1 | //--------------------------------------------------------------------------------------
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2 | // File: DXUTSettingsDlg.cpp
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3 | //
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4 | // Copyright (c) Microsoft Corporation. All rights reserved
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5 | //--------------------------------------------------------------------------------------
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6 | #pragma once
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7 | #ifndef DXUT_SETTINGS_H
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8 | #define DXUT_SETTINGS_H
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9 |
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10 |
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11 | //--------------------------------------------------------------------------------------
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12 | // Control IDs
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13 | //--------------------------------------------------------------------------------------
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14 | #define DXUTSETTINGSDLG_STATIC -1
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15 | #define DXUTSETTINGSDLG_OK 1
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16 | #define DXUTSETTINGSDLG_CANCEL 2
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17 | #define DXUTSETTINGSDLG_ADAPTER 3
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18 | #define DXUTSETTINGSDLG_DEVICE_TYPE 4
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19 | #define DXUTSETTINGSDLG_WINDOWED 5
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20 | #define DXUTSETTINGSDLG_FULLSCREEN 6
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21 | #define DXUTSETTINGSDLG_ADAPTER_FORMAT 7
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22 | #define DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL 8
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23 | #define DXUTSETTINGSDLG_RESOLUTION 9
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24 | #define DXUTSETTINGSDLG_RESOLUTION_LABEL 10
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25 | #define DXUTSETTINGSDLG_REFRESH_RATE 11
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26 | #define DXUTSETTINGSDLG_REFRESH_RATE_LABEL 12
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27 | #define DXUTSETTINGSDLG_BACK_BUFFER_FORMAT 13
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28 | #define DXUTSETTINGSDLG_DEPTH_STENCIL 14
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29 | #define DXUTSETTINGSDLG_MULTISAMPLE_TYPE 15
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30 | #define DXUTSETTINGSDLG_MULTISAMPLE_QUALITY 16
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31 | #define DXUTSETTINGSDLG_VERTEX_PROCESSING 17
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32 | #define DXUTSETTINGSDLG_PRESENT_INTERVAL 18
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33 | #define DXUTSETTINGSDLG_DEVICECLIP 19
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34 | #define DXUTSETTINGSDLG_WINDOWED_GROUP 0x0100
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35 |
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36 |
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37 | //--------------------------------------------------------------------------------------
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38 | // Dialog for selection of device settings
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39 | // Use DXUTGetSettingsDialog() to access global instance
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40 | // To control the contents of the dialog, use the CD3DEnumeration class.
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41 | //--------------------------------------------------------------------------------------
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42 | class CD3DSettingsDlg
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43 | {
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44 | public:
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45 | HRESULT OnCreateDevice( IDirect3DDevice9* pd3dDevice );
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46 | HRESULT Refresh();
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47 | HRESULT OnResetDevice();
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48 | HRESULT OnLostDevice();
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49 | HRESULT OnRender( float fElapsedTime );
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50 | HRESULT OnDestroyDevice();
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51 |
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52 | CDXUTDialog* GetDialogControl() { return &m_Dialog; }
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53 |
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54 | LRESULT HandleMessages( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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55 |
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56 | ~CD3DSettingsDlg();
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57 |
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58 | protected:
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59 | friend CD3DSettingsDlg* DXUTGetSettingsDialog();
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60 |
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61 | // Use DXUTGetSettingsDialog() to access global instance
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62 | CD3DSettingsDlg();
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63 |
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64 | void CreateControls();
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65 | HRESULT SetDeviceSettingsFromUI();
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66 |
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67 | void OnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
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68 | static void WINAPI StaticOnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
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69 |
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70 | CD3DEnumAdapterInfo* GetCurrentAdapterInfo();
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71 | CD3DEnumDeviceInfo* GetCurrentDeviceInfo();
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72 | CD3DEnumDeviceSettingsCombo* GetCurrentDeviceSettingsCombo();
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73 |
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74 | void AddAdapter( const WCHAR* strDescription, UINT iAdapter );
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75 | UINT GetSelectedAdapter();
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76 |
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77 | void AddDeviceType( D3DDEVTYPE devType );
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78 | D3DDEVTYPE GetSelectedDeviceType();
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79 |
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80 | void SetWindowed( bool bWindowed );
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81 | bool IsWindowed();
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82 |
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83 | void AddAdapterFormat( D3DFORMAT format );
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84 | D3DFORMAT GetSelectedAdapterFormat();
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85 |
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86 | void AddResolution( DWORD dwWidth, DWORD dwHeight );
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87 | void GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight );
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88 |
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89 | void AddRefreshRate( DWORD dwRate );
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90 | DWORD GetSelectedRefreshRate();
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91 |
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92 | void AddBackBufferFormat( D3DFORMAT format );
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93 | D3DFORMAT GetSelectedBackBufferFormat();
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94 |
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95 | void AddDepthStencilBufferFormat( D3DFORMAT format );
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96 | D3DFORMAT GetSelectedDepthStencilBufferFormat();
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97 |
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98 | void AddMultisampleType( D3DMULTISAMPLE_TYPE type );
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99 | D3DMULTISAMPLE_TYPE GetSelectedMultisampleType();
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100 |
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101 | void AddMultisampleQuality( DWORD dwQuality );
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102 | DWORD GetSelectedMultisampleQuality();
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103 |
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104 | void AddVertexProcessingType( DWORD dwType );
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105 | DWORD GetSelectedVertexProcessingType();
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106 |
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107 | void AddPresentInterval( DWORD dwInterval );
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108 | DWORD GetSelectedPresentInterval();
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109 |
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110 | void SetDeviceClip( bool bDeviceClip );
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111 | bool IsDeviceClip();
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112 |
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113 | HRESULT OnAdapterChanged();
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114 | HRESULT OnDeviceTypeChanged();
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115 | HRESULT OnWindowedFullScreenChanged();
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116 | HRESULT OnAdapterFormatChanged();
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117 | HRESULT OnResolutionChanged();
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118 | HRESULT OnRefreshRateChanged();
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119 | HRESULT OnBackBufferFormatChanged();
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120 | HRESULT OnDepthStencilBufferFormatChanged();
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121 | HRESULT OnMultisampleTypeChanged();
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122 | HRESULT OnMultisampleQualityChanged();
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123 | HRESULT OnVertexProcessingChanged();
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124 | HRESULT OnPresentIntervalChanged();
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125 | HRESULT OnDeviceClipChanged();
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126 |
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127 | CDXUTDialog m_Dialog;
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128 |
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129 | DWORD m_dwWindowWidth;
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130 | DWORD m_dwWindowHeight;
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131 | };
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132 |
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133 |
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134 | CD3DSettingsDlg* DXUTGetSettingsDialog();
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135 |
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136 |
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137 |
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138 | #endif
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139 |
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