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3 | <title>Indirect Environment Mapping: EnvMap Class Reference</title> |
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7 | <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a></div> |
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8 | <h1>EnvMap Class Reference</h1>Most of application-specific logic is here. |
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9 | <a href="#_details">More...</a> |
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10 | <p> |
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11 | <code>#include <EnvMap.h></code> |
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12 | <p> |
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13 | <a href="class_env_map-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> |
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14 | <tr><td></td></tr> |
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15 | <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> |
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16 | <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a0">EnvMap</a> ()</td></tr> |
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17 | |
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18 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a1">SetCamera</a> (CModelViewerCamera *<a class="el" href="class_env_map.html#r2">camera</a>)</td></tr> |
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19 | |
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20 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a2">InvalidateCubeMap</a> ()</td></tr> |
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21 | |
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22 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a3">InvalidateShininess</a> ()</td></tr> |
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23 | |
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24 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a4">InvalidateResolution</a> ()</td></tr> |
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25 | |
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26 | <tr><td class="memItemLeft" nowrap align="right" valign="top">D3DXVECTOR3 & </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a5">GetReferencePos</a> ()</td></tr> |
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27 | |
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28 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a6">ChooseMesh</a> (int whichMesh)</td></tr> |
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29 | |
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30 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Loads the specified mesh. <a href="#a6"></a><br></td></tr> |
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31 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a7">SetMeshSize</a> (float d)</td></tr> |
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32 | |
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33 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a8">SetMeshPosition</a> (D3DXVECTOR3 pos)</td></tr> |
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34 | |
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35 | <tr><td class="memItemLeft" nowrap align="right" valign="top">D3DXVECTOR3 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a9">GetMeshPosition</a> ()</td></tr> |
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36 | |
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37 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a10">KeyboardProc</a> (UINT nChar, bool bKeyDown, bool bAltDown)</td></tr> |
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38 | |
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39 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Handles keystroke messages. <a href="#a10"></a><br></td></tr> |
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40 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a11">DoRendering</a> (D3DXMATRIXA16 &mView, D3DXMATRIXA16 &mProj)</td></tr> |
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41 | |
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42 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Render the scene. <a href="#a11"></a><br></td></tr> |
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43 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a12">DrawCenterObjects</a> (D3DXMATRIXA16 &mView, D3DXMATRIXA16 &mProj)</td></tr> |
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44 | |
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45 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Draw the central diffuse/glossy object. <a href="#a12"></a><br></td></tr> |
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46 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a13">DrawEnvObjects</a> (D3DXMATRIXA16 &mView, D3DXMATRIXA16 &mProj)</td></tr> |
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47 | |
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48 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Draw environment objects. <a href="#a13"></a><br></td></tr> |
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49 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a14">SetWorldViewProj</a> (D3DXMATRIXA16 &mWorld, D3DXMATRIXA16 &mView, D3DXMATRIXA16 &mProj)</td></tr> |
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50 | |
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51 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Uploads the specified world/view/projection transformation matrices to the GPU. <a href="#a14"></a><br></td></tr> |
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52 | <tr><td class="memItemLeft" nowrap align="right" valign="top">D3DXMATRIXA16 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a15">ScaleAndOffset</a> (float fScale, D3DXVECTOR3 vOffset)</td></tr> |
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53 | |
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54 | <tr><td class="memItemLeft" nowrap align="right" valign="top">D3DXMATRIXA16 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a16">ScaleAndOffset</a> (D3DXVECTOR3 vScale, D3DXVECTOR3 vOffset)</td></tr> |
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55 | |
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56 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a17">RenderCubeMap</a> (IDirect3DCubeTexture9 *<a class="el" href="class_env_map.html#r4">pCubeTexture</a>)</td></tr> |
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57 | |
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58 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Renders the environment into the specified cubemap. <a href="#a17"></a><br></td></tr> |
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59 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a18">GenerateCosTexture</a> (<a class="el" href="class_env_map.html#y0">eval_fn</a> evaluator)</td></tr> |
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60 | |
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61 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Generates precomputed texture to store values for the reflectivity integral. Uses the <a class="el" href="_env_map_8cpp.html#a19">eval()</a> function. <a href="#a18"></a><br></td></tr> |
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62 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a19">GenerateCosTextureIfNotFound</a> (wchar_t *fileName, <a class="el" href="class_env_map.html#y0">eval_fn</a> evaluator)</td></tr> |
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63 | |
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64 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Calls <a class="el" href="class_env_map.html#a18">GenerateCosTexture()</a> if the specified texture is not yet calculated and stored as a texture in the <b>cos</b> subdirectory. <a href="#a19"></a><br></td></tr> |
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65 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a20">OnFrameRender</a> (IDirect3DDevice9 *<a class="el" href="class_env_map.html#r0">pd3dDevice</a>, D3DXMATRIXA16 &mView, D3DXMATRIXA16 &mProj)</td></tr> |
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66 | |
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67 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Performs prepocessing steps if necessary and then renders the scene. <a href="#a20"></a><br></td></tr> |
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68 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a21">OnCreateDevice</a> (IDirect3DDevice9 *<a class="el" href="class_env_map.html#r0">pd3dDevice</a>, ID3DXEffect *<a class="el" href="class_env_map.html#r1">g_pEffect</a>)</td></tr> |
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69 | |
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70 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Called by <a class="el" href="_main_8cpp.html#a20">OnCreateDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. <a href="#a21"></a><br></td></tr> |
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71 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a22">OnDestroyDevice</a> ()</td></tr> |
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72 | |
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73 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Called by <a class="el" href="_main_8cpp.html#a28">OnDestroyDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. <a href="#a22"></a><br></td></tr> |
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74 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a23">OnResetDevice</a> ()</td></tr> |
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75 | |
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76 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Called by <a class="el" href="_main_8cpp.html#a21">OnResetDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. <a href="#a23"></a><br></td></tr> |
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77 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a24">OnLostDevice</a> ()</td></tr> |
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78 | |
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79 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Called by <a class="el" href="_main_8cpp.html#a27">OnLostDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. <a href="#a24"></a><br></td></tr> |
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80 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a25">InitFullScreenQuad</a> ()</td></tr> |
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81 | |
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82 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a26">DrawFullScreenQuad</a> ()</td></tr> |
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83 | |
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84 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a27">ReduceCubeMapSize</a> (IDirect3DCubeTexture9 *pSourceCube, IDirect3DCubeTexture9 *pDestCube)</td></tr> |
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85 | |
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86 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Downsample a cube map to resolution LR_CUBEMAP_SIZE. <a href="#a27"></a><br></td></tr> |
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87 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a28">PreConvolve</a> (IDirect3DCubeTexture9 *pSourceCube, IDirect3DCubeTexture9 *pDestCube)</td></tr> |
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88 | |
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89 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Calculates the irradiance map by convolution. <a href="#a28"></a><br></td></tr> |
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90 | <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a29">SaveCubeMap</a> (IDirect3DCubeTexture9 *<a class="el" href="class_env_map.html#r4">pCubeTexture</a>, char *FileNamePrefix, char *FileNameSuffix="")</td></tr> |
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91 | |
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92 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DCubeTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#a30">CreateCubeTexture</a> (int size, D3DFORMAT Format)</td></tr> |
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93 | |
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94 | <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> |
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95 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DVertexBuffer9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#o0">pVertexBuffer</a></td></tr> |
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96 | |
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97 | <tr><td colspan="2"><br><h2>Private Types</h2></td></tr> |
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98 | <tr><td class="memItemLeft" nowrap align="right" valign="top">typedef float(* </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#y0">eval_fn</a> )(float, float)</td></tr> |
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99 | |
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100 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Callback function to evaluate reflectivity integral. See <a class="el" href="class_env_map.html#a18">GenerateCosTexture()</a> and <a class="el" href="_env_map_8cpp.html#a19">eval()</a>. <a href="#y0"></a><br></td></tr> |
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101 | <tr><td colspan="2"><br><h2>Private Attributes</h2></td></tr> |
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102 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DDevice9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r0">pd3dDevice</a></td></tr> |
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103 | |
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104 | <tr><td class="mdescLeft"> </td><td class="mdescRight">THE D3D DEVICE. <a href="#r0"></a><br></td></tr> |
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105 | <tr><td class="memItemLeft" nowrap align="right" valign="top">ID3DXEffect * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r1">g_pEffect</a></td></tr> |
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106 | |
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107 | <tr><td class="mdescLeft"> </td><td class="mdescRight">THE EFFECT FILE. <a href="#r1"></a><br></td></tr> |
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108 | <tr><td class="memItemLeft" nowrap align="right" valign="top">CModelViewerCamera * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r2">camera</a></td></tr> |
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109 | |
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110 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Rotate/zoom camera, always looking to the origin. <a href="#r2"></a><br></td></tr> |
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111 | <tr><td class="memItemLeft" nowrap align="right" valign="top">HRESULT </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r3">hr</a></td></tr> |
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112 | |
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113 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DCubeTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r4">pCubeTexture</a></td></tr> |
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114 | |
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115 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Cubemap that stores the environment as seen from the reference point. See method <a class="el" href="class_env_map.html#a17">RenderCubeMap()</a>. <a href="#r4"></a><br></td></tr> |
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116 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DCubeTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r5">pCubeTextureSmall</a></td></tr> |
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117 | |
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118 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Low-resolution (downsampled) cubemap, derived from <a class="el" href="class_env_map.html#r4">pCubeTexture</a>. See <a class="el" href="class_env_map.html#a27">ReduceCubeMapSize()</a>. <a href="#r5"></a><br></td></tr> |
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119 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DCubeTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r6">pCubeTexturePreConvolved</a></td></tr> |
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120 | |
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121 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Low-resolution cubemap that stores preconvolved data for diffuse/specular environment mapping. See method <a class="el" href="class_env_map.html#a28">PreConvolve()</a>. <a href="#r6"></a><br></td></tr> |
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122 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r7">pCosValuesTexture</a></td></tr> |
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123 | |
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124 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Helper texture with precomputed geometric factor values. <a href="#r7"></a><br></td></tr> |
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125 | <tr><td class="memItemLeft" nowrap align="right" valign="top">IDirect3DTexture9 * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r8">pRoomTexture</a></td></tr> |
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126 | |
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127 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Texture to be displayed on the walls of the cubic room. <a href="#r8"></a><br></td></tr> |
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128 | <tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r9">bCubeMapIsValid</a></td></tr> |
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129 | |
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130 | <tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r10">bShininessIsValid</a></td></tr> |
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131 | |
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132 | <tr><td class="mdescLeft"> </td><td class="mdescRight">indicates that the cube map has to be re-generated <a href="#r10"></a><br></td></tr> |
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133 | <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_cube.html">Cube</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r11">cube</a></td></tr> |
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134 | |
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135 | <tr><td class="mdescLeft"> </td><td class="mdescRight">indicates that the reflectivity integral has to be re-calculated <a href="#r11"></a><br></td></tr> |
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136 | <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r12">roomSize</a></td></tr> |
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137 | |
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138 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Simple cube centralMesh for the room. See <a class="el" href="class_env_map.html#a13">EnvMap::DrawEnvObjects()</a>. <a href="#r12"></a><br></td></tr> |
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139 | <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_mesh.html">Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r13">centralMesh</a></td></tr> |
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140 | |
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141 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Size of the cubic room. <a href="#r13"></a><br></td></tr> |
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142 | <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_mesh.html">Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r14">meshes</a> [10]</td></tr> |
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143 | |
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144 | <tr><td class="mdescLeft"> </td><td class="mdescRight">The diffuse/glossy object to be shaded. <a href="#r14"></a><br></td></tr> |
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145 | <tr><td class="memItemLeft" nowrap align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r15">meshCount</a></td></tr> |
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146 | |
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147 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Objects of the environment (fireballs, etc.). <a href="#r15"></a><br></td></tr> |
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148 | <tr><td class="memItemLeft" nowrap align="right" valign="top">D3DXVECTOR3 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_env_map.html#r16">reference_pos</a></td></tr> |
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149 | |
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150 | <tr><td class="mdescLeft"> </td><td class="mdescRight">Number of objects in the environment. <a href="#r16"></a><br></td></tr> |
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151 | </table> |
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152 | <hr><a name="_details"></a><h2>Detailed Description</h2> |
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153 | Most of application-specific logic is here. |
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154 | <p> |
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155 | <hr><h2>Member Typedef Documentation</h2> |
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156 | <a class="anchor" name="y0" doxytag="EnvMap::eval_fn"></a><p> |
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157 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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158 | <tr> |
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159 | <td class="mdRow"> |
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160 | <table cellpadding="0" cellspacing="0" border="0"> |
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161 | <tr> |
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162 | <td class="md" nowrap valign="top">typedef float(* <a class="el" href="class_env_map.html#y0">EnvMap::eval_fn</a>)(float, float)<code> [private]</code> </td> |
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163 | </tr> |
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164 | </table> |
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165 | </td> |
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166 | </tr> |
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167 | </table> |
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168 | <table cellspacing="5" cellpadding="0" border="0"> |
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169 | <tr> |
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170 | <td> |
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171 | |
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172 | </td> |
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173 | <td> |
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174 | |
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175 | <p> |
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176 | Callback function to evaluate reflectivity integral. See <a class="el" href="class_env_map.html#a18">GenerateCosTexture()</a> and <a class="el" href="_env_map_8cpp.html#a19">eval()</a>. |
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177 | <p> |
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178 | </td> |
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179 | </tr> |
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180 | </table> |
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181 | <hr><h2>Constructor & Destructor Documentation</h2> |
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182 | <a class="anchor" name="a0" doxytag="EnvMap::EnvMap"></a><p> |
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183 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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184 | <tr> |
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185 | <td class="mdRow"> |
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186 | <table cellpadding="0" cellspacing="0" border="0"> |
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187 | <tr> |
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188 | <td class="md" nowrap valign="top">EnvMap::EnvMap </td> |
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189 | <td class="md" valign="top">( </td> |
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190 | <td class="mdname1" valign="top" nowrap> </td> |
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191 | <td class="md" valign="top"> ) </td> |
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192 | <td class="md" nowrap><code> [inline]</code></td> |
---|
193 | </tr> |
---|
194 | </table> |
---|
195 | </td> |
---|
196 | </tr> |
---|
197 | </table> |
---|
198 | <table cellspacing="5" cellpadding="0" border="0"> |
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199 | <tr> |
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200 | <td> |
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201 | |
---|
202 | </td> |
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203 | <td> |
---|
204 | |
---|
205 | <p> |
---|
206 | </td> |
---|
207 | </tr> |
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208 | </table> |
---|
209 | <hr><h2>Member Function Documentation</h2> |
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210 | <a class="anchor" name="a6" doxytag="EnvMap::ChooseMesh"></a><p> |
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211 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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212 | <tr> |
---|
213 | <td class="mdRow"> |
---|
214 | <table cellpadding="0" cellspacing="0" border="0"> |
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215 | <tr> |
---|
216 | <td class="md" nowrap valign="top">void EnvMap::ChooseMesh </td> |
---|
217 | <td class="md" valign="top">( </td> |
---|
218 | <td class="md" nowrap valign="top">int </td> |
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219 | <td class="mdname1" valign="top" nowrap> <em>whichMesh</em> </td> |
---|
220 | <td class="md" valign="top"> ) </td> |
---|
221 | <td class="md" nowrap></td> |
---|
222 | </tr> |
---|
223 | </table> |
---|
224 | </td> |
---|
225 | </tr> |
---|
226 | </table> |
---|
227 | <table cellspacing="5" cellpadding="0" border="0"> |
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228 | <tr> |
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229 | <td> |
---|
230 | |
---|
231 | </td> |
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232 | <td> |
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233 | |
---|
234 | <p> |
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235 | Loads the specified mesh. |
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236 | <p> |
---|
237 | </td> |
---|
238 | </tr> |
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239 | </table> |
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240 | <a class="anchor" name="a30" doxytag="EnvMap::CreateCubeTexture"></a><p> |
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241 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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242 | <tr> |
---|
243 | <td class="mdRow"> |
---|
244 | <table cellpadding="0" cellspacing="0" border="0"> |
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245 | <tr> |
---|
246 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9* EnvMap::CreateCubeTexture </td> |
---|
247 | <td class="md" valign="top">( </td> |
---|
248 | <td class="md" nowrap valign="top">int </td> |
---|
249 | <td class="mdname" nowrap> <em>size</em>, </td> |
---|
250 | </tr> |
---|
251 | <tr> |
---|
252 | <td class="md" nowrap align="right"></td> |
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253 | <td class="md"></td> |
---|
254 | <td class="md" nowrap>D3DFORMAT </td> |
---|
255 | <td class="mdname" nowrap> <em>Format</em></td> |
---|
256 | </tr> |
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257 | <tr> |
---|
258 | <td class="md"></td> |
---|
259 | <td class="md">) </td> |
---|
260 | <td class="md" colspan="2"><code> [inline]</code></td> |
---|
261 | </tr> |
---|
262 | </table> |
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263 | </td> |
---|
264 | </tr> |
---|
265 | </table> |
---|
266 | <table cellspacing="5" cellpadding="0" border="0"> |
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267 | <tr> |
---|
268 | <td> |
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269 | |
---|
270 | </td> |
---|
271 | <td> |
---|
272 | |
---|
273 | <p> |
---|
274 | </td> |
---|
275 | </tr> |
---|
276 | </table> |
---|
277 | <a class="anchor" name="a11" doxytag="EnvMap::DoRendering"></a><p> |
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278 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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279 | <tr> |
---|
280 | <td class="mdRow"> |
---|
281 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
282 | <tr> |
---|
283 | <td class="md" nowrap valign="top">void EnvMap::DoRendering </td> |
---|
284 | <td class="md" valign="top">( </td> |
---|
285 | <td class="md" nowrap valign="top">D3DXMATRIXA16 & </td> |
---|
286 | <td class="mdname" nowrap> <em>mView</em>, </td> |
---|
287 | </tr> |
---|
288 | <tr> |
---|
289 | <td class="md" nowrap align="right"></td> |
---|
290 | <td class="md"></td> |
---|
291 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
292 | <td class="mdname" nowrap> <em>mProj</em></td> |
---|
293 | </tr> |
---|
294 | <tr> |
---|
295 | <td class="md"></td> |
---|
296 | <td class="md">) </td> |
---|
297 | <td class="md" colspan="2"></td> |
---|
298 | </tr> |
---|
299 | </table> |
---|
300 | </td> |
---|
301 | </tr> |
---|
302 | </table> |
---|
303 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
304 | <tr> |
---|
305 | <td> |
---|
306 | |
---|
307 | </td> |
---|
308 | <td> |
---|
309 | |
---|
310 | <p> |
---|
311 | Render the scene. |
---|
312 | <p> |
---|
313 | </td> |
---|
314 | </tr> |
---|
315 | </table> |
---|
316 | <a class="anchor" name="a12" doxytag="EnvMap::DrawCenterObjects"></a><p> |
---|
317 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
318 | <tr> |
---|
319 | <td class="mdRow"> |
---|
320 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
321 | <tr> |
---|
322 | <td class="md" nowrap valign="top">void EnvMap::DrawCenterObjects </td> |
---|
323 | <td class="md" valign="top">( </td> |
---|
324 | <td class="md" nowrap valign="top">D3DXMATRIXA16 & </td> |
---|
325 | <td class="mdname" nowrap> <em>mView</em>, </td> |
---|
326 | </tr> |
---|
327 | <tr> |
---|
328 | <td class="md" nowrap align="right"></td> |
---|
329 | <td class="md"></td> |
---|
330 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
331 | <td class="mdname" nowrap> <em>mProj</em></td> |
---|
332 | </tr> |
---|
333 | <tr> |
---|
334 | <td class="md"></td> |
---|
335 | <td class="md">) </td> |
---|
336 | <td class="md" colspan="2"></td> |
---|
337 | </tr> |
---|
338 | </table> |
---|
339 | </td> |
---|
340 | </tr> |
---|
341 | </table> |
---|
342 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
343 | <tr> |
---|
344 | <td> |
---|
345 | |
---|
346 | </td> |
---|
347 | <td> |
---|
348 | |
---|
349 | <p> |
---|
350 | Draw the central diffuse/glossy object. |
---|
351 | <p> |
---|
352 | </td> |
---|
353 | </tr> |
---|
354 | </table> |
---|
355 | <a class="anchor" name="a13" doxytag="EnvMap::DrawEnvObjects"></a><p> |
---|
356 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
357 | <tr> |
---|
358 | <td class="mdRow"> |
---|
359 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
360 | <tr> |
---|
361 | <td class="md" nowrap valign="top">void EnvMap::DrawEnvObjects </td> |
---|
362 | <td class="md" valign="top">( </td> |
---|
363 | <td class="md" nowrap valign="top">D3DXMATRIXA16 & </td> |
---|
364 | <td class="mdname" nowrap> <em>mView</em>, </td> |
---|
365 | </tr> |
---|
366 | <tr> |
---|
367 | <td class="md" nowrap align="right"></td> |
---|
368 | <td class="md"></td> |
---|
369 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
370 | <td class="mdname" nowrap> <em>mProj</em></td> |
---|
371 | </tr> |
---|
372 | <tr> |
---|
373 | <td class="md"></td> |
---|
374 | <td class="md">) </td> |
---|
375 | <td class="md" colspan="2"></td> |
---|
376 | </tr> |
---|
377 | </table> |
---|
378 | </td> |
---|
379 | </tr> |
---|
380 | </table> |
---|
381 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
382 | <tr> |
---|
383 | <td> |
---|
384 | |
---|
385 | </td> |
---|
386 | <td> |
---|
387 | |
---|
388 | <p> |
---|
389 | Draw environment objects. |
---|
390 | <p> |
---|
391 | </td> |
---|
392 | </tr> |
---|
393 | </table> |
---|
394 | <a class="anchor" name="a26" doxytag="EnvMap::DrawFullScreenQuad"></a><p> |
---|
395 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
396 | <tr> |
---|
397 | <td class="mdRow"> |
---|
398 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
399 | <tr> |
---|
400 | <td class="md" nowrap valign="top">void EnvMap::DrawFullScreenQuad </td> |
---|
401 | <td class="md" valign="top">( </td> |
---|
402 | <td class="mdname1" valign="top" nowrap> </td> |
---|
403 | <td class="md" valign="top"> ) </td> |
---|
404 | <td class="md" nowrap><code> [inline]</code></td> |
---|
405 | </tr> |
---|
406 | </table> |
---|
407 | </td> |
---|
408 | </tr> |
---|
409 | </table> |
---|
410 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
411 | <tr> |
---|
412 | <td> |
---|
413 | |
---|
414 | </td> |
---|
415 | <td> |
---|
416 | |
---|
417 | <p> |
---|
418 | </td> |
---|
419 | </tr> |
---|
420 | </table> |
---|
421 | <a class="anchor" name="a18" doxytag="EnvMap::GenerateCosTexture"></a><p> |
---|
422 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
423 | <tr> |
---|
424 | <td class="mdRow"> |
---|
425 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
426 | <tr> |
---|
427 | <td class="md" nowrap valign="top">IDirect3DTexture9 * EnvMap::GenerateCosTexture </td> |
---|
428 | <td class="md" valign="top">( </td> |
---|
429 | <td class="md" nowrap valign="top"><a class="el" href="class_env_map.html#y0">eval_fn</a> </td> |
---|
430 | <td class="mdname1" valign="top" nowrap> <em>evaluator</em> </td> |
---|
431 | <td class="md" valign="top"> ) </td> |
---|
432 | <td class="md" nowrap></td> |
---|
433 | </tr> |
---|
434 | </table> |
---|
435 | </td> |
---|
436 | </tr> |
---|
437 | </table> |
---|
438 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
439 | <tr> |
---|
440 | <td> |
---|
441 | |
---|
442 | </td> |
---|
443 | <td> |
---|
444 | |
---|
445 | <p> |
---|
446 | Generates precomputed texture to store values for the reflectivity integral. Uses the <a class="el" href="_env_map_8cpp.html#a19">eval()</a> function. |
---|
447 | <p> |
---|
448 | </td> |
---|
449 | </tr> |
---|
450 | </table> |
---|
451 | <a class="anchor" name="a19" doxytag="EnvMap::GenerateCosTextureIfNotFound"></a><p> |
---|
452 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
453 | <tr> |
---|
454 | <td class="mdRow"> |
---|
455 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
456 | <tr> |
---|
457 | <td class="md" nowrap valign="top">void EnvMap::GenerateCosTextureIfNotFound </td> |
---|
458 | <td class="md" valign="top">( </td> |
---|
459 | <td class="md" nowrap valign="top">wchar_t * </td> |
---|
460 | <td class="mdname" nowrap> <em>fileName</em>, </td> |
---|
461 | </tr> |
---|
462 | <tr> |
---|
463 | <td class="md" nowrap align="right"></td> |
---|
464 | <td class="md"></td> |
---|
465 | <td class="md" nowrap><a class="el" href="class_env_map.html#y0">eval_fn</a> </td> |
---|
466 | <td class="mdname" nowrap> <em>evaluator</em></td> |
---|
467 | </tr> |
---|
468 | <tr> |
---|
469 | <td class="md"></td> |
---|
470 | <td class="md">) </td> |
---|
471 | <td class="md" colspan="2"></td> |
---|
472 | </tr> |
---|
473 | </table> |
---|
474 | </td> |
---|
475 | </tr> |
---|
476 | </table> |
---|
477 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
478 | <tr> |
---|
479 | <td> |
---|
480 | |
---|
481 | </td> |
---|
482 | <td> |
---|
483 | |
---|
484 | <p> |
---|
485 | Calls <a class="el" href="class_env_map.html#a18">GenerateCosTexture()</a> if the specified texture is not yet calculated and stored as a texture in the <b>cos</b> subdirectory. |
---|
486 | <p> |
---|
487 | </td> |
---|
488 | </tr> |
---|
489 | </table> |
---|
490 | <a class="anchor" name="a9" doxytag="EnvMap::GetMeshPosition"></a><p> |
---|
491 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
492 | <tr> |
---|
493 | <td class="mdRow"> |
---|
494 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
495 | <tr> |
---|
496 | <td class="md" nowrap valign="top">D3DXVECTOR3 EnvMap::GetMeshPosition </td> |
---|
497 | <td class="md" valign="top">( </td> |
---|
498 | <td class="mdname1" valign="top" nowrap> </td> |
---|
499 | <td class="md" valign="top"> ) </td> |
---|
500 | <td class="md" nowrap><code> [inline]</code></td> |
---|
501 | </tr> |
---|
502 | </table> |
---|
503 | </td> |
---|
504 | </tr> |
---|
505 | </table> |
---|
506 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
507 | <tr> |
---|
508 | <td> |
---|
509 | |
---|
510 | </td> |
---|
511 | <td> |
---|
512 | |
---|
513 | <p> |
---|
514 | </td> |
---|
515 | </tr> |
---|
516 | </table> |
---|
517 | <a class="anchor" name="a5" doxytag="EnvMap::GetReferencePos"></a><p> |
---|
518 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
519 | <tr> |
---|
520 | <td class="mdRow"> |
---|
521 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
522 | <tr> |
---|
523 | <td class="md" nowrap valign="top">D3DXVECTOR3& EnvMap::GetReferencePos </td> |
---|
524 | <td class="md" valign="top">( </td> |
---|
525 | <td class="mdname1" valign="top" nowrap> </td> |
---|
526 | <td class="md" valign="top"> ) </td> |
---|
527 | <td class="md" nowrap><code> [inline]</code></td> |
---|
528 | </tr> |
---|
529 | </table> |
---|
530 | </td> |
---|
531 | </tr> |
---|
532 | </table> |
---|
533 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
534 | <tr> |
---|
535 | <td> |
---|
536 | |
---|
537 | </td> |
---|
538 | <td> |
---|
539 | |
---|
540 | <p> |
---|
541 | </td> |
---|
542 | </tr> |
---|
543 | </table> |
---|
544 | <a class="anchor" name="a25" doxytag="EnvMap::InitFullScreenQuad"></a><p> |
---|
545 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
546 | <tr> |
---|
547 | <td class="mdRow"> |
---|
548 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
549 | <tr> |
---|
550 | <td class="md" nowrap valign="top">void EnvMap::InitFullScreenQuad </td> |
---|
551 | <td class="md" valign="top">( </td> |
---|
552 | <td class="mdname1" valign="top" nowrap> </td> |
---|
553 | <td class="md" valign="top"> ) </td> |
---|
554 | <td class="md" nowrap><code> [inline]</code></td> |
---|
555 | </tr> |
---|
556 | </table> |
---|
557 | </td> |
---|
558 | </tr> |
---|
559 | </table> |
---|
560 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
561 | <tr> |
---|
562 | <td> |
---|
563 | |
---|
564 | </td> |
---|
565 | <td> |
---|
566 | |
---|
567 | <p> |
---|
568 | </td> |
---|
569 | </tr> |
---|
570 | </table> |
---|
571 | <a class="anchor" name="a2" doxytag="EnvMap::InvalidateCubeMap"></a><p> |
---|
572 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
573 | <tr> |
---|
574 | <td class="mdRow"> |
---|
575 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
576 | <tr> |
---|
577 | <td class="md" nowrap valign="top">void EnvMap::InvalidateCubeMap </td> |
---|
578 | <td class="md" valign="top">( </td> |
---|
579 | <td class="mdname1" valign="top" nowrap> </td> |
---|
580 | <td class="md" valign="top"> ) </td> |
---|
581 | <td class="md" nowrap><code> [inline]</code></td> |
---|
582 | </tr> |
---|
583 | </table> |
---|
584 | </td> |
---|
585 | </tr> |
---|
586 | </table> |
---|
587 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
588 | <tr> |
---|
589 | <td> |
---|
590 | |
---|
591 | </td> |
---|
592 | <td> |
---|
593 | |
---|
594 | <p> |
---|
595 | </td> |
---|
596 | </tr> |
---|
597 | </table> |
---|
598 | <a class="anchor" name="a4" doxytag="EnvMap::InvalidateResolution"></a><p> |
---|
599 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
600 | <tr> |
---|
601 | <td class="mdRow"> |
---|
602 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
603 | <tr> |
---|
604 | <td class="md" nowrap valign="top">void EnvMap::InvalidateResolution </td> |
---|
605 | <td class="md" valign="top">( </td> |
---|
606 | <td class="mdname1" valign="top" nowrap> </td> |
---|
607 | <td class="md" valign="top"> ) </td> |
---|
608 | <td class="md" nowrap></td> |
---|
609 | </tr> |
---|
610 | </table> |
---|
611 | </td> |
---|
612 | </tr> |
---|
613 | </table> |
---|
614 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
615 | <tr> |
---|
616 | <td> |
---|
617 | |
---|
618 | </td> |
---|
619 | <td> |
---|
620 | |
---|
621 | <p> |
---|
622 | Called when the resolution of the cube maps is to change. To re-generate all resources, the DirectX device is simply reseted. </td> |
---|
623 | </tr> |
---|
624 | </table> |
---|
625 | <a class="anchor" name="a3" doxytag="EnvMap::InvalidateShininess"></a><p> |
---|
626 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
627 | <tr> |
---|
628 | <td class="mdRow"> |
---|
629 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
630 | <tr> |
---|
631 | <td class="md" nowrap valign="top">void EnvMap::InvalidateShininess </td> |
---|
632 | <td class="md" valign="top">( </td> |
---|
633 | <td class="mdname1" valign="top" nowrap> </td> |
---|
634 | <td class="md" valign="top"> ) </td> |
---|
635 | <td class="md" nowrap><code> [inline]</code></td> |
---|
636 | </tr> |
---|
637 | </table> |
---|
638 | </td> |
---|
639 | </tr> |
---|
640 | </table> |
---|
641 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
642 | <tr> |
---|
643 | <td> |
---|
644 | |
---|
645 | </td> |
---|
646 | <td> |
---|
647 | |
---|
648 | <p> |
---|
649 | </td> |
---|
650 | </tr> |
---|
651 | </table> |
---|
652 | <a class="anchor" name="a10" doxytag="EnvMap::KeyboardProc"></a><p> |
---|
653 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
654 | <tr> |
---|
655 | <td class="mdRow"> |
---|
656 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
657 | <tr> |
---|
658 | <td class="md" nowrap valign="top">void EnvMap::KeyboardProc </td> |
---|
659 | <td class="md" valign="top">( </td> |
---|
660 | <td class="md" nowrap valign="top">UINT </td> |
---|
661 | <td class="mdname" nowrap> <em>nChar</em>, </td> |
---|
662 | </tr> |
---|
663 | <tr> |
---|
664 | <td class="md" nowrap align="right"></td> |
---|
665 | <td class="md"></td> |
---|
666 | <td class="md" nowrap>bool </td> |
---|
667 | <td class="mdname" nowrap> <em>bKeyDown</em>, </td> |
---|
668 | </tr> |
---|
669 | <tr> |
---|
670 | <td class="md" nowrap align="right"></td> |
---|
671 | <td class="md"></td> |
---|
672 | <td class="md" nowrap>bool </td> |
---|
673 | <td class="mdname" nowrap> <em>bAltDown</em></td> |
---|
674 | </tr> |
---|
675 | <tr> |
---|
676 | <td class="md"></td> |
---|
677 | <td class="md">) </td> |
---|
678 | <td class="md" colspan="2"></td> |
---|
679 | </tr> |
---|
680 | </table> |
---|
681 | </td> |
---|
682 | </tr> |
---|
683 | </table> |
---|
684 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
685 | <tr> |
---|
686 | <td> |
---|
687 | |
---|
688 | </td> |
---|
689 | <td> |
---|
690 | |
---|
691 | <p> |
---|
692 | Handles keystroke messages. |
---|
693 | <p> |
---|
694 | </td> |
---|
695 | </tr> |
---|
696 | </table> |
---|
697 | <a class="anchor" name="a21" doxytag="EnvMap::OnCreateDevice"></a><p> |
---|
698 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
699 | <tr> |
---|
700 | <td class="mdRow"> |
---|
701 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
702 | <tr> |
---|
703 | <td class="md" nowrap valign="top">void EnvMap::OnCreateDevice </td> |
---|
704 | <td class="md" valign="top">( </td> |
---|
705 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
706 | <td class="mdname" nowrap> <em>pd3dDevice</em>, </td> |
---|
707 | </tr> |
---|
708 | <tr> |
---|
709 | <td class="md" nowrap align="right"></td> |
---|
710 | <td class="md"></td> |
---|
711 | <td class="md" nowrap>ID3DXEffect * </td> |
---|
712 | <td class="mdname" nowrap> <em>g_pEffect</em></td> |
---|
713 | </tr> |
---|
714 | <tr> |
---|
715 | <td class="md"></td> |
---|
716 | <td class="md">) </td> |
---|
717 | <td class="md" colspan="2"></td> |
---|
718 | </tr> |
---|
719 | </table> |
---|
720 | </td> |
---|
721 | </tr> |
---|
722 | </table> |
---|
723 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
724 | <tr> |
---|
725 | <td> |
---|
726 | |
---|
727 | </td> |
---|
728 | <td> |
---|
729 | |
---|
730 | <p> |
---|
731 | Called by <a class="el" href="_main_8cpp.html#a20">OnCreateDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. |
---|
732 | <p> |
---|
733 | </td> |
---|
734 | </tr> |
---|
735 | </table> |
---|
736 | <a class="anchor" name="a22" doxytag="EnvMap::OnDestroyDevice"></a><p> |
---|
737 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
738 | <tr> |
---|
739 | <td class="mdRow"> |
---|
740 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
741 | <tr> |
---|
742 | <td class="md" nowrap valign="top">void EnvMap::OnDestroyDevice </td> |
---|
743 | <td class="md" valign="top">( </td> |
---|
744 | <td class="mdname1" valign="top" nowrap> </td> |
---|
745 | <td class="md" valign="top"> ) </td> |
---|
746 | <td class="md" nowrap></td> |
---|
747 | </tr> |
---|
748 | </table> |
---|
749 | </td> |
---|
750 | </tr> |
---|
751 | </table> |
---|
752 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
753 | <tr> |
---|
754 | <td> |
---|
755 | |
---|
756 | </td> |
---|
757 | <td> |
---|
758 | |
---|
759 | <p> |
---|
760 | Called by <a class="el" href="_main_8cpp.html#a28">OnDestroyDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. |
---|
761 | <p> |
---|
762 | </td> |
---|
763 | </tr> |
---|
764 | </table> |
---|
765 | <a class="anchor" name="a20" doxytag="EnvMap::OnFrameRender"></a><p> |
---|
766 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
767 | <tr> |
---|
768 | <td class="mdRow"> |
---|
769 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
770 | <tr> |
---|
771 | <td class="md" nowrap valign="top">void EnvMap::OnFrameRender </td> |
---|
772 | <td class="md" valign="top">( </td> |
---|
773 | <td class="md" nowrap valign="top">IDirect3DDevice9 * </td> |
---|
774 | <td class="mdname" nowrap> <em>pd3dDevice</em>, </td> |
---|
775 | </tr> |
---|
776 | <tr> |
---|
777 | <td class="md" nowrap align="right"></td> |
---|
778 | <td class="md"></td> |
---|
779 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
780 | <td class="mdname" nowrap> <em>mView</em>, </td> |
---|
781 | </tr> |
---|
782 | <tr> |
---|
783 | <td class="md" nowrap align="right"></td> |
---|
784 | <td class="md"></td> |
---|
785 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
786 | <td class="mdname" nowrap> <em>mProj</em></td> |
---|
787 | </tr> |
---|
788 | <tr> |
---|
789 | <td class="md"></td> |
---|
790 | <td class="md">) </td> |
---|
791 | <td class="md" colspan="2"></td> |
---|
792 | </tr> |
---|
793 | </table> |
---|
794 | </td> |
---|
795 | </tr> |
---|
796 | </table> |
---|
797 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
798 | <tr> |
---|
799 | <td> |
---|
800 | |
---|
801 | </td> |
---|
802 | <td> |
---|
803 | |
---|
804 | <p> |
---|
805 | Performs prepocessing steps if necessary and then renders the scene. |
---|
806 | <p> |
---|
807 | </td> |
---|
808 | </tr> |
---|
809 | </table> |
---|
810 | <a class="anchor" name="a24" doxytag="EnvMap::OnLostDevice"></a><p> |
---|
811 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
812 | <tr> |
---|
813 | <td class="mdRow"> |
---|
814 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
815 | <tr> |
---|
816 | <td class="md" nowrap valign="top">void EnvMap::OnLostDevice </td> |
---|
817 | <td class="md" valign="top">( </td> |
---|
818 | <td class="mdname1" valign="top" nowrap> </td> |
---|
819 | <td class="md" valign="top"> ) </td> |
---|
820 | <td class="md" nowrap></td> |
---|
821 | </tr> |
---|
822 | </table> |
---|
823 | </td> |
---|
824 | </tr> |
---|
825 | </table> |
---|
826 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
827 | <tr> |
---|
828 | <td> |
---|
829 | |
---|
830 | </td> |
---|
831 | <td> |
---|
832 | |
---|
833 | <p> |
---|
834 | Called by <a class="el" href="_main_8cpp.html#a27">OnLostDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. |
---|
835 | <p> |
---|
836 | </td> |
---|
837 | </tr> |
---|
838 | </table> |
---|
839 | <a class="anchor" name="a23" doxytag="EnvMap::OnResetDevice"></a><p> |
---|
840 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
841 | <tr> |
---|
842 | <td class="mdRow"> |
---|
843 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
844 | <tr> |
---|
845 | <td class="md" nowrap valign="top">void EnvMap::OnResetDevice </td> |
---|
846 | <td class="md" valign="top">( </td> |
---|
847 | <td class="mdname1" valign="top" nowrap> </td> |
---|
848 | <td class="md" valign="top"> ) </td> |
---|
849 | <td class="md" nowrap></td> |
---|
850 | </tr> |
---|
851 | </table> |
---|
852 | </td> |
---|
853 | </tr> |
---|
854 | </table> |
---|
855 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
856 | <tr> |
---|
857 | <td> |
---|
858 | |
---|
859 | </td> |
---|
860 | <td> |
---|
861 | |
---|
862 | <p> |
---|
863 | Called by <a class="el" href="_main_8cpp.html#a21">OnResetDevice()</a> (<a class="el" href="_main_8cpp.html">Main.cpp</a>) to perform app-specific tasks. |
---|
864 | <p> |
---|
865 | </td> |
---|
866 | </tr> |
---|
867 | </table> |
---|
868 | <a class="anchor" name="a28" doxytag="EnvMap::PreConvolve"></a><p> |
---|
869 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
870 | <tr> |
---|
871 | <td class="mdRow"> |
---|
872 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
873 | <tr> |
---|
874 | <td class="md" nowrap valign="top">void EnvMap::PreConvolve </td> |
---|
875 | <td class="md" valign="top">( </td> |
---|
876 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9 * </td> |
---|
877 | <td class="mdname" nowrap> <em>pSourceCube</em>, </td> |
---|
878 | </tr> |
---|
879 | <tr> |
---|
880 | <td class="md" nowrap align="right"></td> |
---|
881 | <td class="md"></td> |
---|
882 | <td class="md" nowrap>IDirect3DCubeTexture9 * </td> |
---|
883 | <td class="mdname" nowrap> <em>pDestCube</em></td> |
---|
884 | </tr> |
---|
885 | <tr> |
---|
886 | <td class="md"></td> |
---|
887 | <td class="md">) </td> |
---|
888 | <td class="md" colspan="2"></td> |
---|
889 | </tr> |
---|
890 | </table> |
---|
891 | </td> |
---|
892 | </tr> |
---|
893 | </table> |
---|
894 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
895 | <tr> |
---|
896 | <td> |
---|
897 | |
---|
898 | </td> |
---|
899 | <td> |
---|
900 | |
---|
901 | <p> |
---|
902 | Calculates the irradiance map by convolution. |
---|
903 | <p> |
---|
904 | Convolves data from the source cubemap and stores the result in the target cubemap. Uses ConvolutionPS(). </td> |
---|
905 | </tr> |
---|
906 | </table> |
---|
907 | <a class="anchor" name="a27" doxytag="EnvMap::ReduceCubeMapSize"></a><p> |
---|
908 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
909 | <tr> |
---|
910 | <td class="mdRow"> |
---|
911 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
912 | <tr> |
---|
913 | <td class="md" nowrap valign="top">void EnvMap::ReduceCubeMapSize </td> |
---|
914 | <td class="md" valign="top">( </td> |
---|
915 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9 * </td> |
---|
916 | <td class="mdname" nowrap> <em>pSourceCube</em>, </td> |
---|
917 | </tr> |
---|
918 | <tr> |
---|
919 | <td class="md" nowrap align="right"></td> |
---|
920 | <td class="md"></td> |
---|
921 | <td class="md" nowrap>IDirect3DCubeTexture9 * </td> |
---|
922 | <td class="mdname" nowrap> <em>pDestCube</em></td> |
---|
923 | </tr> |
---|
924 | <tr> |
---|
925 | <td class="md"></td> |
---|
926 | <td class="md">) </td> |
---|
927 | <td class="md" colspan="2"></td> |
---|
928 | </tr> |
---|
929 | </table> |
---|
930 | </td> |
---|
931 | </tr> |
---|
932 | </table> |
---|
933 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
934 | <tr> |
---|
935 | <td> |
---|
936 | |
---|
937 | </td> |
---|
938 | <td> |
---|
939 | |
---|
940 | <p> |
---|
941 | Downsample a cube map to resolution LR_CUBEMAP_SIZE. |
---|
942 | <p> |
---|
943 | </td> |
---|
944 | </tr> |
---|
945 | </table> |
---|
946 | <a class="anchor" name="a17" doxytag="EnvMap::RenderCubeMap"></a><p> |
---|
947 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
948 | <tr> |
---|
949 | <td class="mdRow"> |
---|
950 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
951 | <tr> |
---|
952 | <td class="md" nowrap valign="top">void EnvMap::RenderCubeMap </td> |
---|
953 | <td class="md" valign="top">( </td> |
---|
954 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9 * </td> |
---|
955 | <td class="mdname1" valign="top" nowrap> <em>pCubeTexture</em> </td> |
---|
956 | <td class="md" valign="top"> ) </td> |
---|
957 | <td class="md" nowrap></td> |
---|
958 | </tr> |
---|
959 | </table> |
---|
960 | </td> |
---|
961 | </tr> |
---|
962 | </table> |
---|
963 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
964 | <tr> |
---|
965 | <td> |
---|
966 | |
---|
967 | </td> |
---|
968 | <td> |
---|
969 | |
---|
970 | <p> |
---|
971 | Renders the environment into the specified cubemap. |
---|
972 | <p> |
---|
973 | The camera is placed into <a class="el" href="class_env_map.html#r16">reference_pos</a>. Uses technique <a class="el" href="_env_map_8fx.html#a51">IlluminatedScenePS()</a> for rendering. </td> |
---|
974 | </tr> |
---|
975 | </table> |
---|
976 | <a class="anchor" name="a29" doxytag="EnvMap::SaveCubeMap"></a><p> |
---|
977 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
978 | <tr> |
---|
979 | <td class="mdRow"> |
---|
980 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
981 | <tr> |
---|
982 | <td class="md" nowrap valign="top">void EnvMap::SaveCubeMap </td> |
---|
983 | <td class="md" valign="top">( </td> |
---|
984 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9 * </td> |
---|
985 | <td class="mdname" nowrap> <em>pCubeTexture</em>, </td> |
---|
986 | </tr> |
---|
987 | <tr> |
---|
988 | <td class="md" nowrap align="right"></td> |
---|
989 | <td class="md"></td> |
---|
990 | <td class="md" nowrap>char * </td> |
---|
991 | <td class="mdname" nowrap> <em>FileNamePrefix</em>, </td> |
---|
992 | </tr> |
---|
993 | <tr> |
---|
994 | <td class="md" nowrap align="right"></td> |
---|
995 | <td class="md"></td> |
---|
996 | <td class="md" nowrap>char * </td> |
---|
997 | <td class="mdname" nowrap> <em>FileNameSuffix</em> = <code>""</code></td> |
---|
998 | </tr> |
---|
999 | <tr> |
---|
1000 | <td class="md"></td> |
---|
1001 | <td class="md">) </td> |
---|
1002 | <td class="md" colspan="2"></td> |
---|
1003 | </tr> |
---|
1004 | </table> |
---|
1005 | </td> |
---|
1006 | </tr> |
---|
1007 | </table> |
---|
1008 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1009 | <tr> |
---|
1010 | <td> |
---|
1011 | |
---|
1012 | </td> |
---|
1013 | <td> |
---|
1014 | |
---|
1015 | <p> |
---|
1016 | </td> |
---|
1017 | </tr> |
---|
1018 | </table> |
---|
1019 | <a class="anchor" name="a16" doxytag="EnvMap::ScaleAndOffset"></a><p> |
---|
1020 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1021 | <tr> |
---|
1022 | <td class="mdRow"> |
---|
1023 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1024 | <tr> |
---|
1025 | <td class="md" nowrap valign="top">D3DXMATRIXA16 EnvMap::ScaleAndOffset </td> |
---|
1026 | <td class="md" valign="top">( </td> |
---|
1027 | <td class="md" nowrap valign="top">D3DXVECTOR3 </td> |
---|
1028 | <td class="mdname" nowrap> <em>vScale</em>, </td> |
---|
1029 | </tr> |
---|
1030 | <tr> |
---|
1031 | <td class="md" nowrap align="right"></td> |
---|
1032 | <td class="md"></td> |
---|
1033 | <td class="md" nowrap>D3DXVECTOR3 </td> |
---|
1034 | <td class="mdname" nowrap> <em>vOffset</em></td> |
---|
1035 | </tr> |
---|
1036 | <tr> |
---|
1037 | <td class="md"></td> |
---|
1038 | <td class="md">) </td> |
---|
1039 | <td class="md" colspan="2"></td> |
---|
1040 | </tr> |
---|
1041 | </table> |
---|
1042 | </td> |
---|
1043 | </tr> |
---|
1044 | </table> |
---|
1045 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1046 | <tr> |
---|
1047 | <td> |
---|
1048 | |
---|
1049 | </td> |
---|
1050 | <td> |
---|
1051 | |
---|
1052 | <p> |
---|
1053 | Sets the given scaling and offset. <dl compact><dt><b>Returns:</b></dt><dd>The resulting world transformation matrix. </dd></dl> |
---|
1054 | </td> |
---|
1055 | </tr> |
---|
1056 | </table> |
---|
1057 | <a class="anchor" name="a15" doxytag="EnvMap::ScaleAndOffset"></a><p> |
---|
1058 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1059 | <tr> |
---|
1060 | <td class="mdRow"> |
---|
1061 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1062 | <tr> |
---|
1063 | <td class="md" nowrap valign="top">D3DXMATRIXA16 EnvMap::ScaleAndOffset </td> |
---|
1064 | <td class="md" valign="top">( </td> |
---|
1065 | <td class="md" nowrap valign="top">float </td> |
---|
1066 | <td class="mdname" nowrap> <em>fScale</em>, </td> |
---|
1067 | </tr> |
---|
1068 | <tr> |
---|
1069 | <td class="md" nowrap align="right"></td> |
---|
1070 | <td class="md"></td> |
---|
1071 | <td class="md" nowrap>D3DXVECTOR3 </td> |
---|
1072 | <td class="mdname" nowrap> <em>vOffset</em></td> |
---|
1073 | </tr> |
---|
1074 | <tr> |
---|
1075 | <td class="md"></td> |
---|
1076 | <td class="md">) </td> |
---|
1077 | <td class="md" colspan="2"></td> |
---|
1078 | </tr> |
---|
1079 | </table> |
---|
1080 | </td> |
---|
1081 | </tr> |
---|
1082 | </table> |
---|
1083 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1084 | <tr> |
---|
1085 | <td> |
---|
1086 | |
---|
1087 | </td> |
---|
1088 | <td> |
---|
1089 | |
---|
1090 | <p> |
---|
1091 | Sets the given uniform scaling and an offset. <dl compact><dt><b>Returns:</b></dt><dd>The resulting world transformation matrix. </dd></dl> |
---|
1092 | </td> |
---|
1093 | </tr> |
---|
1094 | </table> |
---|
1095 | <a class="anchor" name="a1" doxytag="EnvMap::SetCamera"></a><p> |
---|
1096 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1097 | <tr> |
---|
1098 | <td class="mdRow"> |
---|
1099 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1100 | <tr> |
---|
1101 | <td class="md" nowrap valign="top">void EnvMap::SetCamera </td> |
---|
1102 | <td class="md" valign="top">( </td> |
---|
1103 | <td class="md" nowrap valign="top">CModelViewerCamera * </td> |
---|
1104 | <td class="mdname1" valign="top" nowrap> <em>camera</em> </td> |
---|
1105 | <td class="md" valign="top"> ) </td> |
---|
1106 | <td class="md" nowrap><code> [inline]</code></td> |
---|
1107 | </tr> |
---|
1108 | </table> |
---|
1109 | </td> |
---|
1110 | </tr> |
---|
1111 | </table> |
---|
1112 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1113 | <tr> |
---|
1114 | <td> |
---|
1115 | |
---|
1116 | </td> |
---|
1117 | <td> |
---|
1118 | |
---|
1119 | <p> |
---|
1120 | </td> |
---|
1121 | </tr> |
---|
1122 | </table> |
---|
1123 | <a class="anchor" name="a8" doxytag="EnvMap::SetMeshPosition"></a><p> |
---|
1124 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1125 | <tr> |
---|
1126 | <td class="mdRow"> |
---|
1127 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1128 | <tr> |
---|
1129 | <td class="md" nowrap valign="top">void EnvMap::SetMeshPosition </td> |
---|
1130 | <td class="md" valign="top">( </td> |
---|
1131 | <td class="md" nowrap valign="top">D3DXVECTOR3 </td> |
---|
1132 | <td class="mdname1" valign="top" nowrap> <em>pos</em> </td> |
---|
1133 | <td class="md" valign="top"> ) </td> |
---|
1134 | <td class="md" nowrap><code> [inline]</code></td> |
---|
1135 | </tr> |
---|
1136 | </table> |
---|
1137 | </td> |
---|
1138 | </tr> |
---|
1139 | </table> |
---|
1140 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1141 | <tr> |
---|
1142 | <td> |
---|
1143 | |
---|
1144 | </td> |
---|
1145 | <td> |
---|
1146 | |
---|
1147 | <p> |
---|
1148 | </td> |
---|
1149 | </tr> |
---|
1150 | </table> |
---|
1151 | <a class="anchor" name="a7" doxytag="EnvMap::SetMeshSize"></a><p> |
---|
1152 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1153 | <tr> |
---|
1154 | <td class="mdRow"> |
---|
1155 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1156 | <tr> |
---|
1157 | <td class="md" nowrap valign="top">void EnvMap::SetMeshSize </td> |
---|
1158 | <td class="md" valign="top">( </td> |
---|
1159 | <td class="md" nowrap valign="top">float </td> |
---|
1160 | <td class="mdname1" valign="top" nowrap> <em>d</em> </td> |
---|
1161 | <td class="md" valign="top"> ) </td> |
---|
1162 | <td class="md" nowrap><code> [inline]</code></td> |
---|
1163 | </tr> |
---|
1164 | </table> |
---|
1165 | </td> |
---|
1166 | </tr> |
---|
1167 | </table> |
---|
1168 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1169 | <tr> |
---|
1170 | <td> |
---|
1171 | |
---|
1172 | </td> |
---|
1173 | <td> |
---|
1174 | |
---|
1175 | <p> |
---|
1176 | </td> |
---|
1177 | </tr> |
---|
1178 | </table> |
---|
1179 | <a class="anchor" name="a14" doxytag="EnvMap::SetWorldViewProj"></a><p> |
---|
1180 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1181 | <tr> |
---|
1182 | <td class="mdRow"> |
---|
1183 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1184 | <tr> |
---|
1185 | <td class="md" nowrap valign="top">void EnvMap::SetWorldViewProj </td> |
---|
1186 | <td class="md" valign="top">( </td> |
---|
1187 | <td class="md" nowrap valign="top">D3DXMATRIXA16 & </td> |
---|
1188 | <td class="mdname" nowrap> <em>mWorld</em>, </td> |
---|
1189 | </tr> |
---|
1190 | <tr> |
---|
1191 | <td class="md" nowrap align="right"></td> |
---|
1192 | <td class="md"></td> |
---|
1193 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
1194 | <td class="mdname" nowrap> <em>mView</em>, </td> |
---|
1195 | </tr> |
---|
1196 | <tr> |
---|
1197 | <td class="md" nowrap align="right"></td> |
---|
1198 | <td class="md"></td> |
---|
1199 | <td class="md" nowrap>D3DXMATRIXA16 & </td> |
---|
1200 | <td class="mdname" nowrap> <em>mProj</em></td> |
---|
1201 | </tr> |
---|
1202 | <tr> |
---|
1203 | <td class="md"></td> |
---|
1204 | <td class="md">) </td> |
---|
1205 | <td class="md" colspan="2"></td> |
---|
1206 | </tr> |
---|
1207 | </table> |
---|
1208 | </td> |
---|
1209 | </tr> |
---|
1210 | </table> |
---|
1211 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1212 | <tr> |
---|
1213 | <td> |
---|
1214 | |
---|
1215 | </td> |
---|
1216 | <td> |
---|
1217 | |
---|
1218 | <p> |
---|
1219 | Uploads the specified world/view/projection transformation matrices to the GPU. |
---|
1220 | <p> |
---|
1221 | </td> |
---|
1222 | </tr> |
---|
1223 | </table> |
---|
1224 | <hr><h2>Member Data Documentation</h2> |
---|
1225 | <a class="anchor" name="r9" doxytag="EnvMap::bCubeMapIsValid"></a><p> |
---|
1226 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1227 | <tr> |
---|
1228 | <td class="mdRow"> |
---|
1229 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1230 | <tr> |
---|
1231 | <td class="md" nowrap valign="top">bool <a class="el" href="class_env_map.html#r9">EnvMap::bCubeMapIsValid</a><code> [private]</code> </td> |
---|
1232 | </tr> |
---|
1233 | </table> |
---|
1234 | </td> |
---|
1235 | </tr> |
---|
1236 | </table> |
---|
1237 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1238 | <tr> |
---|
1239 | <td> |
---|
1240 | |
---|
1241 | </td> |
---|
1242 | <td> |
---|
1243 | |
---|
1244 | <p> |
---|
1245 | </td> |
---|
1246 | </tr> |
---|
1247 | </table> |
---|
1248 | <a class="anchor" name="r10" doxytag="EnvMap::bShininessIsValid"></a><p> |
---|
1249 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1250 | <tr> |
---|
1251 | <td class="mdRow"> |
---|
1252 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1253 | <tr> |
---|
1254 | <td class="md" nowrap valign="top">bool <a class="el" href="class_env_map.html#r10">EnvMap::bShininessIsValid</a><code> [private]</code> </td> |
---|
1255 | </tr> |
---|
1256 | </table> |
---|
1257 | </td> |
---|
1258 | </tr> |
---|
1259 | </table> |
---|
1260 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1261 | <tr> |
---|
1262 | <td> |
---|
1263 | |
---|
1264 | </td> |
---|
1265 | <td> |
---|
1266 | |
---|
1267 | <p> |
---|
1268 | indicates that the cube map has to be re-generated |
---|
1269 | <p> |
---|
1270 | </td> |
---|
1271 | </tr> |
---|
1272 | </table> |
---|
1273 | <a class="anchor" name="r2" doxytag="EnvMap::camera"></a><p> |
---|
1274 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1275 | <tr> |
---|
1276 | <td class="mdRow"> |
---|
1277 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1278 | <tr> |
---|
1279 | <td class="md" nowrap valign="top">CModelViewerCamera* <a class="el" href="class_env_map.html#r2">EnvMap::camera</a><code> [private]</code> </td> |
---|
1280 | </tr> |
---|
1281 | </table> |
---|
1282 | </td> |
---|
1283 | </tr> |
---|
1284 | </table> |
---|
1285 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1286 | <tr> |
---|
1287 | <td> |
---|
1288 | |
---|
1289 | </td> |
---|
1290 | <td> |
---|
1291 | |
---|
1292 | <p> |
---|
1293 | Rotate/zoom camera, always looking to the origin. |
---|
1294 | <p> |
---|
1295 | </td> |
---|
1296 | </tr> |
---|
1297 | </table> |
---|
1298 | <a class="anchor" name="r13" doxytag="EnvMap::centralMesh"></a><p> |
---|
1299 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1300 | <tr> |
---|
1301 | <td class="mdRow"> |
---|
1302 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1303 | <tr> |
---|
1304 | <td class="md" nowrap valign="top"><a class="el" href="class_mesh.html">Mesh</a>* <a class="el" href="class_env_map.html#r13">EnvMap::centralMesh</a><code> [private]</code> </td> |
---|
1305 | </tr> |
---|
1306 | </table> |
---|
1307 | </td> |
---|
1308 | </tr> |
---|
1309 | </table> |
---|
1310 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1311 | <tr> |
---|
1312 | <td> |
---|
1313 | |
---|
1314 | </td> |
---|
1315 | <td> |
---|
1316 | |
---|
1317 | <p> |
---|
1318 | Size of the cubic room. |
---|
1319 | <p> |
---|
1320 | </td> |
---|
1321 | </tr> |
---|
1322 | </table> |
---|
1323 | <a class="anchor" name="r11" doxytag="EnvMap::cube"></a><p> |
---|
1324 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1325 | <tr> |
---|
1326 | <td class="mdRow"> |
---|
1327 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1328 | <tr> |
---|
1329 | <td class="md" nowrap valign="top"><a class="el" href="class_cube.html">Cube</a>* <a class="el" href="class_env_map.html#r11">EnvMap::cube</a><code> [private]</code> </td> |
---|
1330 | </tr> |
---|
1331 | </table> |
---|
1332 | </td> |
---|
1333 | </tr> |
---|
1334 | </table> |
---|
1335 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1336 | <tr> |
---|
1337 | <td> |
---|
1338 | |
---|
1339 | </td> |
---|
1340 | <td> |
---|
1341 | |
---|
1342 | <p> |
---|
1343 | indicates that the reflectivity integral has to be re-calculated |
---|
1344 | <p> |
---|
1345 | </td> |
---|
1346 | </tr> |
---|
1347 | </table> |
---|
1348 | <a class="anchor" name="r1" doxytag="EnvMap::g_pEffect"></a><p> |
---|
1349 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1350 | <tr> |
---|
1351 | <td class="mdRow"> |
---|
1352 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1353 | <tr> |
---|
1354 | <td class="md" nowrap valign="top">ID3DXEffect* <a class="el" href="class_env_map.html#r1">EnvMap::g_pEffect</a><code> [private]</code> </td> |
---|
1355 | </tr> |
---|
1356 | </table> |
---|
1357 | </td> |
---|
1358 | </tr> |
---|
1359 | </table> |
---|
1360 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1361 | <tr> |
---|
1362 | <td> |
---|
1363 | |
---|
1364 | </td> |
---|
1365 | <td> |
---|
1366 | |
---|
1367 | <p> |
---|
1368 | THE EFFECT FILE. |
---|
1369 | <p> |
---|
1370 | </td> |
---|
1371 | </tr> |
---|
1372 | </table> |
---|
1373 | <a class="anchor" name="r3" doxytag="EnvMap::hr"></a><p> |
---|
1374 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1375 | <tr> |
---|
1376 | <td class="mdRow"> |
---|
1377 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1378 | <tr> |
---|
1379 | <td class="md" nowrap valign="top">HRESULT <a class="el" href="class_env_map.html#r3">EnvMap::hr</a><code> [private]</code> </td> |
---|
1380 | </tr> |
---|
1381 | </table> |
---|
1382 | </td> |
---|
1383 | </tr> |
---|
1384 | </table> |
---|
1385 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1386 | <tr> |
---|
1387 | <td> |
---|
1388 | |
---|
1389 | </td> |
---|
1390 | <td> |
---|
1391 | |
---|
1392 | <p> |
---|
1393 | </td> |
---|
1394 | </tr> |
---|
1395 | </table> |
---|
1396 | <a class="anchor" name="r15" doxytag="EnvMap::meshCount"></a><p> |
---|
1397 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1398 | <tr> |
---|
1399 | <td class="mdRow"> |
---|
1400 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1401 | <tr> |
---|
1402 | <td class="md" nowrap valign="top">int <a class="el" href="class_env_map.html#r15">EnvMap::meshCount</a><code> [private]</code> </td> |
---|
1403 | </tr> |
---|
1404 | </table> |
---|
1405 | </td> |
---|
1406 | </tr> |
---|
1407 | </table> |
---|
1408 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1409 | <tr> |
---|
1410 | <td> |
---|
1411 | |
---|
1412 | </td> |
---|
1413 | <td> |
---|
1414 | |
---|
1415 | <p> |
---|
1416 | Objects of the environment (fireballs, etc.). |
---|
1417 | <p> |
---|
1418 | </td> |
---|
1419 | </tr> |
---|
1420 | </table> |
---|
1421 | <a class="anchor" name="r14" doxytag="EnvMap::meshes"></a><p> |
---|
1422 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1423 | <tr> |
---|
1424 | <td class="mdRow"> |
---|
1425 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1426 | <tr> |
---|
1427 | <td class="md" nowrap valign="top"><a class="el" href="class_mesh.html">Mesh</a>* <a class="el" href="class_env_map.html#r14">EnvMap::meshes</a>[10]<code> [private]</code> </td> |
---|
1428 | </tr> |
---|
1429 | </table> |
---|
1430 | </td> |
---|
1431 | </tr> |
---|
1432 | </table> |
---|
1433 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1434 | <tr> |
---|
1435 | <td> |
---|
1436 | |
---|
1437 | </td> |
---|
1438 | <td> |
---|
1439 | |
---|
1440 | <p> |
---|
1441 | The diffuse/glossy object to be shaded. |
---|
1442 | <p> |
---|
1443 | </td> |
---|
1444 | </tr> |
---|
1445 | </table> |
---|
1446 | <a class="anchor" name="r7" doxytag="EnvMap::pCosValuesTexture"></a><p> |
---|
1447 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1448 | <tr> |
---|
1449 | <td class="mdRow"> |
---|
1450 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1451 | <tr> |
---|
1452 | <td class="md" nowrap valign="top">IDirect3DTexture9* <a class="el" href="class_env_map.html#r7">EnvMap::pCosValuesTexture</a><code> [private]</code> </td> |
---|
1453 | </tr> |
---|
1454 | </table> |
---|
1455 | </td> |
---|
1456 | </tr> |
---|
1457 | </table> |
---|
1458 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1459 | <tr> |
---|
1460 | <td> |
---|
1461 | |
---|
1462 | </td> |
---|
1463 | <td> |
---|
1464 | |
---|
1465 | <p> |
---|
1466 | Helper texture with precomputed geometric factor values. |
---|
1467 | <p> |
---|
1468 | </td> |
---|
1469 | </tr> |
---|
1470 | </table> |
---|
1471 | <a class="anchor" name="r4" doxytag="EnvMap::pCubeTexture"></a><p> |
---|
1472 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1473 | <tr> |
---|
1474 | <td class="mdRow"> |
---|
1475 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1476 | <tr> |
---|
1477 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9* <a class="el" href="class_env_map.html#r4">EnvMap::pCubeTexture</a><code> [private]</code> </td> |
---|
1478 | </tr> |
---|
1479 | </table> |
---|
1480 | </td> |
---|
1481 | </tr> |
---|
1482 | </table> |
---|
1483 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1484 | <tr> |
---|
1485 | <td> |
---|
1486 | |
---|
1487 | </td> |
---|
1488 | <td> |
---|
1489 | |
---|
1490 | <p> |
---|
1491 | Cubemap that stores the environment as seen from the reference point. See method <a class="el" href="class_env_map.html#a17">RenderCubeMap()</a>. |
---|
1492 | <p> |
---|
1493 | </td> |
---|
1494 | </tr> |
---|
1495 | </table> |
---|
1496 | <a class="anchor" name="r6" doxytag="EnvMap::pCubeTexturePreConvolved"></a><p> |
---|
1497 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1498 | <tr> |
---|
1499 | <td class="mdRow"> |
---|
1500 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1501 | <tr> |
---|
1502 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9* <a class="el" href="class_env_map.html#r6">EnvMap::pCubeTexturePreConvolved</a><code> [private]</code> </td> |
---|
1503 | </tr> |
---|
1504 | </table> |
---|
1505 | </td> |
---|
1506 | </tr> |
---|
1507 | </table> |
---|
1508 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1509 | <tr> |
---|
1510 | <td> |
---|
1511 | |
---|
1512 | </td> |
---|
1513 | <td> |
---|
1514 | |
---|
1515 | <p> |
---|
1516 | Low-resolution cubemap that stores preconvolved data for diffuse/specular environment mapping. See method <a class="el" href="class_env_map.html#a28">PreConvolve()</a>. |
---|
1517 | <p> |
---|
1518 | </td> |
---|
1519 | </tr> |
---|
1520 | </table> |
---|
1521 | <a class="anchor" name="r5" doxytag="EnvMap::pCubeTextureSmall"></a><p> |
---|
1522 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1523 | <tr> |
---|
1524 | <td class="mdRow"> |
---|
1525 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1526 | <tr> |
---|
1527 | <td class="md" nowrap valign="top">IDirect3DCubeTexture9* <a class="el" href="class_env_map.html#r5">EnvMap::pCubeTextureSmall</a><code> [private]</code> </td> |
---|
1528 | </tr> |
---|
1529 | </table> |
---|
1530 | </td> |
---|
1531 | </tr> |
---|
1532 | </table> |
---|
1533 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1534 | <tr> |
---|
1535 | <td> |
---|
1536 | |
---|
1537 | </td> |
---|
1538 | <td> |
---|
1539 | |
---|
1540 | <p> |
---|
1541 | Low-resolution (downsampled) cubemap, derived from <a class="el" href="class_env_map.html#r4">pCubeTexture</a>. See <a class="el" href="class_env_map.html#a27">ReduceCubeMapSize()</a>. |
---|
1542 | <p> |
---|
1543 | </td> |
---|
1544 | </tr> |
---|
1545 | </table> |
---|
1546 | <a class="anchor" name="r0" doxytag="EnvMap::pd3dDevice"></a><p> |
---|
1547 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1548 | <tr> |
---|
1549 | <td class="mdRow"> |
---|
1550 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1551 | <tr> |
---|
1552 | <td class="md" nowrap valign="top">IDirect3DDevice9* <a class="el" href="class_env_map.html#r0">EnvMap::pd3dDevice</a><code> [private]</code> </td> |
---|
1553 | </tr> |
---|
1554 | </table> |
---|
1555 | </td> |
---|
1556 | </tr> |
---|
1557 | </table> |
---|
1558 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1559 | <tr> |
---|
1560 | <td> |
---|
1561 | |
---|
1562 | </td> |
---|
1563 | <td> |
---|
1564 | |
---|
1565 | <p> |
---|
1566 | THE D3D DEVICE. |
---|
1567 | <p> |
---|
1568 | </td> |
---|
1569 | </tr> |
---|
1570 | </table> |
---|
1571 | <a class="anchor" name="r8" doxytag="EnvMap::pRoomTexture"></a><p> |
---|
1572 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1573 | <tr> |
---|
1574 | <td class="mdRow"> |
---|
1575 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1576 | <tr> |
---|
1577 | <td class="md" nowrap valign="top">IDirect3DTexture9* <a class="el" href="class_env_map.html#r8">EnvMap::pRoomTexture</a><code> [private]</code> </td> |
---|
1578 | </tr> |
---|
1579 | </table> |
---|
1580 | </td> |
---|
1581 | </tr> |
---|
1582 | </table> |
---|
1583 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1584 | <tr> |
---|
1585 | <td> |
---|
1586 | |
---|
1587 | </td> |
---|
1588 | <td> |
---|
1589 | |
---|
1590 | <p> |
---|
1591 | Texture to be displayed on the walls of the cubic room. |
---|
1592 | <p> |
---|
1593 | </td> |
---|
1594 | </tr> |
---|
1595 | </table> |
---|
1596 | <a class="anchor" name="o0" doxytag="EnvMap::pVertexBuffer"></a><p> |
---|
1597 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
---|
1598 | <tr> |
---|
1599 | <td class="mdRow"> |
---|
1600 | <table cellpadding="0" cellspacing="0" border="0"> |
---|
1601 | <tr> |
---|
1602 | <td class="md" nowrap valign="top">IDirect3DVertexBuffer9* <a class="el" href="class_env_map.html#o0">EnvMap::pVertexBuffer</a> </td> |
---|
1603 | </tr> |
---|
1604 | </table> |
---|
1605 | </td> |
---|
1606 | </tr> |
---|
1607 | </table> |
---|
1608 | <table cellspacing="5" cellpadding="0" border="0"> |
---|
1609 | <tr> |
---|
1610 | <td> |
---|
1611 | |
---|
1612 | </td> |
---|
1613 | <td> |
---|
1614 | |
---|
1615 | <p> |
---|
1616 | </td> |
---|
1617 | </tr> |
---|
1618 | </table> |
---|
1619 | <a class="anchor" name="r16" doxytag="EnvMap::reference_pos"></a><p> |
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1620 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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1621 | <tr> |
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1622 | <td class="mdRow"> |
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1623 | <table cellpadding="0" cellspacing="0" border="0"> |
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1624 | <tr> |
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1625 | <td class="md" nowrap valign="top">D3DXVECTOR3 <a class="el" href="class_env_map.html#r16">EnvMap::reference_pos</a><code> [private]</code> </td> |
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1626 | </tr> |
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1627 | </table> |
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1628 | </td> |
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1629 | </tr> |
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1630 | </table> |
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1631 | <table cellspacing="5" cellpadding="0" border="0"> |
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1632 | <tr> |
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1633 | <td> |
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1634 | |
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1635 | </td> |
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1636 | <td> |
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1637 | |
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1638 | <p> |
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1639 | Number of objects in the environment. |
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1640 | <p> |
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1641 | </td> |
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1642 | </tr> |
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1643 | </table> |
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1644 | <a class="anchor" name="r12" doxytag="EnvMap::roomSize"></a><p> |
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1645 | <table class="mdTable" cellpadding="2" cellspacing="0"> |
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1646 | <tr> |
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1647 | <td class="mdRow"> |
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1648 | <table cellpadding="0" cellspacing="0" border="0"> |
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1649 | <tr> |
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1650 | <td class="md" nowrap valign="top">float <a class="el" href="class_env_map.html#r12">EnvMap::roomSize</a><code> [private]</code> </td> |
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1651 | </tr> |
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1652 | </table> |
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1653 | </td> |
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1654 | </tr> |
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1655 | </table> |
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1656 | <table cellspacing="5" cellpadding="0" border="0"> |
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1657 | <tr> |
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1658 | <td> |
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1659 | |
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1660 | </td> |
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1661 | <td> |
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1662 | |
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1663 | <p> |
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1664 | Simple cube centralMesh for the room. See <a class="el" href="class_env_map.html#a13">EnvMap::DrawEnvObjects()</a>. |
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1665 | <p> |
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1666 | </td> |
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1667 | </tr> |
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1668 | </table> |
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1669 | <hr>The documentation for this class was generated from the following files:<ul> |
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1670 | <li><a class="el" href="_env_map_8h.html">EnvMap.h</a><li><a class="el" href="_env_map_8cpp.html">EnvMap.cpp</a></ul> |
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1671 | <hr size="1"><address style="align: right;"><small>Generated on Wed Aug 23 00:00:39 2006 for Indirect Environment Mapping by |
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1672 | <a href="http://www.doxygen.org/index.html"> |
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1673 | <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.4.2 </small></address> |
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1674 | </body> |
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1675 | </html> |
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