source: GTP/trunk/App/Demos/Illum/Standalone/pathmap [DirectX]/Ray.hpp @ 2197

Revision 2197, 216 bytes checked in by szirmay, 18 years ago (diff)
Line 
1#pragma once
2
3/*!
4\brief Class that describes a ray to be traced.
5*/
6class Ray{
7public:
8        bool isShadowRay;
9        Vector origin;
10
11        //! must be normalised
12        Vector dir;             
13
14        //! must be initialised and unique
15        int id;                 
16};
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