source:
GTP/trunk/App/Demos/Illum/Standalone/Hierarchical Systems Demo [OpenGL]/RESOURCES/include/My3DGraphRes/ThirdPersonCamera.h
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Revision 852, 346 bytes checked in by szirmay, 18 years ago (diff) |
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1 | #pragma once |
2 | #include "camera.h" |
3 | |
4 | class ThirdPersonCamera : |
5 | public Camera |
6 | { |
7 | public: |
8 | ThirdPersonCamera(void); |
9 | ~ThirdPersonCamera(void); |
10 | |
11 | void SetViewandProjection(void); |
12 | void Move(Axis axis, double distance); |
13 | void setViewforBbox(); |
14 | void SetPosition(Vector position); |
15 | |
16 | private: |
17 | float rot; |
18 | float yaw; |
19 | float dist; |
20 | |
21 | }; |
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