviceType();
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| 79 |
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| 80 | void SetWindowed( bool bWindowed );
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| 81 | bool IsWindowed();
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| 82 |
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| 83 | void AddAdapterFormat( D3DFORMAT format );
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| 84 | D3DFORMAT GetSelectedAdapterFormat();
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| 85 |
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| 86 | void AddResolution( DWORD dwWidth, DWORD dwHeight );
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| 87 | void GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight );
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| 88 |
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| 89 | void AddRefreshRate( DWORD dwRate );
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| 90 | DWORD GetSelectedRefreshRate();
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| 91 |
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| 92 | void AddBackBufferFormat( D3DFORMAT format );
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| 93 | D3DFORMAT GetSelectedBackBufferFormat();
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| 94 |
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| 95 | void AddDepthStencilBufferFormat( D3DFORMAT format );
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| 96 | D3DFORMAT GetSelectedDepthStencilBufferFormat();
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| 97 |
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| 98 | void AddMultisampleType( D3DMULTISAMPLE_TYPE type );
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| 99 | D3DMULTISAMPLE_TYPE GetSelectedMultisampleType();
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| 100 |
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| 101 | void AddMultisampleQuality( DWORD dwQuality );
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| 102 | DWORD GetSelectedMultisampleQuality();
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| 103 |
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| 104 | void AddVertexProcessingType( DWORD dwType );
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| 105 | DWORD GetSelectedVertexProcessingType();
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| 106 |
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| 107 | void AddPresentInterval( DWORD dwInterval );
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| 108 | DWORD GetSelectedPresentInterval();
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| 109 |
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| 110 | void SetDeviceClip( bool bDeviceClip );
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| 111 | bool IsDeviceClip();
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| 112 |
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| 113 | HRESULT OnAdapterChanged();
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| 114 | HRESULT OnDeviceTypeChanged();
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| 115 | HRESULT OnWindowedFullScreenChanged();
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| 116 | HRESULT OnAdapterFormatChanged();
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| 117 | HRESULT OnResolutionChanged();
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| 118 | HRESULT OnRefreshRateChanged();
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| 119 | HRESULT OnBackBufferFormatChanged();
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| 120 | HRESULT OnDepthStencilBufferFormatChanged();
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| 121 | HRESULT OnMultisampleTypeChanged();
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| 122 | HRESULT OnMultisampleQualityChanged();
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| 123 | HRESULT OnVertexProcessingChanged();
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| 124 | HRESULT OnPresentIntervalChanged();
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| 125 | HRESULT OnDeviceClipChanged();
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| 126 |
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| 127 | CDXUTDialog m_Dialog;
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| 128 |
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| 129 | DWORD m_dwWindowWidth;
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| 130 | DWORD m_dwWindowHeight;
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| 131 | };
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| 132 |
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| 133 |
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| 134 | CD3DSettingsDlg* DXUTGetSettingsDialog();
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| 135 |
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| 136 |
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| 137 |
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| 138 | #endif
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| 139 |
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