[755] | 1 | //--------------------------------------------------------------------------------------
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| 2 | // File: DXUTEnum.cpp
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| 3 | //
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| 4 | // Enumerates D3D adapters, devices, modes, etc.
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| 5 | //
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| 6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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| 7 | //--------------------------------------------------------------------------------------
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| 8 | #include "dxstdafx.h"
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| 9 |
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| 10 |
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| 11 | //--------------------------------------------------------------------------------------
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| 12 | // Forward declarations
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| 13 | //--------------------------------------------------------------------------------------
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| 14 | static int __cdecl SortModesCallback( const void* arg1, const void* arg2 );
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| 15 | UINT DXUTStencilBits( D3DFORMAT fmt );
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| 16 | UINT DXUTDepthBits( D3DFORMAT fmt );
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| 17 | UINT DXUTAlphaChannelBits( D3DFORMAT fmt );
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| 18 | UINT DXUTColorChannelBits( D3DFORMAT fmt );
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| 19 | CD3DEnumeration* DXUTGetEnumeration()
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| 20 | {
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| 21 | // Using an accessor function gives control of the construction order
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| 22 | static CD3DEnumeration d3denum;
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| 23 | return &d3denum;
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| 24 | }
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| 25 |
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| 26 |
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| 27 | //--------------------------------------------------------------------------------------
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| 28 | CD3DEnumeration::CD3DEnumeration()
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| 29 | {
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| 30 | m_pD3D = NULL;
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| 31 | m_IsDeviceAcceptableFunc = NULL;
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| 32 | m_bRequirePostPixelShaderBlending = true;
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| 33 |
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| 34 | m_nMinWidth = 0;
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| 35 | m_nMinHeight = 0;
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| 36 | m_nMaxWidth = UINT_MAX;
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| 37 | m_nMaxHeight = UINT_MAX;
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| 38 |
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| 39 | m_nRefreshMin = 0;
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| 40 | m_nRefreshMax = UINT_MAX;
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| 41 |
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| 42 | m_nMultisampleQualityMax = 0xFFFF;
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| 43 |
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| 44 | ResetPossibleDepthStencilFormats();
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| 45 | ResetPossibleMultisampleTypeList();
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| 46 | ResetPossiblePresentIntervalList();
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| 47 | SetPossibleVertexProcessingList( true, true, true, false );
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| 48 | }
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| 49 |
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| 50 |
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| 51 | //--------------------------------------------------------------------------------------
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| 52 | CD3DEnumeration::~CD3DEnumeration()
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| 53 | {
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| 54 | ClearAdapterInfoList();
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| 55 | }
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| 56 |
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| 57 |
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| 58 |
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| 59 | //--------------------------------------------------------------------------------------
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| 60 | // Enumerates available D3D adapters, devices, modes, etc.
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| 61 | //--------------------------------------------------------------------------------------
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| 62 | HRESULT CD3DEnumeration::Enumerate( IDirect3D9* pD3D,
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| 63 | LPDXUTCALLBACKISDEVICEACCEPTABLE IsDeviceAcceptableFunc )
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| 64 | {
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| 65 | if( pD3D == NULL )
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| 66 | {
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| 67 | pD3D = DXUTGetD3DObject();
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| 68 | if( pD3D == NULL )
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| 69 | return DXUTERR_NODIRECT3D;
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| 70 | }
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| 71 |
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| 72 | m_pD3D = pD3D;
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| 73 | m_IsDeviceAcceptableFunc = IsDeviceAcceptableFunc;
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| 74 |
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| 75 | HRESULT hr;
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| 76 | ClearAdapterInfoList();
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| 77 | CGrowableArray<D3DFORMAT> adapterFormatList;
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| 78 |
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| 79 | const D3DFORMAT allowedAdapterFormatArray[] =
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| 80 | {
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| 81 | D3DFMT_X8R8G8B8,
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| 82 | D3DFMT_X1R5G5B5,
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| 83 | D3DFMT_R5G6B5,
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| 84 | D3DFMT_A2R10G10B10
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| 85 | };
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| 86 | const UINT allowedAdapterFormatArrayCount = sizeof(allowedAdapterFormatArray) / sizeof(allowedAdapterFormatArray[0]);
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| 87 |
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| 88 | UINT numAdapters = pD3D->GetAdapterCount();
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| 89 | for (UINT adapterOrdinal = 0; adapterOrdinal < numAdapters; adapterOrdinal++)
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| 90 | {
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| 91 | CD3DEnumAdapterInfo* pAdapterInfo = new CD3DEnumAdapterInfo;
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| 92 | if( pAdapterInfo == NULL )
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| 93 | return E_OUTOFMEMORY;
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| 94 |
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| 95 | pAdapterInfo->AdapterOrdinal = adapterOrdinal;
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| 96 | pD3D->GetAdapterIdentifier(adapterOrdinal, 0, &pAdapterInfo->AdapterIdentifier);
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| 97 |
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| 98 | // Get list of all display modes on this adapter.
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| 99 | // Also build a temporary list of all display adapter formats.
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| 100 | adapterFormatList.RemoveAll();
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| 101 |
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| 102 | for( UINT iFormatList = 0; iFormatList < allowedAdapterFormatArrayCount; iFormatList++ )
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| 103 | {
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| 104 | D3DFORMAT allowedAdapterFormat = allowedAdapterFormatArray[iFormatList];
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| 105 | UINT numAdapterModes = pD3D->GetAdapterModeCount( adapterOrdinal, allowedAdapterFormat );
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| 106 | for (UINT mode = 0; mode < numAdapterModes; mode++)
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| 107 | {
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| 108 | D3DDISPLAYMODE displayMode;
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| 109 | pD3D->EnumAdapterModes( adapterOrdinal, allowedAdapterFormat, mode, &displayMode );
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| 110 |
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| 111 | if( displayMode.Width < m_nMinWidth ||
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| 112 | displayMode.Height < m_nMinHeight ||
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| 113 | displayMode.Width > m_nMaxWidth ||
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| 114 | displayMode.Height > m_nMaxHeight ||
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| 115 | displayMode.RefreshRate < m_nRefreshMin ||
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| 116 | displayMode.RefreshRate > m_nRefreshMax )
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| 117 | {
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| 118 | continue;
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| 119 | }
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| 120 |
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| 121 | pAdapterInfo->displayModeList.Add( displayMode );
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| 122 |
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| 123 | if( !adapterFormatList.Contains(displayMode.Format) )
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| 124 | adapterFormatList.Add( displayMode.Format );
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| 125 | }
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| 126 |
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| 127 | }
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| 128 |
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| 129 | D3DDISPLAYMODE displayMode;
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| 130 | pD3D->GetAdapterDisplayMode( adapterOrdinal, &displayMode );
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| 131 | if( !adapterFormatList.Contains(displayMode.Format) )
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| 132 | adapterFormatList.Add( displayMode.Format );
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| 133 |
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| 134 | // Sort displaymode list
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| 135 | qsort( pAdapterInfo->displayModeList.GetData(),
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| 136 | pAdapterInfo->displayModeList.GetSize(), sizeof( D3DDISPLAYMODE ),
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| 137 | SortModesCallback );
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| 138 |
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| 139 | // Get info for each device on this adapter
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| 140 | if( FAILED( EnumerateDevices( pAdapterInfo, &adapterFormatList ) ) )
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| 141 | {
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| 142 | delete pAdapterInfo;
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| 143 | continue;
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| 144 | }
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| 145 |
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| 146 | // If at least one device on this adapter is available and compatible
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| 147 | // with the app, add the adapterInfo to the list
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| 148 | if( pAdapterInfo->deviceInfoList.GetSize() > 0 )
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| 149 | {
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| 150 | hr = m_AdapterInfoList.Add( pAdapterInfo );
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| 151 | if( FAILED(hr) )
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| 152 | return hr;
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| 153 | } else
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| 154 | delete pAdapterInfo;
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| 155 | }
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| 156 |
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| 157 | bool bUniqueDesc = true;
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| 158 | CD3DEnumAdapterInfo* pAdapterInfo;
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| 159 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
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| 160 | {
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| 161 | CD3DEnumAdapterInfo* pAdapterInfo1 = m_AdapterInfoList.GetAt(i);
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| 162 |
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| 163 | for( int j=i+1; j<m_AdapterInfoList.GetSize(); j++ )
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| 164 | {
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| 165 | CD3DEnumAdapterInfo* pAdapterInfo2 = m_AdapterInfoList.GetAt(j);
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| 166 | if( _stricmp( pAdapterInfo1->AdapterIdentifier.Description,
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| 167 | pAdapterInfo2->AdapterIdentifier.Description ) == 0 )
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| 168 | {
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| 169 | bUniqueDesc = false;
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| 170 | break;
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| 171 | }
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| 172 | }
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| 173 |
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| 174 | if( !bUniqueDesc )
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| 175 | break;
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| 176 | }
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| 177 |
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| 178 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
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| 179 | {
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| 180 | pAdapterInfo = m_AdapterInfoList.GetAt(i);
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| 181 |
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| 182 | MultiByteToWideChar( CP_ACP, 0,
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| 183 | pAdapterInfo->AdapterIdentifier.Description, -1,
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| 184 | pAdapterInfo->szUniqueDescription, 100 );
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| 185 | pAdapterInfo->szUniqueDescription[100] = 0;
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| 186 |
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| 187 | if( !bUniqueDesc )
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| 188 | {
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| 189 | WCHAR sz[100];
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| 190 | StringCchPrintf( sz, 100, L" (#%d)", pAdapterInfo->AdapterOrdinal );
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| 191 | StringCchCat( pAdapterInfo->szUniqueDescription, 256, sz );
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| 192 |
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| 193 | }
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| 194 | }
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| 195 |
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| 196 | return S_OK;
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| 197 | }
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| 198 |
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| 199 |
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| 200 |
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| 201 | //--------------------------------------------------------------------------------------
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| 202 | // Enumerates D3D devices for a particular adapter.
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| 203 | //--------------------------------------------------------------------------------------
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| 204 | HRESULT CD3DEnumeration::EnumerateDevices( CD3DEnumAdapterInfo* pAdapterInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList )
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| 205 | {
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| 206 | HRESULT hr;
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| 207 |
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| 208 | const D3DDEVTYPE devTypeArray[] =
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| 209 | {
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| 210 | D3DDEVTYPE_HAL,
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| 211 | D3DDEVTYPE_SW,
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| 212 | D3DDEVTYPE_REF
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| 213 | };
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| 214 | const UINT devTypeArrayCount = sizeof(devTypeArray) / sizeof(devTypeArray[0]);
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| 215 |
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| 216 | // Enumerate each Direct3D device type
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| 217 | for( UINT iDeviceType = 0; iDeviceType < devTypeArrayCount; iDeviceType++ )
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| 218 | {
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| 219 | CD3DEnumDeviceInfo* pDeviceInfo = new CD3DEnumDeviceInfo;
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| 220 | if( pDeviceInfo == NULL )
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| 221 | return E_OUTOFMEMORY;
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| 222 |
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| 223 | // Fill struct w/ AdapterOrdinal and D3DDEVTYPE
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| 224 | pDeviceInfo->DeviceType = devTypeArray[iDeviceType];
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| 225 |
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| 226 | // Store device caps
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| 227 | if( FAILED( hr = m_pD3D->GetDeviceCaps( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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| 228 | &pDeviceInfo->Caps ) ) )
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| 229 | {
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| 230 | delete pDeviceInfo;
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| 231 | continue;
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| 232 | }
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| 233 |
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| 234 | // Get info for each devicecombo on this device
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| 235 | if( FAILED( hr = EnumerateDeviceCombos( pAdapterInfo, pDeviceInfo, pAdapterFormatList ) ) )
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| 236 | {
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| 237 | delete pDeviceInfo;
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| 238 | continue;
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| 239 | }
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| 240 |
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| 241 | // If at least one devicecombo for this device is found,
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| 242 | // add the deviceInfo to the list
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| 243 | if (pDeviceInfo->deviceSettingsComboList.GetSize() > 0 )
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| 244 | pAdapterInfo->deviceInfoList.Add( pDeviceInfo );
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| 245 | else
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| 246 | delete pDeviceInfo;
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| 247 | }
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| 248 |
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| 249 | return S_OK;
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| 250 | }
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| 251 |
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| 252 |
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| 253 |
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| 254 | //--------------------------------------------------------------------------------------
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| 255 | // Enumerates DeviceCombos for a particular device.
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| 256 | //--------------------------------------------------------------------------------------
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| 257 | HRESULT CD3DEnumeration::EnumerateDeviceCombos( CD3DEnumAdapterInfo* pAdapterInfo, CD3DEnumDeviceInfo* pDeviceInfo, CGrowableArray<D3DFORMAT>* pAdapterFormatList )
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| 258 | {
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| 259 | const D3DFORMAT backBufferFormatArray[] =
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| 260 | {
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| 261 | D3DFMT_A8R8G8B8,
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| 262 | D3DFMT_X8R8G8B8,
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| 263 | D3DFMT_A2R10G10B10,
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| 264 | D3DFMT_R5G6B5,
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| 265 | D3DFMT_A1R5G5B5,
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| 266 | D3DFMT_X1R5G5B5
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| 267 | };
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| 268 | const UINT backBufferFormatArrayCount = sizeof(backBufferFormatArray) / sizeof(backBufferFormatArray[0]);
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| 269 |
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| 270 | // See which adapter formats are supported by this device
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| 271 | for( int iFormat=0; iFormat<pAdapterFormatList->GetSize(); iFormat++ )
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| 272 | {
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| 273 | D3DFORMAT adapterFormat = pAdapterFormatList->GetAt(iFormat);
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| 274 |
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| 275 | for( UINT iBackBufferFormat = 0; iBackBufferFormat < backBufferFormatArrayCount; iBackBufferFormat++ )
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| 276 | {
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| 277 | D3DFORMAT backBufferFormat = backBufferFormatArray[iBackBufferFormat];
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| 278 |
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| 279 | for( int nWindowed = 0; nWindowed < 2; nWindowed++)
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| 280 | {
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| 281 | if( !nWindowed && pAdapterInfo->displayModeList.GetSize() == 0 )
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| 282 | continue;
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| 283 |
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| 284 | if (FAILED( m_pD3D->CheckDeviceType( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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| 285 | adapterFormat, backBufferFormat, nWindowed )))
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| 286 | {
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| 287 | continue;
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| 288 | }
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| 289 |
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| 290 | if( m_bRequirePostPixelShaderBlending )
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| 291 | {
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| 292 | // If the backbuffer format doesn't support D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
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| 293 | // then alpha test, pixel fog, render-target blending, color write enable, and dithering.
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| 294 | // are not supported.
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| 295 | if( FAILED( m_pD3D->CheckDeviceFormat( pAdapterInfo->AdapterOrdinal, pDeviceInfo->DeviceType,
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| 296 | adapterFormat, D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING,
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| 297 | D3DRTYPE_TEXTURE, backBufferFormat ) ) )
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| 298 | {
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| 299 | continue;
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| 300 | }
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| 301 | }
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| 302 |
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| 303 | // If an application callback function has been provided, make sure this device
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| 304 | // is acceptable to the app.
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| 305 | if( m_IsDeviceAcceptableFunc != NULL )
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| 306 | {
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| 307 | if( !m_IsDeviceAcceptableFunc( &pDeviceInfo->Caps, adapterFormat, backBufferFormat, FALSE != nWindowed ) )
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| 308 | continue;
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| 309 | }
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| 310 |
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| 311 | // At this point, we have an adapter/device/adapterformat/backbufferformat/iswindowed
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| 312 | // DeviceCombo that is supported by the system and acceptable to the app. We still
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| 313 | // need to find one or more suitable depth/stencil buffer format,
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| 314 | // multisample type, and present interval.
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| 315 | CD3DEnumDeviceSettingsCombo* pDeviceCombo = new CD3DEnumDeviceSettingsCombo;
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| 316 | if( pDeviceCombo == NULL )
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| 317 | return E_OUTOFMEMORY;
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| 318 |
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| 319 | pDeviceCombo->AdapterOrdinal = pAdapterInfo->AdapterOrdinal;
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| 320 | pDeviceCombo->DeviceType = pDeviceInfo->DeviceType;
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| 321 | pDeviceCombo->AdapterFormat = adapterFormat;
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| 322 | pDeviceCombo->BackBufferFormat = backBufferFormat;
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| 323 | pDeviceCombo->Windowed = (nWindowed != 0);
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| 324 |
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| 325 | BuildDepthStencilFormatList( pDeviceCombo );
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| 326 | BuildMultiSampleTypeList( pDeviceCombo );
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| 327 | if (pDeviceCombo->multiSampleTypeList.GetSize() == 0)
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| 328 | {
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| 329 | delete pDeviceCombo;
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| 330 | continue;
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| 331 | }
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| 332 | BuildDSMSConflictList( pDeviceCombo );
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| 333 | BuildPresentIntervalList(pDeviceInfo, pDeviceCombo );
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| 334 | pDeviceCombo->pAdapterInfo = pAdapterInfo;
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| 335 | pDeviceCombo->pDeviceInfo = pDeviceInfo;
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| 336 |
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| 337 | pDeviceInfo->deviceSettingsComboList.Add( pDeviceCombo );
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| 338 |
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| 339 | }
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| 340 | }
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| 341 | }
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| 342 |
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| 343 | return S_OK;
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| 344 | }
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| 345 |
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| 346 |
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| 347 |
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| 348 | //--------------------------------------------------------------------------------------
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| 349 | // Adds all depth/stencil formats that are compatible with the device
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| 350 | // and app to the given D3DDeviceCombo.
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| 351 | //--------------------------------------------------------------------------------------
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| 352 | void CD3DEnumeration::BuildDepthStencilFormatList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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| 353 | {
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| 354 | D3DFORMAT depthStencilFmt;
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| 355 | for( int idsf = 0; idsf < m_DepthStecilPossibleList.GetSize(); idsf++ )
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| 356 | {
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| 357 | depthStencilFmt = m_DepthStecilPossibleList.GetAt(idsf);
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| 358 | if (SUCCEEDED(m_pD3D->CheckDeviceFormat(pDeviceCombo->AdapterOrdinal,
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| 359 | pDeviceCombo->DeviceType, pDeviceCombo->AdapterFormat,
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| 360 | D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFmt)))
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| 361 | {
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| 362 | if (SUCCEEDED(m_pD3D->CheckDepthStencilMatch(pDeviceCombo->AdapterOrdinal,
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| 363 | pDeviceCombo->DeviceType, pDeviceCombo->AdapterFormat,
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| 364 | pDeviceCombo->BackBufferFormat, depthStencilFmt)))
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| 365 | {
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| 366 | pDeviceCombo->depthStencilFormatList.Add( depthStencilFmt );
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| 367 | }
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| 368 | }
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| 369 | }
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| 370 | }
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| 371 |
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| 372 |
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| 373 |
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| 374 |
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| 375 | //--------------------------------------------------------------------------------------
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| 376 | // Adds all multisample types that are compatible with the device and app to
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| 377 | // the given D3DDeviceCombo.
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| 378 | //--------------------------------------------------------------------------------------
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| 379 | void CD3DEnumeration::BuildMultiSampleTypeList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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| 380 | {
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| 381 | D3DMULTISAMPLE_TYPE msType;
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| 382 | DWORD msQuality;
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| 383 | for( int imst = 0; imst < m_MultiSampleTypeList.GetSize(); imst++ )
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| 384 | {
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| 385 | msType = m_MultiSampleTypeList.GetAt(imst);
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| 386 | if( SUCCEEDED( m_pD3D->CheckDeviceMultiSampleType( pDeviceCombo->AdapterOrdinal,
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| 387 | pDeviceCombo->DeviceType, pDeviceCombo->BackBufferFormat,
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| 388 | pDeviceCombo->Windowed, msType, &msQuality ) ) )
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| 389 | {
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| 390 | pDeviceCombo->multiSampleTypeList.Add( msType );
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| 391 | if( msQuality > m_nMultisampleQualityMax+1 )
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| 392 | msQuality = m_nMultisampleQualityMax+1;
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| 393 | pDeviceCombo->multiSampleQualityList.Add( msQuality );
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| 394 | }
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| 395 | }
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| 396 | }
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| 397 |
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| 398 |
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| 399 |
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| 400 |
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| 401 | //--------------------------------------------------------------------------------------
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| 402 | // Find any conflicts between the available depth/stencil formats and
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| 403 | // multisample types.
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| 404 | //--------------------------------------------------------------------------------------
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| 405 | void CD3DEnumeration::BuildDSMSConflictList( CD3DEnumDeviceSettingsCombo* pDeviceCombo )
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| 406 | {
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| 407 | CD3DEnumDSMSConflict DSMSConflict;
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| 408 |
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| 409 | for( int iDS=0; iDS<pDeviceCombo->depthStencilFormatList.GetSize(); iDS++ )
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| 410 | {
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| 411 | D3DFORMAT dsFmt = pDeviceCombo->depthStencilFormatList.GetAt(iDS);
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| 412 |
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| 413 | for( int iMS=0; iMS<pDeviceCombo->multiSampleTypeList.GetSize(); iMS++ )
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| 414 | {
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| 415 | D3DMULTISAMPLE_TYPE msType = pDeviceCombo->multiSampleTypeList.GetAt(iMS);
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| 416 |
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| 417 | if( FAILED( m_pD3D->CheckDeviceMultiSampleType( pDeviceCombo->AdapterOrdinal, pDeviceCombo->DeviceType,
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| 418 | dsFmt, pDeviceCombo->Windowed, msType, NULL ) ) )
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| 419 | {
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| 420 | DSMSConflict.DSFormat = dsFmt;
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| 421 | DSMSConflict.MSType = msType;
|
---|
| 422 | pDeviceCombo->DSMSConflictList.Add( DSMSConflict );
|
---|
| 423 | }
|
---|
| 424 | }
|
---|
| 425 | }
|
---|
| 426 | }
|
---|
| 427 |
|
---|
| 428 |
|
---|
| 429 |
|
---|
| 430 | //--------------------------------------------------------------------------------------
|
---|
| 431 | // Adds all present intervals that are compatible with the device and app
|
---|
| 432 | // to the given D3DDeviceCombo.
|
---|
| 433 | //--------------------------------------------------------------------------------------
|
---|
| 434 | void CD3DEnumeration::BuildPresentIntervalList( CD3DEnumDeviceInfo* pDeviceInfo,
|
---|
| 435 | CD3DEnumDeviceSettingsCombo* pDeviceCombo )
|
---|
| 436 | {
|
---|
| 437 | UINT pi;
|
---|
| 438 | for( int ipi = 0; ipi < m_PresentIntervalList.GetSize(); ipi++ )
|
---|
| 439 | {
|
---|
| 440 | pi = m_PresentIntervalList.GetAt(ipi);
|
---|
| 441 | if( pDeviceCombo->Windowed )
|
---|
| 442 | {
|
---|
| 443 | if( pi == D3DPRESENT_INTERVAL_TWO ||
|
---|
| 444 | pi == D3DPRESENT_INTERVAL_THREE ||
|
---|
| 445 | pi == D3DPRESENT_INTERVAL_FOUR )
|
---|
| 446 | {
|
---|
| 447 | // These intervals are not supported in windowed mode.
|
---|
| 448 | continue;
|
---|
| 449 | }
|
---|
| 450 | }
|
---|
| 451 | // Note that D3DPRESENT_INTERVAL_DEFAULT is zero, so you
|
---|
| 452 | // can't do a caps check for it -- it is always available.
|
---|
| 453 | if( pi == D3DPRESENT_INTERVAL_DEFAULT ||
|
---|
| 454 | (pDeviceInfo->Caps.PresentationIntervals & pi) )
|
---|
| 455 | {
|
---|
| 456 | pDeviceCombo->presentIntervalList.Add( pi );
|
---|
| 457 | }
|
---|
| 458 | }
|
---|
| 459 | }
|
---|
| 460 |
|
---|
| 461 |
|
---|
| 462 |
|
---|
| 463 | //--------------------------------------------------------------------------------------
|
---|
| 464 | // Release all the allocated CD3DEnumAdapterInfo objects and empty the list
|
---|
| 465 | //--------------------------------------------------------------------------------------
|
---|
| 466 | void CD3DEnumeration::ClearAdapterInfoList()
|
---|
| 467 | {
|
---|
| 468 | CD3DEnumAdapterInfo* pAdapterInfo;
|
---|
| 469 | for( int i=0; i<m_AdapterInfoList.GetSize(); i++ )
|
---|
| 470 | {
|
---|
| 471 | pAdapterInfo = m_AdapterInfoList.GetAt(i);
|
---|
| 472 | delete pAdapterInfo;
|
---|
| 473 | }
|
---|
| 474 |
|
---|
| 475 | m_AdapterInfoList.RemoveAll();
|
---|
| 476 | }
|
---|
| 477 |
|
---|
| 478 |
|
---|
| 479 |
|
---|
| 480 | //--------------------------------------------------------------------------------------
|
---|
| 481 | // Call GetAdapterInfoList() after Enumerate() to get a STL vector of
|
---|
| 482 | // CD3DEnumAdapterInfo*
|
---|
| 483 | //--------------------------------------------------------------------------------------
|
---|
| 484 | CGrowableArray<CD3DEnumAdapterInfo*>* CD3DEnumeration::GetAdapterInfoList()
|
---|
| 485 | {
|
---|
| 486 | return &m_AdapterInfoList;
|
---|
| 487 | }
|
---|
| 488 |
|
---|
| 489 |
|
---|
| 490 |
|
---|
| 491 | //--------------------------------------------------------------------------------------
|
---|
| 492 | CD3DEnumAdapterInfo* CD3DEnumeration::GetAdapterInfo( UINT AdapterOrdinal )
|
---|
| 493 | {
|
---|
| 494 | for( int iAdapter=0; iAdapter<m_AdapterInfoList.GetSize(); iAdapter++ )
|
---|
| 495 | {
|
---|
| 496 | CD3DEnumAdapterInfo* pAdapterInfo = m_AdapterInfoList.GetAt(iAdapter);
|
---|
| 497 | if( pAdapterInfo->AdapterOrdinal == AdapterOrdinal )
|
---|
| 498 | return pAdapterInfo;
|
---|
| 499 | }
|
---|
| 500 |
|
---|
| 501 | return NULL;
|
---|
| 502 | }
|
---|
| 503 |
|
---|
| 504 |
|
---|
| 505 | //--------------------------------------------------------------------------------------
|
---|
| 506 | CD3DEnumDeviceInfo* CD3DEnumeration::GetDeviceInfo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType )
|
---|
| 507 | {
|
---|
| 508 | CD3DEnumAdapterInfo* pAdapterInfo = GetAdapterInfo( AdapterOrdinal );
|
---|
| 509 | if( pAdapterInfo )
|
---|
| 510 | {
|
---|
| 511 | for( int iDeviceInfo=0; iDeviceInfo<pAdapterInfo->deviceInfoList.GetSize(); iDeviceInfo++ )
|
---|
| 512 | {
|
---|
| 513 | CD3DEnumDeviceInfo* pDeviceInfo = pAdapterInfo->deviceInfoList.GetAt(iDeviceInfo);
|
---|
| 514 | if( pDeviceInfo->DeviceType == DeviceType )
|
---|
| 515 | return pDeviceInfo;
|
---|
| 516 | }
|
---|
| 517 | }
|
---|
| 518 |
|
---|
| 519 | return NULL;
|
---|
| 520 | }
|
---|
| 521 |
|
---|
| 522 |
|
---|
| 523 | //--------------------------------------------------------------------------------------
|
---|
| 524 | //
|
---|
| 525 | //--------------------------------------------------------------------------------------
|
---|
| 526 | CD3DEnumDeviceSettingsCombo* CD3DEnumeration::GetDeviceSettingsCombo( UINT AdapterOrdinal, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed )
|
---|
| 527 | {
|
---|
| 528 | CD3DEnumDeviceInfo* pDeviceInfo = GetDeviceInfo( AdapterOrdinal, DeviceType );
|
---|
| 529 | if( pDeviceInfo )
|
---|
| 530 | {
|
---|
| 531 | for( int iDeviceCombo=0; iDeviceCombo<pDeviceInfo->deviceSettingsComboList.GetSize(); iDeviceCombo++ )
|
---|
| 532 | {
|
---|
| 533 | CD3DEnumDeviceSettingsCombo* pDeviceSettingsCombo = pDeviceInfo->deviceSettingsComboList.GetAt(iDeviceCombo);
|
---|
| 534 | if( pDeviceSettingsCombo->AdapterFormat == AdapterFormat &&
|
---|
| 535 | pDeviceSettingsCombo->BackBufferFormat == BackBufferFormat &&
|
---|
| 536 | pDeviceSettingsCombo->Windowed == bWindowed )
|
---|
| 537 | return pDeviceSettingsCombo;
|
---|
| 538 | }
|
---|
| 539 | }
|
---|
| 540 |
|
---|
| 541 | return NULL;
|
---|
| 542 | }
|
---|
| 543 |
|
---|
| 544 |
|
---|
| 545 | //--------------------------------------------------------------------------------------
|
---|
| 546 | // Returns the number of color channel bits in the specified D3DFORMAT
|
---|
| 547 | //--------------------------------------------------------------------------------------
|
---|
| 548 | UINT DXUTColorChannelBits( D3DFORMAT fmt )
|
---|
| 549 | {
|
---|
| 550 | switch( fmt )
|
---|
| 551 | {
|
---|
| 552 | case D3DFMT_R8G8B8:
|
---|
| 553 | return 8;
|
---|
| 554 | case D3DFMT_A8R8G8B8:
|
---|
| 555 | return 8;
|
---|
| 556 | case D3DFMT_X8R8G8B8:
|
---|
| 557 | return 8;
|
---|
| 558 | case D3DFMT_R5G6B5:
|
---|
| 559 | return 5;
|
---|
| 560 | case D3DFMT_X1R5G5B5:
|
---|
| 561 | return 5;
|
---|
| 562 | case D3DFMT_A1R5G5B5:
|
---|
| 563 | return 5;
|
---|
| 564 | case D3DFMT_A4R4G4B4:
|
---|
| 565 | return 4;
|
---|
| 566 | case D3DFMT_R3G3B2:
|
---|
| 567 | return 2;
|
---|
| 568 | case D3DFMT_A8R3G3B2:
|
---|
| 569 | return 2;
|
---|
| 570 | case D3DFMT_X4R4G4B4:
|
---|
| 571 | return 4;
|
---|
| 572 | case D3DFMT_A2B10G10R10:
|
---|
| 573 | return 10;
|
---|
| 574 | case D3DFMT_A8B8G8R8:
|
---|
| 575 | return 8;
|
---|
| 576 | case D3DFMT_A2R10G10B10:
|
---|
| 577 | return 10;
|
---|
| 578 | case D3DFMT_A16B16G16R16:
|
---|
| 579 | return 16;
|
---|
| 580 | default:
|
---|
| 581 | return 0;
|
---|
| 582 | }
|
---|
| 583 | }
|
---|
| 584 |
|
---|
| 585 |
|
---|
| 586 |
|
---|
| 587 |
|
---|
| 588 | //--------------------------------------------------------------------------------------
|
---|
| 589 | // Returns the number of alpha channel bits in the specified D3DFORMAT
|
---|
| 590 | //--------------------------------------------------------------------------------------
|
---|
| 591 | UINT DXUTAlphaChannelBits( D3DFORMAT fmt )
|
---|
| 592 | {
|
---|
| 593 | switch( fmt )
|
---|
| 594 | {
|
---|
| 595 | case D3DFMT_R8G8B8:
|
---|
| 596 | return 0;
|
---|
| 597 | case D3DFMT_A8R8G8B8:
|
---|
| 598 | return 8;
|
---|
| 599 | case D3DFMT_X8R8G8B8:
|
---|
| 600 | return 0;
|
---|
| 601 | case D3DFMT_R5G6B5:
|
---|
| 602 | return 0;
|
---|
| 603 | case D3DFMT_X1R5G5B5:
|
---|
| 604 | return 0;
|
---|
| 605 | case D3DFMT_A1R5G5B5:
|
---|
| 606 | return 1;
|
---|
| 607 | case D3DFMT_A4R4G4B4:
|
---|
| 608 | return 4;
|
---|
| 609 | case D3DFMT_R3G3B2:
|
---|
| 610 | return 0;
|
---|
| 611 | case D3DFMT_A8R3G3B2:
|
---|
| 612 | return 8;
|
---|
| 613 | case D3DFMT_X4R4G4B4:
|
---|
| 614 | return 0;
|
---|
| 615 | case D3DFMT_A2B10G10R10:
|
---|
| 616 | return 2;
|
---|
| 617 | case D3DFMT_A8B8G8R8:
|
---|
| 618 | return 8;
|
---|
| 619 | case D3DFMT_A2R10G10B10:
|
---|
| 620 | return 2;
|
---|
| 621 | case D3DFMT_A16B16G16R16:
|
---|
| 622 | return 16;
|
---|
| 623 | default:
|
---|
| 624 | return 0;
|
---|
| 625 | }
|
---|
| 626 | }
|
---|
| 627 |
|
---|
| 628 |
|
---|
| 629 |
|
---|
| 630 |
|
---|
| 631 | //--------------------------------------------------------------------------------------
|
---|
| 632 | // Returns the number of depth bits in the specified D3DFORMAT
|
---|
| 633 | //--------------------------------------------------------------------------------------
|
---|
| 634 | UINT DXUTDepthBits( D3DFORMAT fmt )
|
---|
| 635 | {
|
---|
| 636 | switch( fmt )
|
---|
| 637 | {
|
---|
| 638 | case D3DFMT_D32F_LOCKABLE:
|
---|
| 639 | case D3DFMT_D32:
|
---|
| 640 | return 32;
|
---|
| 641 |
|
---|
| 642 | case D3DFMT_D24X8:
|
---|
| 643 | case D3DFMT_D24S8:
|
---|
| 644 | case D3DFMT_D24X4S4:
|
---|
| 645 | case D3DFMT_D24FS8:
|
---|
| 646 | return 24;
|
---|
| 647 |
|
---|
| 648 | case D3DFMT_D16_LOCKABLE:
|
---|
| 649 | case D3DFMT_D16:
|
---|
| 650 | return 16;
|
---|
| 651 |
|
---|
| 652 | case D3DFMT_D15S1:
|
---|
| 653 | return 15;
|
---|
| 654 |
|
---|
| 655 | default:
|
---|
| 656 | return 0;
|
---|
| 657 | }
|
---|
| 658 | }
|
---|
| 659 |
|
---|
| 660 |
|
---|
| 661 |
|
---|
| 662 |
|
---|
| 663 | //--------------------------------------------------------------------------------------
|
---|
| 664 | // Returns the number of stencil bits in the specified D3DFORMAT
|
---|
| 665 | //--------------------------------------------------------------------------------------
|
---|
| 666 | UINT DXUTStencilBits( D3DFORMAT fmt )
|
---|
| 667 | {
|
---|
| 668 | switch( fmt )
|
---|
| 669 | {
|
---|
| 670 | case D3DFMT_D16_LOCKABLE:
|
---|
| 671 | case D3DFMT_D16:
|
---|
| 672 | case D3DFMT_D32F_LOCKABLE:
|
---|
| 673 | case D3DFMT_D32:
|
---|
| 674 | case D3DFMT_D24X8:
|
---|
| 675 | return 0;
|
---|
| 676 |
|
---|
| 677 | case D3DFMT_D15S1:
|
---|
| 678 | return 1;
|
---|
| 679 |
|
---|
| 680 | case D3DFMT_D24X4S4:
|
---|
| 681 | return 4;
|
---|
| 682 |
|
---|
| 683 | case D3DFMT_D24S8:
|
---|
| 684 | case D3DFMT_D24FS8:
|
---|
| 685 | return 8;
|
---|
| 686 |
|
---|
| 687 | default:
|
---|
| 688 | return 0;
|
---|
| 689 | }
|
---|
| 690 | }
|
---|
| 691 |
|
---|
| 692 |
|
---|
| 693 |
|
---|
| 694 | //--------------------------------------------------------------------------------------
|
---|
| 695 | // Used to sort D3DDISPLAYMODEs
|
---|
| 696 | //--------------------------------------------------------------------------------------
|
---|
| 697 | static int __cdecl SortModesCallback( const void* arg1, const void* arg2 )
|
---|
| 698 | {
|
---|
| 699 | D3DDISPLAYMODE* pdm1 = (D3DDISPLAYMODE*)arg1;
|
---|
| 700 | D3DDISPLAYMODE* pdm2 = (D3DDISPLAYMODE*)arg2;
|
---|
| 701 |
|
---|
| 702 | if (pdm1->Width > pdm2->Width)
|
---|
| 703 | return 1;
|
---|
| 704 | if (pdm1->Width < pdm2->Width)
|
---|
| 705 | return -1;
|
---|
| 706 | if (pdm1->Height > pdm2->Height)
|
---|
| 707 | return 1;
|
---|
| 708 | if (pdm1->Height < pdm2->Height)
|
---|
| 709 | return -1;
|
---|
| 710 | if (pdm1->Format > pdm2->Format)
|
---|
| 711 | return 1;
|
---|
| 712 | if (pdm1->Format < pdm2->Format)
|
---|
| 713 | return -1;
|
---|
| 714 | if (pdm1->RefreshRate > pdm2->RefreshRate)
|
---|
| 715 | return 1;
|
---|
| 716 | if (pdm1->RefreshRate < pdm2->RefreshRate)
|
---|
| 717 | return -1;
|
---|
| 718 | return 0;
|
---|
| 719 | }
|
---|
| 720 |
|
---|
| 721 |
|
---|
| 722 |
|
---|
| 723 | //--------------------------------------------------------------------------------------
|
---|
| 724 | CD3DEnumAdapterInfo::~CD3DEnumAdapterInfo( void )
|
---|
| 725 | {
|
---|
| 726 | CD3DEnumDeviceInfo* pDeviceInfo;
|
---|
| 727 | for( int i=0; i<deviceInfoList.GetSize(); i++ )
|
---|
| 728 | {
|
---|
| 729 | pDeviceInfo = deviceInfoList.GetAt(i);
|
---|
| 730 | delete pDeviceInfo;
|
---|
| 731 | }
|
---|
| 732 | deviceInfoList.RemoveAll();
|
---|
| 733 | }
|
---|
| 734 |
|
---|
| 735 |
|
---|
| 736 |
|
---|
| 737 |
|
---|
| 738 | //--------------------------------------------------------------------------------------
|
---|
| 739 | CD3DEnumDeviceInfo::~CD3DEnumDeviceInfo( void )
|
---|
| 740 | {
|
---|
| 741 | CD3DEnumDeviceSettingsCombo* pDeviceCombo;
|
---|
| 742 | for( int i=0; i<deviceSettingsComboList.GetSize(); i++ )
|
---|
| 743 | {
|
---|
| 744 | pDeviceCombo = deviceSettingsComboList.GetAt(i);
|
---|
| 745 | delete pDeviceCombo;
|
---|
| 746 | }
|
---|
| 747 | deviceSettingsComboList.RemoveAll();
|
---|
| 748 | }
|
---|
| 749 |
|
---|
| 750 |
|
---|
| 751 | //--------------------------------------------------------------------------------------
|
---|
| 752 | void CD3DEnumeration::ResetPossibleDepthStencilFormats()
|
---|
| 753 | {
|
---|
| 754 | m_DepthStecilPossibleList.RemoveAll();
|
---|
| 755 | m_DepthStecilPossibleList.Add( D3DFMT_D16 );
|
---|
| 756 | m_DepthStecilPossibleList.Add( D3DFMT_D15S1 );
|
---|
| 757 | m_DepthStecilPossibleList.Add( D3DFMT_D24X8 );
|
---|
| 758 | m_DepthStecilPossibleList.Add( D3DFMT_D24S8 );
|
---|
| 759 | m_DepthStecilPossibleList.Add( D3DFMT_D24X4S4 );
|
---|
| 760 | m_DepthStecilPossibleList.Add( D3DFMT_D32 );
|
---|
| 761 | }
|
---|
| 762 |
|
---|
| 763 |
|
---|
| 764 | //--------------------------------------------------------------------------------------
|
---|
| 765 | CGrowableArray<D3DFORMAT>* CD3DEnumeration::GetPossibleDepthStencilFormatList()
|
---|
| 766 | {
|
---|
| 767 | return &m_DepthStecilPossibleList;
|
---|
| 768 | }
|
---|
| 769 |
|
---|
| 770 |
|
---|
| 771 | //--------------------------------------------------------------------------------------
|
---|
| 772 | CGrowableArray<D3DMULTISAMPLE_TYPE>* CD3DEnumeration::GetPossibleMultisampleTypeList()
|
---|
| 773 | {
|
---|
| 774 | return &m_MultiSampleTypeList;
|
---|
| 775 | }
|
---|
| 776 |
|
---|
| 777 |
|
---|
| 778 | //--------------------------------------------------------------------------------------
|
---|
| 779 | void CD3DEnumeration::ResetPossibleMultisampleTypeList()
|
---|
| 780 | {
|
---|
| 781 | m_MultiSampleTypeList.RemoveAll();
|
---|
| 782 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_NONE );
|
---|
| 783 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_NONMASKABLE );
|
---|
| 784 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_2_SAMPLES );
|
---|
| 785 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_3_SAMPLES );
|
---|
| 786 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_4_SAMPLES );
|
---|
| 787 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_5_SAMPLES );
|
---|
| 788 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_6_SAMPLES );
|
---|
| 789 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_7_SAMPLES );
|
---|
| 790 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_8_SAMPLES );
|
---|
| 791 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_9_SAMPLES );
|
---|
| 792 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_10_SAMPLES );
|
---|
| 793 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_11_SAMPLES );
|
---|
| 794 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_12_SAMPLES );
|
---|
| 795 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_13_SAMPLES );
|
---|
| 796 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_14_SAMPLES );
|
---|
| 797 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_15_SAMPLES );
|
---|
| 798 | m_MultiSampleTypeList.Add( D3DMULTISAMPLE_16_SAMPLES );
|
---|
| 799 | }
|
---|
| 800 |
|
---|
| 801 |
|
---|
| 802 | //--------------------------------------------------------------------------------------
|
---|
| 803 | void CD3DEnumeration::GetPossibleVertexProcessingList( bool* pbSoftwareVP, bool* pbHardwareVP, bool* pbPureHarewareVP, bool* pbMixedVP )
|
---|
| 804 | {
|
---|
| 805 | *pbSoftwareVP = m_bSoftwareVP;
|
---|
| 806 | *pbHardwareVP = m_bHardwareVP;
|
---|
| 807 | *pbPureHarewareVP = m_bPureHarewareVP;
|
---|
| 808 | *pbMixedVP = m_bMixedVP;
|
---|
| 809 | }
|
---|
| 810 |
|
---|
| 811 |
|
---|
| 812 | //--------------------------------------------------------------------------------------
|
---|
| 813 | void CD3DEnumeration::SetPossibleVertexProcessingList( bool bSoftwareVP, bool bHardwareVP, bool bPureHarewareVP, bool bMixedVP )
|
---|
| 814 | {
|
---|
| 815 | m_bSoftwareVP = bSoftwareVP;
|
---|
| 816 | m_bHardwareVP = bHardwareVP;
|
---|
| 817 | m_bPureHarewareVP = bPureHarewareVP;
|
---|
| 818 | m_bMixedVP = bMixedVP;
|
---|
| 819 | }
|
---|
| 820 |
|
---|
| 821 |
|
---|
| 822 | //--------------------------------------------------------------------------------------
|
---|
| 823 | CGrowableArray<UINT>* CD3DEnumeration::GetPossiblePresentIntervalList()
|
---|
| 824 | {
|
---|
| 825 | return &m_PresentIntervalList;
|
---|
| 826 | }
|
---|
| 827 |
|
---|
| 828 |
|
---|
| 829 | //--------------------------------------------------------------------------------------
|
---|
| 830 | void CD3DEnumeration::ResetPossiblePresentIntervalList()
|
---|
| 831 | {
|
---|
| 832 | m_PresentIntervalList.RemoveAll();
|
---|
| 833 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_IMMEDIATE );
|
---|
| 834 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_DEFAULT );
|
---|
| 835 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_ONE );
|
---|
| 836 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_TWO );
|
---|
| 837 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_THREE );
|
---|
| 838 | m_PresentIntervalList.Add( D3DPRESENT_INTERVAL_FOUR );
|
---|
| 839 | }
|
---|
| 840 |
|
---|
| 841 |
|
---|
| 842 | //--------------------------------------------------------------------------------------
|
---|
| 843 | void CD3DEnumeration::SetResolutionMinMax( UINT nMinWidth, UINT nMinHeight,
|
---|
| 844 | UINT nMaxWidth, UINT nMaxHeight )
|
---|
| 845 | {
|
---|
| 846 | m_nMinWidth = nMinWidth;
|
---|
| 847 | m_nMinHeight = nMinHeight;
|
---|
| 848 | m_nMaxWidth = nMaxWidth;
|
---|
| 849 | m_nMaxHeight = nMaxHeight;
|
---|
| 850 | }
|
---|
| 851 |
|
---|
| 852 |
|
---|
| 853 | //--------------------------------------------------------------------------------------
|
---|
| 854 | void CD3DEnumeration::SetRefreshMinMax( UINT nMin, UINT nMax )
|
---|
| 855 | {
|
---|
| 856 | m_nRefreshMin = nMin;
|
---|
| 857 | m_nRefreshMax = nMax;
|
---|
| 858 | }
|
---|
| 859 |
|
---|
| 860 |
|
---|
| 861 | //--------------------------------------------------------------------------------------
|
---|
| 862 | void CD3DEnumeration::SetMultisampleQualityMax( UINT nMax )
|
---|
| 863 | {
|
---|
| 864 | if( nMax > 0xFFFF )
|
---|
| 865 | nMax = 0xFFFF;
|
---|
| 866 | m_nMultisampleQualityMax = nMax;
|
---|
| 867 | }
|
---|
| 868 |
|
---|