source:
GTP/trunk/App/Demos/Illum/Standalone/pathmap [DirectX]/Ray.hpp
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2197
Revision 2197, 216 bytes checked in by szirmay, 18 years ago (diff) |
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1 | #pragma once |
2 | |
3 | /*! |
4 | \brief Class that describes a ray to be traced. |
5 | */ |
6 | class Ray{ |
7 | public: |
8 | bool isShadowRay; |
9 | Vector origin; |
10 | |
11 | //! must be normalised |
12 | Vector dir; |
13 | |
14 | //! must be initialised and unique |
15 | int id; |
16 | }; |
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