source:
GTP/trunk/App/Demos/Illum/Standalone/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/My3DGraphRes/Texture.cpp
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Revision 852, 196 bytes checked in by szirmay, 18 years ago (diff) |
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1 | #include ".\texture.h" |
2 | |
3 | Texture::Texture(void) |
4 | { |
5 | m_Filename=NULL; |
6 | } |
7 | |
8 | Texture::~Texture(void) |
9 | { |
10 | } |
11 | |
12 | void Texture::LoadImage(void) |
13 | { |
14 | m_TextureHandler=ilutGLLoadImage(m_Filename); |
15 | } |
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