[755] | 1 | //--------------------------------------------------------------------------------------
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| 2 | // File: DxStdAfx.h
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| 3 | //
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| 4 | // Desc: Header file that is the standard includes for the DirectX SDK samples
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| 5 | //
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| 6 | // Copyright (c) Microsoft Corporation. All rights reserved.
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| 7 | //--------------------------------------------------------------------------------------
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| 8 | #pragma once
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| 9 | #ifndef DXSDK_STDAFX_H
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| 10 | #define DXSDK_STDAFX_H
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| 11 |
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| 12 | #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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| 13 | #define STRICT
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| 14 |
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| 15 | // Works with Windows 2000 and later and Windows 98 or later
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| 16 | #undef _WIN32_IE
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| 17 | #undef WINVER
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| 18 | #undef _WIN32_WINDOWS
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| 19 | #undef _WIN32_WINNT
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| 20 | #define WINVER 0x0500
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| 21 | #define _WIN32_WINDOWS 0x0410
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| 22 | #define _WIN32_WINNT 0x0500
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| 23 |
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| 24 | #include <windows.h>
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| 25 | #include <assert.h>
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| 26 | #include <wchar.h>
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| 27 | #include <mmsystem.h>
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| 28 | #include <commctrl.h> // for InitCommonControls()
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| 29 | #include <shellapi.h> // for ExtractIcon()
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| 30 | #include <new.h> // for placement new
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| 31 | #include <math.h>
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| 32 | #include <limits.h>
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| 33 | #include <stdio.h>
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| 34 |
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| 35 | // CRT's memory leak detection
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| 36 | #if defined(DEBUG) | defined(_DEBUG)
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| 37 | #include <crtdbg.h>
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| 38 | #endif
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| 39 |
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| 40 |
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| 41 | // Enable extra D3D debugging in debug builds if using the debug DirectX runtime.
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| 42 | // This makes D3D objects work well in the debugger watch window, but slows down
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| 43 | // performance slightly.
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| 44 | #if defined(DEBUG) | defined(_DEBUG)
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| 45 | #define D3D_DEBUG_INFO
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| 46 | #endif
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| 47 |
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| 48 | // Direct3D includes
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| 49 | #include <d3d9.h>
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| 50 | #include <d3dx9.h>
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| 51 | #include <dxerr9.h>
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| 52 |
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| 53 | // DirectSound includes
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| 54 | #include <mmsystem.h>
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| 55 | #include <mmreg.h>
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| 56 | #include <dsound.h>
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| 57 |
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| 58 | // strsafe.h deprecates old unsecure string functions. If you
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| 59 | // really do not want to it to (not recommended), then uncomment the next line and
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| 60 | // comment out the following lines:
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| 61 |
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| 62 | //#define STRSAFE_NO_DEPRECATE
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| 63 | #pragma deprecated(strncpy)
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| 64 | #pragma deprecated(wcsncpy)
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| 65 | #pragma deprecated(_tcsncpy)
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| 66 | #pragma deprecated(wcsncat)
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| 67 | #pragma deprecated(strncat)
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| 68 | #pragma deprecated(_tcsncat)
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| 69 |
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| 70 | #include <strsafe.h>
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| 71 |
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| 72 | #include "DXUT.h"
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| 73 | #include "DXUTmisc.h"
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| 74 | #include "DXUTenum.h"
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| 75 | #include "DXUTeffectmap.h"
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| 76 | #include "DXUTmesh.h"
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| 77 | #include "DXUTgui.h"
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| 78 | #include "DXUTsettingsDlg.h"
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| 79 | #include "DXUTSound.h"
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| 80 |
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| 81 | #if defined(DEBUG) | defined(_DEBUG)
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| 82 | #ifndef V
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| 83 | #define V(x) { hr = x; if( FAILED(hr) ) { DXUTTrace( __FILE__, (DWORD)__LINE__, hr, L#x, true ); } }
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| 84 | #endif
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| 85 | #ifndef V_RETURN
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| 86 | #define V_RETURN(x) { hr = x; if( FAILED(hr) ) { return DXUTTrace( __FILE__, (DWORD)__LINE__, hr, L#x, true ); } }
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| 87 | #endif
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| 88 | #else
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| 89 | #ifndef V
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| 90 | #define V(x) { hr = x; }
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| 91 | #endif
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| 92 | #ifndef V_RETURN
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| 93 | #define V_RETURN(x) { hr = x; if( FAILED(hr) ) { return hr; } }
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| 94 | #endif
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| 95 | #endif
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| 96 |
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| 97 | #ifndef SAFE_DELETE
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| 98 | #define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
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| 99 | #endif
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| 100 | #ifndef SAFE_DELETE_ARRAY
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| 101 | #define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
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| 102 | #endif
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| 103 | #ifndef SAFE_RELEASE
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| 104 | #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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| 105 | #endif
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| 106 |
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| 107 | #endif // !defined(DXSDK_STDAFX_H)
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