source:
GTP/trunk/App/Demos/Illum/Standalone/StochasticIteration [DirectX]/d3ddefs.cpp
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1808
Revision 1808, 300 bytes checked in by szirmay, 18 years ago (diff) |
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1 | #include "dxstdafx.h" |
2 | #include "d3ddefs.h" |
3 | |
4 | D3DVERTEX_1::D3DVERTEX_1(float fX,float fY,float fZ,float fU,float fV){ |
5 | this->fU=fU; |
6 | this->fV=fV; |
7 | this->fX=fX; |
8 | this->fY=fY; |
9 | this->fZ=fZ; |
10 | } |
11 | |
12 | D3DVERTEX_1::D3DVERTEX_1(){ |
13 | this->fU=0; |
14 | this->fV=0; |
15 | this->fX=0; |
16 | this->fY=0; |
17 | this->fZ=0; |
18 | } |
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