source: GTP/trunk/App/Demos/Illum/Standalone/StochasticIteration/Common/DXUTSettingsDlg.h @ 1808

Revision 1808, 4.8 KB checked in by szirmay, 18 years ago (diff)
Line 
1//--------------------------------------------------------------------------------------
2// File: DXUTSettingsDlg.cpp
3//
4// Copyright (c) Microsoft Corporation. All rights reserved
5//--------------------------------------------------------------------------------------
6#pragma once
7#ifndef DXUT_SETTINGS_H
8#define DXUT_SETTINGS_H
9
10
11//--------------------------------------------------------------------------------------
12// Control IDs
13//--------------------------------------------------------------------------------------
14#define DXUTSETTINGSDLG_STATIC                  -1
15#define DXUTSETTINGSDLG_OK                      1
16#define DXUTSETTINGSDLG_CANCEL                  2
17#define DXUTSETTINGSDLG_ADAPTER                 3
18#define DXUTSETTINGSDLG_DEVICE_TYPE             4
19#define DXUTSETTINGSDLG_WINDOWED                5
20#define DXUTSETTINGSDLG_FULLSCREEN              6
21#define DXUTSETTINGSDLG_ADAPTER_FORMAT          7
22#define DXUTSETTINGSDLG_ADAPTER_FORMAT_LABEL    8
23#define DXUTSETTINGSDLG_RESOLUTION              9
24#define DXUTSETTINGSDLG_RESOLUTION_LABEL        10
25#define DXUTSETTINGSDLG_REFRESH_RATE            11
26#define DXUTSETTINGSDLG_REFRESH_RATE_LABEL      12
27#define DXUTSETTINGSDLG_BACK_BUFFER_FORMAT      13
28#define DXUTSETTINGSDLG_DEPTH_STENCIL           14
29#define DXUTSETTINGSDLG_MULTISAMPLE_TYPE        15
30#define DXUTSETTINGSDLG_MULTISAMPLE_QUALITY     16
31#define DXUTSETTINGSDLG_VERTEX_PROCESSING       17
32#define DXUTSETTINGSDLG_PRESENT_INTERVAL        18
33#define DXUTSETTINGSDLG_DEVICECLIP              19
34#define DXUTSETTINGSDLG_WINDOWED_GROUP          0x0100
35
36
37//--------------------------------------------------------------------------------------
38// Dialog for selection of device settings
39// Use DXUTGetSettingsDialog() to access global instance
40// To control the contents of the dialog, use the CD3DEnumeration class.
41//--------------------------------------------------------------------------------------
42class CD3DSettingsDlg
43{
44public:
45    HRESULT OnCreateDevice( IDirect3DDevice9* pd3dDevice );
46    HRESULT Refresh();
47    HRESULT OnResetDevice();
48    HRESULT OnLostDevice();
49    HRESULT OnRender( float fElapsedTime );
50    HRESULT OnDestroyDevice();
51
52    CDXUTDialog* GetDialogControl() { return &m_Dialog; }
53
54    LRESULT HandleMessages( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
55
56    ~CD3DSettingsDlg();
57
58protected:
59    friend CD3DSettingsDlg* DXUTGetSettingsDialog();
60
61    // Use DXUTGetSettingsDialog() to access global instance
62    CD3DSettingsDlg();
63
64    void CreateControls();
65    HRESULT SetDeviceSettingsFromUI();
66
67    void OnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
68    static void WINAPI StaticOnEvent( UINT nEvent, int nControlID, CDXUTControl* pControl );
69
70    CD3DEnumAdapterInfo* GetCurrentAdapterInfo();
71    CD3DEnumDeviceInfo* GetCurrentDeviceInfo();
72    CD3DEnumDeviceSettingsCombo* GetCurrentDeviceSettingsCombo();
73
74    void AddAdapter( const WCHAR* strDescription, UINT iAdapter );
75    UINT GetSelectedAdapter();
76
77    void AddDeviceType( D3DDEVTYPE devType );
78    D3DDEVTYPE GetSelectedDeviceType();
79
80    void SetWindowed( bool bWindowed );
81    bool IsWindowed();
82
83    void AddAdapterFormat( D3DFORMAT format );
84    D3DFORMAT GetSelectedAdapterFormat();
85
86    void AddResolution( DWORD dwWidth, DWORD dwHeight );
87    void GetSelectedResolution( DWORD* pdwWidth, DWORD* pdwHeight );
88
89    void AddRefreshRate( DWORD dwRate );
90    DWORD GetSelectedRefreshRate();
91
92    void AddBackBufferFormat( D3DFORMAT format );
93    D3DFORMAT GetSelectedBackBufferFormat();
94
95    void AddDepthStencilBufferFormat( D3DFORMAT format );
96    D3DFORMAT GetSelectedDepthStencilBufferFormat();
97
98    void AddMultisampleType( D3DMULTISAMPLE_TYPE type );
99    D3DMULTISAMPLE_TYPE GetSelectedMultisampleType();
100
101    void AddMultisampleQuality( DWORD dwQuality );
102    DWORD GetSelectedMultisampleQuality();
103
104    void AddVertexProcessingType( DWORD dwType );
105    DWORD GetSelectedVertexProcessingType();
106
107    void AddPresentInterval( DWORD dwInterval );
108    DWORD GetSelectedPresentInterval();
109
110    void SetDeviceClip( bool bDeviceClip );
111    bool IsDeviceClip();
112
113    HRESULT OnAdapterChanged();
114    HRESULT OnDeviceTypeChanged();
115    HRESULT OnWindowedFullScreenChanged();
116    HRESULT OnAdapterFormatChanged();
117    HRESULT OnResolutionChanged();
118    HRESULT OnRefreshRateChanged();
119    HRESULT OnBackBufferFormatChanged();
120    HRESULT OnDepthStencilBufferFormatChanged();
121    HRESULT OnMultisampleTypeChanged();
122    HRESULT OnMultisampleQualityChanged();
123    HRESULT OnVertexProcessingChanged();
124    HRESULT OnPresentIntervalChanged();
125    HRESULT OnDeviceClipChanged();
126
127    CDXUTDialog m_Dialog;
128
129    DWORD m_dwWindowWidth;
130    DWORD m_dwWindowHeight;
131};
132
133
134CD3DSettingsDlg* DXUTGetSettingsDialog();
135
136
137
138#endif
139
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