source: GTP/trunk/App/Demos/Illum/Standalone/StochasticIteration [DirectX]/d3ddefs.cpp @ 1808

Revision 1808, 300 bytes checked in by szirmay, 18 years ago (diff)
Line 
1#include "dxstdafx.h"
2#include "d3ddefs.h"
3
4D3DVERTEX_1::D3DVERTEX_1(float  fX,float        fY,float        fZ,float        fU,float        fV){
5        this->fU=fU;
6        this->fV=fV;
7        this->fX=fX;
8        this->fY=fY;
9        this->fZ=fZ;
10}
11
12D3DVERTEX_1::D3DVERTEX_1(){
13        this->fU=0;
14        this->fV=0;
15        this->fX=0;
16        this->fY=0;
17        this->fZ=0;
18}
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