source: GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_max_shadergui.cfg @ 2196

Revision 2196, 5.6 KB checked in by szirmay, 17 years ago (diff)
Line 
1///////////////////////////////////////////////////////////////////////////////
2//
3//      ##  ######
4//       ######  ###
5//  ## ###############        Shark 3D Engine (www.shark3d.com)
6//   ########## # # #
7//    ########                Copyright (c) 1996-2006 Spinor GmbH.
8//   ######### # # #          All rights reserved.
9//  ##   ##########
10//      ##
11//
12///////////////////////////////////////////////////////////////////////////////
13
14modules
15{
16    name "drv_stdres"
17    path "shark3d_drv_stdres.dll"
18}
19{
20    name "gui_stdilk"
21    path "shark3d_gui_stdilk.dll"
22}
23{
24    name "gui_stdnode"
25    path "shark3d_gui_stdnode.dll"
26}
27{
28    name "gui_stdedit"
29    path "shark3d_gui_stdedit.dll"
30}
31{
32    name "gui_stdprop"
33    path "shark3d_gui_stdprop.dll"
34}
35{
36    name "gui_actor"
37    path "shark3d_gui_actor.dll"
38}
39
40msg_eval
41{
42    msg_output_target_note "editor"
43    msg_output_target_error "editor"
44}
45
46resmgr
47{
48    ident "drv_stdres.resmgr_dispatch"
49    param
50    {
51        env "env"
52        log_enabled 0
53        entry_array
54        {
55            prefix ""
56            ident "drv_stdres.resmgr_file"
57            param
58            {
59                env "env"
60                // Prefix added to the resource name for infos and errors:
61                name_prefix ""
62                // Location to load the files from:
63                ref_dir "[homedir]"
64                // Convertor for the ref_dir, for replacing placeholders.
65                ref_dir_conv "path_conv"
66                // Don't allow resource names to start with ".." or "/":
67                allow_any_path 0
68                // Case sensitive file name on Win32 platform.
69                // Should be enabled to avoid problems
70                // with non-Win32 platforms, packfiles or DRU.
71                non_strict_path 1
72                resinfo_uses_path 1
73                // Cache size not too large to avoid stuttering:
74                file_cache_size 4096
75                // Log all file accesses:
76                log_enabled 1
77            }
78        }
79        {
80            prefix "images:"
81            ident "drv_stdres.resmgr_file"
82            param
83            {
84                env "env"
85                // Prefix added to the resource name for infos and errors:
86                name_prefix ""
87                // Location to load the files from:
88                ref_dir "[appdir]shark3d/external/"
89                // Convertor for the ref_dir, for replacing placeholders.
90                ref_dir_conv "path_conv"
91                // Don't allow resource names to start with ".." or "/":
92                allow_any_path 0
93                // Case sensitive file name on Win32 platform.
94                // Should be enabled to avoid problems
95                // with non-Win32 platforms, packfiles or DRU.
96                non_strict_path 1
97                resinfo_uses_path 1
98                // Cache size not too large to avoid stuttering:
99                file_cache_size 4096
100                // Log all file accesses:
101                log_enabled 1
102            }
103        }
104        {
105            prefix "help:"
106            ident "drv_stdres.resmgr_file"
107            param
108            {
109                env "env"
110                // Prefix added to the resource name for infos and errors:
111                name_prefix ""
112                // Location to load the files from:
113                ref_dir "[appdir]shark3d/doc/"
114                // Convertor for the ref_dir, for replacing placeholders.
115                ref_dir_conv "path_conv"
116                // Don't allow resource names to start with ".." or "/":
117                allow_any_path 0
118                // Case sensitive file name on Win32 platform.
119                // Should be enabled to avoid problems
120                // with non-Win32 platforms, packfiles or DRU.
121                non_strict_path 1
122                resinfo_uses_path 1
123                // Cache size not too large to avoid stuttering:
124                file_cache_size 4096
125                // Log all file accesses:
126                log_enabled 1
127            }
128        }
129        {
130            prefix "cfg:"
131            ident "drv_stdres.resmgr_file"
132            param
133            {
134                env "env"
135                // Prefix added to the resource name for infos and errors:
136                name_prefix ""
137                // Location to load the files from:
138                ref_dir "[appdir]shark3d/src/gui/cfg"
139                // Convertor for the ref_dir, for replacing placeholders.
140                ref_dir_conv "path_conv"
141                // Don't allow resource names to start with ".." or "/":
142                allow_any_path 1
143                // Case sensitive file name on Win32 platform.
144                // Should be enabled to avoid problems
145                // with non-Win32 platforms, packfiles or DRU.
146                non_strict_path 1
147                resinfo_uses_path 1
148                // Cache size not too large to avoid stuttering:
149                file_cache_size 4096
150                // Log all file accesses:
151                log_enabled 1
152            }
153        }
154    }       
155}
156
157res
158{
159    str_table_name "cfg:strtable.cfg"
160    param_table_name "cfg:paramtable.cfg"
161    help_icon "images:icons/16x16/info.png"
162    help_start "help:index.html"
163    cfg_show_templ_ident "launch_templ_text"
164}
165
166update
167{
168    pending_delay 0.1
169    res_head "update."
170    com_buf_size 1000000 // Only needed if not using a local server
171    connect_addrport ""
172    res_targets_cfg "res_targets.cfg"
173}
174
175
176propwnd
177{
178    prop_ident "gui_stdprop.prop_chunk"
179    prop_param
180    {
181    }
182    ilk "cfg:ilk_shader.cfg"
183}
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