[2453] | 1 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 2 | //
|
---|
| 3 | // ## ######
|
---|
| 4 | // ###### ###
|
---|
| 5 | // ## ############### Shark 3D Engine (www.shark3d.com)
|
---|
| 6 | // ########## # # #
|
---|
| 7 | // ######## Copyright (c) 1996-2006 Spinor GmbH.
|
---|
| 8 | // ######### # # # All rights reserved.
|
---|
| 9 | // ## ##########
|
---|
| 10 | // ##
|
---|
| 11 | //
|
---|
| 12 | ///////////////////////////////////////////////////////////////////////////////
|
---|
| 13 |
|
---|
| 14 | // Definition of the shaders.
|
---|
| 15 | // A shader is an object responsible for drawing objects.
|
---|
| 16 |
|
---|
| 17 | shader_array
|
---|
| 18 | {
|
---|
| 19 | name "bloom"
|
---|
| 20 | ident "eng_shader_std.group"
|
---|
| 21 | param
|
---|
| 22 | {
|
---|
| 23 | env "shaderenv"
|
---|
| 24 | init_method "init_method"
|
---|
| 25 | child_array
|
---|
| 26 | {
|
---|
| 27 | ident "eng_shader_std.regionenter"
|
---|
| 28 | param
|
---|
| 29 | {
|
---|
| 30 | env "shaderenv"
|
---|
| 31 | usage "geo"
|
---|
| 32 | insp_ident "showbound"
|
---|
| 33 | insp_rank 80000
|
---|
| 34 | insp_color 1.0 0.0 0.0
|
---|
| 35 |
|
---|
| 36 | enter_array
|
---|
| 37 | {
|
---|
| 38 | triggers "main_trigger"
|
---|
| 39 | method "main_method"
|
---|
| 40 | }
|
---|
| 41 | }
|
---|
| 42 | }
|
---|
| 43 | {
|
---|
| 44 | ident "eng_shader_std.bundle"
|
---|
| 45 | param
|
---|
| 46 | {
|
---|
| 47 | env "shaderenv"
|
---|
| 48 | methods "main_method"
|
---|
| 49 | rank 35010
|
---|
| 50 | new_method "bundle_method"
|
---|
| 51 | }
|
---|
| 52 | }
|
---|
| 53 | {
|
---|
| 54 | ident "eng_shader_std.redirect"
|
---|
| 55 | param
|
---|
| 56 | {
|
---|
| 57 | env "shaderenv"
|
---|
| 58 | register_methods "main_method"
|
---|
| 59 | // negative value of 'close_rank'
|
---|
| 60 | register_rank -35010
|
---|
| 61 | close_methods "bundle_method"
|
---|
| 62 | // define when EndRenderTex is called
|
---|
| 63 | close_rank 90000
|
---|
| 64 | // define when BeginRenderMain is called
|
---|
| 65 | open_methods "bundle_method"
|
---|
| 66 | open_rank 90030
|
---|
| 67 | destprop_antialias 0
|
---|
| 68 | dest_array
|
---|
| 69 | {
|
---|
| 70 | from_var ""
|
---|
| 71 | to_var "screentex"
|
---|
| 72 | texprop_restrusage 0
|
---|
| 73 | texprop_depth 0
|
---|
| 74 | texprop_float 0
|
---|
| 75 | texprop_comp 4
|
---|
| 76 | texprop_bitspercomp 0
|
---|
| 77 | samplermode_filter 0
|
---|
| 78 | samplermode_clamp 1
|
---|
| 79 | }
|
---|
| 80 | }
|
---|
| 81 | }
|
---|
| 82 | {
|
---|
| 83 | // Reduce image size and get bright pixels.
|
---|
| 84 | ident "eng_shader_special.filter"
|
---|
| 85 | param
|
---|
| 86 | {
|
---|
| 87 | env "shaderenv"
|
---|
| 88 | methods "bundle_method"
|
---|
| 89 | rank 90010
|
---|
| 90 |
|
---|
| 91 | iter_start 0
|
---|
| 92 | iter_end 0
|
---|
| 93 | iter_step 0
|
---|
| 94 | width_scale 0.5
|
---|
| 95 | height_scale 0.5
|
---|
| 96 | destprop_antialias 0
|
---|
| 97 |
|
---|
| 98 | passinfo_var "passinfo"
|
---|
| 99 |
|
---|
| 100 | src_array "screentex"
|
---|
| 101 | dest_array
|
---|
| 102 | {
|
---|
| 103 | from_var ""
|
---|
| 104 | to_var "brightsmooth"
|
---|
| 105 | texprop_restrusage 0
|
---|
| 106 | texprop_depth 0
|
---|
| 107 | texprop_float 0
|
---|
| 108 | texprop_comp 4
|
---|
| 109 | texprop_bitspercomp 0
|
---|
| 110 | samplermode_filter 1
|
---|
| 111 | samplermode_clamp 1
|
---|
| 112 | }
|
---|
| 113 |
|
---|
| 114 | shaderprog_ident "levelutil/shader/prog/"
|
---|
| 115 | & "bloom_bright.s3d_shaderprog_run"
|
---|
| 116 | //shaderprog_ident "levelutil/shader/prog/"
|
---|
| 117 | // & "bloom_presmooth_bright.s3d_shaderprog_run"
|
---|
| 118 | shaderprog_param_array
|
---|
| 119 | {
|
---|
| 120 | src_var "passinfo"
|
---|
| 121 | dest_progvar "prog_passinfo"
|
---|
| 122 | }
|
---|
| 123 | }
|
---|
| 124 | }
|
---|
| 125 | {
|
---|
| 126 | // Smooth (exponential averaging).
|
---|
| 127 | ident "eng_shader_special.filter"
|
---|
| 128 | param
|
---|
| 129 | {
|
---|
| 130 | env "shaderenv"
|
---|
| 131 | methods "bundle_method"
|
---|
| 132 | rank 90020
|
---|
| 133 |
|
---|
| 134 | iter_start 4
|
---|
| 135 | iter_end 0
|
---|
| 136 | iter_step -1
|
---|
| 137 | width_scale 1.0
|
---|
| 138 | height_scale 1.0
|
---|
| 139 | destprop_antialias 0
|
---|
| 140 |
|
---|
| 141 | passinfo_var "passinfo"
|
---|
| 142 |
|
---|
| 143 | src_array "brightsmooth"
|
---|
| 144 | dest_array
|
---|
| 145 | {
|
---|
| 146 | from_var ""
|
---|
| 147 | to_var "brightsmooth"
|
---|
| 148 | texprop_restrusage 0
|
---|
| 149 | texprop_depth 0
|
---|
| 150 | texprop_float 0
|
---|
| 151 | texprop_comp 4
|
---|
| 152 | texprop_bitspercomp 0
|
---|
| 153 | samplermode_filter 1
|
---|
| 154 | samplermode_clamp 1
|
---|
| 155 | }
|
---|
| 156 |
|
---|
| 157 | shaderprog_ident "levelutil/shader/prog/"
|
---|
| 158 | & "bloom_smooth.s3d_shaderprog_run"
|
---|
| 159 | shaderprog_param_array
|
---|
| 160 | {
|
---|
| 161 | src_var "passinfo"
|
---|
| 162 | dest_progvar "prog_passinfo"
|
---|
| 163 | }
|
---|
| 164 | }
|
---|
| 165 | }
|
---|
| 166 | {
|
---|
| 167 | ident "eng_shader_std.rectmesh"
|
---|
| 168 | param
|
---|
| 169 | {
|
---|
| 170 | env "shaderenv"
|
---|
| 171 | methods "bundle_method"
|
---|
| 172 |
|
---|
| 173 | mesh_var "rectmesh"
|
---|
| 174 | attr_var "rectattr"
|
---|
| 175 | }
|
---|
| 176 | }
|
---|
| 177 | {
|
---|
| 178 | ident "eng_shader_std.paintmesh"
|
---|
| 179 | param
|
---|
| 180 | {
|
---|
| 181 | env "shaderenv"
|
---|
| 182 | methods "bundle_method"
|
---|
| 183 | rank 90040
|
---|
| 184 |
|
---|
| 185 | cull_mode "back"
|
---|
| 186 | depth_test "always"
|
---|
| 187 | depth_write 0
|
---|
| 188 |
|
---|
| 189 | mesh_var "rectmesh"
|
---|
| 190 | texchan_var_array "screentex" "brightsmooth"
|
---|
| 191 | tex_attr_var_array "rectattr"
|
---|
| 192 | attrmat_var_array ""
|
---|
| 193 |
|
---|
| 194 | use_vertex_point 1
|
---|
| 195 |
|
---|
| 196 | blend_col_src_fac "one"
|
---|
| 197 | blend_col_dest_fac "zero"
|
---|
| 198 |
|
---|
| 199 | shaderprog_ident "levelutil/shader/prog/"
|
---|
| 200 | & "bloom_combine.s3d_shaderprog_run"
|
---|
| 201 | shaderprog_param_array
|
---|
| 202 | {
|
---|
| 203 | src_var "passinfo"
|
---|
| 204 | dest_progvar "prog_passinfo"
|
---|
| 205 | }
|
---|
| 206 | }
|
---|
| 207 | }
|
---|
| 208 | }
|
---|
| 209 | }
|
---|
| 210 | $
|
---|