source: GTP/trunk/App/Demos/Illum/Shark3D/version164x12u/IllumDemo/win32_maya_exp.cfg @ 2196

Revision 2196, 1.3 KB checked in by szirmay, 17 years ago (diff)
Line 
1modules
2{
3    name "drv_stdres"
4    path "shark3d_drv_stdres.dll"
5}
6
7resmgr
8{
9    ident "drv_stdres.resmgr_dispatch"
10    param
11    {
12        env "env"
13        log_enabled 0
14        entry_array
15        {
16            prefix ""
17            ident "drv_stdres.resmgr_file"
18            param
19            {
20                env "env"
21                // Prefix added to the resource name for infos and errors:
22                name_prefix ""
23                // Location to load the files from:
24                ref_dir "[homedir]"
25                // Convertor for the ref_dir, for replacing placeholders.
26                ref_dir_conv "path_conv"
27                // Don't allow resource names to start with ".." or "/":
28                allow_any_path 0
29                // Case sensitive file name on Win32 platform.
30                // Should be enabled to avoid problems
31                // with non-Win32 platforms, packfiles or DRU.
32                non_strict_path 1
33                resinfo_uses_path 1
34                // Cache size not too large to avoid stuttering:
35                file_cache_size 4096
36                // Log all file accesses:
37                log_enabled 1
38            }
39        }
40    }
41}
42
43res_targets_cfg "res_targets.cfg"
44
45need_inst_kindpat "render|structure|structurehint"
46structure_kind "structure"
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