1 | //-----------------------------------------------------------------------------
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2 | // File: DXUTsound.cpp
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3 | //
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4 | // Desc: DirectSound framework classes for reading and writing wav files and
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5 | // playing them in DirectSound buffers. Feel free to use this class
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6 | // as a starting point for adding extra functionality.
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7 | //
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8 | // Copyright (c) Microsoft Corp. All rights reserved.
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9 | //-----------------------------------------------------------------------------
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10 | #define STRICT
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11 | #include "dxstdafx.h"
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12 | #include <mmsystem.h>
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13 | #include <dsound.h>
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14 | #include "DXUTsound.h"
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15 |
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16 |
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17 | //-----------------------------------------------------------------------------
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18 | // Name: CSoundManager::CSoundManager()
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19 | // Desc: Constructs the class
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20 | //-----------------------------------------------------------------------------
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21 | CSoundManager::CSoundManager()
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22 | {
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23 | m_pDS = NULL;
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24 | }
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25 |
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26 |
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27 | //-----------------------------------------------------------------------------
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28 | // Name: CSoundManager::~CSoundManager()
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29 | // Desc: Destroys the class
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30 | //-----------------------------------------------------------------------------
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31 | CSoundManager::~CSoundManager()
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32 | {
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33 | SAFE_RELEASE( m_pDS );
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34 | }
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35 |
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36 |
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37 | //-----------------------------------------------------------------------------
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38 | // Name: CSoundManager::Initialize()
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39 | // Desc: Initializes the IDirectSound object and also sets the primary buffer
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40 | // format. This function must be called before any others.
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41 | //-----------------------------------------------------------------------------
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42 | HRESULT CSoundManager::Initialize( HWND hWnd,
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43 | DWORD dwCoopLevel )
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44 | {
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45 | HRESULT hr;
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46 |
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47 | SAFE_RELEASE( m_pDS );
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48 |
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49 | // Create IDirectSound using the primary sound device
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50 | if( FAILED( hr = DirectSoundCreate8( NULL, &m_pDS, NULL ) ) )
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51 | return DXUT_ERR( L"DirectSoundCreate8", hr );
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52 |
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53 | // Set DirectSound coop level
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54 | if( FAILED( hr = m_pDS->SetCooperativeLevel( hWnd, dwCoopLevel ) ) )
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55 | return DXUT_ERR( L"SetCooperativeLevel", hr );
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56 |
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57 | return S_OK;
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58 | }
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59 |
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60 |
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61 | //-----------------------------------------------------------------------------
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62 | // Name: CSoundManager::SetPrimaryBufferFormat()
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63 | // Desc: Set primary buffer to a specified format
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64 | // !WARNING! - Setting the primary buffer format and then using this
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65 | // same DirectSound object for DirectMusic messes up
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66 | // DirectMusic!
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67 | // For example, to set the primary buffer format to 22kHz stereo, 16-bit
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68 | // then: dwPrimaryChannels = 2
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69 | // dwPrimaryFreq = 22050,
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70 | // dwPrimaryBitRate = 16
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71 | //-----------------------------------------------------------------------------
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72 | HRESULT CSoundManager::SetPrimaryBufferFormat( DWORD dwPrimaryChannels,
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73 | DWORD dwPrimaryFreq,
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74 | DWORD dwPrimaryBitRate )
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75 | {
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76 | HRESULT hr;
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77 | LPDIRECTSOUNDBUFFER pDSBPrimary = NULL;
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78 |
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79 | if( m_pDS == NULL )
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80 | return CO_E_NOTINITIALIZED;
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81 |
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82 | // Get the primary buffer
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83 | DSBUFFERDESC dsbd;
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84 | ZeroMemory( &dsbd, sizeof(DSBUFFERDESC) );
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85 | dsbd.dwSize = sizeof(DSBUFFERDESC);
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86 | dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER;
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87 | dsbd.dwBufferBytes = 0;
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88 | dsbd.lpwfxFormat = NULL;
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89 |
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90 | if( FAILED( hr = m_pDS->CreateSoundBuffer( &dsbd, &pDSBPrimary, NULL ) ) )
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91 | return DXUT_ERR( L"CreateSoundBuffer", hr );
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92 |
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93 | WAVEFORMATEX wfx;
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94 | ZeroMemory( &wfx, sizeof(WAVEFORMATEX) );
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95 | wfx.wFormatTag = (WORD) WAVE_FORMAT_PCM;
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96 | wfx.nChannels = (WORD) dwPrimaryChannels;
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97 | wfx.nSamplesPerSec = (DWORD) dwPrimaryFreq;
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98 | wfx.wBitsPerSample = (WORD) dwPrimaryBitRate;
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99 | wfx.nBlockAlign = (WORD) (wfx.wBitsPerSample / 8 * wfx.nChannels);
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100 | wfx.nAvgBytesPerSec = (DWORD) (wfx.nSamplesPerSec * wfx.nBlockAlign);
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101 |
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102 | if( FAILED( hr = pDSBPrimary->SetFormat(&wfx) ) )
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103 | return DXUT_ERR( L"SetFormat", hr );
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104 |
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105 | SAFE_RELEASE( pDSBPrimary );
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106 |
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107 | return S_OK;
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108 | }
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109 |
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110 |
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111 | //-----------------------------------------------------------------------------
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112 | // Name: CSoundManager::Get3DListenerInterface()
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113 | // Desc: Returns the 3D listener interface associated with primary buffer.
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114 | //-----------------------------------------------------------------------------
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115 | HRESULT CSoundManager::Get3DListenerInterface( LPDIRECTSOUND3DLISTENER* ppDSListener )
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116 | {
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117 | HRESULT hr;
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118 | DSBUFFERDESC dsbdesc;
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119 | LPDIRECTSOUNDBUFFER pDSBPrimary = NULL;
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120 |
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121 | if( ppDSListener == NULL )
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122 | return E_INVALIDARG;
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123 | if( m_pDS == NULL )
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124 | return CO_E_NOTINITIALIZED;
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125 |
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126 | *ppDSListener = NULL;
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127 |
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128 | // Obtain primary buffer, asking it for 3D control
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129 | ZeroMemory( &dsbdesc, sizeof(DSBUFFERDESC) );
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130 | dsbdesc.dwSize = sizeof(DSBUFFERDESC);
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131 | dsbdesc.dwFlags = DSBCAPS_CTRL3D | DSBCAPS_PRIMARYBUFFER;
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132 | if( FAILED( hr = m_pDS->CreateSoundBuffer( &dsbdesc, &pDSBPrimary, NULL ) ) )
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133 | return DXUT_ERR( L"CreateSoundBuffer", hr );
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134 |
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135 | if( FAILED( hr = pDSBPrimary->QueryInterface( IID_IDirectSound3DListener,
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136 | (VOID**)ppDSListener ) ) )
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137 | {
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138 | SAFE_RELEASE( pDSBPrimary );
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139 | return DXUT_ERR( L"QueryInterface", hr );
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140 | }
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141 |
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142 | // Release the primary buffer, since it is not need anymore
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143 | SAFE_RELEASE( pDSBPrimary );
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144 |
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145 | return S_OK;
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146 | }
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147 |
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148 |
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149 | //-----------------------------------------------------------------------------
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150 | // Name: CSoundManager::Create()
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151 | // Desc:
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152 | //-----------------------------------------------------------------------------
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153 | HRESULT CSoundManager::Create( CSound** ppSound,
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154 | LPWSTR strWaveFileName,
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155 | DWORD dwCreationFlags,
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156 | GUID guid3DAlgorithm,
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157 | DWORD dwNumBuffers )
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158 | {
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159 | HRESULT hr;
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160 | HRESULT hrRet = S_OK;
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161 | DWORD i;
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162 | LPDIRECTSOUNDBUFFER* apDSBuffer = NULL;
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163 | DWORD dwDSBufferSize = NULL;
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164 | CWaveFile* pWaveFile = NULL;
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165 |
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166 | if( m_pDS == NULL )
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167 | return CO_E_NOTINITIALIZED;
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168 | if( strWaveFileName == NULL || ppSound == NULL || dwNumBuffers < 1 )
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169 | return E_INVALIDARG;
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170 |
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171 | apDSBuffer = new LPDIRECTSOUNDBUFFER[dwNumBuffers];
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172 | if( apDSBuffer == NULL )
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173 | {
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174 | hr = E_OUTOFMEMORY;
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175 | goto LFail;
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176 | }
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177 |
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178 | pWaveFile = new CWaveFile();
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179 | if( pWaveFile == NULL )
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180 | {
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181 | hr = E_OUTOFMEMORY;
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182 | goto LFail;
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183 | }
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184 |
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185 | pWaveFile->Open( strWaveFileName, NULL, WAVEFILE_READ );
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186 |
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187 | if( pWaveFile->GetSize() == 0 )
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188 | {
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189 | // Wave is blank, so don't create it.
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190 | hr = E_FAIL;
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191 | goto LFail;
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192 | }
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193 |
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194 | // Make the DirectSound buffer the same size as the wav file
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195 | dwDSBufferSize = pWaveFile->GetSize();
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196 |
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197 | // Create the direct sound buffer, and only request the flags needed
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198 | // since each requires some overhead and limits if the buffer can
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199 | // be hardware accelerated
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200 | DSBUFFERDESC dsbd;
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201 | ZeroMemory( &dsbd, sizeof(DSBUFFERDESC) );
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202 | dsbd.dwSize = sizeof(DSBUFFERDESC);
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203 | dsbd.dwFlags = dwCreationFlags;
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204 | dsbd.dwBufferBytes = dwDSBufferSize;
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205 | dsbd.guid3DAlgorithm = guid3DAlgorithm;
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206 | dsbd.lpwfxFormat = pWaveFile->m_pwfx;
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207 |
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208 | // DirectSound is only guarenteed to play PCM data. Other
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209 | // formats may or may not work depending the sound card driver.
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210 | hr = m_pDS->CreateSoundBuffer( &dsbd, &apDSBuffer[0], NULL );
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211 |
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212 | // Be sure to return this error code if it occurs so the
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213 | // callers knows this happened.
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214 | if( hr == DS_NO_VIRTUALIZATION )
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215 | hrRet = DS_NO_VIRTUALIZATION;
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216 |
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217 | if( FAILED(hr) )
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218 | {
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219 | // DSERR_BUFFERTOOSMALL will be returned if the buffer is
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220 | // less than DSBSIZE_FX_MIN and the buffer is created
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221 | // with DSBCAPS_CTRLFX.
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222 |
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223 | // It might also fail if hardware buffer mixing was requested
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224 | // on a device that doesn't support it.
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225 | DXUT_ERR( L"CreateSoundBuffer", hr );
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226 |
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227 | goto LFail;
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228 | }
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229 |
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230 | // Default to use DuplicateSoundBuffer() when created extra buffers since always
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231 | // create a buffer that uses the same memory however DuplicateSoundBuffer() will fail if
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232 | // DSBCAPS_CTRLFX is used, so use CreateSoundBuffer() instead in this case.
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233 | if( (dwCreationFlags & DSBCAPS_CTRLFX) == 0 )
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234 | {
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235 | for( i=1; i<dwNumBuffers; i++ )
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236 | {
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237 | if( FAILED( hr = m_pDS->DuplicateSoundBuffer( apDSBuffer[0], &apDSBuffer[i] ) ) )
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238 | {
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239 | DXUT_ERR( L"DuplicateSoundBuffer", hr );
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240 | goto LFail;
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241 | }
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242 | }
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243 | }
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244 | else
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245 | {
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246 | for( i=1; i<dwNumBuffers; i++ )
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247 | {
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248 | hr = m_pDS->CreateSoundBuffer( &dsbd, &apDSBuffer[i], NULL );
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249 | if( FAILED(hr) )
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250 | {
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251 | DXUT_ERR( L"CreateSoundBuffer", hr );
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252 | goto LFail;
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253 | }
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254 | }
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255 | }
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256 |
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257 | // Create the sound
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258 | *ppSound = new CSound( apDSBuffer, dwDSBufferSize, dwNumBuffers, pWaveFile, dwCreationFlags );
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259 |
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260 | SAFE_DELETE_ARRAY( apDSBuffer );
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261 | return hrRet;
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262 |
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263 | LFail:
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264 | // Cleanup
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265 | SAFE_DELETE( pWaveFile );
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266 | SAFE_DELETE_ARRAY( apDSBuffer );
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267 | return hr;
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268 | }
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269 |
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270 |
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271 | //-----------------------------------------------------------------------------
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272 | // Name: CSoundManager::CreateFromMemory()
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273 | // Desc:
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274 | //-----------------------------------------------------------------------------
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275 | HRESULT CSoundManager::CreateFromMemory( CSound** ppSound,
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276 | BYTE* pbData,
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277 | ULONG ulDataSize,
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278 | LPWAVEFORMATEX pwfx,
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279 | DWORD dwCreationFlags,
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280 | GUID guid3DAlgorithm,
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281 | DWORD dwNumBuffers )
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282 | {
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283 | HRESULT hr;
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284 | DWORD i;
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285 | LPDIRECTSOUNDBUFFER* apDSBuffer = NULL;
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286 | DWORD dwDSBufferSize = NULL;
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287 | CWaveFile* pWaveFile = NULL;
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288 |
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289 | if( m_pDS == NULL )
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290 | return CO_E_NOTINITIALIZED;
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291 | if( pbData == NULL || ppSound == NULL || dwNumBuffers < 1 )
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292 | return E_INVALIDARG;
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293 |
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294 | apDSBuffer = new LPDIRECTSOUNDBUFFER[dwNumBuffers];
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295 | if( apDSBuffer == NULL )
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296 | {
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297 | hr = E_OUTOFMEMORY;
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298 | goto LFail;
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299 | }
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300 |
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301 | pWaveFile = new CWaveFile();
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302 | if( pWaveFile == NULL )
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303 | {
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304 | hr = E_OUTOFMEMORY;
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305 | goto LFail;
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306 | }
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307 |
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308 | pWaveFile->OpenFromMemory( pbData,ulDataSize, pwfx, WAVEFILE_READ );
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309 |
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310 |
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311 | // Make the DirectSound buffer the same size as the wav file
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312 | dwDSBufferSize = ulDataSize;
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313 |
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314 | // Create the direct sound buffer, and only request the flags needed
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315 | // since each requires some overhead and limits if the buffer can
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316 | // be hardware accelerated
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317 | DSBUFFERDESC dsbd;
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318 | ZeroMemory( &dsbd, sizeof(DSBUFFERDESC) );
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319 | dsbd.dwSize = sizeof(DSBUFFERDESC);
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320 | dsbd.dwFlags = dwCreationFlags;
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321 | dsbd.dwBufferBytes = dwDSBufferSize;
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322 | dsbd.guid3DAlgorithm = guid3DAlgorithm;
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323 | dsbd.lpwfxFormat = pwfx;
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324 |
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325 | if( FAILED( hr = m_pDS->CreateSoundBuffer( &dsbd, &apDSBuffer[0], NULL ) ) )
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326 | {
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327 | DXUT_ERR( L"CreateSoundBuffer", hr );
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328 | goto LFail;
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329 | }
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330 |
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331 | // Default to use DuplicateSoundBuffer() when created extra buffers since always
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332 | // create a buffer that uses the same memory however DuplicateSoundBuffer() will fail if
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333 | // DSBCAPS_CTRLFX is used, so use CreateSoundBuffer() instead in this case.
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334 | if( (dwCreationFlags & DSBCAPS_CTRLFX) == 0 )
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335 | {
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336 | for( i=1; i<dwNumBuffers; i++ )
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337 | {
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338 | if( FAILED( hr = m_pDS->DuplicateSoundBuffer( apDSBuffer[0], &apDSBuffer[i] ) ) )
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339 | {
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340 | DXUT_ERR( L"DuplicateSoundBuffer", hr );
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341 | goto LFail;
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342 | }
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343 | }
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344 | }
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345 | else
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346 | {
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347 | for( i=1; i<dwNumBuffers; i++ )
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348 | {
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349 | hr = m_pDS->CreateSoundBuffer( &dsbd, &apDSBuffer[i], NULL );
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350 | if( FAILED(hr) )
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351 | {
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352 | DXUT_ERR( L"CreateSoundBuffer", hr );
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353 | goto LFail;
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354 | }
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355 | }
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356 | }
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357 |
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358 | // Create the sound
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359 | *ppSound = new CSound( apDSBuffer, dwDSBufferSize, dwNumBuffers, pWaveFile, dwCreationFlags );
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360 |
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361 | SAFE_DELETE_ARRAY( apDSBuffer );
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362 | return S_OK;
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363 |
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364 | LFail:
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365 | // Cleanup
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366 |
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367 | SAFE_DELETE_ARRAY( apDSBuffer );
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368 | return hr;
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369 | }
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370 |
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371 |
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372 | //-----------------------------------------------------------------------------
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373 | // Name: CSoundManager::CreateStreaming()
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374 | // Desc:
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375 | //-----------------------------------------------------------------------------
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376 | HRESULT CSoundManager::CreateStreaming( CStreamingSound** ppStreamingSound,
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377 | LPWSTR strWaveFileName,
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378 | DWORD dwCreationFlags,
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379 | GUID guid3DAlgorithm,
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380 | DWORD dwNotifyCount,
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381 | DWORD dwNotifySize,
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382 | HANDLE hNotifyEvent )
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383 | {
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384 | HRESULT hr;
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385 |
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386 | if( m_pDS == NULL )
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387 | return CO_E_NOTINITIALIZED;
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388 | if( strWaveFileName == NULL || ppStreamingSound == NULL || hNotifyEvent == NULL )
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389 | return E_INVALIDARG;
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390 |
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391 | LPDIRECTSOUNDBUFFER pDSBuffer = NULL;
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392 | DWORD dwDSBufferSize = NULL;
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393 | CWaveFile* pWaveFile = NULL;
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394 | DSBPOSITIONNOTIFY* aPosNotify = NULL;
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395 | LPDIRECTSOUNDNOTIFY pDSNotify = NULL;
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396 |
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397 | pWaveFile = new CWaveFile();
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398 | if( pWaveFile == NULL )
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399 | return E_OUTOFMEMORY;
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400 | pWaveFile->Open( strWaveFileName, NULL, WAVEFILE_READ );
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401 |
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402 | // Figure out how big the DirectSound buffer should be
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403 | dwDSBufferSize = dwNotifySize * dwNotifyCount;
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404 |
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405 | // Set up the direct sound buffer. Request the NOTIFY flag, so
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406 | // that we are notified as the sound buffer plays. Note, that using this flag
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407 | // may limit the amount of hardware acceleration that can occur.
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408 | DSBUFFERDESC dsbd;
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409 | ZeroMemory( &dsbd, sizeof(DSBUFFERDESC) );
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410 | dsbd.dwSize = sizeof(DSBUFFERDESC);
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411 | dsbd.dwFlags = dwCreationFlags |
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412 | DSBCAPS_CTRLPOSITIONNOTIFY |
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413 | DSBCAPS_GETCURRENTPOSITION2;
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414 | dsbd.dwBufferBytes = dwDSBufferSize;
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415 | dsbd.guid3DAlgorithm = guid3DAlgorithm;
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416 | dsbd.lpwfxFormat = pWaveFile->m_pwfx;
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417 |
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418 | if( FAILED( hr = m_pDS->CreateSoundBuffer( &dsbd, &pDSBuffer, NULL ) ) )
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419 | {
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420 | // If wave format isn't then it will return
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421 | // either DSERR_BADFORMAT or E_INVALIDARG
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422 | if( hr == DSERR_BADFORMAT || hr == E_INVALIDARG )
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423 | return DXUT_ERR( L"CreateSoundBuffer", hr );
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424 |
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425 | return DXUT_ERR( L"CreateSoundBuffer", hr );
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426 | }
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427 |
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428 | // Create the notification events, so that we know when to fill
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429 | // the buffer as the sound plays.
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430 | if( FAILED( hr = pDSBuffer->QueryInterface( IID_IDirectSoundNotify,
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431 | (VOID**)&pDSNotify ) ) )
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432 | {
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433 | SAFE_DELETE_ARRAY( aPosNotify );
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434 | return DXUT_ERR( L"QueryInterface", hr );
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435 | }
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436 |
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437 | aPosNotify = new DSBPOSITIONNOTIFY[ dwNotifyCount ];
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438 | if( aPosNotify == NULL )
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439 | return E_OUTOFMEMORY;
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440 |
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441 | for( DWORD i = 0; i < dwNotifyCount; i++ )
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442 | {
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443 | aPosNotify[i].dwOffset = (dwNotifySize * i) + dwNotifySize - 1;
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444 | aPosNotify[i].hEventNotify = hNotifyEvent;
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445 | }
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446 |
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447 | // Tell DirectSound when to notify us. The notification will come in the from
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448 | // of signaled events that are handled in WinMain()
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449 | if( FAILED( hr = pDSNotify->SetNotificationPositions( dwNotifyCount,
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450 | aPosNotify ) ) )
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451 | {
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452 | SAFE_RELEASE( pDSNotify );
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453 | SAFE_DELETE_ARRAY( aPosNotify );
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454 | return DXUT_ERR( L"SetNotificationPositions", hr );
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455 | }
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456 |
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457 | SAFE_RELEASE( pDSNotify );
|
---|
458 | SAFE_DELETE_ARRAY( aPosNotify );
|
---|
459 |
|
---|
460 | // Create the sound
|
---|
461 | *ppStreamingSound = new CStreamingSound( pDSBuffer, dwDSBufferSize, pWaveFile, dwNotifySize );
|
---|
462 |
|
---|
463 | return S_OK;
|
---|
464 | }
|
---|
465 |
|
---|
466 |
|
---|
467 | //-----------------------------------------------------------------------------
|
---|
468 | // Name: CSound::CSound()
|
---|
469 | // Desc: Constructs the class
|
---|
470 | //-----------------------------------------------------------------------------
|
---|
471 | CSound::CSound( LPDIRECTSOUNDBUFFER* apDSBuffer, DWORD dwDSBufferSize,
|
---|
472 | DWORD dwNumBuffers, CWaveFile* pWaveFile, DWORD dwCreationFlags )
|
---|
473 | {
|
---|
474 | DWORD i;
|
---|
475 |
|
---|
476 | if( dwNumBuffers <= 0 )
|
---|
477 | return;
|
---|
478 |
|
---|
479 | m_apDSBuffer = new LPDIRECTSOUNDBUFFER[dwNumBuffers];
|
---|
480 | if( NULL != m_apDSBuffer )
|
---|
481 | {
|
---|
482 | for( i=0; i<dwNumBuffers; i++ )
|
---|
483 | m_apDSBuffer[i] = apDSBuffer[i];
|
---|
484 |
|
---|
485 | m_dwDSBufferSize = dwDSBufferSize;
|
---|
486 | m_dwNumBuffers = dwNumBuffers;
|
---|
487 | m_pWaveFile = pWaveFile;
|
---|
488 | m_dwCreationFlags = dwCreationFlags;
|
---|
489 |
|
---|
490 | FillBufferWithSound( m_apDSBuffer[0], FALSE );
|
---|
491 | }
|
---|
492 | }
|
---|
493 |
|
---|
494 |
|
---|
495 | //-----------------------------------------------------------------------------
|
---|
496 | // Name: CSound::~CSound()
|
---|
497 | // Desc: Destroys the class
|
---|
498 | //-----------------------------------------------------------------------------
|
---|
499 | CSound::~CSound()
|
---|
500 | {
|
---|
501 | for( DWORD i=0; i<m_dwNumBuffers; i++ )
|
---|
502 | {
|
---|
503 | SAFE_RELEASE( m_apDSBuffer[i] );
|
---|
504 | }
|
---|
505 |
|
---|
506 | SAFE_DELETE_ARRAY( m_apDSBuffer );
|
---|
507 | SAFE_DELETE( m_pWaveFile );
|
---|
508 | }
|
---|
509 |
|
---|
510 |
|
---|
511 | //-----------------------------------------------------------------------------
|
---|
512 | // Name: CSound::FillBufferWithSound()
|
---|
513 | // Desc: Fills a DirectSound buffer with a sound file
|
---|
514 | //-----------------------------------------------------------------------------
|
---|
515 | HRESULT CSound::FillBufferWithSound( LPDIRECTSOUNDBUFFER pDSB, BOOL bRepeatWavIfBufferLarger )
|
---|
516 | {
|
---|
517 | HRESULT hr;
|
---|
518 | VOID* pDSLockedBuffer = NULL; // Pointer to locked buffer memory
|
---|
519 | DWORD dwDSLockedBufferSize = 0; // Size of the locked DirectSound buffer
|
---|
520 | DWORD dwWavDataRead = 0; // Amount of data read from the wav file
|
---|
521 |
|
---|
522 | if( pDSB == NULL )
|
---|
523 | return CO_E_NOTINITIALIZED;
|
---|
524 |
|
---|
525 | // Make sure we have focus, and we didn't just switch in from
|
---|
526 | // an app which had a DirectSound device
|
---|
527 | if( FAILED( hr = RestoreBuffer( pDSB, NULL ) ) )
|
---|
528 | return DXUT_ERR( L"RestoreBuffer", hr );
|
---|
529 |
|
---|
530 | // Lock the buffer down
|
---|
531 | if( FAILED( hr = pDSB->Lock( 0, m_dwDSBufferSize,
|
---|
532 | &pDSLockedBuffer, &dwDSLockedBufferSize,
|
---|
533 | NULL, NULL, 0L ) ) )
|
---|
534 | return DXUT_ERR( L"Lock", hr );
|
---|
535 |
|
---|
536 | // Reset the wave file to the beginning
|
---|
537 | m_pWaveFile->ResetFile();
|
---|
538 |
|
---|
539 | if( FAILED( hr = m_pWaveFile->Read( (BYTE*) pDSLockedBuffer,
|
---|
540 | dwDSLockedBufferSize,
|
---|
541 | &dwWavDataRead ) ) )
|
---|
542 | return DXUT_ERR( L"Read", hr );
|
---|
543 |
|
---|
544 | if( dwWavDataRead == 0 )
|
---|
545 | {
|
---|
546 | // Wav is blank, so just fill with silence
|
---|
547 | FillMemory( (BYTE*) pDSLockedBuffer,
|
---|
548 | dwDSLockedBufferSize,
|
---|
549 | (BYTE)(m_pWaveFile->m_pwfx->wBitsPerSample == 8 ? 128 : 0 ) );
|
---|
550 | }
|
---|
551 | else if( dwWavDataRead < dwDSLockedBufferSize )
|
---|
552 | {
|
---|
553 | // If the wav file was smaller than the DirectSound buffer,
|
---|
554 | // we need to fill the remainder of the buffer with data
|
---|
555 | if( bRepeatWavIfBufferLarger )
|
---|
556 | {
|
---|
557 | // Reset the file and fill the buffer with wav data
|
---|
558 | DWORD dwReadSoFar = dwWavDataRead; // From previous call above.
|
---|
559 | while( dwReadSoFar < dwDSLockedBufferSize )
|
---|
560 | {
|
---|
561 | // This will keep reading in until the buffer is full
|
---|
562 | // for very short files
|
---|
563 | if( FAILED( hr = m_pWaveFile->ResetFile() ) )
|
---|
564 | return DXUT_ERR( L"ResetFile", hr );
|
---|
565 |
|
---|
566 | hr = m_pWaveFile->Read( (BYTE*)pDSLockedBuffer + dwReadSoFar,
|
---|
567 | dwDSLockedBufferSize - dwReadSoFar,
|
---|
568 | &dwWavDataRead );
|
---|
569 | if( FAILED(hr) )
|
---|
570 | return DXUT_ERR( L"Read", hr );
|
---|
571 |
|
---|
572 | dwReadSoFar += dwWavDataRead;
|
---|
573 | }
|
---|
574 | }
|
---|
575 | else
|
---|
576 | {
|
---|
577 | // Don't repeat the wav file, just fill in silence
|
---|
578 | FillMemory( (BYTE*) pDSLockedBuffer + dwWavDataRead,
|
---|
579 | dwDSLockedBufferSize - dwWavDataRead,
|
---|
580 | (BYTE)(m_pWaveFile->m_pwfx->wBitsPerSample == 8 ? 128 : 0 ) );
|
---|
581 | }
|
---|
582 | }
|
---|
583 |
|
---|
584 | // Unlock the buffer, we don't need it anymore.
|
---|
585 | pDSB->Unlock( pDSLockedBuffer, dwDSLockedBufferSize, NULL, 0 );
|
---|
586 |
|
---|
587 | return S_OK;
|
---|
588 | }
|
---|
589 |
|
---|
590 |
|
---|
591 | //-----------------------------------------------------------------------------
|
---|
592 | // Name: CSound::RestoreBuffer()
|
---|
593 | // Desc: Restores the lost buffer. *pbWasRestored returns TRUE if the buffer was
|
---|
594 | // restored. It can also NULL if the information is not needed.
|
---|
595 | //-----------------------------------------------------------------------------
|
---|
596 | HRESULT CSound::RestoreBuffer( LPDIRECTSOUNDBUFFER pDSB, BOOL* pbWasRestored )
|
---|
597 | {
|
---|
598 | HRESULT hr;
|
---|
599 |
|
---|
600 | if( pDSB == NULL )
|
---|
601 | return CO_E_NOTINITIALIZED;
|
---|
602 | if( pbWasRestored )
|
---|
603 | *pbWasRestored = FALSE;
|
---|
604 |
|
---|
605 | DWORD dwStatus;
|
---|
606 | if( FAILED( hr = pDSB->GetStatus( &dwStatus ) ) )
|
---|
607 | return DXUT_ERR( L"GetStatus", hr );
|
---|
608 |
|
---|
609 | if( dwStatus & DSBSTATUS_BUFFERLOST )
|
---|
610 | {
|
---|
611 | // Since the app could have just been activated, then
|
---|
612 | // DirectSound may not be giving us control yet, so
|
---|
613 | // the restoring the buffer may fail.
|
---|
614 | // If it does, sleep until DirectSound gives us control.
|
---|
615 | do
|
---|
616 | {
|
---|
617 | hr = pDSB->Restore();
|
---|
618 | if( hr == DSERR_BUFFERLOST )
|
---|
619 | Sleep( 10 );
|
---|
620 | }
|
---|
621 | while( ( hr = pDSB->Restore() ) == DSERR_BUFFERLOST );
|
---|
622 |
|
---|
623 | if( pbWasRestored != NULL )
|
---|
624 | *pbWasRestored = TRUE;
|
---|
625 |
|
---|
626 | return S_OK;
|
---|
627 | }
|
---|
628 | else
|
---|
629 | {
|
---|
630 | return S_FALSE;
|
---|
631 | }
|
---|
632 | }
|
---|
633 |
|
---|
634 |
|
---|
635 | //-----------------------------------------------------------------------------
|
---|
636 | // Name: CSound::GetFreeBuffer()
|
---|
637 | // Desc: Finding the first buffer that is not playing and return a pointer to
|
---|
638 | // it, or if all are playing return a pointer to a randomly selected buffer.
|
---|
639 | //-----------------------------------------------------------------------------
|
---|
640 | LPDIRECTSOUNDBUFFER CSound::GetFreeBuffer()
|
---|
641 | {
|
---|
642 | if( m_apDSBuffer == NULL )
|
---|
643 | return FALSE;
|
---|
644 |
|
---|
645 | DWORD i;
|
---|
646 | for( i=0; i<m_dwNumBuffers; i++ )
|
---|
647 | {
|
---|
648 | if( m_apDSBuffer[i] )
|
---|
649 | {
|
---|
650 | DWORD dwStatus = 0;
|
---|
651 | m_apDSBuffer[i]->GetStatus( &dwStatus );
|
---|
652 | if ( ( dwStatus & DSBSTATUS_PLAYING ) == 0 )
|
---|
653 | break;
|
---|
654 | }
|
---|
655 | }
|
---|
656 |
|
---|
657 | if( i != m_dwNumBuffers )
|
---|
658 | return m_apDSBuffer[ i ];
|
---|
659 | else
|
---|
660 | return m_apDSBuffer[ rand() % m_dwNumBuffers ];
|
---|
661 | }
|
---|
662 |
|
---|
663 |
|
---|
664 | //-----------------------------------------------------------------------------
|
---|
665 | // Name: CSound::GetBuffer()
|
---|
666 | // Desc:
|
---|
667 | //-----------------------------------------------------------------------------
|
---|
668 | LPDIRECTSOUNDBUFFER CSound::GetBuffer( DWORD dwIndex )
|
---|
669 | {
|
---|
670 | if( m_apDSBuffer == NULL )
|
---|
671 | return NULL;
|
---|
672 | if( dwIndex >= m_dwNumBuffers )
|
---|
673 | return NULL;
|
---|
674 |
|
---|
675 | return m_apDSBuffer[dwIndex];
|
---|
676 | }
|
---|
677 |
|
---|
678 |
|
---|
679 | //-----------------------------------------------------------------------------
|
---|
680 | // Name: CSound::Get3DBufferInterface()
|
---|
681 | // Desc:
|
---|
682 | //-----------------------------------------------------------------------------
|
---|
683 | HRESULT CSound::Get3DBufferInterface( DWORD dwIndex, LPDIRECTSOUND3DBUFFER* ppDS3DBuffer )
|
---|
684 | {
|
---|
685 | if( m_apDSBuffer == NULL )
|
---|
686 | return CO_E_NOTINITIALIZED;
|
---|
687 | if( dwIndex >= m_dwNumBuffers )
|
---|
688 | return E_INVALIDARG;
|
---|
689 |
|
---|
690 | *ppDS3DBuffer = NULL;
|
---|
691 |
|
---|
692 | return m_apDSBuffer[dwIndex]->QueryInterface( IID_IDirectSound3DBuffer,
|
---|
693 | (VOID**)ppDS3DBuffer );
|
---|
694 | }
|
---|
695 |
|
---|
696 |
|
---|
697 | //-----------------------------------------------------------------------------
|
---|
698 | // Name: CSound::Play()
|
---|
699 | // Desc: Plays the sound using voice management flags. Pass in DSBPLAY_LOOPING
|
---|
700 | // in the dwFlags to loop the sound
|
---|
701 | //-----------------------------------------------------------------------------
|
---|
702 | HRESULT CSound::Play( DWORD dwPriority, DWORD dwFlags, LONG lVolume, LONG lFrequency, LONG lPan )
|
---|
703 | {
|
---|
704 | HRESULT hr;
|
---|
705 | BOOL bRestored;
|
---|
706 |
|
---|
707 | if( m_apDSBuffer == NULL )
|
---|
708 | return CO_E_NOTINITIALIZED;
|
---|
709 |
|
---|
710 | LPDIRECTSOUNDBUFFER pDSB = GetFreeBuffer();
|
---|
711 |
|
---|
712 | if( pDSB == NULL )
|
---|
713 | return DXUT_ERR( L"GetFreeBuffer", E_FAIL );
|
---|
714 |
|
---|
715 | // Restore the buffer if it was lost
|
---|
716 | if( FAILED( hr = RestoreBuffer( pDSB, &bRestored ) ) )
|
---|
717 | return DXUT_ERR( L"RestoreBuffer", hr );
|
---|
718 |
|
---|
719 | if( bRestored )
|
---|
720 | {
|
---|
721 | // The buffer was restored, so we need to fill it with new data
|
---|
722 | if( FAILED( hr = FillBufferWithSound( pDSB, FALSE ) ) )
|
---|
723 | return DXUT_ERR( L"FillBufferWithSound", hr );
|
---|
724 | }
|
---|
725 |
|
---|
726 | if( m_dwCreationFlags & DSBCAPS_CTRLVOLUME )
|
---|
727 | {
|
---|
728 | pDSB->SetVolume( lVolume );
|
---|
729 | }
|
---|
730 |
|
---|
731 | if( lFrequency != -1 &&
|
---|
732 | (m_dwCreationFlags & DSBCAPS_CTRLFREQUENCY) )
|
---|
733 | {
|
---|
734 | pDSB->SetFrequency( lFrequency );
|
---|
735 | }
|
---|
736 |
|
---|
737 | if( m_dwCreationFlags & DSBCAPS_CTRLPAN )
|
---|
738 | {
|
---|
739 | pDSB->SetPan( lPan );
|
---|
740 | }
|
---|
741 |
|
---|
742 | return pDSB->Play( 0, dwPriority, dwFlags );
|
---|
743 | }
|
---|
744 |
|
---|
745 |
|
---|
746 | //-----------------------------------------------------------------------------
|
---|
747 | // Name: CSound::Play3D()
|
---|
748 | // Desc: Plays the sound using voice management flags. Pass in DSBPLAY_LOOPING
|
---|
749 | // in the dwFlags to loop the sound
|
---|
750 | //-----------------------------------------------------------------------------
|
---|
751 | HRESULT CSound::Play3D( LPDS3DBUFFER p3DBuffer, DWORD dwPriority, DWORD dwFlags, LONG lFrequency )
|
---|
752 | {
|
---|
753 | HRESULT hr;
|
---|
754 | BOOL bRestored;
|
---|
755 | DWORD dwBaseFrequency;
|
---|
756 |
|
---|
757 | if( m_apDSBuffer == NULL )
|
---|
758 | return CO_E_NOTINITIALIZED;
|
---|
759 |
|
---|
760 | LPDIRECTSOUNDBUFFER pDSB = GetFreeBuffer();
|
---|
761 | if( pDSB == NULL )
|
---|
762 | return DXUT_ERR( L"GetFreeBuffer", E_FAIL );
|
---|
763 |
|
---|
764 | // Restore the buffer if it was lost
|
---|
765 | if( FAILED( hr = RestoreBuffer( pDSB, &bRestored ) ) )
|
---|
766 | return DXUT_ERR( L"RestoreBuffer", hr );
|
---|
767 |
|
---|
768 | if( bRestored )
|
---|
769 | {
|
---|
770 | // The buffer was restored, so we need to fill it with new data
|
---|
771 | if( FAILED( hr = FillBufferWithSound( pDSB, FALSE ) ) )
|
---|
772 | return DXUT_ERR( L"FillBufferWithSound", hr );
|
---|
773 | }
|
---|
774 |
|
---|
775 | if( m_dwCreationFlags & DSBCAPS_CTRLFREQUENCY )
|
---|
776 | {
|
---|
777 | pDSB->GetFrequency( &dwBaseFrequency );
|
---|
778 | pDSB->SetFrequency( dwBaseFrequency + lFrequency );
|
---|
779 | }
|
---|
780 |
|
---|
781 | // QI for the 3D buffer
|
---|
782 | LPDIRECTSOUND3DBUFFER pDS3DBuffer;
|
---|
783 | hr = pDSB->QueryInterface( IID_IDirectSound3DBuffer, (VOID**) &pDS3DBuffer );
|
---|
784 | if( SUCCEEDED( hr ) )
|
---|
785 | {
|
---|
786 | hr = pDS3DBuffer->SetAllParameters( p3DBuffer, DS3D_IMMEDIATE );
|
---|
787 | if( SUCCEEDED( hr ) )
|
---|
788 | {
|
---|
789 | hr = pDSB->Play( 0, dwPriority, dwFlags );
|
---|
790 | }
|
---|
791 |
|
---|
792 | pDS3DBuffer->Release();
|
---|
793 | }
|
---|
794 |
|
---|
795 | return hr;
|
---|
796 | }
|
---|
797 |
|
---|
798 |
|
---|
799 | //-----------------------------------------------------------------------------
|
---|
800 | // Name: CSound::Stop()
|
---|
801 | // Desc: Stops the sound from playing
|
---|
802 | //-----------------------------------------------------------------------------
|
---|
803 | HRESULT CSound::Stop()
|
---|
804 | {
|
---|
805 | if( m_apDSBuffer == NULL )
|
---|
806 | return CO_E_NOTINITIALIZED;
|
---|
807 |
|
---|
808 | HRESULT hr = 0;
|
---|
809 |
|
---|
810 | for( DWORD i=0; i<m_dwNumBuffers; i++ )
|
---|
811 | hr |= m_apDSBuffer[i]->Stop();
|
---|
812 |
|
---|
813 | return hr;
|
---|
814 | }
|
---|
815 |
|
---|
816 |
|
---|
817 | //-----------------------------------------------------------------------------
|
---|
818 | // Name: CSound::Reset()
|
---|
819 | // Desc: Reset all of the sound buffers
|
---|
820 | //-----------------------------------------------------------------------------
|
---|
821 | HRESULT CSound::Reset()
|
---|
822 | {
|
---|
823 | if( m_apDSBuffer == NULL )
|
---|
824 | return CO_E_NOTINITIALIZED;
|
---|
825 |
|
---|
826 | HRESULT hr = 0;
|
---|
827 |
|
---|
828 | for( DWORD i=0; i<m_dwNumBuffers; i++ )
|
---|
829 | hr |= m_apDSBuffer[i]->SetCurrentPosition( 0 );
|
---|
830 |
|
---|
831 | return hr;
|
---|
832 | }
|
---|
833 |
|
---|
834 |
|
---|
835 | //-----------------------------------------------------------------------------
|
---|
836 | // Name: CSound::IsSoundPlaying()
|
---|
837 | // Desc: Checks to see if a buffer is playing and returns TRUE if it is.
|
---|
838 | //-----------------------------------------------------------------------------
|
---|
839 | BOOL CSound::IsSoundPlaying()
|
---|
840 | {
|
---|
841 | BOOL bIsPlaying = FALSE;
|
---|
842 |
|
---|
843 | if( m_apDSBuffer == NULL )
|
---|
844 | return FALSE;
|
---|
845 |
|
---|
846 | for( DWORD i=0; i<m_dwNumBuffers; i++ )
|
---|
847 | {
|
---|
848 | if( m_apDSBuffer[i] )
|
---|
849 | {
|
---|
850 | DWORD dwStatus = 0;
|
---|
851 | m_apDSBuffer[i]->GetStatus( &dwStatus );
|
---|
852 | bIsPlaying |= ( ( dwStatus & DSBSTATUS_PLAYING ) != 0 );
|
---|
853 | }
|
---|
854 | }
|
---|
855 |
|
---|
856 | return bIsPlaying;
|
---|
857 | }
|
---|
858 |
|
---|
859 |
|
---|
860 | //-----------------------------------------------------------------------------
|
---|
861 | // Name: CStreamingSound::CStreamingSound()
|
---|
862 | // Desc: Setups up a buffer so data can be streamed from the wave file into
|
---|
863 | // a buffer. This is very useful for large wav files that would take a
|
---|
864 | // while to load. The buffer is initially filled with data, then
|
---|
865 | // as sound is played the notification events are signaled and more data
|
---|
866 | // is written into the buffer by calling HandleWaveStreamNotification()
|
---|
867 | //-----------------------------------------------------------------------------
|
---|
868 | CStreamingSound::CStreamingSound( LPDIRECTSOUNDBUFFER pDSBuffer, DWORD dwDSBufferSize,
|
---|
869 | CWaveFile* pWaveFile, DWORD dwNotifySize )
|
---|
870 | : CSound( &pDSBuffer, dwDSBufferSize, 1, pWaveFile, 0 )
|
---|
871 | {
|
---|
872 | m_dwLastPlayPos = 0;
|
---|
873 | m_dwPlayProgress = 0;
|
---|
874 | m_dwNotifySize = dwNotifySize;
|
---|
875 | m_dwNextWriteOffset = 0;
|
---|
876 | m_bFillNextNotificationWithSilence = FALSE;
|
---|
877 | }
|
---|
878 |
|
---|
879 |
|
---|
880 | //-----------------------------------------------------------------------------
|
---|
881 | // Name: CStreamingSound::~CStreamingSound()
|
---|
882 | // Desc: Destroys the class
|
---|
883 | //-----------------------------------------------------------------------------
|
---|
884 | CStreamingSound::~CStreamingSound()
|
---|
885 | {
|
---|
886 | }
|
---|
887 |
|
---|
888 |
|
---|
889 | //-----------------------------------------------------------------------------
|
---|
890 | // Name: CStreamingSound::HandleWaveStreamNotification()
|
---|
891 | // Desc: Handle the notification that tells us to put more wav data in the
|
---|
892 | // circular buffer
|
---|
893 | //-----------------------------------------------------------------------------
|
---|
894 | HRESULT CStreamingSound::HandleWaveStreamNotification( BOOL bLoopedPlay )
|
---|
895 | {
|
---|
896 | HRESULT hr;
|
---|
897 | DWORD dwCurrentPlayPos;
|
---|
898 | DWORD dwPlayDelta;
|
---|
899 | DWORD dwBytesWrittenToBuffer;
|
---|
900 | VOID* pDSLockedBuffer = NULL;
|
---|
901 | VOID* pDSLockedBuffer2 = NULL;
|
---|
902 | DWORD dwDSLockedBufferSize;
|
---|
903 | DWORD dwDSLockedBufferSize2;
|
---|
904 |
|
---|
905 | if( m_apDSBuffer == NULL || m_pWaveFile == NULL )
|
---|
906 | return CO_E_NOTINITIALIZED;
|
---|
907 |
|
---|
908 | // Restore the buffer if it was lost
|
---|
909 | BOOL bRestored;
|
---|
910 | if( FAILED( hr = RestoreBuffer( m_apDSBuffer[0], &bRestored ) ) )
|
---|
911 | return DXUT_ERR( L"RestoreBuffer", hr );
|
---|
912 |
|
---|
913 | if( bRestored )
|
---|
914 | {
|
---|
915 | // The buffer was restored, so we need to fill it with new data
|
---|
916 | if( FAILED( hr = FillBufferWithSound( m_apDSBuffer[0], FALSE ) ) )
|
---|
917 | return DXUT_ERR( L"FillBufferWithSound", hr );
|
---|
918 | return S_OK;
|
---|
919 | }
|
---|
920 |
|
---|
921 | // Lock the DirectSound buffer
|
---|
922 | if( FAILED( hr = m_apDSBuffer[0]->Lock( m_dwNextWriteOffset, m_dwNotifySize,
|
---|
923 | &pDSLockedBuffer, &dwDSLockedBufferSize,
|
---|
924 | &pDSLockedBuffer2, &dwDSLockedBufferSize2, 0L ) ) )
|
---|
925 | return DXUT_ERR( L"Lock", hr );
|
---|
926 |
|
---|
927 | // m_dwDSBufferSize and m_dwNextWriteOffset are both multiples of m_dwNotifySize,
|
---|
928 | // it should the second buffer, so it should never be valid
|
---|
929 | if( pDSLockedBuffer2 != NULL )
|
---|
930 | return E_UNEXPECTED;
|
---|
931 |
|
---|
932 | if( !m_bFillNextNotificationWithSilence )
|
---|
933 | {
|
---|
934 | // Fill the DirectSound buffer with wav data
|
---|
935 | if( FAILED( hr = m_pWaveFile->Read( (BYTE*) pDSLockedBuffer,
|
---|
936 | dwDSLockedBufferSize,
|
---|
937 | &dwBytesWrittenToBuffer ) ) )
|
---|
938 | return DXUT_ERR( L"Read", hr );
|
---|
939 | }
|
---|
940 | else
|
---|
941 | {
|
---|
942 | // Fill the DirectSound buffer with silence
|
---|
943 | FillMemory( pDSLockedBuffer, dwDSLockedBufferSize,
|
---|
944 | (BYTE)( m_pWaveFile->m_pwfx->wBitsPerSample == 8 ? 128 : 0 ) );
|
---|
945 | dwBytesWrittenToBuffer = dwDSLockedBufferSize;
|
---|
946 | }
|
---|
947 |
|
---|
948 | // If the number of bytes written is less than the
|
---|
949 | // amount we requested, we have a short file.
|
---|
950 | if( dwBytesWrittenToBuffer < dwDSLockedBufferSize )
|
---|
951 | {
|
---|
952 | if( !bLoopedPlay )
|
---|
953 | {
|
---|
954 | // Fill in silence for the rest of the buffer.
|
---|
955 | FillMemory( (BYTE*) pDSLockedBuffer + dwBytesWrittenToBuffer,
|
---|
956 | dwDSLockedBufferSize - dwBytesWrittenToBuffer,
|
---|
957 | (BYTE)(m_pWaveFile->m_pwfx->wBitsPerSample == 8 ? 128 : 0 ) );
|
---|
958 |
|
---|
959 | // Any future notifications should just fill the buffer with silence
|
---|
960 | m_bFillNextNotificationWithSilence = TRUE;
|
---|
961 | }
|
---|
962 | else
|
---|
963 | {
|
---|
964 | // We are looping, so reset the file and fill the buffer with wav data
|
---|
965 | DWORD dwReadSoFar = dwBytesWrittenToBuffer; // From previous call above.
|
---|
966 | while( dwReadSoFar < dwDSLockedBufferSize )
|
---|
967 | {
|
---|
968 | // This will keep reading in until the buffer is full (for very short files).
|
---|
969 | if( FAILED( hr = m_pWaveFile->ResetFile() ) )
|
---|
970 | return DXUT_ERR( L"ResetFile", hr );
|
---|
971 |
|
---|
972 | if( FAILED( hr = m_pWaveFile->Read( (BYTE*)pDSLockedBuffer + dwReadSoFar,
|
---|
973 | dwDSLockedBufferSize - dwReadSoFar,
|
---|
974 | &dwBytesWrittenToBuffer ) ) )
|
---|
975 | return DXUT_ERR( L"Read", hr );
|
---|
976 |
|
---|
977 | dwReadSoFar += dwBytesWrittenToBuffer;
|
---|
978 | }
|
---|
979 | }
|
---|
980 | }
|
---|
981 |
|
---|
982 | // Unlock the DirectSound buffer
|
---|
983 | m_apDSBuffer[0]->Unlock( pDSLockedBuffer, dwDSLockedBufferSize, NULL, 0 );
|
---|
984 |
|
---|
985 | // Figure out how much data has been played so far. When we have played
|
---|
986 | // past the end of the file, we will either need to start filling the
|
---|
987 | // buffer with silence or starting reading from the beginning of the file,
|
---|
988 | // depending if the user wants to loop the sound
|
---|
989 | if( FAILED( hr = m_apDSBuffer[0]->GetCurrentPosition( &dwCurrentPlayPos, NULL ) ) )
|
---|
990 | return DXUT_ERR( L"GetCurrentPosition", hr );
|
---|
991 |
|
---|
992 | // Check to see if the position counter looped
|
---|
993 | if( dwCurrentPlayPos < m_dwLastPlayPos )
|
---|
994 | dwPlayDelta = ( m_dwDSBufferSize - m_dwLastPlayPos ) + dwCurrentPlayPos;
|
---|
995 | else
|
---|
996 | dwPlayDelta = dwCurrentPlayPos - m_dwLastPlayPos;
|
---|
997 |
|
---|
998 | m_dwPlayProgress += dwPlayDelta;
|
---|
999 | m_dwLastPlayPos = dwCurrentPlayPos;
|
---|
1000 |
|
---|
1001 | // If we are now filling the buffer with silence, then we have found the end so
|
---|
1002 | // check to see if the entire sound has played, if it has then stop the buffer.
|
---|
1003 | if( m_bFillNextNotificationWithSilence )
|
---|
1004 | {
|
---|
1005 | // We don't want to cut off the sound before it's done playing.
|
---|
1006 | if( m_dwPlayProgress >= m_pWaveFile->GetSize() )
|
---|
1007 | {
|
---|
1008 | m_apDSBuffer[0]->Stop();
|
---|
1009 | }
|
---|
1010 | }
|
---|
1011 |
|
---|
1012 | // Update where the buffer will lock (for next time)
|
---|
1013 | m_dwNextWriteOffset += dwDSLockedBufferSize;
|
---|
1014 | m_dwNextWriteOffset %= m_dwDSBufferSize; // Circular buffer
|
---|
1015 |
|
---|
1016 | return S_OK;
|
---|
1017 | }
|
---|
1018 |
|
---|
1019 |
|
---|
1020 | //-----------------------------------------------------------------------------
|
---|
1021 | // Name: CStreamingSound::Reset()
|
---|
1022 | // Desc: Resets the sound so it will begin playing at the beginning
|
---|
1023 | //-----------------------------------------------------------------------------
|
---|
1024 | HRESULT CStreamingSound::Reset()
|
---|
1025 | {
|
---|
1026 | HRESULT hr;
|
---|
1027 |
|
---|
1028 | if( m_apDSBuffer[0] == NULL || m_pWaveFile == NULL )
|
---|
1029 | return CO_E_NOTINITIALIZED;
|
---|
1030 |
|
---|
1031 | m_dwLastPlayPos = 0;
|
---|
1032 | m_dwPlayProgress = 0;
|
---|
1033 | m_dwNextWriteOffset = 0;
|
---|
1034 | m_bFillNextNotificationWithSilence = FALSE;
|
---|
1035 |
|
---|
1036 | // Restore the buffer if it was lost
|
---|
1037 | BOOL bRestored;
|
---|
1038 | if( FAILED( hr = RestoreBuffer( m_apDSBuffer[0], &bRestored ) ) )
|
---|
1039 | return DXUT_ERR( L"RestoreBuffer", hr );
|
---|
1040 |
|
---|
1041 | if( bRestored )
|
---|
1042 | {
|
---|
1043 | // The buffer was restored, so we need to fill it with new data
|
---|
1044 | if( FAILED( hr = FillBufferWithSound( m_apDSBuffer[0], FALSE ) ) )
|
---|
1045 | return DXUT_ERR( L"FillBufferWithSound", hr );
|
---|
1046 | }
|
---|
1047 |
|
---|
1048 | m_pWaveFile->ResetFile();
|
---|
1049 |
|
---|
1050 | return m_apDSBuffer[0]->SetCurrentPosition( 0L );
|
---|
1051 | }
|
---|
1052 |
|
---|
1053 |
|
---|
1054 | //-----------------------------------------------------------------------------
|
---|
1055 | // Name: CWaveFile::CWaveFile()
|
---|
1056 | // Desc: Constructs the class. Call Open() to open a wave file for reading.
|
---|
1057 | // Then call Read() as needed. Calling the destructor or Close()
|
---|
1058 | // will close the file.
|
---|
1059 | //-----------------------------------------------------------------------------
|
---|
1060 | CWaveFile::CWaveFile()
|
---|
1061 | {
|
---|
1062 | m_pwfx = NULL;
|
---|
1063 | m_hmmio = NULL;
|
---|
1064 | m_pResourceBuffer = NULL;
|
---|
1065 | m_dwSize = 0;
|
---|
1066 | m_bIsReadingFromMemory = FALSE;
|
---|
1067 | }
|
---|
1068 |
|
---|
1069 |
|
---|
1070 | //-----------------------------------------------------------------------------
|
---|
1071 | // Name: CWaveFile::~CWaveFile()
|
---|
1072 | // Desc: Destructs the class
|
---|
1073 | //-----------------------------------------------------------------------------
|
---|
1074 | CWaveFile::~CWaveFile()
|
---|
1075 | {
|
---|
1076 | Close();
|
---|
1077 |
|
---|
1078 | if( !m_bIsReadingFromMemory )
|
---|
1079 | SAFE_DELETE_ARRAY( m_pwfx );
|
---|
1080 | }
|
---|
1081 |
|
---|
1082 |
|
---|
1083 | //-----------------------------------------------------------------------------
|
---|
1084 | // Name: CWaveFile::Open()
|
---|
1085 | // Desc: Opens a wave file for reading
|
---|
1086 | //-----------------------------------------------------------------------------
|
---|
1087 | HRESULT CWaveFile::Open( LPWSTR strFileName, WAVEFORMATEX* pwfx, DWORD dwFlags )
|
---|
1088 | {
|
---|
1089 | HRESULT hr;
|
---|
1090 |
|
---|
1091 | m_dwFlags = dwFlags;
|
---|
1092 | m_bIsReadingFromMemory = FALSE;
|
---|
1093 |
|
---|
1094 | if( m_dwFlags == WAVEFILE_READ )
|
---|
1095 | {
|
---|
1096 | if( strFileName == NULL )
|
---|
1097 | return E_INVALIDARG;
|
---|
1098 | SAFE_DELETE_ARRAY( m_pwfx );
|
---|
1099 |
|
---|
1100 | m_hmmio = mmioOpen( strFileName, NULL, MMIO_ALLOCBUF | MMIO_READ );
|
---|
1101 |
|
---|
1102 | if( NULL == m_hmmio )
|
---|
1103 | {
|
---|
1104 | HRSRC hResInfo;
|
---|
1105 | HGLOBAL hResData;
|
---|
1106 | DWORD dwSize;
|
---|
1107 | VOID* pvRes;
|
---|
1108 |
|
---|
1109 | // Loading it as a file failed, so try it as a resource
|
---|
1110 | if( NULL == ( hResInfo = FindResource( NULL, strFileName, L"WAVE" ) ) )
|
---|
1111 | {
|
---|
1112 | if( NULL == ( hResInfo = FindResource( NULL, strFileName, L"WAV" ) ) )
|
---|
1113 | return DXUT_ERR( L"FindResource", E_FAIL );
|
---|
1114 | }
|
---|
1115 |
|
---|
1116 | if( NULL == ( hResData = LoadResource( GetModuleHandle(NULL), hResInfo ) ) )
|
---|
1117 | return DXUT_ERR( L"LoadResource", E_FAIL );
|
---|
1118 |
|
---|
1119 | if( 0 == ( dwSize = SizeofResource( GetModuleHandle(NULL), hResInfo ) ) )
|
---|
1120 | return DXUT_ERR( L"SizeofResource", E_FAIL );
|
---|
1121 |
|
---|
1122 | if( NULL == ( pvRes = LockResource( hResData ) ) )
|
---|
1123 | return DXUT_ERR( L"LockResource", E_FAIL );
|
---|
1124 |
|
---|
1125 | m_pResourceBuffer = new CHAR[ dwSize ];
|
---|
1126 | if( m_pResourceBuffer == NULL )
|
---|
1127 | return DXUT_ERR( L"new", E_OUTOFMEMORY );
|
---|
1128 | memcpy( m_pResourceBuffer, pvRes, dwSize );
|
---|
1129 |
|
---|
1130 | MMIOINFO mmioInfo;
|
---|
1131 | ZeroMemory( &mmioInfo, sizeof(mmioInfo) );
|
---|
1132 | mmioInfo.fccIOProc = FOURCC_MEM;
|
---|
1133 | mmioInfo.cchBuffer = dwSize;
|
---|
1134 | mmioInfo.pchBuffer = (CHAR*) m_pResourceBuffer;
|
---|
1135 |
|
---|
1136 | m_hmmio = mmioOpen( NULL, &mmioInfo, MMIO_ALLOCBUF | MMIO_READ );
|
---|
1137 | }
|
---|
1138 |
|
---|
1139 | if( FAILED( hr = ReadMMIO() ) )
|
---|
1140 | {
|
---|
1141 | // ReadMMIO will fail if its an not a wave file
|
---|
1142 | mmioClose( m_hmmio, 0 );
|
---|
1143 | return DXUT_ERR( L"ReadMMIO", hr );
|
---|
1144 | }
|
---|
1145 |
|
---|
1146 | if( FAILED( hr = ResetFile() ) )
|
---|
1147 | return DXUT_ERR( L"ResetFile", hr );
|
---|
1148 |
|
---|
1149 | // After the reset, the size of the wav file is m_ck.cksize so store it now
|
---|
1150 | m_dwSize = m_ck.cksize;
|
---|
1151 | }
|
---|
1152 | else
|
---|
1153 | {
|
---|
1154 | m_hmmio = mmioOpen( strFileName, NULL, MMIO_ALLOCBUF |
|
---|
1155 | MMIO_READWRITE |
|
---|
1156 | MMIO_CREATE );
|
---|
1157 | if( NULL == m_hmmio )
|
---|
1158 | return DXUT_ERR( L"mmioOpen", E_FAIL );
|
---|
1159 |
|
---|
1160 | if( FAILED( hr = WriteMMIO( pwfx ) ) )
|
---|
1161 | {
|
---|
1162 | mmioClose( m_hmmio, 0 );
|
---|
1163 | return DXUT_ERR( L"WriteMMIO", hr );
|
---|
1164 | }
|
---|
1165 |
|
---|
1166 | if( FAILED( hr = ResetFile() ) )
|
---|
1167 | return DXUT_ERR( L"ResetFile", hr );
|
---|
1168 | }
|
---|
1169 |
|
---|
1170 | return hr;
|
---|
1171 | }
|
---|
1172 |
|
---|
1173 |
|
---|
1174 | //-----------------------------------------------------------------------------
|
---|
1175 | // Name: CWaveFile::OpenFromMemory()
|
---|
1176 | // Desc: copy data to CWaveFile member variable from memory
|
---|
1177 | //-----------------------------------------------------------------------------
|
---|
1178 | HRESULT CWaveFile::OpenFromMemory( BYTE* pbData, ULONG ulDataSize,
|
---|
1179 | WAVEFORMATEX* pwfx, DWORD dwFlags )
|
---|
1180 | {
|
---|
1181 | m_pwfx = pwfx;
|
---|
1182 | m_ulDataSize = ulDataSize;
|
---|
1183 | m_pbData = pbData;
|
---|
1184 | m_pbDataCur = m_pbData;
|
---|
1185 | m_bIsReadingFromMemory = TRUE;
|
---|
1186 |
|
---|
1187 | if( dwFlags != WAVEFILE_READ )
|
---|
1188 | return E_NOTIMPL;
|
---|
1189 |
|
---|
1190 | return S_OK;
|
---|
1191 | }
|
---|
1192 |
|
---|
1193 |
|
---|
1194 | //-----------------------------------------------------------------------------
|
---|
1195 | // Name: CWaveFile::ReadMMIO()
|
---|
1196 | // Desc: Support function for reading from a multimedia I/O stream.
|
---|
1197 | // m_hmmio must be valid before calling. This function uses it to
|
---|
1198 | // update m_ckRiff, and m_pwfx.
|
---|
1199 | //-----------------------------------------------------------------------------
|
---|
1200 | HRESULT CWaveFile::ReadMMIO()
|
---|
1201 | {
|
---|
1202 | MMCKINFO ckIn; // chunk info. for general use.
|
---|
1203 | PCMWAVEFORMAT pcmWaveFormat; // Temp PCM structure to load in.
|
---|
1204 |
|
---|
1205 | m_pwfx = NULL;
|
---|
1206 |
|
---|
1207 | if( ( 0 != mmioDescend( m_hmmio, &m_ckRiff, NULL, 0 ) ) )
|
---|
1208 | return DXUT_ERR( L"mmioDescend", E_FAIL );
|
---|
1209 |
|
---|
1210 | // Check to make sure this is a valid wave file
|
---|
1211 | if( (m_ckRiff.ckid != FOURCC_RIFF) ||
|
---|
1212 | (m_ckRiff.fccType != mmioFOURCC('W', 'A', 'V', 'E') ) )
|
---|
1213 | return DXUT_ERR( L"mmioFOURCC", E_FAIL );
|
---|
1214 |
|
---|
1215 | // Search the input file for for the 'fmt ' chunk.
|
---|
1216 | ckIn.ckid = mmioFOURCC('f', 'm', 't', ' ');
|
---|
1217 | if( 0 != mmioDescend( m_hmmio, &ckIn, &m_ckRiff, MMIO_FINDCHUNK ) )
|
---|
1218 | return DXUT_ERR( L"mmioDescend", E_FAIL );
|
---|
1219 |
|
---|
1220 | // Expect the 'fmt' chunk to be at least as large as <PCMWAVEFORMAT>;
|
---|
1221 | // if there are extra parameters at the end, we'll ignore them
|
---|
1222 | if( ckIn.cksize < (LONG) sizeof(PCMWAVEFORMAT) )
|
---|
1223 | return DXUT_ERR( L"sizeof(PCMWAVEFORMAT)", E_FAIL );
|
---|
1224 |
|
---|
1225 | // Read the 'fmt ' chunk into <pcmWaveFormat>.
|
---|
1226 | if( mmioRead( m_hmmio, (HPSTR) &pcmWaveFormat,
|
---|
1227 | sizeof(pcmWaveFormat)) != sizeof(pcmWaveFormat) )
|
---|
1228 | return DXUT_ERR( L"mmioRead", E_FAIL );
|
---|
1229 |
|
---|
1230 | // Allocate the waveformatex, but if its not pcm format, read the next
|
---|
1231 | // word, and thats how many extra bytes to allocate.
|
---|
1232 | if( pcmWaveFormat.wf.wFormatTag == WAVE_FORMAT_PCM )
|
---|
1233 | {
|
---|
1234 | m_pwfx = (WAVEFORMATEX*)new CHAR[ sizeof(WAVEFORMATEX) ];
|
---|
1235 | if( NULL == m_pwfx )
|
---|
1236 | return DXUT_ERR( L"m_pwfx", E_FAIL );
|
---|
1237 |
|
---|
1238 | // Copy the bytes from the pcm structure to the waveformatex structure
|
---|
1239 | memcpy( m_pwfx, &pcmWaveFormat, sizeof(pcmWaveFormat) );
|
---|
1240 | m_pwfx->cbSize = 0;
|
---|
1241 | }
|
---|
1242 | else
|
---|
1243 | {
|
---|
1244 | // Read in length of extra bytes.
|
---|
1245 | WORD cbExtraBytes = 0L;
|
---|
1246 | if( mmioRead( m_hmmio, (CHAR*)&cbExtraBytes, sizeof(WORD)) != sizeof(WORD) )
|
---|
1247 | return DXUT_ERR( L"mmioRead", E_FAIL );
|
---|
1248 |
|
---|
1249 | m_pwfx = (WAVEFORMATEX*)new CHAR[ sizeof(WAVEFORMATEX) + cbExtraBytes ];
|
---|
1250 | if( NULL == m_pwfx )
|
---|
1251 | return DXUT_ERR( L"new", E_FAIL );
|
---|
1252 |
|
---|
1253 | // Copy the bytes from the pcm structure to the waveformatex structure
|
---|
1254 | memcpy( m_pwfx, &pcmWaveFormat, sizeof(pcmWaveFormat) );
|
---|
1255 | m_pwfx->cbSize = cbExtraBytes;
|
---|
1256 |
|
---|
1257 | // Now, read those extra bytes into the structure, if cbExtraAlloc != 0.
|
---|
1258 | if( mmioRead( m_hmmio, (CHAR*)(((BYTE*)&(m_pwfx->cbSize))+sizeof(WORD)),
|
---|
1259 | cbExtraBytes ) != cbExtraBytes )
|
---|
1260 | {
|
---|
1261 | SAFE_DELETE( m_pwfx );
|
---|
1262 | return DXUT_ERR( L"mmioRead", E_FAIL );
|
---|
1263 | }
|
---|
1264 | }
|
---|
1265 |
|
---|
1266 | // Ascend the input file out of the 'fmt ' chunk.
|
---|
1267 | if( 0 != mmioAscend( m_hmmio, &ckIn, 0 ) )
|
---|
1268 | {
|
---|
1269 | SAFE_DELETE( m_pwfx );
|
---|
1270 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1271 | }
|
---|
1272 |
|
---|
1273 | return S_OK;
|
---|
1274 | }
|
---|
1275 |
|
---|
1276 |
|
---|
1277 | //-----------------------------------------------------------------------------
|
---|
1278 | // Name: CWaveFile::GetSize()
|
---|
1279 | // Desc: Retuns the size of the read access wave file
|
---|
1280 | //-----------------------------------------------------------------------------
|
---|
1281 | DWORD CWaveFile::GetSize()
|
---|
1282 | {
|
---|
1283 | return m_dwSize;
|
---|
1284 | }
|
---|
1285 |
|
---|
1286 |
|
---|
1287 | //-----------------------------------------------------------------------------
|
---|
1288 | // Name: CWaveFile::ResetFile()
|
---|
1289 | // Desc: Resets the internal m_ck pointer so reading starts from the
|
---|
1290 | // beginning of the file again
|
---|
1291 | //-----------------------------------------------------------------------------
|
---|
1292 | HRESULT CWaveFile::ResetFile()
|
---|
1293 | {
|
---|
1294 | if( m_bIsReadingFromMemory )
|
---|
1295 | {
|
---|
1296 | m_pbDataCur = m_pbData;
|
---|
1297 | }
|
---|
1298 | else
|
---|
1299 | {
|
---|
1300 | if( m_hmmio == NULL )
|
---|
1301 | return CO_E_NOTINITIALIZED;
|
---|
1302 |
|
---|
1303 | if( m_dwFlags == WAVEFILE_READ )
|
---|
1304 | {
|
---|
1305 | // Seek to the data
|
---|
1306 | if( -1 == mmioSeek( m_hmmio, m_ckRiff.dwDataOffset + sizeof(FOURCC),
|
---|
1307 | SEEK_SET ) )
|
---|
1308 | return DXUT_ERR( L"mmioSeek", E_FAIL );
|
---|
1309 |
|
---|
1310 | // Search the input file for the 'data' chunk.
|
---|
1311 | m_ck.ckid = mmioFOURCC('d', 'a', 't', 'a');
|
---|
1312 | if( 0 != mmioDescend( m_hmmio, &m_ck, &m_ckRiff, MMIO_FINDCHUNK ) )
|
---|
1313 | return DXUT_ERR( L"mmioDescend", E_FAIL );
|
---|
1314 | }
|
---|
1315 | else
|
---|
1316 | {
|
---|
1317 | // Create the 'data' chunk that holds the waveform samples.
|
---|
1318 | m_ck.ckid = mmioFOURCC('d', 'a', 't', 'a');
|
---|
1319 | m_ck.cksize = 0;
|
---|
1320 |
|
---|
1321 | if( 0 != mmioCreateChunk( m_hmmio, &m_ck, 0 ) )
|
---|
1322 | return DXUT_ERR( L"mmioCreateChunk", E_FAIL );
|
---|
1323 |
|
---|
1324 | if( 0 != mmioGetInfo( m_hmmio, &m_mmioinfoOut, 0 ) )
|
---|
1325 | return DXUT_ERR( L"mmioGetInfo", E_FAIL );
|
---|
1326 | }
|
---|
1327 | }
|
---|
1328 |
|
---|
1329 | return S_OK;
|
---|
1330 | }
|
---|
1331 |
|
---|
1332 |
|
---|
1333 | //-----------------------------------------------------------------------------
|
---|
1334 | // Name: CWaveFile::Read()
|
---|
1335 | // Desc: Reads section of data from a wave file into pBuffer and returns
|
---|
1336 | // how much read in pdwSizeRead, reading not more than dwSizeToRead.
|
---|
1337 | // This uses m_ck to determine where to start reading from. So
|
---|
1338 | // subsequent calls will be continue where the last left off unless
|
---|
1339 | // Reset() is called.
|
---|
1340 | //-----------------------------------------------------------------------------
|
---|
1341 | HRESULT CWaveFile::Read( BYTE* pBuffer, DWORD dwSizeToRead, DWORD* pdwSizeRead )
|
---|
1342 | {
|
---|
1343 | if( m_bIsReadingFromMemory )
|
---|
1344 | {
|
---|
1345 | if( m_pbDataCur == NULL )
|
---|
1346 | return CO_E_NOTINITIALIZED;
|
---|
1347 | if( pdwSizeRead != NULL )
|
---|
1348 | *pdwSizeRead = 0;
|
---|
1349 |
|
---|
1350 | if( (BYTE*)(m_pbDataCur + dwSizeToRead) >
|
---|
1351 | (BYTE*)(m_pbData + m_ulDataSize) )
|
---|
1352 | {
|
---|
1353 | dwSizeToRead = m_ulDataSize - (DWORD)(m_pbDataCur - m_pbData);
|
---|
1354 | }
|
---|
1355 |
|
---|
1356 | CopyMemory( pBuffer, m_pbDataCur, dwSizeToRead );
|
---|
1357 |
|
---|
1358 | if( pdwSizeRead != NULL )
|
---|
1359 | *pdwSizeRead = dwSizeToRead;
|
---|
1360 |
|
---|
1361 | return S_OK;
|
---|
1362 | }
|
---|
1363 | else
|
---|
1364 | {
|
---|
1365 | MMIOINFO mmioinfoIn; // current status of m_hmmio
|
---|
1366 |
|
---|
1367 | if( m_hmmio == NULL )
|
---|
1368 | return CO_E_NOTINITIALIZED;
|
---|
1369 | if( pBuffer == NULL || pdwSizeRead == NULL )
|
---|
1370 | return E_INVALIDARG;
|
---|
1371 |
|
---|
1372 | if( pdwSizeRead != NULL )
|
---|
1373 | *pdwSizeRead = 0;
|
---|
1374 |
|
---|
1375 | if( 0 != mmioGetInfo( m_hmmio, &mmioinfoIn, 0 ) )
|
---|
1376 | return DXUT_ERR( L"mmioGetInfo", E_FAIL );
|
---|
1377 |
|
---|
1378 | UINT cbDataIn = dwSizeToRead;
|
---|
1379 | if( cbDataIn > m_ck.cksize )
|
---|
1380 | cbDataIn = m_ck.cksize;
|
---|
1381 |
|
---|
1382 | m_ck.cksize -= cbDataIn;
|
---|
1383 |
|
---|
1384 | for( DWORD cT = 0; cT < cbDataIn; cT++ )
|
---|
1385 | {
|
---|
1386 | // Copy the bytes from the io to the buffer.
|
---|
1387 | if( mmioinfoIn.pchNext == mmioinfoIn.pchEndRead )
|
---|
1388 | {
|
---|
1389 | if( 0 != mmioAdvance( m_hmmio, &mmioinfoIn, MMIO_READ ) )
|
---|
1390 | return DXUT_ERR( L"mmioAdvance", E_FAIL );
|
---|
1391 |
|
---|
1392 | if( mmioinfoIn.pchNext == mmioinfoIn.pchEndRead )
|
---|
1393 | return DXUT_ERR( L"mmioinfoIn.pchNext", E_FAIL );
|
---|
1394 | }
|
---|
1395 |
|
---|
1396 | // Actual copy.
|
---|
1397 | *((BYTE*)pBuffer+cT) = *((BYTE*)mmioinfoIn.pchNext);
|
---|
1398 | mmioinfoIn.pchNext++;
|
---|
1399 | }
|
---|
1400 |
|
---|
1401 | if( 0 != mmioSetInfo( m_hmmio, &mmioinfoIn, 0 ) )
|
---|
1402 | return DXUT_ERR( L"mmioSetInfo", E_FAIL );
|
---|
1403 |
|
---|
1404 | if( pdwSizeRead != NULL )
|
---|
1405 | *pdwSizeRead = cbDataIn;
|
---|
1406 |
|
---|
1407 | return S_OK;
|
---|
1408 | }
|
---|
1409 | }
|
---|
1410 |
|
---|
1411 |
|
---|
1412 | //-----------------------------------------------------------------------------
|
---|
1413 | // Name: CWaveFile::Close()
|
---|
1414 | // Desc: Closes the wave file
|
---|
1415 | //-----------------------------------------------------------------------------
|
---|
1416 | HRESULT CWaveFile::Close()
|
---|
1417 | {
|
---|
1418 | if( m_dwFlags == WAVEFILE_READ )
|
---|
1419 | {
|
---|
1420 | mmioClose( m_hmmio, 0 );
|
---|
1421 | m_hmmio = NULL;
|
---|
1422 | SAFE_DELETE_ARRAY( m_pResourceBuffer );
|
---|
1423 | }
|
---|
1424 | else
|
---|
1425 | {
|
---|
1426 | m_mmioinfoOut.dwFlags |= MMIO_DIRTY;
|
---|
1427 |
|
---|
1428 | if( m_hmmio == NULL )
|
---|
1429 | return CO_E_NOTINITIALIZED;
|
---|
1430 |
|
---|
1431 | if( 0 != mmioSetInfo( m_hmmio, &m_mmioinfoOut, 0 ) )
|
---|
1432 | return DXUT_ERR( L"mmioSetInfo", E_FAIL );
|
---|
1433 |
|
---|
1434 | // Ascend the output file out of the 'data' chunk -- this will cause
|
---|
1435 | // the chunk size of the 'data' chunk to be written.
|
---|
1436 | if( 0 != mmioAscend( m_hmmio, &m_ck, 0 ) )
|
---|
1437 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1438 |
|
---|
1439 | // Do this here instead...
|
---|
1440 | if( 0 != mmioAscend( m_hmmio, &m_ckRiff, 0 ) )
|
---|
1441 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1442 |
|
---|
1443 | mmioSeek( m_hmmio, 0, SEEK_SET );
|
---|
1444 |
|
---|
1445 | if( 0 != (INT)mmioDescend( m_hmmio, &m_ckRiff, NULL, 0 ) )
|
---|
1446 | return DXUT_ERR( L"mmioDescend", E_FAIL );
|
---|
1447 |
|
---|
1448 | m_ck.ckid = mmioFOURCC('f', 'a', 'c', 't');
|
---|
1449 |
|
---|
1450 | if( 0 == mmioDescend( m_hmmio, &m_ck, &m_ckRiff, MMIO_FINDCHUNK ) )
|
---|
1451 | {
|
---|
1452 | DWORD dwSamples = 0;
|
---|
1453 | mmioWrite( m_hmmio, (HPSTR)&dwSamples, sizeof(DWORD) );
|
---|
1454 | mmioAscend( m_hmmio, &m_ck, 0 );
|
---|
1455 | }
|
---|
1456 |
|
---|
1457 | // Ascend the output file out of the 'RIFF' chunk -- this will cause
|
---|
1458 | // the chunk size of the 'RIFF' chunk to be written.
|
---|
1459 | if( 0 != mmioAscend( m_hmmio, &m_ckRiff, 0 ) )
|
---|
1460 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1461 |
|
---|
1462 | mmioClose( m_hmmio, 0 );
|
---|
1463 | m_hmmio = NULL;
|
---|
1464 | }
|
---|
1465 |
|
---|
1466 | return S_OK;
|
---|
1467 | }
|
---|
1468 |
|
---|
1469 |
|
---|
1470 | //-----------------------------------------------------------------------------
|
---|
1471 | // Name: CWaveFile::WriteMMIO()
|
---|
1472 | // Desc: Support function for reading from a multimedia I/O stream
|
---|
1473 | // pwfxDest is the WAVEFORMATEX for this new wave file.
|
---|
1474 | // m_hmmio must be valid before calling. This function uses it to
|
---|
1475 | // update m_ckRiff, and m_ck.
|
---|
1476 | //-----------------------------------------------------------------------------
|
---|
1477 | HRESULT CWaveFile::WriteMMIO( WAVEFORMATEX *pwfxDest )
|
---|
1478 | {
|
---|
1479 | DWORD dwFactChunk; // Contains the actual fact chunk. Garbage until WaveCloseWriteFile.
|
---|
1480 | MMCKINFO ckOut1;
|
---|
1481 |
|
---|
1482 | dwFactChunk = (DWORD)-1;
|
---|
1483 |
|
---|
1484 | // Create the output file RIFF chunk of form type 'WAVE'.
|
---|
1485 | m_ckRiff.fccType = mmioFOURCC('W', 'A', 'V', 'E');
|
---|
1486 | m_ckRiff.cksize = 0;
|
---|
1487 |
|
---|
1488 | if( 0 != mmioCreateChunk( m_hmmio, &m_ckRiff, MMIO_CREATERIFF ) )
|
---|
1489 | return DXUT_ERR( L"mmioCreateChunk", E_FAIL );
|
---|
1490 |
|
---|
1491 | // We are now descended into the 'RIFF' chunk we just created.
|
---|
1492 | // Now create the 'fmt ' chunk. Since we know the size of this chunk,
|
---|
1493 | // specify it in the MMCKINFO structure so MMIO doesn't have to seek
|
---|
1494 | // back and set the chunk size after ascending from the chunk.
|
---|
1495 | m_ck.ckid = mmioFOURCC('f', 'm', 't', ' ');
|
---|
1496 | m_ck.cksize = sizeof(PCMWAVEFORMAT);
|
---|
1497 |
|
---|
1498 | if( 0 != mmioCreateChunk( m_hmmio, &m_ck, 0 ) )
|
---|
1499 | return DXUT_ERR( L"mmioCreateChunk", E_FAIL );
|
---|
1500 |
|
---|
1501 | // Write the PCMWAVEFORMAT structure to the 'fmt ' chunk if its that type.
|
---|
1502 | if( pwfxDest->wFormatTag == WAVE_FORMAT_PCM )
|
---|
1503 | {
|
---|
1504 | if( mmioWrite( m_hmmio, (HPSTR) pwfxDest,
|
---|
1505 | sizeof(PCMWAVEFORMAT)) != sizeof(PCMWAVEFORMAT))
|
---|
1506 | return DXUT_ERR( L"mmioWrite", E_FAIL );
|
---|
1507 | }
|
---|
1508 | else
|
---|
1509 | {
|
---|
1510 | // Write the variable length size.
|
---|
1511 | if( (UINT)mmioWrite( m_hmmio, (HPSTR) pwfxDest,
|
---|
1512 | sizeof(*pwfxDest) + pwfxDest->cbSize ) !=
|
---|
1513 | ( sizeof(*pwfxDest) + pwfxDest->cbSize ) )
|
---|
1514 | return DXUT_ERR( L"mmioWrite", E_FAIL );
|
---|
1515 | }
|
---|
1516 |
|
---|
1517 | // Ascend out of the 'fmt ' chunk, back into the 'RIFF' chunk.
|
---|
1518 | if( 0 != mmioAscend( m_hmmio, &m_ck, 0 ) )
|
---|
1519 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1520 |
|
---|
1521 | // Now create the fact chunk, not required for PCM but nice to have. This is filled
|
---|
1522 | // in when the close routine is called.
|
---|
1523 | ckOut1.ckid = mmioFOURCC('f', 'a', 'c', 't');
|
---|
1524 | ckOut1.cksize = 0;
|
---|
1525 |
|
---|
1526 | if( 0 != mmioCreateChunk( m_hmmio, &ckOut1, 0 ) )
|
---|
1527 | return DXUT_ERR( L"mmioCreateChunk", E_FAIL );
|
---|
1528 |
|
---|
1529 | if( mmioWrite( m_hmmio, (HPSTR)&dwFactChunk, sizeof(dwFactChunk)) !=
|
---|
1530 | sizeof(dwFactChunk) )
|
---|
1531 | return DXUT_ERR( L"mmioWrite", E_FAIL );
|
---|
1532 |
|
---|
1533 | // Now ascend out of the fact chunk...
|
---|
1534 | if( 0 != mmioAscend( m_hmmio, &ckOut1, 0 ) )
|
---|
1535 | return DXUT_ERR( L"mmioAscend", E_FAIL );
|
---|
1536 |
|
---|
1537 | return S_OK;
|
---|
1538 | }
|
---|
1539 |
|
---|
1540 |
|
---|
1541 | //-----------------------------------------------------------------------------
|
---|
1542 | // Name: CWaveFile::Write()
|
---|
1543 | // Desc: Writes data to the open wave file
|
---|
1544 | //-----------------------------------------------------------------------------
|
---|
1545 | HRESULT CWaveFile::Write( UINT nSizeToWrite, BYTE* pbSrcData, UINT* pnSizeWrote )
|
---|
1546 | {
|
---|
1547 | UINT cT;
|
---|
1548 |
|
---|
1549 | if( m_bIsReadingFromMemory )
|
---|
1550 | return E_NOTIMPL;
|
---|
1551 | if( m_hmmio == NULL )
|
---|
1552 | return CO_E_NOTINITIALIZED;
|
---|
1553 | if( pnSizeWrote == NULL || pbSrcData == NULL )
|
---|
1554 | return E_INVALIDARG;
|
---|
1555 |
|
---|
1556 | *pnSizeWrote = 0;
|
---|
1557 |
|
---|
1558 | for( cT = 0; cT < nSizeToWrite; cT++ )
|
---|
1559 | {
|
---|
1560 | if( m_mmioinfoOut.pchNext == m_mmioinfoOut.pchEndWrite )
|
---|
1561 | {
|
---|
1562 | m_mmioinfoOut.dwFlags |= MMIO_DIRTY;
|
---|
1563 | if( 0 != mmioAdvance( m_hmmio, &m_mmioinfoOut, MMIO_WRITE ) )
|
---|
1564 | return DXUT_ERR( L"mmioAdvance", E_FAIL );
|
---|
1565 | }
|
---|
1566 |
|
---|
1567 | *((BYTE*)m_mmioinfoOut.pchNext) = *((BYTE*)pbSrcData+cT);
|
---|
1568 | (BYTE*)m_mmioinfoOut.pchNext++;
|
---|
1569 |
|
---|
1570 | (*pnSizeWrote)++;
|
---|
1571 | }
|
---|
1572 |
|
---|
1573 | return S_OK;
|
---|
1574 | }
|
---|