source: GTP/trunk/App/Demos/Illum/Standalone/SoftShadowMap [DirectX]/makefile.x64 @ 1637

Revision 1637, 12.0 KB checked in by szirmay, 18 years ago (diff)
Line 
1# Microsoft Developer Studio Generated NMAKE File, Based on ShadowMap.dsp
2!IF "$(CFG)" == ""
3CFG=ShadowMap - Win64 Debug
4!MESSAGE No configuration specified. Defaulting to ShadowMap - Win64 Debug.
5!ENDIF
6
7!IF "$(CFG)" != "ShadowMap - Win64 Debug" && "$(CFG)" != "ShadowMap - Win64 Release" && "$(CFG)" != "ShadowMap - Win64 Profile"
8!MESSAGE Invalid configuration "$(CFG)" specified.
9!MESSAGE You can specify a configuration when running NMAKE
10!MESSAGE by defining the macro CFG on the command line. For example:
11!MESSAGE
12!MESSAGE NMAKE /f "makefile.x64" CFG="ShadowMap - Win64 Debug"
13!MESSAGE
14!MESSAGE Possible choices for configuration are:
15!MESSAGE
16!MESSAGE "ShadowMap - Win64 Debug" (based on "Win64 (x64) Application")
17!MESSAGE "ShadowMap - Win64 Release" (based on "Win64 (x64) Application")
18!MESSAGE "ShadowMap - Win64 Profile" (based on "Win64 (x64) Application")
19!MESSAGE
20!ERROR An invalid configuration is specified.
21!ENDIF
22
23!IF "$(OS)" == "Windows_NT"
24NULL=
25!ELSE
26NULL=nul
27!ENDIF
28
29!IF  "$(CFG)" == "ShadowMap - Win64 Debug"
30
31OUTDIR=.\Debug
32INTDIR=.\Debug
33# Begin Custom Macros
34OutDir=.\Debug
35# End Custom Macros
36
37ALL : "$(OUTDIR)\ShadowMap.exe"
38
39
40CLEAN :
41        -@erase "$(INTDIR)\dxstdafx.obj"
42        -@erase "$(INTDIR)\dxut.obj"
43        -@erase "$(INTDIR)\dxutenum.obj"
44        -@erase "$(INTDIR)\dxutgui.obj"
45        -@erase "$(INTDIR)\DXUTMesh.obj"
46        -@erase "$(INTDIR)\dxutmisc.obj"
47        -@erase "$(INTDIR)\DXUTRes.obj"
48        -@erase "$(INTDIR)\dxutsettingsdlg.obj"
49        -@erase "$(INTDIR)\ShadowMap.obj"
50        -@erase "$(INTDIR)\ShadowMap.res"
51        -@erase "$(INTDIR)\ShadowMap.pch"
52        -@erase "$(INTDIR)\vc60.idb"
53        -@erase "$(INTDIR)\vc60.pdb"
54        -@erase "$(OUTDIR)\ShadowMap.pdb"
55        -@erase "$(OUTDIR)\ShadowMap.exe"
56        -@erase "$(OUTDIR)\ShadowMap.ilk"
57
58"$(OUTDIR)" :
59    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
60
61CPP=cl.exe
62CPP_PROJ=/nologo /MTd /W3 /Gm /EHsc /GS /ZI /Od /I "Common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /c
63
64.c{$(INTDIR)}.obj::
65   $(CPP) @<<
66   $(CPP_PROJ) $<
67<<
68
69.cpp{$(INTDIR)}.obj::
70   $(CPP) @<<
71   $(CPP_PROJ) $<
72<<
73
74.cxx{$(INTDIR)}.obj::
75   $(CPP) @<<
76   $(CPP_PROJ) $<
77<<
78
79.c{$(INTDIR)}.sbr::
80   $(CPP) @<<
81   $(CPP_PROJ) $<
82<<
83
84.cpp{$(INTDIR)}.sbr::
85   $(CPP) @<<
86   $(CPP_PROJ) $<
87<<
88
89.cxx{$(INTDIR)}.sbr::
90   $(CPP) @<<
91   $(CPP_PROJ) $<
92<<
93
94MTL=midl.exe
95MTL_PROJ=/nologo /win64
96RSC=rc.exe
97RSC_PROJ=/l 0x409 /fo"$(INTDIR)\ShadowMap.res"
98BSC32=bscmake.exe
99BSC32_FLAGS=/nologo /o"$(OUTDIR)\ShadowMap.bsc"
100BSC32_SBRS= \
101       
102LINK32=link.exe
103LINK32_FLAGS=bufferoverflowu.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxerr9.lib dxguid.lib d3dx9d.lib d3d9.lib winmm.lib comctl32.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\ShadowMap.pdb" /debug /machine:amd64 /out:"$(OUTDIR)\ShadowMap.exe" /IGNORE:4089
104LINK32_OBJS= \
105        "$(INTDIR)\dxstdafx.obj" \
106        "$(INTDIR)\dxut.obj" \
107        "$(INTDIR)\dxutenum.obj" \
108        "$(INTDIR)\dxutgui.obj" \
109        "$(INTDIR)\DXUTMesh.obj" \
110        "$(INTDIR)\DXUTRes.obj" \
111        "$(INTDIR)\dxutmisc.obj" \
112        "$(INTDIR)\dxutsettingsdlg.obj" \
113        "$(INTDIR)\ShadowMap.obj" \
114        "$(INTDIR)\ShadowMap.res"
115
116"$(OUTDIR)\ShadowMap.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
117    $(LINK32) @<<
118  $(LINK32_FLAGS) $(LINK32_OBJS)
119<<
120
121!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Release"
122
123OUTDIR=.\Release
124INTDIR=.\Release
125# Begin Custom Macros
126OutDir=.\Release
127# End Custom Macros
128
129ALL : "$(OUTDIR)\ShadowMap.exe"
130
131
132CLEAN :
133        -@erase "$(INTDIR)\dxstdafx.obj"
134        -@erase "$(INTDIR)\dxut.obj"
135        -@erase "$(INTDIR)\dxutenum.obj"
136        -@erase "$(INTDIR)\dxutgui.obj"
137        -@erase "$(INTDIR)\DXUTMesh.obj"
138        -@erase "$(INTDIR)\dxutmisc.obj"
139        -@erase "$(INTDIR)\DXUTRes.obj"
140        -@erase "$(INTDIR)\dxutsettingsdlg.obj"
141        -@erase "$(INTDIR)\ShadowMap.obj"
142        -@erase "$(INTDIR)\ShadowMap.res"
143        -@erase "$(INTDIR)\ShadowMap.pch"
144        -@erase "$(INTDIR)\vc60.pdb"
145        -@erase "$(OUTDIR)\ShadowMap.exe"
146        -@erase "$(OUTDIR)\ShadowMap.pdb"
147
148"$(OUTDIR)" :
149    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
150
151CPP=cl.exe
152CPP_PROJ=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
153
154.c{$(INTDIR)}.obj::
155   $(CPP) @<<
156   $(CPP_PROJ) $<
157<<
158
159.cpp{$(INTDIR)}.obj::
160   $(CPP) @<<
161   $(CPP_PROJ) $<
162<<
163
164.cxx{$(INTDIR)}.obj::
165   $(CPP) @<<
166   $(CPP_PROJ) $<
167<<
168
169.c{$(INTDIR)}.sbr::
170   $(CPP) @<<
171   $(CPP_PROJ) $<
172<<
173
174.cpp{$(INTDIR)}.sbr::
175   $(CPP) @<<
176   $(CPP_PROJ) $<
177<<
178
179.cxx{$(INTDIR)}.sbr::
180   $(CPP) @<<
181   $(CPP_PROJ) $<
182<<
183
184MTL=midl.exe
185MTL_PROJ=/nologo /win64
186RSC=rc.exe
187RSC_PROJ=/l 0x409 /fo"$(INTDIR)\ShadowMap.res"
188BSC32=bscmake.exe
189BSC32_FLAGS=/nologo /o"$(OUTDIR)\ShadowMap.bsc"
190BSC32_SBRS= \
191       
192LINK32=link.exe
193LINK32_FLAGS=bufferoverflowu.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\ShadowMap.pdb" /debug /machine:amd64 /out:"$(OUTDIR)\ShadowMap.exe" /opt:ref /opt:icf /IGNORE:4089
194LINK32_OBJS= \
195        "$(INTDIR)\dxstdafx.obj" \
196        "$(INTDIR)\dxut.obj" \
197        "$(INTDIR)\dxutenum.obj" \
198        "$(INTDIR)\dxutgui.obj" \
199        "$(INTDIR)\DXUTMesh.obj" \
200        "$(INTDIR)\DXUTRes.obj" \
201        "$(INTDIR)\dxutmisc.obj" \
202        "$(INTDIR)\dxutsettingsdlg.obj" \
203        "$(INTDIR)\ShadowMap.obj" \
204        "$(INTDIR)\ShadowMap.res"
205
206"$(OUTDIR)\ShadowMap.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
207    $(LINK32) @<<
208  $(LINK32_FLAGS) $(LINK32_OBJS)
209<<
210
211!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Profile"
212
213OUTDIR=.\Profile
214INTDIR=.\Profile
215# Begin Custom Macros
216OutDir=.\Profile
217# End Custom Macros
218
219ALL : "$(OUTDIR)\ShadowMap.exe"
220
221
222CLEAN :
223        -@erase "$(INTDIR)\dxstdafx.obj"
224        -@erase "$(INTDIR)\dxut.obj"
225        -@erase "$(INTDIR)\dxutenum.obj"
226        -@erase "$(INTDIR)\dxutgui.obj"
227        -@erase "$(INTDIR)\DXUTMesh.obj"
228        -@erase "$(INTDIR)\dxutmisc.obj"
229        -@erase "$(INTDIR)\DXUTRes.obj"
230        -@erase "$(INTDIR)\dxutsettingsdlg.obj"
231        -@erase "$(INTDIR)\ShadowMap.obj"
232        -@erase "$(INTDIR)\ShadowMap.res"
233        -@erase "$(INTDIR)\ShadowMap.pch"
234        -@erase "$(INTDIR)\vc60.pdb"
235        -@erase "$(OUTDIR)\ShadowMap.exe"
236        -@erase "$(OUTDIR)\ShadowMap.pdb"
237
238"$(OUTDIR)" :
239    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
240
241CPP=cl.exe
242CPP_PROJ=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
243
244.c{$(INTDIR)}.obj::
245   $(CPP) @<<
246   $(CPP_PROJ) $<
247<<
248
249.cpp{$(INTDIR)}.obj::
250   $(CPP) @<<
251   $(CPP_PROJ) $<
252<<
253
254.cxx{$(INTDIR)}.obj::
255   $(CPP) @<<
256   $(CPP_PROJ) $<
257<<
258
259.c{$(INTDIR)}.sbr::
260   $(CPP) @<<
261   $(CPP_PROJ) $<
262<<
263
264.cpp{$(INTDIR)}.sbr::
265   $(CPP) @<<
266   $(CPP_PROJ) $<
267<<
268
269.cxx{$(INTDIR)}.sbr::
270   $(CPP) @<<
271   $(CPP_PROJ) $<
272<<
273
274MTL=midl.exe
275MTL_PROJ=/nologo /win64
276RSC=rc.exe
277RSC_PROJ=/l 0x409 /fo"$(INTDIR)\ShadowMap.res"
278BSC32=bscmake.exe
279BSC32_FLAGS=/nologo /o"$(OUTDIR)\ShadowMap.bsc"
280BSC32_SBRS= \
281       
282LINK32=link.exe
283LINK32_FLAGS=bufferoverflowu.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dxerr9.lib dxguid.lib d3dx9.lib d3d9.lib winmm.lib comctl32.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\ShadowMap.pdb" /debug /machine:amd64 /out:"$(OUTDIR)\ShadowMap.exe" /opt:ref /opt:icf /IGNORE:4089
284LINK32_OBJS= \
285        "$(INTDIR)\dxstdafx.obj" \
286        "$(INTDIR)\dxut.obj" \
287        "$(INTDIR)\dxutenum.obj" \
288        "$(INTDIR)\dxutgui.obj" \
289        "$(INTDIR)\DXUTMesh.obj" \
290        "$(INTDIR)\DXUTRes.obj" \
291        "$(INTDIR)\dxutmisc.obj" \
292        "$(INTDIR)\dxutsettingsdlg.obj" \
293        "$(INTDIR)\ShadowMap.obj" \
294        "$(INTDIR)\ShadowMap.res"
295
296"$(OUTDIR)\ShadowMap.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
297    $(LINK32) @<<
298  $(LINK32_FLAGS) $(LINK32_OBJS)
299<<
300
301!ENDIF
302
303
304!IF "$(NO_EXTERNAL_DEPS)" != "1"
305!IF EXISTS("ShadowMap.dep")
306!INCLUDE "ShadowMap.dep"
307!ELSE
308!ENDIF
309!ENDIF
310
311
312!IF "$(CFG)" == "ShadowMap - Win64 Debug" || "$(CFG)" == "ShadowMap - Win64 Release" || "$(CFG)" == "ShadowMap - Win64 Profile"
313SOURCE=ShadowMap.rc
314
315"$(INTDIR)\ShadowMap.res" : $(SOURCE) "$(INTDIR)"
316        $(RSC) $(RSC_PROJ) $(SOURCE)
317
318
319SOURCE=Common\dxstdafx.cpp
320
321!IF  "$(CFG)" == "ShadowMap - Win64 Debug"
322
323CPP_SWITCHES=/nologo /MTd /W3 /Gm /EHsc /GS /ZI /Od /I "Common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yc"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"  /c
324
325"$(INTDIR)\dxstdafx.obj"        "$(INTDIR)\ShadowMap.pch" : $(SOURCE) "$(INTDIR)"
326        $(CPP) @<<
327  $(CPP_SWITCHES) $(SOURCE)
328<<
329
330
331!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Release"
332
333CPP_SWITCHES=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yc"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
334
335"$(INTDIR)\dxstdafx.obj"        "$(INTDIR)\ShadowMap.pch" : $(SOURCE) "$(INTDIR)"
336        $(CPP) @<<
337  $(CPP_SWITCHES) $(SOURCE)
338<<
339
340
341!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Profile"
342
343CPP_SWITCHES=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yc"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
344
345"$(INTDIR)\dxstdafx.obj"        "$(INTDIR)\ShadowMap.pch" : $(SOURCE) "$(INTDIR)"
346        $(CPP) @<<
347  $(CPP_SWITCHES) $(SOURCE)
348<<
349
350
351!ENDIF
352
353SOURCE=Common\dxut.cpp
354
355"$(INTDIR)\dxut.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
356        $(CPP) $(CPP_PROJ) $(SOURCE)
357
358
359SOURCE=Common\dxutenum.cpp
360
361"$(INTDIR)\dxutenum.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
362        $(CPP) $(CPP_PROJ) $(SOURCE)
363
364
365SOURCE=Common\dxutgui.cpp
366
367"$(INTDIR)\dxutgui.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
368        $(CPP) $(CPP_PROJ) $(SOURCE)
369
370
371SOURCE=Common\DXUTMesh.cpp
372
373"$(INTDIR)\DXUTMesh.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
374        $(CPP) $(CPP_PROJ) $(SOURCE)
375
376
377SOURCE=Common\dxutmisc.cpp
378
379"$(INTDIR)\dxutmisc.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
380        $(CPP) $(CPP_PROJ) $(SOURCE)
381
382
383SOURCE=Common\DXUTRes.cpp
384
385"$(INTDIR)\DXUTRes.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
386        $(CPP) $(CPP_PROJ) $(SOURCE)
387
388
389SOURCE=Common\dxutsettingsdlg.cpp
390
391"$(INTDIR)\dxutsettingsdlg.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
392        $(CPP) $(CPP_PROJ) $(SOURCE)
393
394
395SOURCE=ShadowMap.cpp
396
397!IF  "$(CFG)" == "ShadowMap - Win64 Debug"
398
399CPP_SWITCHES=/nologo /MTd /W3 /Gm /EHsc /GS /ZI /Od /I "Common" /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\"  /c
400
401"$(INTDIR)\ShadowMap.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
402        $(CPP) @<<
403  $(CPP_SWITCHES) $(SOURCE)
404<<
405
406
407!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Release"
408
409CPP_SWITCHES=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
410
411"$(INTDIR)\ShadowMap.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
412        $(CPP) @<<
413  $(CPP_SWITCHES) $(SOURCE)
414<<
415
416
417!ELSEIF  "$(CFG)" == "ShadowMap - Win64 Profile"
418
419CPP_SWITCHES=/nologo /MT /W3 /EHsc /GS /Zi /O2 /I "Common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "PROFILE" /D "WIN64" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\ShadowMap.pch" /Yu"dxstdafx.h" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /GF /c
420
421"$(INTDIR)\ShadowMap.obj" : $(SOURCE) "$(INTDIR)" "$(INTDIR)\ShadowMap.pch"
422        $(CPP) @<<
423  $(CPP_SWITCHES) $(SOURCE)
424<<
425
426
427!ENDIF
428
429
430!ENDIF
431
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